Main Gameplay Issues
- Syndicate Wars as of late are too close together for my liking; only 11 days between last war AND it is clashing with Modern War event!- you are going to burn people out timewise and burn a hole in their wallets making them less likely to spend and stay in the long term. Wars are very time intensive and I know that I will be caring and spending less for the next war; even if there is a 40% sale on. You want to make a quick buck? It will backfire in the long run.
At a bare minimum I think wars should be 3 weeks apart, and if you need players to burn more gold then add more filler events in between or a 5 day rest period after a syndicate war. Players are also unlikely to spend on subsequent wars if they are really close together since gold bonuses are paid monthly. Some syndicates have even discussed not spending much for this upcoming war since it is so close. Have you read the general forums lately? People say you don't care and are just GREEdy! In conclusion, playing crime city will start feeling like a chore if we are bombarded with too much at one time. Spread it out effectively, players will enjoy the game more and spend accordingly instead of burning out and quitting. I for one will simply quit if wars are on every 11 days.
- Limited time quest - has useless and pointless timesink robbery goals. Trying to find a fish store, pawn shop, gun shop, meat store etc at a high level is tedious as almost no one has them. Get rid of specific robbery quests and replace them with someone else like rob 5 buildings, 10 buildings etc. No one is enjoying refreshing their rival list 200 times to try and find 1 building when each rival hood takes 30 secs to load. It is just frustrating and wastes peoples time.
Game Improvements
- Donation and brick alerts need a separate tab from the main syndicate forum. Yes it is nice you added in the feature of seeing amounts but seriously the in game forum is cluttered with crap because of this. No serious syndicate uses it for anything because of the clutter.
- More decorations and ability to add grass/water/sand tiles. Being able to place multiple decorations in one go would also be nice instead of going to the buy screen again.
- More buildings - I guess this one has already been addressed with the Pagoda building event. Hopefully more to come
- Incentives for the daily player - scratchers are a nice daily reward but they really need to be revamped since the stats/chances are so low that most high level players don't get anything out of them. Perhaps something like a daily check in system where you are awarded gold for consecutive logins.
- More syndicate bonuses for upgrade time, upgrade cost, item cost, explosives not being consumed etc - make these super expensive
Technical/Support issues:
- Better support ticket response system wanted. Ticket responses/resolutions taking a month+ at times!
- With tickets - at least copy and paste a response message. How do we know it wasn't just autoclosed instead of investigated? This would prevent people from reopening to see status.
- A way to tag cheaters in game if you attack them or visit their hood - like if one player gets tagged for 'cheating' 10 times by players he automatically gets reviewed.
- Gameplay is often laggy on some android devices etc, Rivals slow to load etc