My mistake! I thought consolidation of inventory was the cause of Hooper’s reduction down to 33 units. It is in fact a corrupt memory in a server as announced in another thread. It still has the same effect; Hooper is not a happy player.
When is this happening and when for Pete's sake are we getting the locker faction resources? There is a post below from aurelius that said it would happen, it didn't, he said he would post an update on status, he didnt
Do you really believe that this bug is due to cached memory??
To me is obvious that is related to this item consolidation. I had +5 building upgrade, now, I have +1!! I lost 4 of my upgrade infantry. My stats that were near a trillion now is about 10 billion (well, a trillion is not that big, but 10 billion is nothing)
Logically, would it make more sense to test things out in waves?
Buildings should not be touched or messed with.
Gold anything should not be touched or messed with.
Units with % att or def should not be touched. Maybe later.
If it's a crap item, low att/def, say under 1m. Consolidate.
See how things go, then carry on.
Any progress on the actual 'reinstatement gold' for the victims of the memory cache mess up?
Frontline is starting (and no the 500 gold is different than what you just stole from us) and my accounts are still over 1000% less stats and no fix, no 'reinstatment gold, all my recent gold building purchases are gone, (most were at level 20).
What is happening?
ticket#
3324119
3324117
3324106
3324211
3324236
3324112
Gree/Deca,
In your Phase 2 consolidation of the Units with Bonuses, I would suggest that you don't modify any items that have a bonus with a reduction effect (aka Health regen/ building upgrade time)... Only modify/combine bonuses that are additive in nature aka Attack/defense enhancement.
Just my .02cents
Dumas
Does this looks right to you all?????
Android. Number of units went from 218k to 193k. Stats haven't decreased, to my knowledge, too many mods were applied during Raid Boss BUT, lag is worse, took over 2 minutes to use a health pack and get in 4 hits. Haven't noticed any other issues, but it's still early...
The only thing whipped out was my bonuses and my stats...Quote:
To improve lag caused by large inventories the 1st version of inventory wipe is being implemented across all players. Find more info on "Forum Modern War-Announcements-Inventory Wipe release"
Why not make recycling much easier, so we can decide for ourselves what to get rid of
I’ll let you know my view when I get the first wipe !! Still waiting for that.
Lag on iOS hits is a joke and getting worse with each WD event.
That is such a rookie thing to stay. The implications of a “simple delete” are rather large.
Let’s take SQL Server, which I believe they use on AWS.
This may one of the largest tables
Is it partitioned ? Probably not
Is it over indexed / under indexed?
How long does it take to delete, let’s say 1000 rows?
Will the table lock, will that cause blocking/deadlocks and therefore gamer impact
Deleting on its own will cause fragmentation and leave the table the same size. Therefore how long will an index rebuild take?
I could keep going on. Bugs me when I’m sent to review a clients DB model and process and the “developers” think that databases are “simple”