Our European players are definitely disadvantaged. I do like the idea of starting the timer ticking down when individuals start the ILTQ questline....if that can't happen an alternative might be a start time adjustment
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Our European players are definitely disadvantaged. I do like the idea of starting the timer ticking down when individuals start the ILTQ questline....if that can't happen an alternative might be a start time adjustment
This was a good LTQ. I liked the concept a lot. But it is also true that it puts many time zones in a massive disadvantage.
I'm Eastern USA and the Final Haste ended at 6am local time, which means that I had to finish before I went to bed. This ILTQ is inconvenient for all us us at one time or another. Starting the haste timer with our first hit would be great for everyone!
Agree on the time zone and agree this was a more achievable quest. See Gree, the high level players that have worked hard to build strength should have an easier challenge, those that have lower time spent in the game should find it more challenging. My accounts vary over the near 4 years playing the game. I spent gems on all accounts but it was only because it was achievable. Last several quests you have had were not achievable unless over a mountain of gems were used. You are making progress to your customers. Keep improving and please do not screw it up, you are heading in the right direction.
Haste quests with times lower 12h will alltimes be unfair for a part of the players. May be those quests could start by time zone (local time 08.00 f.e) E1 would have the same chance.
Overall, we liked this event. (It would be nice if you can have the "Haste" clock start with the first hit though)
The current ILTQ, "The Collier's March". Is just like the ILTQs we have been having. 5200 energy for Normal, 32,885 for Heroic. I thought we saw the last of that kind of LTQ.