So i was just wondering, what do i do with all these shards i have?
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So i was just wondering, what do i do with all these shards i have?
If you are a dedicated Snakeskin farmer then nothing.
I myself usually trow some uncommon_lvl11 (uncommon with 8 commons enhanced onto it) into the mix which eats through shards like crazy... (costs a bit more gold and game time for an advantage in wallclock time; IIRC 70 minutes base vs 120 minutes base craft time)
Helps a lot, thanks :D
I've looked at the spreadsheet and it says 316/316 for base stats of level 100. I just want to confirm that it is correct. Can any level 100 person help me out by wearing only a fusion boost armor on their MAIN knight and tell me the following:
Total Attack
Total Defense
Guild rank
Guild bonus relevant to the element on that armor
Much appreciated. Thanks!
main knight----------------------------others
lvl-----health----attack----def. ----------health--- att.--- def.
100------607------316----316.-------------455-- 237---- 237
the rest you can do yourself depending on what armor you use just combine stats and do x1.0(depending on how much your guildbonus is) all fusiong boosts have 1/1 stats. att/deff
example:
lets say you have a 5% water bonus in your guild.
316+1 =317x1.05=332.85 so that should be 333 since they add up behind the ,
Nice guide :)
Spongie:
Thank you for your explanation. I, of course, just realized that I should have posted this in the other questions thread. But then I'd be cross posting, so here goes with the response. My main problem with those numbers is this:
My guild has a 4% Water and 4% Fire bonus. So total of 8% right? A level 100 guildmate is wearing a max HH+ and he is Guild Champion (7% bonus). The game tells me his att/def = 1264/1285.
Attack = 316+777 = 1093 * 1.08 = 1180.44 * 1.07 = 1263.0708. Ceiling = 1264
Defense = 316+795 = 1111 * 1.08 = 1199.88 * 1.07 = 1283.8716. Ceiling = 1284 (1 short of what the game says)
This is why I asked specifically for the numbers the game would show for a fusion boost armor at level 100. It's doing something odd that I don't fully understand. Strangely enough, for a max SS+ on the guild sentinel I got the values the game shows using that formula.
Though, perhaps the game doesn't use ceiling. It could use floor and multiply the guild bonuses as separate instances. Could it be doing this?
Attack = 316+777 = 1093 * 1.04 = 1136.72 * 1.04 = 1182.1888 * 1.07 = 1264.942016. Floor = 1264
Defense = 316+795 = 1111 * 1.04 = 1155.44 * 1.04 = 1201.6576 * 1.07 = 1285.773632. Floor = 1285
You need to do guild position bonus first, then guild element bonus. Doing them in different orders actually gives you different results.
Like solo said it seems they count guildrank bonus first then count the elemental bonus.
I didn't knew that exactly because when I did the math on an armor both math got me on the same number.
anyway its easy to do this way to see what stats your armor will get:
for example mij tec+ will have 1463 attack and 2010 defense with the bonus that will be
316+1463x1.05=1868x1.06=1981attack
316+2010x1.05=2443x1.06=2590defense
that means a total of 4571.. which is ofc. awesome for an armor
Hi everyone, sorry to interrupt but the forums won't let me make a new thread for some reason, probably because I just signed up.
Anyway, I'm level 87, and have the Big 4 maxed. Working on maxing my Swamp Shaman+ to 70, and leveling my regular Armor of the Infernal Lord and Rocfeathers to 25 so I can craft the + versions. I'm hitting about 21-23 kills on the Epic Boss and I feel like I'm not getting stronger, and maxing the Swamp Shaman is taking FOREVER so I know maxing the Infernal Lord and Rocfeathers will take forever also. How can I get stronger in the shorter amount of time?
Another question, what should I do with all of my regular versions of the boss armors? I have around 10 of them. Fuse or enhance? I don't wanna waste them fusing regular versions of armors that I shouldn't enhance anyway... so yeah, thanks for the help.
I'd drop roc for now. It's not as useful as Infernal and DP. Also, to perform well on epic bosses, you need strong friends. A good guild would be the best place to find those, as well as getting element bonuses.
If you can't get the plus version, or you've already done so, then fuse the regular legendaries. They give decent shots at fusing an epic.
Okay thanks for the advice. I'll work on crafting DP right now. If I forge an epic armor, it doesn't matter if it's regular or +, right?