Wow really? What is the Gold requirement spent to get this special treatment? I only see +/-5 Levels at most and usually its only +/-2 Levels.
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Is there a possibilty that you could tell us the value of each skill point that goes to attack or defense??
Make a wired fence in a L shape so I can continue decorating my base when I'm bored. Thanks, getting tired of looking at gaps in the fence to my base!
no problems. Long time ago, when I was low on allies and was building it up (as a free player it takes time ya know) and was already over half way through the max, then I started looking VERY carefully about it. I lost many good farms I had in lower ally count while I moved up. I took it as inevitable and expanding and getting newer bases. But the thing is....I got hit by several members who I know and talk sometimes. The point is...their ally count was 50-100 lower that I was able to see that time. I knew they where gold spenders, so they get to see more. Same was from above. I was hit players having almost max allies, and I didnt see that far then. I knew what my range was. I knew what farms I lost and what would be the lowest allie count I see, and still I was hitted by gold playing persons 50 or more less allies than I could ever see. In 500 allie land it doesnt matter, but it mattered in the bottom
First Allies and Level matchups are two seperate Calculations in order to determine rivals list.
The fact that they were gold players were not a role simply the fact that Levels are always taken into consideration first and then Allies. Gree needs to provide an adequate rivals list for everyone so if you are lvl 100 per say and drop down to 100 allies there are probably virtually 0 targets for that person to hit so they expand the parameters of the allies first. I've seen when i drop below max allies my rivals list is all over the place depending on what my opponents are doing.
1. Definitely more uses for valour
2. Cash reward with each wall hit
3. Money building timer accelerator (happy to pay gold for this similar to finish upgrade now facility)
4. Random raid lists (tired of attacking same poor dudes and vice versa)
5. Increase intel folder drop rate
6. Increase building defense (ie to benefit investment in defense buildings)
7. Increase weighting of defense/attack skill
8. Introduce new "space" buildings and units
9. More offshore buildings
10. More money buildings with short collection periods (eg 30min / 1-3hours)
11. Events that can be (realistically) completed for less than 1 vault gold
12. Random WD event faction matching
And no, I'm not demanding ;o)
Stop with the greedy tactic. Give us our game back. You basically destroyed the game. There is no game anymore. Everything is bought with gold. This is crazy. Units are bought with gold. Events are completed with gold. Wars are won with gold. Where is the game in it? Everything is bought in this thing that used to be a game. People are leaving because there is no more game in this. Wake up you greedy .......
That's a bit harsh. Why don't you give specific ideas that would improve the game, without expecting everything to be free? This is your chance to improve things, not complain. What kind of a game would this be if everyone had 10m A/D, 10m iph and won everything? A game is about losing as much as it is about winning.
ok first in your meeting discuss how much profit you are making off of this "FREE" game second advise your group to make 1 wd a month at the last weekend of the month keep raid boss do a faction ltq and boss event cramming all this crap togethere making it impossible to complete ie current fltq is damn right dumb we need all events to stay and wd every 4 weeks STOP being GREEDY
Who is talking about wining or loosing? I never said anything about that. I was talking about greed of gree. Remember when you could complete the events almost without using gold or with very little gold? Remember when what you do, your skills, and how much time you put in the game mattered? Well, gree destroyed that game. Now, everything is being bought. There is no game. MW is a store where you buy things.
My suggestion? If you couldn't figure it out, here it is: stop requiring hundreds of dollars to complete 1 event. Look back at where the game was 6 months ago when it was still fun. Even a few month ago we were able to complete events with 500-700 gold but now it takes several vaults. Stop this craziness. You are killing the game or what's left of it.
Thanks for doing this!
1. Yes, my request would be definitely please, sortable inventory. What fun is winning these cool reward units if you can't even find them in your inventory? It'd be awesome if you could sort by name, by stat, by bonus, etc.
2. I know there's difficulty with this one, especially for the top teams, and I'm looking forward to the solutions you guys come up with. I think a solid solution would be to make WD a tiered event, where you have the event divided into several tiers by average stats, so there's a #1 prize for each tier. If you did that, the matches within each tier could simply be random, or maybe random with an added prevention of getting paired with a team you've already fought in the last 5 battles or some such. But being #1 in Tier 10 would feel allot better and be more motivating that being rank 5,367 for teams in that range, and having a nice bonus unit for that tier would make them fight harder. Obviously, the #1 winner of tier 1 would still be the WD champion.
3. Better valor units would be great.
4. Skill point resets - a while back you had a list of possible modifications to the game, and one of those listed was to make Attack and Defense skill point allocation have more weight and meaning in the game, or some such. If that were to happen, I would hope it would come with a detailed explanation and a one-time opportunity to re-allocate your skill points. Perhaps after that, re-allocating skill points could be something that could be purchased with 50 gold, like changing your name or country flag.
5. Textures in your base - I know this has been talked about, and I just think the fact that I can't make my base look like a base leaves a big hole in the fun potential. I know people say "NO ROADS" because of the disaster in Crime City, but listen... Roads aren't the problem in Crime City. The fact that you have no choice where to place them and that you cannot place buildings on them, and that you end up paying millions for unusable expansion space, that's what sucks. Make every texture in the NPC maps available to be deployed on our bases, including roads, and don't make roads limit where you can place buildings. Let me build a base with whatever surface textures I like, and let me put some roads where I want them, so I can use that cool gate etc. on, and make my base look like a base or town. Then you can have a contest for the "best looking / most creative base", and believe me, it will add an element of creativity to the game that will just explode with potential.
6. Bring back fvf. Yeah, some people don't like it, so what? I've spent money on the game, and I don't like case events, but others do. I don't expect you to eliminate the case event just because I don't like it. I happened to like fvf, so who cares? Bring it back, and the ones who like it can play it, and the ones who don't like it don't have to bother.
7. Please please please, do not make the next raid boss impossible to accomplish. This last one was nearly impossible for anyone outside top 100, and cost plenty to finish. If anything, let's go back to a Lv100 boss of 1B health. 1.25B health was just too much, and discouraged many people from bothering to try.
Bring several different events at once. So, not 2 energy based events, but let's say raid boss, 10 crate event and fvf. After that has finished bring epic boss, 25 crate event and fltq/ltq at the same time. And throw a ltb at it during both time frames. Give the super active players an edge. No one is forced to take part in the events. Let everyone play as they like. I know there are a lot of players who don't like this idea, afraid of falling behind due to inactivity, so be it.