Originally Posted by
Musketeer
Our point is we DO know how the fight is calculated. Earth beats Air, Air Beats Water etc. Beats = 50% extra damage. It's very simple.
Say you are running Skeletons [sic] Tomb Valor Stage. The monsters will be water and earth, so you can choose a Spirit armor with safety. If you choose wind to beat water you'll take 50% extra damage from the Earth monsters, so it's usually a good idea not to. Spirit/Earth would be a safe combo armor. Once you're powerful enough you can choose Water/Earth armor for zero extra damage, because you'll be killing in one blow anyway and only taking 1 damage from each minion.
Also, please tell me you have looked at BethMo's thread about beating the epic bosses, which I already told you about. The formulas you need are already there if you really want to calculate att/def for every minion in every stage (btw, they're not always the same lineup, so you'll need to run through every one several times). You can even estimate their hit points with enough runs through if you really want to.
Just one run through any stage anywhere in your best armor will show you if you can beat it without friends. If you didn't, bring a friend along the next time.
Yes, I CAN forecast better than you, because I've already beaten all the stages in the map. If you can't figure out what your best armor is yet, read some more threads on the Forum.