Flexible Guild War settings screen
Quote:
Originally Posted by
Major anthony
This is an issue I see far too often and would like to see it addressed...as a leader in my guild I choose who we allow in. But the "I accadently declared" excuse happens far too often. I would like it to be like the raid bosses where only guild leadership I.e the high commanders and above have unilateral control over when the wars are declared. This will take away the "accadents" and make newer members in higher level guilds earn the right to be able to declare or scout. As a commander you should be learning the ropes not controlong aspects of wars
I agree, but I think it should be a little more flexible. There should be a settings screen that allows the Guild Master (and optionally the Guardian and Sentinel) to choose who can declare war. Allow Commanders, Allow Commanders and High Commanders, and Allow Everyone. This would not be difficult to do, and would allow each guild to determine how they want to do things.
Any plans to provide charm slots on armor to improve stats?
Would like to see charm slots on armor to improve stats and charms could be event rewards, farmed, or only from guild events.
A level bonus on epics would also be recommended, example lvl 101 +1% stats, lvl 201 +2% stats to reward players for continuing to lvl.
Just a couple ideas to keep it fresh!