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View Full Version : Energy Refill - Fill the bar



Arahant
09-28-2014, 05:40 PM
Hey Tadaah,

I am sure I am not the only one that says, I really hate the fact that energy refill only fills up 1000 energy, why doesn't it fill up our energy bar completely?

It takes most of us 400-700 gems to finish ILTQ, and giving the current state of the unworthy boosts that are temporary and how much gems it requires us, most of us are not spending any gems on ILTQ, and therefore you loose good bit of gems there as well.

Can you look into this and fix the energy refill so that it fills up our energy bar completely, instead of giving us only1000 energy.

Thank you.

DragCro
09-29-2014, 05:15 AM
Hey Tadaah,

I am sure I am not the only one that says, I really hate the fact that energy refill only fills up 1000 energy, why doesn't it fill up our energy bar completely?

It takes most of us 400-700 gems to finish ILTQ, and giving the current state of the unworthy boosts that are temporary and how much gems it requires us, most of us are not spending any gems on ILTQ, and therefore you loose good bit of gems there as well.

Can you look into this and fix the energy refill so that it fills up our energy bar completely, instead of giving us only1000 energy.

Thank you.good idea,i suport this!
Refill should be full bar

Totalwar
09-29-2014, 06:12 AM
Me too support this all the way should be full bar please Gree.

Kenneth Porsmose
09-29-2014, 11:32 AM
hmm full refill would be unfair for the lower lvl spenders, they would not get as much energy out of a full refill as a high lvl. so the high lvl would get further in to the quests than the low lvl but for the same cost. But thats just my oppinion :) in my believes when spending gems u should get the same bonus/reward or what ever u buy no matter what lvl u are.

The red Baron
09-29-2014, 11:48 AM
Full refill, there are too much disadvantages for high lv players (EB, CP in wars), one more benefit is only fair.

garen argon
09-29-2014, 12:27 PM
hmm full refill would be unfair for the lower lvl spenders, they would not get as much energy out of a full refill as a high lvl. so the high lvl would get further in to the quests than the low lvl but for the same cost. But thats just my oppinion :) in my believes when spending gems u should get the same bonus/reward or what ever u buy no matter what lvl u are.

true. maybe create a second option, full refill 50 gems.

Shadows
09-29-2014, 12:36 PM
true. maybe create a second option, full refill 50 gems.

only useful if your energy > 2500 imho

BTW what level must you be to have energy around the 2500 level?

GetItFixed
09-29-2014, 01:07 PM
true. maybe create a second option, full refill 50 gems.

Awesome....you must be very good with math. :rolleyes:

GetItFixed
09-29-2014, 01:08 PM
only useful if your energy > 2500 imho

BTW what level must you be to have energy around the 2500 level?

Do your own math, each lv u get +10 energy. :p

Arahant
09-29-2014, 02:00 PM
hmm full refill would be unfair for the lower lvl spenders, they would not get as much energy out of a full refill as a high lvl. so the high lvl would get further in to the quests than the low lvl but for the same cost. But thats just my oppinion :) in my believes when spending gems u should get the same bonus/reward or what ever u buy no matter what lvl u are.

Like the Red Baron said, high level players have so much disadvantages (EP, CP in wars) that we are penalised for just because we play the game more (not the brightest idea) so this one benefit is only fair. Anyway those low level players would get the same advantage when they get to the higher level.

Instead of giving us X time of health, give us a full bar with each gem refill, its simple as that. I assure you most of us are going to start spending more gems on the ILTQs and trials and GLTQs, because this will make the gem refill worthwhile.

FYI: This war the highest CP I got was 321, it would have been far less than that had it not been for the CP boosts. I am not going to complain about this since they cant change the game architecture, but it should be noted that it takes me 30-40% more gems than a lower player to reach the same target, this is the case for most of us whales (this was the term that was attached to our name like 2 years ago)

Shadows
09-29-2014, 02:38 PM
Do your own math, each lv u get +10 energy. :p

LOLOL OMG that's funny! I'm laughing at myself that I didn't even notice that LOL

It's soooo obvious LOL

Plus various energy boosts, of course...

the_bob
09-29-2014, 09:02 PM
hmm full refill would be unfair for the lower lvl spenders, they would not get as much energy out of a full refill as a high lvl. so the high lvl would get further in to the quests than the low lvl but for the same cost. But thats just my oppinion :) in my believes when spending gems u should get the same bonus/reward or what ever u buy no matter what lvl u are.

Last time I checked 100% = 100%

Full refill is the same no matter what your level.

Kenneth Porsmose
09-30-2014, 04:08 AM
Last time I checked 100% = 100%

Full refill is the same no matter what your level.

hmm last time i (checked) a 100% refill would give more energy points to a lvl 200 char than a lvl 100 so ..... more energy points more mobs to kill :) but never mind :) benefits/disadvantages

DragCro
09-30-2014, 04:40 AM
hmm last time i (checked) a 100% refill would give more energy points to a lvl 200 char than a lvl 100 so ..... more energy points more mobs to kill :) but never mind :) benefits/disadvantages

If you start playing from begining the game and you do the quest you level up fast and your energy bar is shorter,so higher levels have that advantage that they dont level so fast and energy bar is bigger,so why shouldnt they have option to fill the bar with one refill with gems.
But the point is this,no mater which lv you are the energy should be refiled full with one purchase

Tigertiger55
09-30-2014, 04:51 AM
If you start playing from begining the game and you do the quest you level up fast and your energy bar is shorter,so higher levels have that advantage that they dont level so fast and energy bar is bigger,so why shouldnt they have option to fill the bar with one refill with gems.
But the point is this,no mater which lv you are the energy should be refiled full with one purchase
Wait, that would mean levelling would be an advantage. I don't think that's allowed in a Gree game.

DragCro
09-30-2014, 05:48 AM
Wait, that would mean levelling would be an advantage. I don't think that's allowed in a Gree game.

I dont know if you understood me corectly what i ment to say,my native language is not english!
I ment to say that Lower levels have some benefits as Cp,Eb etc but lower energy bar but higher level players have not those benefits but they have longer energy bar!
Either way that all doesnt mater so much on this topic,it maters that you all should suport the idea for gem refil to be a full bar because and you low level players you whont stay forever at lower levels you will get up here and that is why you all should suport this!

RandomUser
09-30-2014, 07:46 AM
Stamina refill = full stamina, no matter what your max is. Why not energy?

Tadaaah
09-30-2014, 11:38 AM
Thanks for the feedback and suggestion. We'll pass this along.

truthteller
09-30-2014, 12:03 PM
Stamina refill = full stamina, no matter what your max is. Why not energy?


Aparently to start "showing" customer appreciation month........GREEd has raised the cost of refill to 20 gems, a 100% increase................

1- was an honest error and price will be correctly fix to 10 gems per stamina refill

2- Done on purpose, because they will start doing PVP or Stamina based events

Knowing GREEd, I go for option 2

DragCro
09-30-2014, 01:59 PM
Thanks for the feedback and suggestion. We'll pass this along.thanks Tadaaah

Arahant
09-30-2014, 04:17 PM
Thanks for the feedback and suggestion. We'll pass this along.

Thank you Tadaah. We look forward to hearing what the outcome from your end will be.

Alexius
09-30-2014, 06:42 PM
Thank you Tadaah. We look forward to hearing what the outcome from your end will be.

No, don't pass it along. It was fine at 10x1,000 energy. It made it uniform for everyone regardless of level when it came to purchasing energy. Filling a lifebar for 20 is an advantage to higher level players but a huge disadvantage to lower level players who more often have smaller weapons to begin with. It seems very disproportionate.

Valid or
09-30-2014, 08:57 PM
Make it even, said this for a long time now. If one pays for a refill, then it should be a full refill not part.
And to those players who are saying there bar is small due to level, then level and work the zones up to level 4 for your stat point save them and put it in hero strength. Start on the lower ones if concerned with exp.
It's easy to under lvl 100 and still have 1k+ energy. Just need to spend your skill points right, and gain a few extra from zone mastery.
Been playing for a long time now, stamina used to be 10, never known energy refill to be anything other than 20.

Arahant
10-01-2014, 10:54 AM
No, don't pass it along. It was fine at 10x1,000 energy. It made it uniform for everyone regardless of level when it came to purchasing energy. Filling a lifebar for 20 is an advantage to higher level players but a huge disadvantage to lower level players who more often have smaller weapons to begin with. It seems very disproportionate.

So how do you propose that us the HL players are be compensated for getting high EB health and most importantly very very low CP in war?

I am a high level player, 1 mountain of gems get me between 50-65K CP, our low level players gets 85-100K CP where is the fairness in that? You want things to be uniform then make sure everyone gets the same amount of CP for a mountain of gems, otherwise its all hypocritical.

Alexius
10-01-2014, 08:13 PM
So how do you propose that us the HL players are be compensated for getting high EB health and most importantly very very low CP in war?

I am a high level player, 1 mountain of gems get me between 50-65K CP, our low level players gets 85-100K CP where is the fairness in that? You want things to be uniform then make sure everyone gets the same amount of CP for a mountain of gems, otherwise its all hypocritical.

Boss damage has more to do with having high attacks than anything else. This can be achieved with low level players depending on how well you camped. High level players have a cheaper and easier event route due to having older better weapons and high boss damage from the units accumulated. Low level players have the advantage in war being able to score. There are pros and cons to each.

There is also the issue of health and energy regen for older players. My regen rates are awesome as a HLP. If a llp scores 50 more per hit but I get an extra hit or two per hour I'm still doing much better. Also, where they get 6 energy back per minute and I get 12 I'm also in a better situation.

The bottom line is that you don't deserve to be compensated for anything that you did not purchase. They have addressed the issue of lower level players scoring by introducing the small cp bonuses for war veterans. Now, being around for a long time contributing in wars helps you score better than starting a new account. I'm a very high level player too but I don't feel slighted one bit by LLPs scoring better. I have advantages that they don't being new and driving up the cost of a gem refill for a full bar regardless of level benefits no one unless you are above level 190 and it still drives the costs up as a whole over the entire game.

Arahant
10-04-2014, 05:06 PM
Hello Tadaah,

Besides a single person (I respect his opinion but disagree) everyone wants this to happen, could we get an update on this please?

Thank you.

Ryosaeba
10-05-2014, 12:18 AM
Somewhat off topic, we should get a full health bar when we level up as well.

Flipcydesae
10-05-2014, 07:10 AM
Boss damage has more to do with having high attacks than anything else. This can be achieved with low level players depending on how well you camped. High level players have a cheaper and easier event route due to having older better weapons and high boss damage from the units accumulated. Low level players have the advantage in war being able to score. There are pros and cons to each.

There is also the issue of health and energy regen for older players. My regen rates are awesome as a HLP. If a llp scores 50 more per hit but I get an extra hit or two per hour I'm still doing much better. Also, where they get 6 energy back per minute and I get 12 I'm also in a better situation.

The bottom line is that you don't deserve to be compensated for anything that you did not purchase. They have addressed the issue of lower level players scoring by introducing the small cp bonuses for war veterans. Now, being around for a long time contributing in wars helps you score better than starting a new account. I'm a very high level player too but I don't feel slighted one bit by LLPs scoring better. I have advantages that they don't being new and driving up the cost of a gem refill for a full bar regardless of level benefits no one unless you are above level 190 and it still drives the costs up as a whole over the entire game.

Agree With This. Spot On

Sir Scott
10-05-2014, 08:45 AM
Full refill, there are too much disadvantages for high lv players (EB, CP in wars), one more benefit is only fair.

Yes too many disadvantages for HL players who have played and play this game for a long time. This player appreciation month should really reflect to those who have really made this game by playing and paying this game for a long time. Rewards should be rewarded to players who been through it all for a long time. Should not be forced to start another account to have it easy during EB or getting better CP during war. A lot of good and devoted players have quit due to this debacle. May happen to me soon as I will eventually lose interest in this game if this does not get fixed soon.

Skyraiders
10-06-2014, 04:13 AM
just a thought.....why don't you make it an option as to how much energy you want to gain.

500 energy costs 5 gems
1000 energy cost 10 gem

you see the pattern.....that way both sides are not getting screwed over and you wont waste spending gems

I know this is a long shot but maybe to do a complete refill they could discount it a gem or two.....as an incentive

Jnsolberg
10-06-2014, 06:16 AM
A few months ago, a refill on EB only gave you half a health bar for 10 gems. Now it's a full bar. That was a great change. Please do the same with the energy bar. Gree always says that leveling up is not a penalty, now is the time to prove it. It will make up for the lower CP in war.

Arahant
10-11-2014, 04:29 PM
Hello Tadaah,

Can we get an update on this pls, when are you likely to implement this? thank you.

Alexius
10-13-2014, 06:03 AM
just a thought.....why don't you make it an option as to how much energy you want to gain.

500 energy costs 5 gems
1000 energy cost 10 gem

you see the pattern.....that way both sides are not getting screwed over and you wont waste spending gems

I know this is a long shot but maybe to do a complete refill they could discount it a gem or two.....as an incentive excellent compromise Sky.

Arahant
10-13-2014, 11:01 AM
Bumping this.

Tadaah I realise could we get an update on when are you likely to implement this? Maybe you are planning to include this with the next update that will fix the current issue Hallow Eye quest?

Thank you for letting us now.

Vile Lynn
10-15-2014, 11:06 AM
I think it is fine the way it is, and I don't expect GREE to change it anytime in the future.

(I'd rather GREE's coders spend their time fixing energy glitches, event issues, display bugs, increase security, do more QC/QA, etc... than change something that is working without fail.)

Tadaaah
10-15-2014, 11:38 AM
Hey guys,

We don't have any updates on this. We have a lot of stuff in the works right now, but the team is aware of the request.

Arahant
10-18-2014, 03:50 PM
Hey guys,

We don't have any updates on this. We have a lot of stuff in the works right now, but the team is aware of the request.

Hi Tadaah,

Thanks for responding anyway, good day.