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View Full Version : Jamaica Cycle - Caribbean Marauder iLTQ NPCs & Walkthroughs



TheDanimal
09-21-2014, 12:36 PM
Caribbean Marauder aarrrrrrrrr iLTQ!

Individual ONLY (No faction) <---for you slower folk out there
4Modes:
-Beginner (5)
-Normal (10)
-Prestige (15)
-Master (20)
Speed (Master in 36hrs -- ignore that it says 72hrs in one place - It's 36)

Major Prizes
Individual Beginner: (G) Avenging Zeus 15272/5482, [NO BOOST]
Individual Normal: (G) Avenging Light Artillery 15272/14098, +10% Ground Attack
Individual Prestige: (I) Avenging Coms Jammer 81096/99118, +15% Infantry Defense
Individual Master: (G) Avenging Light Tank 293503/195668, +20% Ground Attack
Speed: (A) Avenging F-16 352203/381554, +15% Air Defense

Command Center Prizes
CC Caribbean Marauder: + 1 Energy Regen
--Collect 2 Marauder NVG OR purchase them
CC Caribbean Marauder ADV: +3 Energy Regen
--Collect 4 Marauder Plans OR purchase them
==Purchase NVG for 200 gold each = 400 total
==Purchase Plans for 600 gold each = 1600 total

Special Loot Locations (thank you Gimme Shelter & Dansgek)
-(Mode, then level ex: N3 = Normal Mode, level 3/10)
NVG: N3, N7, P3, P7,
Plans: P11, M3, M7, M11, M15
Energy: N9(x2), M17(4x)
Stamina: P5(x3), M5(x4)

---------
Googledocs Link: https://docs.google.com/spreadsheet/ccc?key=0AhKqs4to7NC7dEUwSk84bGdzR2dfX3dUeDlRR0gyQ 1E&usp=sharing
^^^Most up to date & more comprehensive intel



Powerbang's LTQ Gold Calculator:


http://www.powerbang.info/LTQ/index.php (https://www.google.com/url?q=http://www.powerbang.info/LTQ/index.php&usd=2&usg=ALhdy2-nM3nzq_osAsJ3vbXoLDwxq_OCiQ)



NPC List & Walkthrough Map



Map
Target
Hits
Energy
Total Energy
XP per hit
Total XP

I BEG
I NORM
I PRES
I MAST


Enemy Outpost
Vandal Specialist
3
5
15
2
6

1/5 - 1x





Enemy Outpost
Vandal Driver
3
29
87
2
6

2/5 - 1x





Offshore Drilling Rig
Vandal Doctor
3
41
123
3
9

3/5 - 2x





Offshore Drilling Rig
Vandal Guard
3
47
141
3
9

4/5 - 5x





Dictator's Compound
Vandal Captain
4
100
400
7
28

5/5 - 5x





Attack Site
Vandal Biotech
3
5
15
3
9


1/10 - 1x




Attack Site
Vandal Worker
4
47
188
3
12


2/10 - 1x




Attack Site
Vandal Mechanic
5
52
260
3
15


3/10 - 1x




Enemy Encampment
Vandal Pilot
3
60
180
4
12


4/10 - 2x




Enemy Encampment
Vandal Elite
4
63
252
6
24


5/10 - 2x




Enemy Encampment
Vandal Defender
4
87
348
4
16


6/10 - 2x




Communications Outpost
Vandal Engineer
3
107
321
10
30


7/10 - 3x




Communications Outpost
Vandal Bomber
5
134
670
7
35


8/10 - 2x




Communications Outpost
Vandal Infantry
5
124
620
10
50


9/10 - 3x




Communications Outpost
Vandal Mastermind
4
216
864
16
64


10/10 - 3x




Trafficer Base
Vandal Linguist
3
17
51
2
6



1/15 - 1x



Trafficer Base
Vandal Fanatic
3
138
414
4
12



2/15 - 1x



Trafficer Base
Vandal Diver
4
136
544
5
20



3/15 - 1x



Border Guard Complex
Vandal Scout
3
119
357
4
12



4/15 - 2x



Border Guard Complex
Vandal Officer
3
157
471
5
15



5/15 - 2x



Border Guard Complex
Vandal Grenadier
4
155
620
5
20



6/15 - 2x



Mountain Pass
Vandal Sentry
4
204
816
8
32



7/15 - 2x



Mountain Pass
Vandal Combatant
3
238
714
11
33



8/15 - 3x



Mountain Pass
Vandal Assassin
5
282
1410
13
65



9/15 - 2x



Suspicious Village
Vandal Response
4
310
1240
19
76



10/15 - 3x



Suspicious Village
Vandal Activist
5
326
1630
16
80



11/15 - 3x



Suspicious Village
Vandal Attacker
5
322
1610
20
100



12/15 - 4x



Boneyard
Vandal Liberator
5
339
1695
23
115



13/15 - 5x



Boneyard
Vandal Enforcer
5
371
1855
26
130



14/15 - 6x



Boneyard
Vandal Director
6
349
2094
28
168



15/15 - 7x



Marketplace
Vandal Surveillance
3
8
24
3
9




1/20 - 2x


Marketplace
Vandal Tech
4
35
140
2
8




2/20 - 2x


Marketplace
Vandal Tactician
4
47
188
3
12




3/20 - 2x


Drop Site
Vandal Spy
3
55
165
4
12




4/20 - 3x


Drop Site
Vandal Medic
5
65
325
6
30




5/20 - 2x


Drop Site
Vandal Recon
5
85
425
4
20




6/20 - 2x


Emir Island
Vandal Soldier
4
93
372
9
36




7/20 - 3x


Emir Island
Vandal Assailant
7
105
735
7
49




8/20 - 2x


Emir Island
Vandal Biologist
5
129
645
6
30




9/20 - 3x


Oil Refinery Plant
Vandal Veteran
5
170
850
17
85




10/20 - 3x


Oil Refinery Plant
Vandal Intel
4
210
840
11
44




11/20 - 4x


Oil Refinery Plant
Vandal Comm
6
245
1470
15
90




12/20 - 3x


High Mountain Village
Vandal Scientist
5
290
1450
23
115




13/20 - 4x


High Mountain Village
Vandal Sniper
4
318
1272
21
84




14/20 - 6x


High Mountain Village
Vandal Gunner
5
335
1675
24
120




15/20 - 6x


Train Station
Vandal Planner
6
367
2202
27
162




16/20 - 6x


Train Station
Vandal Warrior
6
382
2292
66
396




17/20 - 7x


Train Station
Vandal Liaison
6
414
2484
27
162




18/20 - 10x


Historic District
Vandal Agent
6
418
2508
29
174




19/20 - 12x


Historic District
Vandal Leader
6
441
2646
30
180




20/20 - 15x






Grand Total Energy

Grand Total XP











42713

3027

TheDanimal
09-21-2014, 12:36 PM
Individual Beginner



Individual Beginner
Map
Target
Hits
Energy
Sets
Total Energy
XP per hit
Total XP
Energy to Prestage
Total Energy after Prestage















1/5 - 1x
Enemy Outpost
Vandal Specialist
3
5
1
15
2
6
10
5


2/5 - 1x
Enemy Outpost
Vandal Driver
3
29
1
87
2
6
58
29


3/5 - 2x
Offshore Drilling Rig
Vandal Doctor
3
41
2
246
3
18
82
164


4/5 - 5x
Offshore Drilling Rig
Vandal Guard
3
47
5
705
3
45
94
611


5/5 - 5x
Dictator's Compound
Vandal Captain
4
100
5
2000
7
140
300
1700








GT Energy

GT XP
GT Prestage
GT after Prestage








3053

215
544
2509



Individual Normal



Individual Normal
Map
Target
Hits
Energy
Sets
Total Energy
XP per hit
Total XP
Energy to Prestage
Total Energy after Prestage















1/10 - 1x
Attack Site
Vandal Biotech
3
5
1
15
3
9
10
5


2/10 - 1x
Attack Site
Vandal Worker
4
47
1
188
3
12
141
47


3/10 - 1x
Attack Site
Vandal Mechanic
5
52
1
260
3
15
208
52


4/10 - 2x
Enemy Encampment
Vandal Pilot
3
60
2
360
4
24
120
240


5/10 - 2x
Enemy Encampment
Vandal Elite
4
63
2
504
6
48
189
315


6/10 - 2x
Enemy Encampment
Vandal Defender
4
87
2
696
4
32
261
435


7/10 - 3x
Communications Outpost
Vandal Engineer
3
107
3
963
10
90
214
749


8/10 - 2x
Communications Outpost
Vandal Bomber
5
134
2
1340
7
70
536
804


9/10 - 3x
Communications Outpost
Vandal Infantry
5
124
3
1860
10
150
496
1364


10/10 - 3x
Communications Outpost
Vandal Mastermind
4
216
3
2592
16
192
648
1944








GT Energy

GT XP
GT Prestage
GT after Prestage








8778

642
2823
5955

TheDanimal
09-21-2014, 12:36 PM
Individual Prestige



Individual Prestige
Map
Target
Hits
Energy
Sets
Total Energy
XP per hit
Total XP
Energy to Prestage
Total Energy after Prestage















1/15 - 1x
Trafficer Base
Vandal Linguist
3
17
1
51
2
6
34
17


2/15 - 1x
Trafficer Base
Vandal Fanatic
3
138
1
414
4
12
276
138


3/15 - 1x
Trafficer Base
Vandal Diver
4
136
1
544
5
20
408
136


4/15 - 2x
Border Guard Complex
Vandal Scout
3
119
2
714
4
24
238
476


5/15 - 2x
Border Guard Complex
Vandal Officer
3
157
2
942
5
30
314
628


6/15 - 2x
Border Guard Complex
Vandal Grenadier
4
155
2
1240
5
40
465
775


7/15 - 2x
Mountain Pass
Vandal Sentry
4
204
2
1632
8
64
612
1020


8/15 - 3x
Mountain Pass
Vandal Combatant
3
238
3
2142
11
99
476
1666


9/15 - 2x
Mountain Pass
Vandal Assassin
5
282
2
2820
13
130
1128
1692


10/15 - 3x
Suspicious Village
Vandal Response
4
310
3
3720
19
228
930
2790


11/15 - 3x
Suspicious Village
Vandal Activist
5
326
3
4890
16
240
1304
3586


12/15 - 4x
Suspicious Village
Vandal Attacker
5
322
4
6440
20
400
1288
5152


13/15 - 5x
Boneyard
Vandal Liberator
5
339
5
8475
23
575
1356
7119


14/15 - 6x
Boneyard
Vandal Enforcer
5
371
6
11130
26
780
1484
9646


15/15 - 7x
Boneyard
Vandal Director
6
349
7
14658
28
1176
1745
12913








GT Energy

GT XP
GT Prestage
GT after Prestage








59812

3824
12058
47754

TheDanimal
09-21-2014, 12:37 PM
Individual Master


Individual Master
Map
Target
Hits
Energy
Sets
Total Energy
XP per hit
Total XP
Energy to Prestage
Total Energy after Prestage















1/20 - 2x
Marketplace
Vandal Surveillance
3
8
2
48
3
18
16
32


2/20 - 2x
Marketplace
Vandal Tech
4
35
2
280
2
16
105
175


3/20 - 2x
Marketplace
Vandal Tactician
4
47
2
376
3
24
141
235


4/20 - 3x
Drop Site
Vandal Spy
3
55
3
495
4
36
110
385


5/20 - 2x
Drop Site
Vandal Medic
5
65
2
650
6
60
260
390


6/20 - 2x
Drop Site
Vandal Recon
5
85
2
850
4
40
340
510


7/20 - 3x
Emir Island
Vandal Soldier
4
93
3
1116
9
108
279
837


8/20 - 2x
Emir Island
Vandal Assailant
7
105
2
1470
7
98
630
840


9/20 - 3x
Emir Island
Vandal Biologist
5
129
3
1935
6
90
516
1419


10/20 - 3x
Oil Refinery Plant
Vandal Veteran
5
170
3
2550
17
255
680
1870


11/20 - 4x
Oil Refinery Plant
Vandal Intel
4
210
4
3360
11
176
630
2730


12/20 - 3x
Oil Refinery Plant
Vandal Comm
6
245
3
4410
15
270
1225
3185


13/20 - 4x
High Mountain Village
Vandal Scientist
5
290
4
5800
23
460
1160
4640


14/20 - 6x
High Mountain Village
Vandal Sniper
4
318
6
7632
21
504
954
6678


15/20 - 6x
High Mountain Village
Vandal Gunner
5
335
6
10050
24
720
1340
8710


16/20 - 6x
Train Station
Vandal Planner
6
367
6
13212
27
972
1835
11377


17/20 - 7x
Train Station
Vandal Warrior
6
382
7
16044
66
2772
1910
14134


18/20 - 10x
Train Station
Vandal Liaison
6
414
10
24840
27
1620
2070
22770


19/20 - 12x
Historic District
Vandal Agent
6
418
12
30096
29
2088
2090
28006


20/20 - 15x
Historic District
Vandal Leader
6
441
15
39690
30
2700
2205
37485








GT Energy

GT XP
GT Prestage
GT after Prestage








164904

13027
18496
146408

TheDanimal
09-21-2014, 12:37 PM
reserved......

LarryJackson
09-21-2014, 12:38 PM
SOLO BEGINNER WALKTHROUGH


1/5- 1x Enemy Outpost: Vandal Specialist(3x5/2) {15e|6xp} =15e|6xp
------> Reward: 5 XP & Avenging A-12 Wallaby [A] (422/422)


2/5- 1x Enemy Outpost: Vandal Driver(3x29/2) {87e|6xp} =87e|6xp
------> Reward: 8 XP; $1,031; 10 Valor & Concrete


3/5- 2x Offshore Drilling Rig: Vandal Doctor(3x41/3) {123e|9xp} =246e|18xp
------> Reward: 11 XP & Allies x2


4/5- 5x Offshore Drilling Rig: Vandal Guard(3x47/3) {141e|9xp} =705e|45xp
------> Reward: 14 XP; $29,752; 298 Valor & Concrete


5/5- 5x Dictator's Compound: Vandal Captain(4x100/7) {400e|28xp} =2,000e|140xp
------> Reward: 17 XP & Avenging Zeus [G] (4,308/5,482) +NO BONUS


Solo Beginner- Total Energy: 3,053; Total XP: 270

LarryJackson
09-21-2014, 12:38 PM
SOLO NORMAL WALKTHROUGH


1/10- 1x Attack Site: Vandal Biotech(3x5/3) {15e|9xp} =15e|9xp
------> Reward: 5 XP & Avenging Scout Sniper [I] (59/69)


2/10- 1x Attack Site: Vandal Worker(4x47/3) {188e|12xp} =188e|12xp
------> Reward: 8 XP; $4,700; 47 Valor & Concrete


3/10- 1x Attack Site: Vandal Mechanic(5x52/3) {260e|15xp} =260e|15xp
------> Reward: 11 XP & Marauder's NVG


4/10- 2x Enemy Encampment: Vandal Pilot(3x60/4) {180e|12xp} =360e|24xp
------> Reward: 14 XP; $9,068; 91 Valor & Concrete


5/10- 2x Enemy Encampment: Vandal Elite(4x63/6) {252e|24xp} =504e|48xp
------> Reward: 17 XP & Avenging Battleship [S] (4,080/3,338)


6/10- 2x Enemy Encampment: Vandal Defender(4x87/4) {348e|16xp} =696e|32xp
------> Reward: 20 XP; $17,489; 175 Valor & Concrete


7/10- 3x Communications Outpost: Vandal Engineer(3x107/10) {321e|30xp} =963e|90xp
------> Reward: 23 XP & Marauder's NVG


8/10- 2x Communications Outpost: Vandal Bomber(5x134/7) {670e|35xp} =1,340e|70xp
------> Reward: 26 XP; $60,917; 609 Valor & Concrete


9/10- 3x Communications Outpost: Vandal Infantry(5x124/10) {620e|50xp} =1,860e|150xp
------> Reward: 29 XP & Energy x2


10/10- 3x Communications Outpost: Vandal Mastermind(4x216/16) {864e|64xp} =2,592e|192xp
------> Reward: 32 XP & Avenging Light Artillery [G] (15,272/14,098) +10% Ground Attack


Solo Normal- Total Energy: 8,778; Total XP: 827

LarryJackson
09-21-2014, 12:38 PM
SOLO PRESTIGE WALKTHROUGH


1/15- 1x Trafficer Base: Vandal Linguist(3x17/2) {51e|6xp} =51e|6xp
------> Reward: 10 XP & Avenging ASF-210 [A] (212/141)


2/15- 1x Trafficer Base: Vandal Fanatic(3x138/4) {414e|12xp} =414e|12xp
------> Reward: 13 XP; $4,029; 40 Valor & Concrete


3/15- 1x Trafficer Base: Vandal Diver(4x136/5) {544e|20xp} =544e|20xp
------> Reward: 16 XP & Marauder's NVG


4/15- 2x Border Guard Complex: Vandal Scout(3x119/4) {357e|12xp} =714e|24xp
------> Reward: 19 XP; $11,041; 110 Valor & Concrete


5/15- 2x Border Guard Complex: Vandal Officer(3x157/5) {471e|15xp} =942e|30xp
------> Reward: 22 XP & Stamina x3


6/15- 2x Border Guard Complex: Vandal Grenadier(4x155/5) {620e|20xp} =1,240e|40xp
------> Reward: 25 XP; $19,099; 191 Valor & Concrete


7/15- 2x Mountain Pass: Vandal Sentry(4x204/8) {816e|32xp} =1,632e|64xp
------> Reward: 28 XP & Marauder's NVG


8/15- 3x Mountain Pass: Vandal Combatant(3x238/11) {714e|33xp} =2,142e|99xp
------> Reward: 31 XP; $33,070; 331 Valor & Concrete


9/15- 2x Mountain Pass: Vandal Assassin(5x282/13) {1,410e|65xp} =2,820e|130xp
------> Reward: 34 XP & Avenging Dreadnaught [S] (20,562/16,155)


10/15- 3x Suspicious Village: Vandal Response(4x310/19) {1,240e|76xp} =3,720e|228xp
------> Reward: 37 XP; $57,192; 572 Valor & Concrete


11/15- 3x Suspicious Village: Vandal Activist(5x326/16) {1,630e|80xp} =4,890e|240xp
------> Reward: 40 XP & Marauder's Plans


12/15- 4x Suspicious Village: Vandal Attacker(5x322/20) {1,610e|100xp} =6,440e|400xp
------> Reward: 43 XP; $99,105; 991 Valor & Concrete


13/15- 5x Boneyard: Vandal Liberator(5x339/23) {1,695e|115xp} =8,475e|575xp
------> Reward: 46 XP & Energy x3


14/15- 6x Boneyard: Vandal Enforcer(5x371/26) {1,855e|130xp} =11,130e|780xp
------> Reward: 49 XP; $299,776; 2,998 Valor & Concrete


15/15- 7x Boneyard: Vandal Director(6x349/28) {2,094e|168xp} =14,658e|1,176xp
------> Reward: 52 XP & Avenging Coms Jammer [I] (81,096/99,118) +15% Infantry Defense


Solo Prestige- Total Energy: 59,812; Total XP: 4,289

LarryJackson
09-21-2014, 12:39 PM
SOLO MASTER WALKTHROUGH


1/20- 2x Marketplace: Vandal Surveillance(3x8/3) {24e|9xp} =48e|18xp
------> Reward: 10 XP & Avenging APC [G] (174/221)


2/20- 2x Marketplace: Vandal Tech(4x35/2) {140e|8xp} =280e|16xp
------> Reward: 13 XP; $6,608; 66 Valor & Concrete


3/20- 2x Marketplace: Vandal Tactician(4x47/3) {188e|12xp} =376e|24xp
------> Reward: 16 XP & Marauder's Plans


4/20- 3x Drop Site: Vandal Spy(3x55/4) {165e|12xp} =495e|36xp
------> Reward: 19 XP; $11,398; 114 Valor & Concrete


5/20- 2x Drop Site: Vandal Medic(5x65/6) {325e|30xp} =650e|60xp
------> Reward: 22 XP & Stamina x4


6/20- 2x Drop Site: Vandal Recon(5x85/4) {425e|20xp} =850e|40xp
------> Reward: 25 XP; $19,823; 198 Valor & Concrete


7/20- 3x Emir Island: Vandal Soldier(4x93/9) {372e|36xp} =1,116e|108xp
------> Reward: 28 XP & Marauder's Plans


8/20- 2x Emir Island: Vandal Assailant(7x105/7) {735e|49xp} =1,470e|98xp
------> Reward: 31 XP; $34,359; 344 Valor & Concrete


9/20- 3x Emir Island: Vandal Biologist(5x129/6) {645e|30xp} =1,935e|90xp
------> Reward: 34 XP & Avenging Mine Hunter [G] (15,045/12,309)


10/20- 3x Oil Refinery Plant: Vandal Veteran(5x170/17) {850e|85xp} =2,550e|255xp
------> Reward: 37 XP; $59,303; 593 Valor & Concrete


11/20- 4x Oil Refinery Plant: Vandal Intel(4x210/11) {840e|44xp} =3,360e|176xp
------> Reward: 40 XP & Marauder's Plans


12/20- 3x Oil Refinery Plant: Vandal Comm(6x245/15) {1,470e|90xp} =4,410e|270xp
------> Reward: 43 XP; $102,748; 1,027 Valor & Concrete


13/20- 4x High Mountain Village: Vandal Scientist(5x290/23) {1,450e|115xp} =5,800e|460xp
------> Reward: 46 XP & Avenging F-88 [A] (47,444/34,356)


14/20- 6x High Mountain Village: Vandal Sniper(4x318/21) {1,272e|84xp} =7,632e|504xp
------> Reward: 49 XP; $177,909; 1,779 Valor & Concrete


15/20- 6x High Mountain Village: Vandal Gunner(5x335/24) {1,675e|120xp} =10,050e|720xp
------> Reward: 52 XP & Marauder's Plans


16/20- 6x Train Station: Vandal Planner(6x367/27) {2,202e|162xp} =13,212e|972xp
------> Reward: 55 XP; $307,912; 3,079 Valor & Concrete


17/20- 7x Train Station: Vandal Warrior(6x382/66) {2,292e|396xp} =16,044e|2,772xp
------> Reward: 58 XP & Energy x4


18/20- 10x Train Station: Vandal Liaison(6x414/27) {2,484e|162xp} =24,840e|1,620xp
------> Reward: 61 XP; $931,336; 9,313 Valor & Concrete


19/20- 12x Historic District: Vandal Agent(6x418/29) {2,508e|174xp} =30,096e|2,088xp
------> Reward: 64 XP & Avenging Marksman [I] (157,972/145,820)


20/20- 15x Historic District: Vandal Leader(6x441/30) {2,646e|180xp} =39,690e|2,700xp
------> Reward: 67 XP & Avenging Light Tank [G] (293,503/195,668) +20% Ground Attack


Solo Master- Total Energy: 164,904; Total XP: 13,797

LarryJackson
09-21-2014, 12:40 PM
TOTALS








Mode
Energy
XP
Valor
Attack
Defense
Bonus


Solo Beginner
1,658
174
308
4,730
5,904
+NO BONUS


Solo Normal
8,778
827
922
19,411
17,505
+10% Ground Attack


Solo Prestige
59,812
4,289
5,233
101,870
115,414
+15% Infantry Defense


Solo Master
164,904
13,797
16,512
590,820
451,113
+20% Ground Attack


SUB TOTAL
233,494
18,913
22,667
712,101
584,032



Speed Master
Avenging F-16 [A]


352,203
381,554
+15% Air Defense


GRAND TOTAL
233,494
18,913
22,667
1,064,304
965,586

Greeny1
09-21-2014, 12:43 PM
Temporary +1 regen for completing level 3 on normal and prestige.....

testpilot
09-21-2014, 12:43 PM
master 3/10 - marauder plans
3/10 normal is the NVG
3/15 prestige = NVG

PLUS Gree is whacked advertising Speed master. Clock shows 36 hours and pop up says 72 hours.

GrimAmoeba
09-21-2014, 12:50 PM
master 3/10 - marauder plans
3/10 normal is the NVG
3/15 prestige = NVG

PLUS Gree is whacked advertising Speed master. Clock shows 36 hours and pop up says 72 hours.

That's how you get your full refund from iTunes. Take ss and file a claim, full refund every time

RufusZeal
09-21-2014, 12:57 PM
9/10 normal 2x energy refill
10/10 normal avenging light artillery(g) 15272/14098 10% ground attack

yoyo1
09-21-2014, 01:05 PM
for CC Caribbean Marauder ADV you need 4 x plans and not 4x NVG

eddie_
09-21-2014, 01:06 PM
9/10 normal 2x energy refill
10/10 normal avenging light artillery(g) 15272/14098 10% ground attack

Thanks for the intel! Any idea how much energy it took (give or take)?

RufusZeal
09-21-2014, 01:09 PM
Thanks for the intel! Any idea how much energy it took (give or take)?

havent been counting much but i started with 1000 energy and i've used 4 energy refills , 10/10 is roughly 2400 energy im on 8/10 buddy finished it all the way and told rewards

Cobra Kai
09-21-2014, 01:16 PM
NVG:
3/10 normal
7/10 normal
3/15 prestige
7/15 prestige

Maps:
3/20 masters
7/20 masters

Mr t
09-21-2014, 01:20 PM
Master 3/20 set of plans
Master 7/20... Set of plans

droffatsto50
09-21-2014, 01:24 PM
Thanks for the intel! Any idea how much energy it took (give or take)?
About 8500

AfterHours-Oliver
09-21-2014, 01:30 PM
Massive thanks to everyone who posts info here and to the guys for collating. Hats off!

Stumps
09-21-2014, 01:32 PM
7/10 normal has an NVG as well.

jrb22250
09-21-2014, 01:51 PM
Your not done yet? GREE is waiting to see what mistakes they have made, and how event works themselves.

GREAT work as always!

itsallgoingsouth
09-21-2014, 01:56 PM
1/10) AS: V.Biotech (3*5) x 1 kills {15e - Total: 15}


2/10) AS: V.Mechanic (5*52) x 1 kills {260e - Total: 275}


3/10) AS: V.Worker (4*47) x 1 kills {188e - Total: 463}


4/10) EE: V.Pilot (3*60) x 2 kills {360e - Total: 823}


5/10) EE: V.Elite (4*63) x 2 kills {504e - Total: 1519}


6/10) EE: V.Defender (4*87) x 2 kills {696e - Total: 2023}


7/10) CO: V.Engineer (3*107) x 3 kills {963e - Total: 4033}


8/10) CO: V.Bomber (5*134) x 2 kills {1340e - Total: 5273}


9/10) CO: V.Infantry (5*124) x 3 kills {1860e - Total: 6236}


10/10) CO: V.Mastermind (4*216) x 3 kills {2592e - Total: 8828}

yoyo1
09-21-2014, 01:56 PM
thank you itsallgoingsouth

SHANESTER
09-21-2014, 01:59 PM
5/15 prestige (942 energy) = 3x stamina

fatbodychris
09-21-2014, 02:01 PM
Do the energy requirements seem awfully high for such low levels on prestige or have I not been paying close enough attention?

testpilot
09-21-2014, 02:11 PM
Masters 5/20 Drop Site - Vandal Medic 2kills (5x65e) = 650e - 2x Stamina
6/20 - Vandal Recon 2kills (5x85e) = 850e - Concrete

LarryJackson
09-21-2014, 03:16 PM
Thanks Guys!
My walkthroughs (http://forums.gree.net/showthread.php?99387-Jamaica-Cycle-Caribbean-Marauder-iLTQ-NPCs-amp-Walkthroughs&p=1390312&viewfull=1#post1390312) are up on 1st page

itsallgoingsouth
09-21-2014, 03:41 PM
Some minor errors in the first page post corrected here.

Duplicates of 1/10 in 2/10, etc



1/10) AS: V.Biotech (3*5) x 1 kills {15e - T: 15e}


2/10) AS: V.Mechanic (5*52) x 1 kills {260e - T: 275e}


3/10) AS: V.Worker (4*47) x 1 kills {188e - T: 463e}


4/10) EE: V.Pilot (3*60) x 2 kills {360e - T: 823e}


5/10) EE: V.Elite (4*63) x 2 kills {504e - T: 1327e}


6/10) EE: V.Defender (4*87) x 2 kills {696e - T: 2023e}


7/10) CO: V.Engineer (3*107) x 3 kills {963e - T: 2986e}


8/10) CO: V.Bomber (5*134) x 2 kills {1340e - T: 4326e}


9/10) CO: V.Infantry (5*124) x 3 kills {1860e - T: 6186e}


10/10) CO: V.Mastermind (4*216) x 3 kills {2592e - T: 8778e}


1/15) TB: V.Linguist (3*17) x 1 kills {51e - T: 51e}


2/15) TB: V.Fanatic (3*138) x 1 kills {414e - T: 465e}


3/15) TB: V.Diver (4*136) x 1 kills {544e - T: 1009e}


4/15) BGC: V.Scout (3*119) x 2 kills {714e - T: 1723e}


5/15) BGC: V.Officer (3*157) x 2 kills {942e - T: 2665e}


6/15) BGC: V.Grenadier (4*155) x 2 kills {1240e - T: 3905e}


7/15) MP: V.Sentry (4*204) x 2 kills {1632e - T: 5537e}


8/15) MP: V.Combatant (3*238) x 3 kills {2142e - T: 7679e}


9/15) MP: V.Assassin (5*282) x 2 kills {2820e - T: 10499e}


10/15) SV: V.Response (4*310) x 3 kills {3720e - T: 14219e}


11/15) SV: V.Activist (5*326) x 3 kills {4890e - T: 19109e}


12/15) SV: V.Attacker (5*322) x 4 kills {6440e - T: 25549e}


13/15) B: V.Liberator (5*339) x 5 kills {8475e - T: 34024e}


14/15) B: V.Enforcer (5*371) x 6 kills {11130e - T: 45154e}


15/15) B: V.Director (6*349) x 7 kills {14658e - T: 59812e}


1/20) M: V.Surveillance (3*8) x 2 kills {48e - T: 48e}


2/20) M: V.Tech (4*35) x 2 kills {280e - T: 328e}


3/20) M: V.Tactician (4*47) x 2 kills {376e - T: 704e}


4/20) DS: V.Spy (3*55) x 3 kills {495e - T: 1199e}


5/20) DS: V.Medic (5*65) x 2 kills {650e - T: 1849e}


6/20) DS: V.Recon (5*85) x 2 kills {850e - T: 2699e}


7/20) EI: V.Soldier (4*93) x 3 kills {1116e - T: 3815e}


8/20) EI: V.Assailant (7*105) x 2 kills {1470e - T: 5285e}


9/20) EI: V.Biologist (5*129) x 3 kills {1935e - T: 7220e}


10/20) ORP: V.Veteran (5*170) x 3 kills {2550e - T: 9770e}


11/20) ORP: V.Intel (4*210) x 4 kills {3360e - T: 13130e}


12/20) ORP: V.Comm (6*245) x 3 kills {4410e - T: 17540e}


13/20) HMV: V.Scientist (5*290) x 4 kills {5800e - T: 23340e}


14/20) HMV: V.Sniper (4*318) x 6 kills {7632e - T: 30972e}


15/20) HMV: V.Gunner (5*335) x 6 kills {10050e - T: 41022e}


16/20) TS: V.Planner (6*367) x 6 kills {13212e - T: 54234e}


17/20) TS: V.Warrior (6*382) x 7 kills {16044e - T: 70278e}


18/20) TS: V.Liaison (6*414) x 10 kills {24840e - T: 95118e}


19/20) HD: V.Agent (6*418) x 12 kills {30096e - T: 125214e}


20/20) HD: V.Leader (6*441) x 15 kills {39690e - T: 164904e}

LarryJackson
09-21-2014, 04:00 PM
Some minor errors in the first page post corrected here.
Duplicates of 1/10 in 2/10, etc

Fixed! Was a Copy/Paste error in my sheet.
Sorry didn't see it until you pointed it out here since I don't use my own posts
but instead just look at the underlying sheets (https://docs.google.com/spreadsheets/d/1vl-n9ag0njYY6GxmTE_dIEC2X7dno4l2ybnUW5pTEoA/edit?usp=sharing)

itsallgoingsouth
09-21-2014, 04:05 PM
Fixed! Was a Copy/Paste error in my sheet.
Sorry didn't see it until you pointed it out here.

Those are easy to miss ;)

Greeny1
09-21-2014, 04:14 PM
Truly awesome work......

CC1
09-22-2014, 04:25 AM
Thank you all for the information.

I have a question. I assume this is the last LTQ this cycle. Do ALL the energy refills go away after this cycle? I'm trying to decide if I should use them all or save some for next time.

It would've been nice if Gree explained it. But, I know that's just fantasy.

goldacre84
09-22-2014, 06:24 AM
No the energy refills don't go away after this cycle, only the temp boosts.

I've been collecting energy refills for the last 2 or 3 events that they've been giving them out. Have 30 now. I'll use them in good time, when I see a permanant bonus I like the look of.

CC1
09-22-2014, 06:38 AM
No the energy refills don't go away after this cycle, only the temp boosts.

I've been collecting energy refills for the last 2 or 3 events that they've been giving them out. Have 30 now. I'll use them in good time, when I see a permanant bonus I like the look of.

Thanks bud. I was hoping that's the case.

-Commando-
09-22-2014, 06:47 AM
Thank you all for the information.

I have a question. I assume this is the last LTQ this cycle. Do ALL the energy refills go away after this cycle? I'm trying to decide if I should use them all or save some for next time.

It would've been nice if Gree explained it. But, I know that's just fantasy.

There's one more FLTQ this cycle as well.

GruntopianExile
09-22-2014, 06:27 PM
Thanks for all the help/info.... Without y'all providing the data, I'd be far more tired of the game than I am!!! :D

Kefa
09-23-2014, 09:29 AM
Bump back to the front page for those still working through this

Vile Lynn
09-24-2014, 07:11 AM
Thank you so much for all the work and posting it for all. :)