Evan1000
08-31-2014, 08:44 PM
Well this certainly was a 'Month of Mayhem' to celebrate Crime City's third anniversary. Let's take a look at all the fun we had this month!
-Cake
This was a neat little gift. 30k/30k stats, a small 3% def mod, and of course 3 free energy refills and stamina refills. People were saying how this was useless as everyone got it.. not in the least true. With my modifiers this item counted onto my stats around 60k/60k, meanwhile other players have more or lesser mods. 3 energy refills was awesome, even though I'd rather have it where it fills up my near 3k energy bar, not just 1k, and 3 stamina refills are.. pretty much useless.. unless we have a pvp event coming up or I visit a *really* nice hood.
-11 hour war
Although this was probably highly unfortunate for players living in Europe, I loved this war. It gave me a chance to completely go all out and steal a much higher ranked tier way out of my league (mainly due to players either unable to participate in the event, refuse to, or refuse to spend gold). The battle prizes also got messed up, which was annoying, but hey we all got our prizes and although I would NEVER want to see this event again it was definitely 'month of mayhem' worthy.
-Raise in boss health
Month of Mayhem indeed.. 6 BILLION health on a lvl 100 boss GREE what is wrong with you. I know a Top 20 syn that almost couldn't finish, and if they had a hard time finishing.. I don't want to know how many syns actually did.
-Anniversary Anarchy LTQ
Well you certainly surprised us all with this. +1 building upgrade mod.. what I'm sure many if not all players greatly appreciated. Whatever players said about it being made useless since everyone got it.. nope. This mod will probably help middle class players the most since high IPH players have either already maxed out buildings or not enough money to run 2 expensive upgrades at once, and low IPH players have nothing to upgrade as of yet. Moving on to the normal quest.. the bank fee reduction mod you really messed up with. It stacks retardedly and it's already a somewhat useless mod.. unless you plan on coming out with more. The energy reqs were also uncalled for.. I had to use the 3 free refills you gave us PLUS 40 gold. But overall, this LTQ wasn't half bad.
-Summer Standoff Bundle Pack
This was pretty cool.. you lost gold if you bought it verse buying the regular gold packs, but you received some decent items in return and could even help your syndicate members out.
-Street Assault
And of course the icing on the cake.. what really made the Month of Mayhem a month of mayhem.. Street Assault! A new event to Crime City which overall was actually a pretty cool event. Battle prizes were MUCH better.. even if you only received the prize for one tier, and even though it was a VERY gold hungry event.. 25 gold for 25 deploys was utterly insane.. but then you don't feel the urge to buy gold and hey.. my syndicate barely spent gold and we got a great item that now looks great in our stats. Also, looking back on deploy regen time, it wasn't that bad since we didn't need to buy all that much of units and blow hundreds of millions of cash just to have half of them wasted on hitting the wrong nodes.. I only spent like 40m. And this actually was a sort of strategy based event.. you had to plan and wait on which nodes to hit and when you finally get the hang of the event overall it was great.
So great job GREE, on what truly was a Month of Mayhem!
-Cake
This was a neat little gift. 30k/30k stats, a small 3% def mod, and of course 3 free energy refills and stamina refills. People were saying how this was useless as everyone got it.. not in the least true. With my modifiers this item counted onto my stats around 60k/60k, meanwhile other players have more or lesser mods. 3 energy refills was awesome, even though I'd rather have it where it fills up my near 3k energy bar, not just 1k, and 3 stamina refills are.. pretty much useless.. unless we have a pvp event coming up or I visit a *really* nice hood.
-11 hour war
Although this was probably highly unfortunate for players living in Europe, I loved this war. It gave me a chance to completely go all out and steal a much higher ranked tier way out of my league (mainly due to players either unable to participate in the event, refuse to, or refuse to spend gold). The battle prizes also got messed up, which was annoying, but hey we all got our prizes and although I would NEVER want to see this event again it was definitely 'month of mayhem' worthy.
-Raise in boss health
Month of Mayhem indeed.. 6 BILLION health on a lvl 100 boss GREE what is wrong with you. I know a Top 20 syn that almost couldn't finish, and if they had a hard time finishing.. I don't want to know how many syns actually did.
-Anniversary Anarchy LTQ
Well you certainly surprised us all with this. +1 building upgrade mod.. what I'm sure many if not all players greatly appreciated. Whatever players said about it being made useless since everyone got it.. nope. This mod will probably help middle class players the most since high IPH players have either already maxed out buildings or not enough money to run 2 expensive upgrades at once, and low IPH players have nothing to upgrade as of yet. Moving on to the normal quest.. the bank fee reduction mod you really messed up with. It stacks retardedly and it's already a somewhat useless mod.. unless you plan on coming out with more. The energy reqs were also uncalled for.. I had to use the 3 free refills you gave us PLUS 40 gold. But overall, this LTQ wasn't half bad.
-Summer Standoff Bundle Pack
This was pretty cool.. you lost gold if you bought it verse buying the regular gold packs, but you received some decent items in return and could even help your syndicate members out.
-Street Assault
And of course the icing on the cake.. what really made the Month of Mayhem a month of mayhem.. Street Assault! A new event to Crime City which overall was actually a pretty cool event. Battle prizes were MUCH better.. even if you only received the prize for one tier, and even though it was a VERY gold hungry event.. 25 gold for 25 deploys was utterly insane.. but then you don't feel the urge to buy gold and hey.. my syndicate barely spent gold and we got a great item that now looks great in our stats. Also, looking back on deploy regen time, it wasn't that bad since we didn't need to buy all that much of units and blow hundreds of millions of cash just to have half of them wasted on hitting the wrong nodes.. I only spent like 40m. And this actually was a sort of strategy based event.. you had to plan and wait on which nodes to hit and when you finally get the hang of the event overall it was great.
So great job GREE, on what truly was a Month of Mayhem!