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Smiley80
08-18-2014, 11:43 AM
Everytime there is a new promotion or a new epic gear available in a new chest, you have the Quote:

5x chance to get an Epic or Legendary armor.
or
4x chance to get an Epic or Legendary armor.

The odds of getting a legendary in a dark prince chest is X, therefor in the new limited time offer the odds of getting a legendary in X x 4 (or 5).

This is false for epic. We can not get the epic any other way with chest. If there is no limited time offer we can not have a 1 X chance at an epic. Making all the promotional advertising false.

Either add some epics to the dark prince chest or create a new chest which will always be available with a 1X chance to get an epic.

To keep it as is is false advertising!

Marco_
08-18-2014, 05:17 PM
Have you verified that the very first epic chest also had a multiplier higher than 1?
If it didn't, that would be the comparison point instead of DPC.

tnorman78
08-18-2014, 07:27 PM
I've opened hundreds of chest and have only picked up one epic from them...you have a very slim chance.

Exiled Kirito
08-18-2014, 07:38 PM
Idk man I buy 1 chest everytime and I kid you not ive gotten 2 cryptids and 1 flameguard So far.

Rhaegal
08-18-2014, 09:13 PM
No, you have a 5X chance where the original 1X chance is an unknown number. You're confusing this with a percent. 5X does not mean 5 percent. It means 5X that unknown number. But your relative % chance is still extremely low. Also since each chest pull is it's own independent event. You could theoretically pull 200 chests and never get an epic or legendary while someone else could pull 5 chests and all of them be legendary/epic.

In addition, since it says 5X chance for legendary OR epic, they could REDUCE the overall chance for epic while increasing the chance for legendary a higher amount and still not have false advertising.

Rookeye
08-18-2014, 09:17 PM
Gotta love the English language, and all it's myriad interpretations! ;)

busteroaf
08-18-2014, 09:40 PM
Loud idiots!

Rookeye
08-18-2014, 10:58 PM
Loud idiots!


Translation: Fools, at high volume ;)

Smiley80
08-19-2014, 06:32 AM
I'm not complaining of the rate at which we get the epic but more the publicity. "5x a chance at an epic" it is promoting something where there is no base value. the promo should read "only chance for an epic".

And it is long OVERDUE; add some epics to the dark prince chest or create a new chest which will always be available with a 1X chance to get an epic.

Rookeye
08-19-2014, 08:33 AM
Rhaegal's point stands though:

"5x chance" means nothing if we don't know what the value of X is...

http://www.polyvore.com/cgi/img-thing?.out=jpg&size=l&tid=3252953

Jun-fan
08-19-2014, 09:04 AM
I'm not complaining of the rate at which we get the epic but more the publicity. "5x a chance at an epic" it is promoting something where there is no base value. the promo should read "only chance for an epic".

I see how you may think there's no basis for the 4x or 5x claims - since there's no epic in the DPC, then there's no way to say that there's a 4x chance of getting an epic in the promo chests. But, have you looked at it this way: there's an x chance to get a legendary in the DPC, so in the promo chests there's a 4x chance to get legendaries, with epics being a bonus thrown into the mix.

You're comparing promo chests and DPC for the 4x chance of legendaries and epics, but who's to say that's the right comparison? If you compare promos to silver chests, then you have the same problem as you're stating, but with legendaries. A 4x chance with a promo chest doesn't necessarily mean that there's a 4x chance of getting a legendary as compared to opening a DPC.

I think the better way of looking at this is that if there is a promo chest, then there is typically an x chance of getting an epic or legendary. Then, depending on how much Gree wants to charge us, they'll multiply that chance by 4, 5, or 6 and adjust the costs accordingly.


And it is long OVERDUE; add some epics to the dark prince chest or create a new chest which will always be available with a 1X chance to get an epic.

There are other ways of getting epics - fusion, wars, and arena battles come to mind. I think adding another permanent chest with epics will only serve to dilute the value of epics. If they're all of a sudden easy to get, then they're not special anymore and Gree wouldn't have a means of making money from promo chests (or at least their revenue from buying gems may decrease a bit).

Jun-fan
08-19-2014, 09:05 AM
Rhaegal's point stands though:

"5x chance" means nothing if we don't know what the value of X is...

http://www.polyvore.com/cgi/img-thing?.out=jpg&size=l&tid=3252953

The Pythagorean theorem shows that x is 5 cm in this case...:p

Rookeye
08-19-2014, 09:44 AM
Yes, but the pic gives 3cm and 4cm as the other sides. With the chests, we don't know what "x" equals. 5x 10 means something. 5x 0.10 means something quite different. :)

B Legit
08-19-2014, 10:47 AM
Anyone who has taken Statistics/Probability 101 is LOL'ing at this conversation. The fact is we have don't know what X is. Since we don't nothing else really matters unless speaking in generics.

What I can say is that it is LIKELY that there is a base % chance to pull an epic, say it is 1% (which it is lower but this is an easy start point). Now say you open 100 chests and the statistics work out perfect, you get one epic. Now once you pull that epic, a new formula kicks in that decides which epic you get. Each Epic armor will have a specific % associated with it. So if you want to get a specific armor, you have a 1% chance to get an epic, then maybe a 5% chance to get the one you actually want. So overall your chances of getting what you want from the beginning is about .2%.... and if you want the + version, well you can see how much lower this % gets exponentially.
That 1% and 5% numbers are also actually probably higher than the numbers Gree uses, so you can essentially chop the results in half to get close to real numbers.
That being said, I still take the chest chance when I see fit, I pulled the new epic + yesterday right after I was rewarded my Harlequin, good armor day for me :)

Smiley80
08-19-2014, 12:10 PM
I have 9 maxed epics and I know how to get epic. (@ Jun-Fan)

I feel that every time i buy chests it makes me chuckle to think "woohoo 5x a chance to get an epic" when via chest it is the only way to get an epic.

@Clemintine
is the chance to get an epic/legenday a base value, i.e. 1%, or is it based on the number of armors available in the chest.
Since the game has been released
there has been
10 x 1* armors
18 x 2* armors
8 x 3* armors
so only 36 non-legendary armors
> 75 x 4* armors (in chests)
28 x 5* armors (in chests)

is the chance of getting a epic variable with the increasing number of legendary and epic gear available?

Plus there are epics that are worse than legendary now (go go Moontide +) {pointless comment but I had to vent}

people buy chest to get competitive armors. Only 1/4 for the legendary/epic armors are competitive, therfore your odds of getting competive armore is 1/4 of 4x chance at legendary or epic armor. rofl .

B Legit
08-19-2014, 12:22 PM
@Clemintine
is the chance to get an epic/legenday a base value, i.e. 1%, or is it based on the number of armors available in the chest.
Since the game has been released
there has been
10 x 1* armors
18 x 2* armors
8 x 3* armors
so only 36 non-legendary armors
> 75 x 4* armors (in chests)
28 x 5* armors (in chests)

is the chance of getting a epic variable with the increasing number of legendary and epic gear available?

Plus there are epics that are worse than legendary now (go go Moontide +) {pointless comment but I had to vent}

The chance to get an epic wouldn't be variable with the # of armors available, however WHICH epic would be. So you have an X percent chance to get an epic, legendary, etc. Now once it is determined which * value you will be rewarded, a new formula takes over to determine which armor within that * value you will receive. The # of armors within each * value is irrelevant to your overall chance of pulling an epic, although there are only 10 1*'s, you're still FAR more likely to pull one than a 4* or 5*.
And yes, PLEASE take Moontide out of the chest/fusion. It really is a slap in the face to get it.

Smiley80
08-19-2014, 12:33 PM
B legit I disagree, a great programmer does not mean he is a good statistician. He could have a twinky-dink formula. However I do believe that they have a formula

50% 2*, 30% 3*, 5% fusion boost, (2% x 5) legendary, (1% x 5) epic

then once you get an epic a second stats come into play:

30% the new feature epic, 3% chance the new feature epic+, 60% old epics, 6% old epic+

Everything above is my own speculation

B Legit
08-19-2014, 12:46 PM
B legit I disagree, a great programmer does not mean he is a good statistician. He could have a twinky-dink formula. However I do believe that they have a formula

50% 2*, 30% 3*, 5% fusion boost, (2% x 5) legendary, (1% x 5) epic

then once you get an epic a second stats come into play:

30% the new feature epic, 3% chance the new feature epic+, 60% old epics, 6% old epic+

Everything above is my own speculation


I don't see where you disagree lol. You basically just said the same thing with slightly tweaked numbers. However they do not offer Fusin Boosts in these chests. Also your percentages are all far too high for the better armors. The epic is going to be more around a half a percent or lower. I just used 1% to make it easier to understand. Definitely not 30% for the new epic, more like 10%, and less than a half percent for the +.
I've opened hundreds of chests and tracked guildies opening hundreds. The pattern I see the most is you have the best chance to get the new epic at two times. Right when the chest comes out (within the first 10 minutes), and right before it disappears (last 5-10 minutes). Also right after an update the formula seems to reset. That seems to be the time their formula "peaks," because there is obviously some sort of cap on how many can be given out.

Edit: Also I am android, it could very well be different on IOS

UP Tide
08-19-2014, 05:08 PM
A Chance is a Chance...simple as that. Just buy chests, cross your fingers, and use the FBA you get.

Rookeye
08-20-2014, 06:40 AM
I can't help thinking "cross your fingers and kiss your butt goodbye..." ;)

This is why my gems go to wars. I prefer to know the odds before I gamble.

southpaw29
08-20-2014, 12:27 PM
Because we cannot solve for "X" there is n way to determine a percentage when it comes to getting epics. I don't purchase chest for this reason. GREE may have X as .0001% so even at 5 or even 6X the chance for Epic or Legendary your chances are still less than 1%. Knowing them, I am probably highballing the equation lol. I have probably only purchased maybe 20 chests (not counting the free keys from events) and have pulled 2 epics, Maelstrom Irons and Blazeborne. I prefer to fuse my own epics. Yes, I know that I will never have the pretty, shiny new epics that come out right away but eventually they will be fusable and I am OK with getting them later on.

Good luck to all chest openers.

roookey1
08-21-2014, 08:20 AM
I agree -- all those outdated epics should be transfered to the Dark Prince Chest.
It is nothing than a slap in the face to 'award' a paying customer with a crap epic.

And by the way, I found no difference at all between the "4x chance"/"5x chance"/"6x chance" chests, so as southpaw has also concluded above, the actual "X-Factor" seems to be so ridiculously low that the multiplicator doesn't effect in any noticeable uprise in returned epics.
So the smart move seems to be to not open chests at all: as the chance almost equals zero, the respective (anything else than trivial) money would be better spent on ALS or Ebola research and probably produce more measurable and positive effects.

B Legit
08-21-2014, 08:31 AM
I agree -- all those outdated epics should be transfered to the Dark Prince Chest.
It is nothing than a slap in the face to 'award' a paying customer with a crap epic.

And by the way, I found no difference at all between the "4x chance"/"5x chance"/"6x chance" chests, so as southpaw has also concluded above, the actual "X-Factor" seems to be so ridiculously low that the multiplicator doesn't effect in any noticeable uprise in returned epics. The smart move seems to be to not open chests at all.

The multiplier DOES matter, it matters noticeably. There definitely is an increase in epics pulled with higher multipliers...

That being said. It still does NOT make up for the extra gems it costs, and you are still just as likely to pull an older epic.
Only open chests that cost 30 gems each if you are going to open. The multiplier DOES help, but doesn't affect it enough to make up for the extra gems.

Jun-fan
08-21-2014, 09:12 AM
This is why my gems go to wars. I prefer to know the odds before I gamble.

This brings up something interesting and slightly off topic, but is it better to hold off on chests and spend on wars, or go all out on chests? For the newbies out there, they may see that winning a war (or at least placing well in one) guarantees an epic, whereas opening 1, 11, or 40 chests might yield an epic. So what's your preference - go with chests knowing you have a bunch of fusion fodder (which you may be able to fuse into an epic at some point) and FBAs and a chance at an epic, or spend on a war where you (depending on your guild) are guaranteed an epic but no way of immediately leveling it up?

B Legit
08-21-2014, 09:34 AM
This brings up something interesting and slightly off topic, but is it better to hold off on chests and spend on wars, or go all out on chests? For the newbies out there, they may see that winning a war (or at least placing well in one) guarantees an epic, whereas opening 1, 11, or 40 chests might yield an epic. So what's your preference - go with chests knowing you have a bunch of fusion fodder (which you may be able to fuse into an epic at some point) and FBAs and a chance at an epic, or spend on a war where you (depending on your guild) are guaranteed an epic but no way of immediately leveling it up?

Up to each individual person. Also account for the fact that you can get an epic, a new very strong epic, from a chest for 30 gems (theoretically) if you are extremely lucky. While in a war you're spending 500+ no matter what, for an older epic. However out of chest you can spend a thousand gems and get nothing lol. It's a tough question that there is no real right answer to.

Jun-fan
08-22-2014, 11:08 AM
Up to each individual person. Also account for the fact that you can get an epic, a new very strong epic, from a chest for 30 gems (theoretically) if you are extremely lucky. While in a war you're spending 500+ no matter what, for an older epic. However out of chest you can spend a thousand gems and get nothing lol. It's a tough question that there is no real right answer to.

I was just looking for opinions, I guess. It happened during the last war that someone in my guild pushed pretty hard and spent gems only to end up out of the top 25. I currently have someone else that is pushing for a top 3 finish in the arena. In the second case, we've debated the merits of spending a lot of gems on a chance at one epic in the arena versus spending a lot of gems on several chances at different epics on chests. Personally, I'd go the chest route so I'd have armors to fuse into the epic. Of course, that would suck if I didn't get an epic - then I'd have 40 useless armors and 11 useless fusion boosts, and that would put me over my armor limit and...well, that's another thread entirely...

Dubstepper123
08-22-2014, 12:58 PM
I have spent 800 bucks on this game, and i have only gotten 1 epic from the chests no matter what the chances. Personally i'm getting tired of this.

Smiley80
08-22-2014, 01:09 PM
I have spent about 250$ on this game in 18 months. I got 4 chest epic, 1 top 10 epic, 1 top 25 epic, and 9 fused epics. There actually is a smart way of saving/buying and spending gems.

Rookeye
08-22-2014, 01:31 PM
I think there's luck and cost involved no matter what route you choose to get your epics:

* epic chests
* war winnings
* fusing an epic

I haven't hit top 10 yet, not bought a chest pack. The 8-9 combo fuses I've done so far have yielded ONE semi-decent Epic (Arborsteel) and a whole bunch of good looking old legendaries that I have turned around and recombined for something else.

My point is, without a huge whack of luck, you're gonna pay one way or another, either in money or in time, to get that elusive Epic. Good luck everyone! ;)

MitDac
08-26-2014, 06:33 AM
If you buy lottery, you know your chance of winning. If you go to casino, you know your chance of winning. With opening chest, fusing armors to get epics, YOU HAVE NO IDEA what your chance is! Gree will never publish this x chance is, because if they do, no one will play the game. Sure, I can see a handful of people being satisfied here, but don't forget there are thousands up on thousands of people got dissappointed

MitDac
08-26-2014, 07:05 AM
Sure, you may roll the dice the whole day and don't get a 6 while another guy may coming in, roll the same dice and got 6 ten times. It is a chance, but at least you know you have 1/6= 0.16666 chance of getting what you want. For chest, it all an unknown chance. x5 or x8 are both unknown, so how can one unknown is better than another???

So, I agree, it is false advertising!

MitDac
08-26-2014, 07:16 AM
If I have to pay fee to enter a game of flip the coin or roll the dice to win the same price, then I am willing to pay more to flip the coin, because I know what the chance actually is to compare!

Sure, the game is designed in the way that people need to pay as much as possible, but...to which extend?

B Legit
08-26-2014, 10:19 AM
Ok,


First, you have yet to re comment on the Raid issues since you were informed about the inaccuracies of it via PM and via the message boards.
Second, there has been no update to the game addressing any issues, so since we have heard nothing but silence we literally know nothing about what is going on.
Third, I did hear that the #11 guild got their rightful reward after not getting the bonus. That is great and I am very happy they got rewarded correctly in timely fashion.

This all being said, you now released a new "Champions Pack" featuring the regular version of a 9 month old epic. Yes, people will buy it surely, nice way to get some dummy's to spend $100 USD. However, you released this prior to finishing the Raid issues. You are now asking people to spend $100, (you made it $ and not gems so people cannot take advantage of the sales.)

Gree, this game makes an insane amount of money for you. All's we ask is that it works properly. You're players feel as though all you are trying to do now is squeeze every last cent out of us. Do EVERYONE a favor, if you want to keep this going, you can, and you can continue to make massive profits.

Do not introduce new idea's unless
1. Any previous game wide issues have been resolved.
2. You have tested it and made sure that whatever is being introduced actually works.

It's that simple, trust me, in the long run you'd be much better off taking a weekend off of wars, use that time to refine EVERYTHING, and then bring it back. People will spend so much more over time if they are confident they will get what they paid for.

Kragothe
08-26-2014, 10:28 AM
At this point I hesitate to spend anything on the game at all. I mean what if the transaction fails? Will I get silence if I submit a ticket? That seems to be the default stance from Gree so far. Is it really that hard to say something about the issues? One of the biggest ones is the Raid.

Yes or No:
Will we get the rewards for the milestones we passed after they were stripped of rewards?

And really... Posting a sale, whether it's good or bad this one is terrible by the way, after the third raid to fail in a row is pretty much a slap in the face. It's almost like saying "Hey customers, we don't care that our stuff isn't working just shutup and buy more stuff regardless of your confidence in us."

Rookeye
08-26-2014, 10:51 AM
How did the second Raid "fail" again? I thought they solved most of the Orc issues... :confused:

Rookeye
08-26-2014, 10:53 AM
...People will spend so much more over time if they are confident they will get what they paid for.

^ Absolute truth.

Kragothe
08-26-2014, 11:28 AM
How did the second Raid "fail" again? I thought they solved most of the Orc issues... :confused:

The second raid had the milestone resetting issue right off the bat. I think that was the only problem with it, there might have been something else though.

Rookeye
08-26-2014, 12:15 PM
Must have been very minor; I remember Raid 2 as "doing it right". *scratches head*

Kragothe
08-26-2014, 02:40 PM
Must have been very minor; I remember Raid 2 as "doing it right". *scratches head*

Then you either remember it wrong or you missed most of the bugs. The milestone was fixed within the first few hours, there were a lot of connectivity issues was the other big thing. Search the forums, there's more info from then as well. I consider the milestone resetting a fail because that should have been caught before release.

Clementine
08-26-2014, 03:50 PM
I passed this onto the Devs a few days ago, but just sent it on over again with the latest posts/updates. Hopefully can get you folks some answers.

Rhaegal
08-26-2014, 06:33 PM
Then you either remember it wrong or you missed most of the bugs. The milestone was fixed within the first few hours, there were a lot of connectivity issues was the other big thing. Search the forums, there's more info from then as well. I consider the milestone resetting a fail because that should have been caught before release.

I don't remember this issue either. Are you android or IOS? I remember reading about the issue but think it was android only? I might be wrong but if I remember right it was fixed before IOS started.

Kragothe
08-26-2014, 07:39 PM
I don't remember this issue either. Are you android or IOS? I remember reading about the issue but think it was android only? I might be wrong but if I remember right it was fixed before IOS started.

Yes, I'm on android and yes, I do believe it was an android only issue.

Dianish
08-26-2014, 08:28 PM
I wonder how expensive it would be for me to get an epic from chests.. Multiplier or not.

This is my shop:

http://i.imgur.com/XU8MZpq.png

Been like that for months.... And yes, its a fresh screenshot as you see. I just cropped out my gems.

Rookeye
08-26-2014, 09:40 PM
Yes, I'm on android and yes, I do believe it was an android only issue.

I am IOS. Let's agree to disagree on this one, shall we? :)

Kragothe
08-27-2014, 06:48 AM
I am IOS. Let's agree to disagree on this one, shall we? :)

So basically you're saying it's fine because it didn't affect you? Gotcha.

B Legit
08-27-2014, 07:02 AM
So basically you're saying it's fine because it didn't affect you? Gotcha.


There was a multiple bugs in the second Raid, there has yet to be a bug free one. Big milestone issues within the first couple of hours. Scoring bugs, just like this one many bosses did not give a bonus to guilds scores, it just didn't affect anyone in the way it did this one (knocking a guild out of the top 10). IOS starts 3 hours after Android in wars, the major bugs had been identified and fixed by the time IOS started, but as far as people losing gems, energy, and connectivity issues, yes, there was a lot of that.

Rookeye
08-27-2014, 07:09 AM
So basically you're saying it's fine because it didn't affect you? Gotcha.


No, I am saying IOS didn't experience all of what android did. This explains IOS players lack of experiential knowledge of the "second raid problems". Rather than attack me for my lack of memory, accept that as an IOS player, I was blessedly free of the same problems you had to soldier through, and therefore unable to discuss them at length with you. Jeez. :rolleyes:

Kragothe
08-27-2014, 06:51 PM
No, I am saying IOS didn't experience all of what android did. This explains IOS players lack of experiential knowledge of the "second raid problems". Rather than attack me for my lack of memory, accept that as an IOS player, I was blessedly free of the same problems you had to soldier through, and therefore unable to discuss them at length with you. Jeez. :rolleyes:

Now you're just changing what you said to try to make me out to look like a bad guy... Out of respect for B Legit, I won't bother pointing out how horribly wrong what you just said is, and just leave it there's no point in responding to you further.

Rhaegal
08-27-2014, 06:59 PM
No one is saying an issue doesn't matter because it only effects one platform or the other. What rookeye and I are both saying is that we were fortunate that by the time IOS started the scavengers raid war, those issues were fixed and IOS had a relatively glitch free war. Which is a far cry from the huge step backward that everyone experienced with this last raid war.

Sadly since android goes first every war, y'all get all the glitches first, good or bad.

roookey1
09-04-2014, 10:07 PM
I still didn't receive the correct rewards for the first Raid event. I have contacted Greed for a total of 3 times about this, first time receiving a nice reply that at least sounded personal, the 2nd and 3rd however were just standard replies that didn't in any way deal with the questions and issues I described in my answers. This company must make a buckload of cash with their ridiculous ingame pricing (100 bucks for an almost outdated epic? then what may the chances be to receive an actually good epic from a chest? lol), but obviously not enough of these funds are allocated to fix bugs, treat customers respectfully and fairly, or to get rid of the various means to cheat the system.

Finally, that guilds (are they even real considering how much money they would have to throw into the game on a weekly basis?) like Death Knights & Co. are rewarded and re-rewarded by top armor no one else can beat, makes an active participation in wars for 98% of the players effectively meaningless (that most of them just don't realize that and the system is rigged, lets me guess that Greed actually profits more in keeping the game unfair).

furyp
09-04-2014, 10:24 PM
^Just so you know, as a company, they'd do anything or at least they "should" do everything to retain their top spenders meaning 1% of the population (i.e death knight and rainbow rug members). What about the other 99% of the population? Not as important.

That is not to say 99% of the population don't make revenue. It just means your daily Joe Blow is important only because they are there to make the top 1% feel better about themselves. It doesn't matter if Joe quits today because the next Joe Blow will pick up where was left of.

Scott Pilgrem
09-04-2014, 11:03 PM
I Have opened up several Dark Prince chests and have yet to pull something decent . : /

tnorman78
09-05-2014, 04:58 PM
Please remove the garbage old epics from the chests. It's so disappointing when you drop 300 gems on chests and get blaze which is totally useless.

Skrapz
09-05-2014, 07:55 PM
I haven't even pull a legendary from a chest, to me they are all a waste

bottomz
09-08-2014, 08:51 PM
I think you guys are interpreting it wrong. My favorite is the 6X chests. It means you have 6 times the chance of wasting your hard earned gems on 2 stars. The X signifies the multiplier of gree hosing you.

roookey1
09-08-2014, 10:15 PM
bottomz, it's a sad thing to say, but I feel that's exactly the thing they have in mind.

It's over for me buying gems for chests until I read from a few people that the odds of getting something out of them that makes actual sense have significantly increased. We should keep threads like this on top so that newbies don't fall into the same trap, believing that they can get anything other than outdated crap from chests.

Just to be clear: i have been trying all my life to treat other people fair, especially customers. That's why I feel seriously offended that when people spend serious (!) money on a game with only virtual 'rewards', they don't feel it's their friggin' obligation to at least give something back for it. It's only virtual anyway, so it would be 'cheap' for them to at least make their paying customers HAPPY. It's the subjective feeling of a lack of fairness and treating people stupid that makes me so utterly angry.

Lord P
09-30-2014, 12:58 PM
Just read this entire thread and it's depressing. What I'm gathering from all this is get with a good guild, collect and save your gems for the wars and don't be in any rush...... this game doesn't cater to fast results. If you're not lucky, you could be playing this a long time before you end up with good epic armor.

The last game I was faithful to was like that. Took years to be the best but I finally ruled the English server. This looks similar. Fortunately I'm prepared for the long haul.

Time to go farm some more snakeskin............

geo81
09-30-2014, 01:47 PM
What you said is exactly what I did. Get with a good guild, collect and save gems over a few months, get a war epic. It's that, or spend money. Which I'm not going to do

Lord P
09-30-2014, 02:08 PM
What you said is exactly what I did. Get with a good guild, collect and save gems over a few months, get a war epic. It's that, or spend money. Which I'm not going to do

Using this methodology, how long did it take to score your first legit epic?

roookey1
10-01-2014, 02:05 AM
The point is, regardless of what you 'have', it is never enough in this game. You finally got a nice and shiny fire epic? Not enough, because everyone with good water can kill you. So you'd need to throw in anther few hundreds or thousand gems to try get one with another so-called 'top' guild and so on. Funnily though, there must be about 200 guilds in the game who claim that they are 'Top 25'. Will yours make it - or will you simply end up with a variation of a legendary, as all ranks between 26 and 500 do? I'm sure Gree has a good laugh with all the stress they put upon these self-proclaimed 'top guilds' when they try to reach this #25 barrier (and it must make them dozens of thousands of dollars every time).

Epics don't give you an advantage in the arena either because your opponents are assigned based on your own strength. In wars, it seems to be the same, so you have a perfect chance of facing a sentinel and GM with good epics once you'd have some yourself.

Worst of all, your shiny epics will be outdated after just a few months ... that is what's most frustrating for all the players who spent serious money in this game - it makes them walk away from it after some time. When I started with this game a couple of months ago, everyone got his mouth watered by the thought of getting a 'Blazeborne'. Today it's outdated garbage armor weaker than most of the current legendaries, but Gree still 'rewards' us with it from fusions or the expensive chests (it's still called 'epic' after all! :p) , and I wouldn't be surprised if it would be the 'reward' for the upcoming 4-EB series event.

So my recommendation would be to just enjoy the ride but don't fall for the 'epic' temptation.

Lord P
10-01-2014, 05:51 AM
The point is, regardless of what you 'have', it is never enough in this game.
I agree with this statement 100% ......... and that's how it should be.

Micro Destroy
10-01-2014, 08:51 AM
*sigh* This again. For those that have been around awhile, you'll know that the Chance Chests are just that. A chance. ....with horrible odds.
Complain all you want, but here's the deal: The only purpose of this game is to make money. Gree has proven time and time again that they don't really care about their customer. Terrible customer service, a little meaningless updates here, an event there...yay. A new epic every week which has such sad stat creep it's insane. There's your "updated content". But the only real update is another way to get your cash.
Here's the cycle of this game: New armor you need to spend money on. Buy gems. Get that sweet new armor. Armor is outdated within a couple weeks, or a month or two if you get lucky enough to get a "+". You feel inadequate because you can't keep up. Buy more gems. Get more armor.....so on and so on.
This game has no end. The only end is when people stop playing or spending, or it no longer is profitable to Gree. That's really about it.