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View Full Version : The double lineup glitch is not fixed.



Sol Invictus
07-18-2014, 03:35 PM
Just letting you know, GREE.
I've had more examples sent to me, but this should be enough to get the point across.


http://i.minus.com/i3XEk41ObfKxl.jpg


http://i.minus.com/ieLHZy4FmLeRi.jpg


http://i.minus.com/ibaIDFDaq26KwW.jpg


http://i.minus.com/iJWw0mqBxzqjp.jpg


http://i.minus.com/iK9aPWYlwg48K.jpg

B Legit
07-18-2014, 03:51 PM
Just letting you know, GREE.
I've had more examples sent to me, but this should be enough to get the point across.


http://i.minus.com/i3XEk41ObfKxl.jpg


http://i.minus.com/ieLHZy4FmLeRi.jpg


http://i.minus.com/ibaIDFDaq26KwW.jpg


http://i.minus.com/iJWw0mqBxzqjp.jpg


http://i.minus.com/iK9aPWYlwg48K.jpg


Hey, I've seen it from a few people so far this war also. I have heard that it is due to people hitting the attack button twice, with the new pause between hitting attack and actually loading, many people think the game did not register their first touch and hit it again. Hitting it twice causes the double lineups. So far I have heard that worked for most.

MiniMod
07-18-2014, 05:34 PM
The game should be smart enough to not register double the opponents when if you hit attack twice. Or if it isn't fix the code so you have double the knights on the player side?

Massive 12 man tag team action!

B Legit
07-18-2014, 06:10 PM
Yeah I agree it should not happen, but for now as far as I know that is the only way to prevent it.

Kangaroeland
07-18-2014, 11:58 PM
Happens a lot but you can prevent it by not hitting the button twice

MiniMod
07-19-2014, 04:49 PM
You shouldn't have to slow down in this game, especially when many people know where they need to press on the screen by memory. If you hit attack twice, which causes enemies to respawn, it should also give you double the knights.

Other games I've played have a similar bug, and its annoying as hell. If there is any lag and you hit attack twice, it takes away double the energy, but doesn't register a first attack at all, or doesn't give a damage multiplier. When it does this, I quit playing. A non-playing player is a player who will NEVER spend. At least if you keep me happy there is a change I spend. But if I walk away, you've lost me.

Rookeye
07-20-2014, 06:17 PM
I wish I could turn off the über-attack...when I have miscalculated (or there is a miss I didn't anticipate), and all that energy goes to dispatching the minion BEFORE the boss...not the boss I have been saving it for. *facepalm*

Fossil
07-20-2014, 09:07 PM
It doesn't have a thing to do with hitting the button twice. This was going on before.

grantevans2
07-21-2014, 04:03 AM
i have not seen this even spamming the attack button. you arent using an app to run off PC are you?