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View Full Version : [Week Events] LTQ Under the Influence: GLTQ The Real Tyrone: Epic Boss Tyrone Bentley



Tadaaah
07-14-2014, 02:26 PM
Hello,

LTQ Under the Influence: GLTQ The Real Tyrone: Epic Boss Tyrone Bentley will all be going live today at 3:00pm PDT! Check out prize charts below:

Wrapper Prize:


reward name
ID
attack
defense
bonus


Roll the Dice
8236
205770
168357
20 Explosive Attack



Under the Influence:


respect
item_reward
attack
defense



Wasted Beanie
245
299


19
Brick





Frenetic R35S
670
670


197
Brick





Wasted Beer Bomb
2424
1984



Frenetic SMG
177
216


33
Brick





Wasted Molotov
631
630


54
Brick





Frenetic Gatling Gun
1085
888


85
Brick





Wasted Razor
1477
1600


132
Brick





Frenetic GTR
2403
2402


206
Brick





Wasted Gas Mask
3905
3604


322
Brick





Frenetic Molotov
6452
5278


853
Brick





Wasted Infilatrator
10996
7330



Frenetic Extractor
299
365


86
Brick





Wasted Goggles
1254
1253


133
Brick





Frenetic ARX160
2126
1740


207
Brick





Wasted Hummer
2899
3141


325
Brick





Frenetic Bomb
4727
4726


507
Brick





Wasted Pliers
7680
7089


793
Brick





Frenetic Trench
9242
13862


1238
Brick





Wasted Shooter
18031
18030


1935
Brick





Frenetic Syringe
33814
22543


5123
Brick





Wasted Bomb
34983
28622



Frenetic Speedster
51373
34249



The Real Tyrone:
Receive one for each Daily:


item_reward
attack
defense
bonus


Bently Grillz
21383
21382
+2 Armor Attack



Tyrone Bentley:


item_reward
attack
defense
bonus


Tyrone's Ring
184
225



Bently Nail Bomb
307
307



Bently Betty
562
460



Bently Limo
689
1034



Tyrone's AT4
1293
1292



Bently Snack
2198
1465



Tyrone's Threads
2348
2870



Bently Speedster
3405
3404



Tyrone's Razor
4743
3880



Bently Desert Eagle
4492
6738



Tyrone's Gold Chain
6810
6810



Bently Chains
9749
6499



Tyrone's Lock Remover
9058
11070



Bently Ride
11698
11698



Tyrone's F2000
14806
12114



Tyrone's Bentley
12278
18416



Tyrone's Knuckledusters
17359
17359



Bently Necklace
23397
15598



Tyrone's Gold Mine
23938
19585



Bently Uzi
90570
74103
+10 Gun Attack

Nighteg
07-14-2014, 03:06 PM
What are you talking about? Do you mean EPIC boss?

Tadaaah
07-14-2014, 03:08 PM
Apologies, slip of the fingers. No need for inappropriate language. It's been edited. Epic Boss.

Joe bananas
07-14-2014, 04:08 PM
Thanks Tadaaah.

Gingeasian
07-14-2014, 09:06 PM
So you have to do 100 boss kills and compete the ltq to get ge "roll the dice"???

Zincincpink
07-15-2014, 12:42 AM
So you have to do 100 boss kills and compete the ltq to get ge "roll the dice"???

Your syndicate has to finish the syndicate totaL kills goal at least 5/6 days and then you have to finish the 100 boss kills

mussmatic
07-15-2014, 02:58 AM
How long does it take 4 the syndicate goal beat the boss "300" times to begin once completed?
My syndicate is very active & very eager to complete it! We completed the 1st 300 with 15 hrs still to go...
Can anyone assist please?

PeterSthlm
07-15-2014, 03:00 AM
So there is no Under the Influence Elite this LTQ? only the beginner and normal for getting the wrapper prize?

Gertho
07-15-2014, 04:03 AM
yes there is an elite if you look at the unit stats drop after 15 and go back up

the syndicate boss starts every 24 hours so if it started at 11pm then you wont be seeing his ugly ass again to 11pm the next day no matter how quick you get it down

PeterSthlm
07-15-2014, 04:28 AM
aah ok ofc i see it now :) ty

Camper
07-15-2014, 09:22 AM
Gree might want to consider another rule for defeating the Boss for the daily rewards for syndicates of less than 60. It is literally impossible for most small and new crews to beat the boss 300 times in one day. Perhaps base the total bosses required on a number of people in the syndicate when the event begins. At least the smaller syndicates will have a chance.

stephen54scc
07-16-2014, 05:49 AM
Anyone know the targets for the upcoming SLTQ?

Thanks!

PUN1SH3R
07-16-2014, 08:37 AM
Gree might want to consider another rule for defeating the Boss for the daily rewards for syndicates of less than 60. It is literally impossible for most small and new crews to beat the boss 300 times in one day. Perhaps base the total bosses required on a number of people in the syndicate when the event begins. At least the smaller syndicates will have a chance.

So if this happened, why wouldn't you just boot all the members before the event to get a lower boss total requirement, then add them all back after it starts. Want to be 300 easier? Then recruit and fill your syn. Only way I see it working is if you have less than 60 spots unlocked. But you would have to freeze the syndicate after the event starts, which means no jumpers either.

PUN1SH3R
07-16-2014, 08:40 AM
Gree might want to consider another rule for defeating the Boss for the daily rewards for syndicates of less than 60. It is literally impossible for most small and new crews to beat the boss 300 times in one day. Perhaps base the total bosses required on a number of people in the syndicate when the event begins. At least the smaller syndicates will have a chance.

Oh wait, I see what you mean here. If your syndicate has 22/22 members you shouldn't have to beat 300 bosses? They would have to make it so you can't unlock (buy) more positions. But still, the name of the game is not to give away prizes. Otherwise what is your incentive to get stronger?

IHF founder
07-16-2014, 02:05 PM
Thx for thr info!

The Governor
07-17-2014, 08:44 AM
My key suggestion is as always.......Balance. It would be nice to see more defense mods. When we're robbed/attacked there is a message that says Defense, Defense, Defense as if there are choices to invest in either. Since for the most part we have to rely on Gree's events to build or strengthen our interest I believe most of us would like to build our defense.

500 mill attack/ 200 mill defense is how most of us stacks up. It would be nice to balance this to 500 mill attack/ 500 mill defense for example.

ghetto69143
07-18-2014, 11:37 PM
Gree might want to consider another rule for defeating the Boss for the daily rewards for syndicates of less than 60. It is literally impossible for most small and new crews to beat the boss 300 times in one day. Perhaps base the total bosses required on a number of people in the syndicate when the event begins. At least the smaller syndicates will have a chance.

My syn of just 14. with just 7 active and I have 1 main and 2 minis. No gold im completing them just fine. 1 of my accts has been farming for a solid 2days. this last 300 on the 5th day. we actually slowed down. but thats me. figured out a way to run through bosses and cant wait til the next go around....

nburns77
07-20-2014, 07:24 PM
Gree might want to consider another rule for defeating the Boss for the daily rewards for syndicates of less than 60. It is literally impossible for most small and new crews to beat the boss 300 times in one day. Perhaps base the total bosses required on a number of people in the syndicate when the event begins. At least the smaller syndicates will have a chance.


i sooooo hope they will do it!!!!!