View Full Version : Zimbabwe Cycle - Boomslang Squadron LTQ NPCs & Walkthroughs
TheDanimal
07-10-2014, 07:49 PM
Boomslang Squadron LTQ
2, 24hr Individual LTQs - No Faction LTQ
Day 1
-Individual Normal Mode
-Individual Prestige Mode
Day 2
-Individual Normal Mode
-Individual Prestige Mode
NPCs have many prefixes:
-Boomslang
-Lethal
-Harmful
-Savage
-Violent
-Ruthless
Googledocs Link: https://docs.google.com/spreadsheet/ccc?key=0AhKqs4to7NC7dFFIVUdmZW5SMG5wYzkwVXlOVkpCd nc&usp=sharing
^^Most up to date information. Updates in real time
Powerbang's LTQ Gold Calculator:
http://www.powerbang.info/LTQ/index.php (https://www.google.com/url?q=http://www.powerbang.info/LTQ/index.php&usd=2&usg=ALhdy2-nM3nzq_osAsJ3vbXoLDwxq_OCiQ)
A lot of NPCs in this list... looks to be about 2 LTQ's worth
-My guess is that Boomslang is one LTQ & all the others are part of another
**Do it! This LTQ is worth it (total gold cost not figured out yet... might still get insane & require a retraction of this statement) Wrapper Prize for completing everything (Normal & Prestige for BOTH Days 1 & 2) is a boost unit with +1 building upgrade
NPC List
Map
Target
Hits
Energy
Total Energy
XP per hit
Total XP
Energy to Prestage
Total Energy after Prestage
DAY 1 - I NORM
DAY 1 - I PRES
Insurgent Camp
Lethal Sniper
3
5
15
1
3
10
5
Insurgent Camp
Harmful Colonel
3
15
45
2
6
30
15
Insurgent Camp
Savage Grunt
3
43
129
4
12
86
43
Enemy Outpost
Violent Specialist
3
82
246
8
24
164
82
Enemy Outpost
Ruthless Major
5
105
525
12
60
420
105
Attack Site
Lethal Colonel
3
17
51
2
6
34
17
Attack Site
Harmful Sniper
3
34
102
3
9
68
34
Attack Site
Savage Lieutenant
3
45
135
5
15
90
45
Enemy Encampment
Boomslang Soldier
2
8
16
1
2
8
8
1/15 - 1x
Enemy Encampment
Boomslang Sniper
3
9
27
1
3
18
9
2/15 - 1x
Enemy Encampment
Boomslang Spy
3
12
36
1
3
24
12
3/15 - 1x
Shipyard
Boomslang Agent
3
17
51
2
6
34
17
4/15 - 1x
Shipyard
Boomslang Comm
3
23
69
2
6
46
23
5/15 - 1x
Shipyard
Boomslang Tech
3
31
93
3
9
62
31
6/15 - 1x
Shipyard
Violent Private
4
45
180
5
20
135
45
Shipyard
Ruthless Corporal
4
60
240
6
24
180
60
Communications Outpost
Boomslang Combatant
3
43
129
4
12
86
43
7/15 - 1x
Communications Outpost
Boomslang Scientist
3
59
177
6
18
118
59
8/15 - 1x
Communications Outpost
Boomslang Biotech
3
80
240
8
24
160
80
9/15 - 1x
Communications Outpost
Lethal Grunt
4
80
320
8
32
240
80
Communications Outpost
Harmful Sergeant
4
107
428
12
48
321
107
Communications Outpost
Savage Sniper
4
142
568
15
60
426
142
Trafficer Base
Boomsland Linguist
3
110
330
12
36
220
110
10/15 - 1x
Trafficer Base
Boomslang Grenadier
3
151
453
16
48
302
151
11/15 - 1x
Trafficer Base
Boomslang Intel
4
155
620
17
68
465
155
12/15 - 1x
Trafficer Base
Violent Grunt
4
190
760
21
84
570
190
Trafficer Base
Ruthless Lieutenant
4
253
1012
28
112
759
253
Trafficer Base
Lethal Major
5
270
1350
30
150
1080
270
Border Guard Complex
Boomslang Guard
4
212
848
23
92
636
212
13/15 - 1x
Border Guard Complex
Boomslang Pilot
5
232
1160
25
125
928
232
14/15 - 1x
Border Guard Complex
Boomslang Leader
6
265
1590
30
180
1325
265
15/15 - 1x
Mountain Pass
Boomslang Defender
3
17
51
2
6
34
17
1/20 - 1x
Mountain Pass
Boomslang Infantry
4
21
84
2
8
63
21
2/20 - 1x
Mountain Pass
Boomslang Scout
4
28
112
3
12
84
28
3/20 - 1x
Mountain Pass
Savage Colonel
2
300
600
33
66
300
300
Mountain Pass
Harmful Grunt
3
300
900
33
99
600
300
Suspicious Village
Boomslang Engineer
4
37
148
4
16
111
37
4/20 - 1x
Suspicious Village
Boomslang Medic
4
48
192
5
20
144
48
5/20 - 1x
Suspicious Village
Boomslang Mechanic
5
50
250
5
25
200
50
6/20 - 1x
Mountain Pass
Violent Sniper
3
355
1065
40
120
710
355
Suspicious Village
Ruthless Private
3
473
1419
52
156
946
473
Docks
Boomslang Specialist
5
66
330
7
35
264
66
7/20 - 1x
Docks
Boomslang Bomber
5
87
435
10
50
348
87
8/20 - 1x
Docks
Boomslang Tactics
6
96
576
11
66
480
96
9/20 - 1x
Boneyard
Boomslang Biologist
7
108
756
12
84
648
108
10/20 - 1x
Boneyard
Boomslang Assassin
4
124
496
13
52
372
124
11/20 - 2x
Boneyard
Boomslang Doctor
4
163
652
17
68
489
163
12/20 - 2x
Boneyard
Lethal Corporal
4
13
52
1
4
39
13
Boneyard
Harmful Specialist
4
16
64
2
8
48
16
Boneyard
Savage Private
4
21
84
2
8
63
21
Marketplace
Boomslang Planner
5
172
860
19
95
688
172
13/20 - 2x
Marketplace
Boomslang Warrior
4
189
756
21
84
567
189
14/20 - 3x
Marketplace
Boomslang Officer
5
198
990
22
110
792
198
15/20 - 3x
Marketplace
Violent Major
4
28
112
3
12
84
28
Marketplace
Ruthless Sniper
4
37
148
4
16
111
37
Marketplace
Lethal Lieutenant
5
38
190
4
20
152
38
Drop Site
Boomslang Ghost
4
245
980
28
112
735
245
16/20 - 4x
Drop Site
Boomslang Liaison
4
258
1032
29
116
774
258
17/20 - 5x
Drop Site
Boomslang Director
5
271
1355
30
150
1084
271
18/20 - 5x
Drop Site
Harmful Major
5
50
250
5
25
200
50
Drop Site
Savage Specialist
6
55
330
6
36
275
55
Emir Island
Boomslang General
5
297
1485
31
155
1188
297
19
Emir Island
Violent Colonel
7
62
434
6
42
372
62
Emir Island
Ruthless Sergeant
3
96
288
10
30
192
96
Emir Island
Lethal Specialist
3
126
378
13
39
252
126
Oil Refinery Plant
Boomslang Mastermind
5
335
1675
37
185
1340
335
20
Oil Refinery Plant
Harmful Corporal
3
166
498
18
54
332
166
Oil Refinery Plant
Savage Sergeant
3
218
654
23
69
436
218
Oil Refinery Plant
Violent Lieutenant
4
219
876
23
92
657
219
High Mountain Village
Ruthless Colonel
4
283
1132
31
124
849
283
High Mountain Village
Lethal Private
5
298
1490
33
165
1192
298
High Mountain Village
Harmful Lieutenant
4
327
1308
36
144
981
327
Train Station
Savage Major
5
344
1720
37
185
1376
344
Train Station
Violent Sergeant
4
424
1696
45
180
1272
424
Train Station
Ruthless Grunt
5
447
2235
49
245
1788
447
Historic District
Lethal Sergeant
5
470
2350
49
245
1880
470
Historic District
Harmful Private
6
515
3090
55
330
2575
515
Trident Beachhead
Savage Corporal
6
565
3390
60
360
2825
565
Trident Beachhead
Violent Corporal
5
595
2975
63
315
2380
595
Trident Beachhead
Ruthless Specialist
5
640
3200
67
335
2560
640
Grand Total Energy
Grand Total XP
Grand Total to Prestage
Grand Total Energy after Prestage
54888
5935
42337
12551
TheDanimal
07-10-2014, 07:49 PM
DAY 1
Individual Normal
DAY 1 - Individual Normal
Map
Target
Hits
Energy
Sets
Total Energy
XP per hit
Total XP
Energy to Prestage
Total Energy after Prestage
1/15 - 1x
Enemy Encampment
Boomslang Soldier
2
8
1
16
1
2
8
8
2/15 - 1x
Enemy Encampment
Boomslang Sniper
3
9
1
27
1
3
18
9
3/15 - 1x
Enemy Encampment
Boomslang Spy
3
12
1
36
1
3
24
12
4/15 - 1x
Shipyard
Boomslang Agent
3
17
1
51
2
6
34
17
5/15 - 1x
Shipyard
Boomslang Comm
3
23
1
69
2
6
46
23
6/15 - 1x
Shipyard
Boomslang Tech
3
31
1
93
3
9
62
31
7/15 - 1x
Communications Outpost
Boomslang Combatant
3
43
1
129
4
12
86
43
8/15 - 1x
Communications Outpost
Boomslang Scientist
3
59
1
177
6
18
118
59
9/15 - 1x
Communications Outpost
Boomslang Biotech
3
80
1
240
8
24
160
80
10/15 - 1x
Trafficer Base
Boomsland Linguist
3
110
1
330
12
36
220
110
11/15 - 1x
Trafficer Base
Boomslang Grenadier
3
151
1
453
16
48
302
151
12/15 - 1x
Trafficer Base
Boomslang Intel
4
155
1
620
17
68
465
155
13/15 - 1x
Border Guard Complex
Boomslang Guard
4
212
1
848
23
92
636
212
14/15 - 1x
Border Guard Complex
Boomslang Pilot
5
232
1
1160
25
125
928
232
15/15 - 1x
Border Guard Complex
Boomslang Leader
6
265
1
1590
30
180
1325
265
GT Energy
GT XP
GT Prestage
GT after Prestage
5839
632
4432
1407
Individual Prestige
DAY 1 - Individual Prestige
Map
Target
Hits
Energy
Sets
Total Energy
XP per hit
Total XP
Energy to Prestage
Total Energy after Prestage
1/20 - 1x
Mountain Pass
Boomslang Defender
3
17
1
51
2
6
34
17
2/20 - 1x
Mountain Pass
Boomslang Infantry
4
21
1
84
2
8
63
21
3/20 - 1x
Mountain Pass
Boomslang Scout
4
28
1
112
3
12
84
28
4/20 - 1x
Suspicious Village
Boomslang Engineer
4
37
1
148
4
16
111
37
5/20 - 1x
Suspicious Village
Boomslang Medic
4
48
1
192
5
20
144
48
6/20 - 1x
Suspicious Village
Boomslang Mechanic
5
50
1
250
5
25
200
50
7/20 - 1x
Docks
Boomslang Specialist
5
66
1
330
7
35
264
66
8/20 - 1x
Docks
Boomslang Bomber
5
87
1
435
10
50
348
87
9/20 - 1x
Docks
Boomslang Tactics
6
96
1
576
11
66
480
96
10/20 - 1x
Boneyard
Boomslang Biologist
7
108
1
756
12
84
648
108
11/20 - 2x
Boneyard
Boomslang Assassin
4
124
2
992
13
104
372
620
12/20 - 2x
Boneyard
Boomslang Doctor
4
163
2
1304
17
136
489
815
13/20 - 2x
Marketplace
Boomslang Planner
5
172
2
1720
19
190
688
1032
14/20 - 3x
Marketplace
Boomslang Warrior
4
189
3
2268
21
252
567
1701
15/20 - 3x
Marketplace
Boomslang Officer
5
198
3
2970
22
330
792
2178
16/20 - 4x
Drop Site
Boomslang Ghost
4
245
4
3920
28
448
735
3185
17/20 - 5x
Drop Site
Boomslang Liaison
4
258
5
5160
29
580
774
4386
18/20 - 5x
Drop Site
Boomslang Director
5
271
5
6775
30
750
1084
5691
19/20 - 6x
Emir Island
Boomslang General
5
297
6
8910
31
930
1188
7722
20/20 - 7x
Oil Refinery Plant
Boomslang Mastermind
5
335
7
11725
37
1295
1340
10385
GT Energy
GT XP
GT Prestage
GT after Prestage
48678
5337
10405
38273
TheDanimal
07-10-2014, 07:50 PM
**DAY 2 IS EXACTLY THE SAME AS DAY 1**
a
TheDanimal
07-10-2014, 07:50 PM
reserved.....
TheDanimal
07-10-2014, 07:51 PM
reserved......
LarryJackson
07-10-2014, 07:51 PM
DAY 1: NORMAL WALKTHROUGH
1/15- 1x Enemy Encampment: Boomslang Soldier (2x8/1) =[16e|2xp]
------> Reward: 5 XP & Concrete
2/15- 1x Enemy Encampment: Boomslang Sniper (3x9/1) =[27e|3xp]
------> Reward: 8 XP; $409; 4 Valor & Concrete
3/15- 1x Enemy Encampment: Boomslang Spy (3x12/1) =[36e|3xp]
------> Reward: 11 XP & Boomslang MRAP [G] (702/857)
4/15- 1x Shipyard: Boomslang Agent (3x17/2) =[51e|6xp]
------> Reward: 14 XP; $846; 8 Valor & Concrete
5/15- 1x Shipyard: Boomslang Comm (3x23/2) =[69e|6xp]
------> Reward: 17 XP & Concrete
6/15- 1x Shipyard: Boomslang Tech (3x31/3) =[93e|9xp]
------> Reward: 20 XP; $1,567; 16 Valor & Concrete
7/15- 1x Communications Outpost: Boomslang Combatant (3x43/4) =[129e|12xp]
------> Reward: 23 XP & Boomslang Gunman [I] (1,170/1,169)
8/15- 1x Communications Outpost: Boomslang Scientist (3x59/6) =[177e|18xp]
------> Reward: 26 XP; $2,958; 30 Valor & Concrete
9/15- 1x Communications Outpost: Boomslang Biotech (3x80/8) =[240e|24xp]
------> Reward: 29 XP & Concrete
10/15- 1x Trafficer Base: Boomsland Linguist (3x110/12) =[330e|36xp]
------> Reward: 32 XP; $5,558; 56 Valor & Concrete
11/15- 1x Trafficer Base: Boomslang Grenadier (3x151/16) =[453e|48xp]
------> Reward: 35 XP & Boomslang B-121 [A] (2,573/2,105)
12/15- 1x Trafficer Base: Boomslang Intel (4x155/17) =[620e|68xp]
------> Reward: 38 XP; $10,423; 104 Valor & Concrete
13/15- 1x Border Guard Complex: Boomslang Guard (4x212/23) =[848e|92xp]
------> Reward: 41 XP & Boomslang HQ [S] (5,614/3,742)
14/15- 1x Border Guard Complex: Boomslang Pilot (5x232/25) =[1,160e|125xp]
------> Reward: 44 XP; $35,016; 350 Valor & Concrete
15/15- 1x Border Guard Complex: Boomslang Leader (6x265/30) =[1,590e|180xp]
------> Reward: 47 XP & Boomslang Missile Truck [G] (7,290/5,964) +10% Building Output
Day 1: Normal- Total Energy: 5,839; Normal- Total XP: 1,022
LarryJackson
07-10-2014, 07:52 PM
DAY 1: PRESTIGE WALKTHROUGH
1/20- 1x Mountain Pass: Boomslang Defender (3x17/2) =[51e|6xp]
------> Reward: 10 XP & Concrete
2/20- 1x Mountain Pass: Boomslang Infantry (4x21/2) =[84e|8xp]
------> Reward: 13 XP; $1,956; 20 Valor & Concrete
3/20- 1x Mountain Pass: Boomslang Scout (4x28/3) =[112e|12xp]
------> Reward: 16 XP & Boomslang Transporter [I] (6,045/7,389)
4/20- 1x Suspicious Village: Boomslang Engineer (4x37/4) =[148e|16xp]
------> Reward: 19 XP; $3,375; 34 Valor & Concrete
5/20- 1x Suspicious Village: Boomslang Medic (4x48/5) =[192e|20xp]
------> Reward: 22 XP & Concrete
6/20- 1x Suspicious Village: Boomslang Mechanic (5x50/5) =[250e|25xp]
------> Reward: 25 XP; $5,869; 59 Valor & Concrete
7/20- 1x Docks: Boomslang Specialist (5x66/7) =[330e|35xp]
------> Reward: 28 XP & Boomslang Striker [A] (10,076/10,076)
8/20- 1x Docks: Boomslang Bomber (5x87/10) =[435e|50xp]
------> Reward: 31 XP; $10,174; 102 Valor & Concrete
9/20- 1x Docks: Boomslang Tactics (6x96/11) =[576e|66xp]
------> Reward: 34 XP & Concrete
10/20- 1x Boneyard: Boomslang Biologist (7x108/12) =[756e|84xp]
------> Reward: 37 XP; $17,559; 176 Valor & Concrete
11/20- 2x Boneyard: Boomslang Assassin (4x124/13) =[992e|104xp]
------> Reward: 40 XP & Boomslang Storm [S] (14,778/12,091)
12/20- 2x Boneyard: Boomslang Doctor (4x163/17) =[1,304e|136xp]
------> Reward: 43 XP; $30,374; 304 Valor & Concrete
13/20- 2x Marketplace: Boomslang Planner (5x172/19) =[1,720e|190xp]
------> Reward: 46 XP & Concrete
14/20- 3x Marketplace: Boomslang Warrior (4x189/21) =[2,268e|252xp]
------> Reward: 49 XP; $52,629; 526 Valor & Concrete
15/20- 3x Marketplace: Boomslang Officer (5x198/22) =[2,970e|330xp]
------> Reward: 52 XP & Boomslang P-91 [G] (20,152/20,152)
16/20- 4x Drop Site: Boomslang Ghost (4x245/28) =[3,920e|448xp]
------> Reward: 55 XP; $91,074; 911 Valor & Concrete
17/20- 5x Drop Site: Boomslang Liaison (4x258/29) =[5,160e|580xp]
------> Reward: 58 XP & Boomslang Merc [I] (22,167/18,136)
18/20- 5x Drop Site: Boomslang Director (5x271/30) =[6,775e|750xp]
------> Reward: 61 XP; $275,570; 2,756 Valor & Concrete
19/20- 6x Emir Island: Boomslang General (5x297/31) =[8,910e|930xp]
------> Reward: 64 XP & Boomslang F22 [A] (24,182/29,555)
20/20- 7x Oil Refinery Plant: Boomslang Mastermind (5x335/37) =[11,725e|1,295xp]
------> Reward: 67 XP & Boomslang Assault Ship [S] (40,303/40,303) +2% Alliance Attack
Day 1: Prestige- Total Energy: 48,678; Total XP: 6,107
LarryJackson
07-10-2014, 07:52 PM
DAY 2: NORMAL WALKTHROUGH
1/15- 1x Enemy Encampment: Boomslang Soldier (2x8/1) =[16e|2xp]
------> Reward: 5 XP & Concrete
2/15- 1x Enemy Encampment: Boomslang Sniper (3x9/1) =[27e|3xp]
------> Reward: 8 XP; $409; 4 Valor & Concrete
3/15- 1x Enemy Encampment: Boomslang Spy (3x12/1) =[36e|3xp]
------> Reward: 11 XP & Boomslang Bandit [A] (781/781)
4/15- 1x Shipyard: Boomslang Agent (3x17/2) =[51e|6xp]
------> Reward: 14 XP; $846; 8 Valor & Concrete
5/15- 1x Shipyard: Boomslang Comm (3x23/2) =[69e|6xp]
------> Reward: 17 XP & Concrete
6/15- 1x Shipyard: Boomslang Tech (3x31/3) =[93e|9xp]
------> Reward: 20 XP; $1,567; 16 Valor & Concrete
7/15- 1x Communications Outpost: Boomslang Combatant (3x43/4) =[129e|12xp]
------> Reward: 23 XP & Boomslang Mini Attack [S] (1,055/1,289)
8/15- 1x Communications Outpost: Boomslang Scientist (3x59/6) =[177e|18xp]
------> Reward: 26 XP; $2,958; 30 Valor & Concrete
9/15- 1x Communications Outpost: Boomslang Biotech (3x80/8) =[240e|24xp]
------> Reward: 29 XP & Concrete
10/15- 1x Trafficer Base: Boomsland Linguist (3x110/12) =[330e|36xp]
------> Reward: 32 XP; $5,558; 56 Valor & Concrete
11/15- 1x Trafficer Base: Boomslang Grenadier (3x151/16) =[453e|48xp]
------> Reward: 35 XP & Boomslang BMD4 [G] (2,812/1,875)
12/15- 1x Trafficer Base: Boomslang Intel (4x155/17) =[620e|68xp]
------> Reward: 38 XP; $10,423; 104 Valor & Concrete
13/15- 1x Border Guard Complex: Boomslang Guard (4x212/23) =[848e|92xp]
------> Reward: 41 XP & Boomslang Radical [I] (5,614/3,742)
14/15- 1x Border Guard Complex: Boomslang Pilot (5x232/25) =[1,160e|125xp]
------> Reward: 44 XP; $35,016; 350 Valor & Concrete
15/15- 1x Border Guard Complex: Boomslang Leader (6x265/30) =[1,590e|180xp]
------> Reward: 47 XP & Boomslang Digital Heli [A] (7,304/5,976) +10% Valor from Raids
Day 2: Normal- Total Energy: 5,839; Total XP: 1,022
LarryJackson
07-10-2014, 07:52 PM
DAY 2: PRESTIGE WALKTHROUGH
1/20- 1x Mountain Pass: Boomslang Defender (3x17/2) =[51e|6xp]
------> Reward: 10 XP; $1,956 & Concrete
2/20- 1x Mountain Pass: Boomslang Infantry (4x21/2) =[84e|8xp]
------> Reward: 13 XP; 20 Valor & Concrete
3/20- 1x Mountain Pass: Boomslang Scout (4x28/3) =[112e|12xp]
------> Reward: 16 XP; $3,375 & Boomslang Destroyer [S] (6,045/7,389)
4/20- 1x Suspicious Village: Boomslang Engineer (4x37/4) =[148e|16xp]
------> Reward: 19 XP; 34 Valor & Concrete
5/20- 1x Suspicious Village: Boomslang Medic (4x48/5) =[192e|20xp]
------> Reward: 22 XP; $5,869 & Concrete
6/20- 1x Suspicious Village: Boomslang Mechanic (5x50/5) =[250e|25xp]
------> Reward: 25 XP; 59 Valor & Concrete
7/20- 1x Docks: Boomslang Specialist (5x66/7) =[330e|35xp]
------> Reward: 28 XP; $10,174 & Boomslang Cazador [G] (10,076/10,076)
8/20- 1x Docks: Boomslang Bomber (5x87/10) =[435e|50xp]
------> Reward: 31 XP; 102 Valor & Concrete
9/20- 1x Docks: Boomslang Tactics (6x96/11) =[576e|66xp]
------> Reward: 34 XP; $17,559 & Concrete
10/20- 1x Boneyard: Boomslang Biologist (7x108/12) =[756e|84xp]
------> Reward: 37 XP; 176 Valor & Concrete
11/20- 2x Boneyard: Boomslang Assassin (4x124/13) =[992e|104xp]
------> Reward: 40 XP; $30,374 & Boomslang Top Gunner [I] (14,778/12,091)
12/20- 2x Boneyard: Boomslang Doctor (4x163/17) =[1,304e|136xp]
------> Reward: 43 XP; 304 Valor & Concrete
13/20- 2x Marketplace: Boomslang Planner (5x172/19) =[1,720e|190xp]
------> Reward: 46 XP; $52,629 & Concrete
14/20- 3x Marketplace: Boomslang Warrior (4x189/21) =[2,268e|252xp]
------> Reward: 49 XP; 526 Valor & Concrete
15/20- 3x Marketplace: Boomslang Officer (5x198/22) =[2,970e|330xp]
------> Reward: 52 XP; $91,074 & Boomslang PRIZE? [A] (20,152/20,152)
16/20- 4x Drop Site: Boomslang Ghost (4x245/28) =[3,920e|448xp]
------> Reward: 55 XP; 911 Valor & Concrete
17/20- 5x Drop Site: Boomslang Liaison (4x258/29) =[5,160e|580xp]
------> Reward: 58 XP; $275,570 & CLASSIFIED PRIZE? (22,167/18,136)
18/20- 5x Drop Site: Boomslang Director (5x271/30) =[6,775e|750xp]
------> Reward: 61 XP; 2,756 Valor & Concrete
19/20- 6x Emir Island: Boomslang General (5x297/31) =[8,910e|930xp]
------> Reward: 64 XP & CLASSIFIED PRIZE? (24,182/29,555)
20/20- 7x Oil Refinery Plant: Boomslang Mastermind (5x335/37) =[11,725e|1,295xp]
------> Reward: 67 XP; $488,580 & Boomslang Tiger [I] (32,308/48,461) +2% Alliance Attack
Day 2: Prestige- Total Energy: 48,678; Total XP: 6,107
LarryJackson
07-10-2014, 07:53 PM
Mode
Energy
XP
Valor
Attack
Defense
Bonus
Day 1: Normal
5,839
1,022
568
17,349
13,837
+10% Building Output
Day 1: Prestige
48,678
5,337
4,888
137,703
137,702
+2% Alliance Attack
DAY 1: TOTAL
54,517
6,359
5,456
155,052
151,539
Day 2: Normal
5,839
1,022
568
17,566
13,663
+10% Raid Valor Payout
Day 2: Prestige
48,678
5,337
4,888
129,708
145,860
+2% Alliance Attack
DAY 2: TOTAL
54,517
6,359
5,456
147,274
159,523
SUB TOTAL
109,034
12,718
10,912
302,326
311,062
Wrapper Prize
Boomslang Rough Rider
145,959
119,421
+1 Max Buildings Upgrade
GRAND TOTAL
109,034
12,718
10,912
448,285
430,483
Clay43
07-11-2014, 03:26 PM
Individual kills are one each until Prestige 11
Prestige 11, 12, and 13 are two kills per level
Prestige 14 is three kills - Reward is 52629 Cash, 49 XP, 526 Valor, and one Concrete
Prestige 15 is three kills
manbeast
07-11-2014, 03:46 PM
One of the prizes is +1 building upgrade
Thief
07-11-2014, 03:59 PM
One of the prizes is +1 building upgrade
Wrapper prize for doing both day 1 and day 2
Jay02
07-11-2014, 04:14 PM
Wrapper prize for doing both day 1 and day 2
According to the splash screen the day 1 wrapper is the building upgrade and you need to complete the faction goal too, which I don't have any fltq goals
sbs2716g
07-11-2014, 04:24 PM
N it say plus 1 MAX building upgrade. So can upgrade all building to lvl11?
RealLoads
07-11-2014, 04:27 PM
It says to get wrapper you new to do faction prestage and solo ltq, but I dont see a faction goal besides raid boss.
Thief
07-11-2014, 04:37 PM
No Faction Portion. Someone Else just bought both from the store and it awarded them the prize.
OwainCymro
07-11-2014, 04:41 PM
No Faction Portion. Someone Else just bought both from the store and it awarded them the prize.
Sorry I'm confused.. bought both of what? The prizes? If so what are they lol
chad1122
07-11-2014, 04:45 PM
Can we get a pic of this?.. read somewhere they were going to announce prizes again the day before event? Hmm yea I don't see it in announcements
Clay43
07-11-2014, 04:52 PM
Prize for Prestige 15 is 52 XP and Boomslang P-91 (Ground) 20152 A / 13434 D
Prestige 16 is four kills
Thief
07-11-2014, 04:57 PM
Sorry I'm confused.. bought both of what? The prizes? If so what are they lol
Go to Store:
Special
Boomslang Tiger 32,308/48,461 +2% Alliance Attack Cost 1750 Gold
Boomslang Assault Ship 40,303/40,303 +2% Alliance Attack Costs 1750 Gold
Buy both of those and you don't need to do LTQ at all (Although the LTQ would probably be cheaper but no XP that way
Wrapper prize:
Boomslang Rough Rider: 145,959/119,421 +1 Max Buildings Upgrade
Mr TAS
07-11-2014, 05:01 PM
Wrapper prize:
Boomslang Rough Rider: 145,959/119,421 +1 Max Buildings Upgrade
Does that unit allow you to upgrade 2 buildings at once?
Does that unit allow you to upgrade 2 buildings at once?
Yes it is an increase to your max upgrades allowed.
Graves
07-11-2014, 05:11 PM
thx for this
Thief
07-11-2014, 05:11 PM
Does that unit allow you to upgrade 2 buildings at once?
Depends how many your already allowed to build.
Some already can build 2 (in which case 3 buildings at once)
Some have +6 (in which case 7 buildings at once)
Boys it is totally different the +1 building upgrade from +1 max building upgrade.
Which one is the prize?
The last bonus which allows you to build one more building at the same time says +1 building upgrade
Apollo13
07-11-2014, 05:16 PM
My screen are showing some of the NPCs are phantoms on the screen (just the arrow at the top and nothing else). Just wanna confirm if that is just me or everyone else also experiencing the same?
LarryJackson
07-11-2014, 05:20 PM
Walkthroughs (http://forums.gree.net/showthread.php?95357-Zimbabwe-Cycle-Boomslang-Squadron-LTQ-NPCs-amp-Walkthroughs&p=1342828&viewfull=1#post1342828) are up on 1st page
borov
07-11-2014, 06:43 PM
Depends how many your already allowed to build.
Some already can build 2 (in which case 3 buildings at once)
Some have +6 (in which case 7 buildings at once)
Good gosh do people really have that boost that high? I can't even imagine!
Thief
07-11-2014, 06:48 PM
Good gosh do people really have that boost that high? I can't even imagine!
lol it might be only +5 and its only a very select few players from the top team.
There was a +1
a +2
a +1
and the current +1 that I know about (although to be honest once you have +3 or 4 all of your buildings would just max out and your only limitation would be the cash to keep them moving up.
Gerard Figallo
07-11-2014, 07:27 PM
17/20 is X 5kills
18/20 is X 5kills
neelesh
07-11-2014, 09:13 PM
Day 1 & Day 2 targets are same?
SevenO9
07-12-2014, 01:31 AM
Guess the early estimation of 25k energy were a bit off. Should have known better :(
teachertrav44
07-12-2014, 01:43 AM
Prize for 17/20 is Boomslang Merc 22167/18136
Prize for 19/20 is Boomslang F22 24182/29555
20/20 requires 7 hits
Ghost-12
07-12-2014, 03:58 AM
Guess the early estimation of 25k energy were a bit off. Should have known better :(
It got me last time! For this one im waiting for an update :)
Z-Infierno
07-12-2014, 05:40 AM
Looks like day 2 is gonna be a different considering we are not using the bigger ones yet
Z-Infierno
07-12-2014, 08:21 AM
**DAY 2 IS MoST LIKELY EXACTLY THE SAME AS DAY 1**
do u reckon is gonna be exactly the same??
justice for all
07-12-2014, 08:57 AM
Come on admins. What's the wrapper prize please
Oh oh Gree
07-12-2014, 10:27 AM
Come on admins. What's the wrapper prize please
Try page one
Oh oh Gree
07-12-2014, 02:25 PM
Normal mode final unit gives 10% more valor from raids.
rushabhc
07-12-2014, 02:33 PM
Normal mode final unit gives 10% more valor from raids.
what do u mean?? is it for 2nd day normal prize bonus??
Mr Dad
07-12-2014, 03:07 PM
Normal mode final unit gives 10% more valor from raids.
Yes, this is the unit bonus for finishing Normal. The unit is called Boomslang Digital Heli. 7304/5976.
rushabhc
07-12-2014, 03:13 PM
Yes, this is the unit bonus for finishing Normal. The unit is called a something like Boomsling Digital Heli or close to that.
thanx bro....
LarryJackson
07-12-2014, 06:24 PM
Day 2 walk-throughs (http://forums.gree.net/showthread.php?95357-Zimbabwe-Cycle-Boomslang-Squadron-LTQ-NPCs-amp-Walkthroughs&p=1342830&viewfull=1#post1342830) are up!
I would appreciate updates on any red or orange items.
Danger Mouse
07-12-2014, 11:04 PM
I did the maths. To finish both ltq from where I can get for free would have cost me 3300 gold for each ltq. So 6600 gold to finish the event for the +1 max building upgrade wrapper unit.
Or
I could spend 3500 gold to buy them from the store.
Considering I'm still spending my last bonus gold payment from 6 months ago, just being choosy where I spend it, I think I'll take the short cut on this one ;)
Neluzz
07-13-2014, 03:13 AM
Not sure about your maths, but my maths 109000 energy / 1000 energy = 109 ×20 = 2180 gold for the whole event...
Yep, my gold used was roughly 2000 total for both days. Stupid me for wasting more money on this broke game.
Are the other targets expected to be for the fltq starting today?
LarryJackson
07-13-2014, 12:06 PM
Are the other targets expected to be for the fltq starting today?
Yes. See our new thread at http://forums.gree.net/showthread.php?95462-Zaimbabwe-Cycle-Boomslang-Elite-LTQ-NPCs-amp-Walkthroughs
Serbs
07-13-2014, 04:44 PM
Don't know where else to ask about this as I can't start my own thread. I finished the Boomslang Squadron LTQ both days and rceived the Rough Rider wrapper prize that shows +1 max buildings upgrade. This even shows up on my profile as well but when I click to upgrade a lvl 10 building it still shows max upgrade lvl reached. Is this happening to anyone else who finished the event? I sure hope it is something screwed up on gree's end that gets fixed as I spent $100 on a vault of gold to finish the damn event. Perturbed and disturbed...again!
Turkey Bacon
07-13-2014, 04:48 PM
you cant upgrade a building over 10
Serbs
07-13-2014, 04:54 PM
Seriously laughing at myself. Just got it. Can upgrade 2 bldgs at once!
Modern War Forum GF
07-13-2014, 04:55 PM
Don't know where else to ask about this as I can't start my own thread. I finished the Boomslang Squadron LTQ both days and rceived the Rough Rider wrapper prize that shows +1 max buildings upgrade. This even shows up on my profile as well but when I click to upgrade a lvl 10 building it still shows max upgrade lvl reached. Is this happening to anyone else who finished the event? I sure hope it is something screwed up on gree's end that gets fixed as I spent $100 on a vault of gold to finish the damn event. Perturbed and disturbed...again!
Try starting a second upgrade .. thats the modifier.
I do agree based on modifier from previous event +1 building upgrade .. It did cross my mind .. but +1 MAX building upgrade turned out to be the same.
And one TIP: If you do NOT know what you'll get for your $$ do not spend it till you DO know.
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