Sleazy_P_Martini
07-06-2014, 02:31 PM
Two attack categories over 300%, the rest at least 200%. Without fail, every event is another 10% or 15% attack/def modifier. It got old a long time ago.
It would be soooo easy to give prizes with other modifiers. Ltqs with final froze of even 5% building output, 1% time reduction, ltbs with the old prize payouts! with only final getting modifier. 1% ip bonuses...
Now I realize that small incremental 1% mods may not be very appealing, but they'll certainly sell with a large stat weapon. Because as of now, big stat weapons are a premium.
There's a lot gree can do to mix things up. But for whatever reason, they're choosing not to. I can ride out my mods for a few months hopefully until things spice up. Work on my iph.... Not quitting. Just focusing on the only interesting part of the game for me.
It would be soooo easy to give prizes with other modifiers. Ltqs with final froze of even 5% building output, 1% time reduction, ltbs with the old prize payouts! with only final getting modifier. 1% ip bonuses...
Now I realize that small incremental 1% mods may not be very appealing, but they'll certainly sell with a large stat weapon. Because as of now, big stat weapons are a premium.
There's a lot gree can do to mix things up. But for whatever reason, they're choosing not to. I can ride out my mods for a few months hopefully until things spice up. Work on my iph.... Not quitting. Just focusing on the only interesting part of the game for me.