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View Full Version : Anything is better than nothing!



Skater
06-22-2014, 11:56 AM
Gree, it's getting old, fast. Most people are logging on twice a day to collect gold and then they're done until war. Then they go balls to the walls just so they can be entertained. Do any of you play your own game? Like.. Start from level 1 and play up to level 100+ without buying gems. Then getting into a decent guild and watching your daily videos and fusing armors. Participate in war and see how frustrating it can be to lose because you have 1-2 leeches who sit back and laugh at you and claim there free prize? Give us something new. Like I said. Anything is better than nothing. Adding the new fusible armors was a great idea. Gives me something to try for. Can we get some more guild based things!? Ik the only real time my guild talks to one another is during war. Maybe a guild EB? And I mean an EB not some petty BS. Make him hard. Easy at first (need to think of lower tiered guilds) then incredibly hard. Maybe make it a 200 kill tier and leave it up for a month. Give it maybe some FBAs or 5-10 Mono legendary fusible armors or gold that is sent directly to the guild bank. Just something. Hate on the idea if you want idc just want new content. Not the same weekly stuff

Sol Invictus
06-22-2014, 12:33 PM
http://2.bp.blogspot.com/-9eYMsu_3SQw/T_-1BFBXU_I/AAAAAAAABBg/L5WKqmdsdvE/s400/thumbs+up+meme.jpg

Rookeye
06-22-2014, 03:46 PM
I'd love to see a Guild "present/not Present" screen, so I can see who's online.

If one wishes to bellyache about moochers (rather than just boot them), how 'bout a percentage system? You get a percentage of the spoils based on your participation. Not based on points (hitting a Sentinel, or losing to a better knight yields no points), but based on how many total warpoints you've expended over the course of the war. I think that better represents if you showed up or not.

I dunno. My 2 cents.

Skater
06-22-2014, 04:08 PM
You can't just boot them. They say "yea, of course I'll get the required points" then they sit back and fight maybe one battle. Can't kick mid war. All we can do is blacklist and tag them.

Sol Invictus
06-22-2014, 04:18 PM
A reputation system would be nice.

You can add positive reputation for people who meet minimums and negative reputation for people who deserve it. Obviously a small amount of negative reps could be trolls, but a large amount of negative reps would be a red flag.

Skater
06-22-2014, 05:34 PM
A reputation system would be nice.

You can add positive reputation for people who meet minimums and negative reputation for people who deserve it. Obviously a small amount of negative reps could be trolls, but a large amount of negative reps would be a red flag.

Could make it so only GM/GC/GS can give good/bad rep.

Rookeye
06-22-2014, 09:13 PM
You can't just boot them. They say "yea, of course I'll get the required points" then they sit back and fight maybe one battle. Can't kick mid war. All we can do is blacklist and tag them.

What about after the war? You're not keeping them, are you??


As for rep, how 'bout the negative votes are weighted less than the positive? In the service industry, a hearty recommendation for a waiter outweighs 5-10 negative comments, because the management knows people gripe when they're unhappy, but rarely go to the trouble to speak to management if they are pleased.

Same here? 1 negative blip = 1/5 of 1 positive blip? Also, I'd like to be able to change my mind (my experience with someone might change), so we should be able to vote more than once...say, once a day? A week? But to prevent a harrassing troll, methinks that the system should flag any person who has given 5 negative blips to the same person; it will give the negative-nellies pause before they go blacken someone else's name.

Skater
06-23-2014, 07:08 AM
What about after the war? You're not keeping them, are you??


As for rep, how 'bout the negative votes are weighted less than the positive? In the service industry, a hearty recommendation for a waiter outweighs 5-10 negative comments, because the management knows people gripe when they're unhappy, but rarely go to the trouble to speak to management if they are pleased.

Same here? 1 negative blip = 1/5 of 1 positive blip? Also, I'd like to be able to change my mind (my experience with someone might change), so we should be able to vote more than once...say, once a day? A week? But to prevent a harrassing troll, methinks that the system should flag any person who has given 5 negative blips to the same person; it will give the negative-nellies pause before they go blacken someone else's name.

If you kick them after the war, you havnt really done anything. They already have the armor. That's the problem. For example. To get into a T10 guild you need roughly 1600 gems. You can show proof of the 1600 gems. And do nothing. And still recieve the armor. Some people are **** heads and that's how they do. It's a Shame, ik. But I like your idea.

shadowshoot
06-24-2014, 09:38 AM
Gree, it's getting old, fast. Most people are logging on twice a day to collect gold and then they're done until war. Then they go balls to the walls just so they can be entertained. Do any of you play your own game? Like.. Start from level 1 and play up to level 100+ without buying gems. Then getting into a decent guild and watching your daily videos and fusing armors. Participate in war and see how frustrating it can be to lose because you have 1-2 leeches who sit back and laugh at you and claim there free prize? Give us something new. Like I said. Anything is better than nothing. Adding the new fusible armors was a great idea. Gives me something to try for. Can we get some more guild based things!? Ik the only real time my guild talks to one another is during war. Maybe a guild EB? And I mean an EB not some petty BS. Make him hard. Easy at first (need to think of lower tiered guilds) then incredibly hard. Maybe make it a 200 kill tier and leave it up for a month. Give it maybe some FBAs or 5-10 Mono legendary fusible armors or gold that is sent directly to the guild bank. Just something. Hate on the idea if you want idc just want new content. Not the same weekly stuff
+1 for new content :-) something new to do ... so tired of that damn skeleton tomb ...


Unfortunately ... again ... a topic turn in a antileechers discusions ... why don't you add new ideeas here (http://forums.gree.net/showthread.php?91817-leeching-problem-solved ) and push up 1 single topic about the matter instead of creating , new and new ?

B Legit
06-24-2014, 10:20 AM
If you kick them after the war, you havnt really done anything. They already have the armor. That's the problem. For example. To get into a T10 guild you need roughly 1600 gems. You can show proof of the 1600 gems. And do nothing. And still recieve the armor. Some people are **** heads and that's how they do. It's a Shame, ik. But I like your idea.

There is supposedly a new system implemented that if you kick a member within 5 minutes of the war ending they will not receive rewards. The problem is this is very difficult to confirm, as there are not to many leeches that will reply to my, "Hey, I know we just booted you, but were you able to actually collect that shiny new epic you just leeched from us?"

So does anyone have legitimate confirmation?

Skater
06-26-2014, 11:20 AM
+1 for new content :-) something new to do ... so tired of that damn skeleton tomb ...


Unfortunately ... again ... a topic turn in a antileechers discusions ... why don't you add new ideeas here (http://forums.gree.net/showthread.php?91817-leeching-problem-solved ) and push up 1 single topic about the matter instead of creating , new and new ?

I posted the new thread because I was awaiting a reply from one of the forum mods. But it seems all they care about is posting about the new EBs and locking topics instead of listening to the community. We as players are only trying to help them. More content=more fun=more money flow.

Tadaaah
06-26-2014, 12:18 PM
Hey there,

Sometimes we like to let other players add their feedback as well before just jumping in. There are some interesting points on both side of the debate in this thread.

Thank you all for the feedback. We'll pass it along to the other teams.

B Legit
06-26-2014, 12:28 PM
I posted the new thread because I was awaiting a reply from one of the forum mods. But it seems all they care about is posting about the new EBs and locking topics instead of listening to the community. We as players are only trying to help them. More content=more fun=more money flow.

The problem you are not seeing is that GREE has no incentive to add new content. K&D is very, very popular for a reason, it's a great game as is. Could it be improved upon? Sure, but why spend x amount of dollars to improve the game when you will not be making enough in return to justify it. As of now, GREE makes a ridiculous amount off wars/chests/etc... so why fix something that isn't broken. People are spend their budget on gems, adding more content won't make people buy more gems, but simply force them to spread their gem usage over more areas. Until they feel some effects (a loss of $) there is no reason for them to do anything drastic.

B Legit
06-26-2014, 12:31 PM
The problem you are not seeing is that GREE has no incentive to add new content. K&D is very, very popular for a reason, it's a great game as is. Could it be improved upon? Sure, but why spend x amount of dollars to improve the game when you will not be making enough in return to justify it. As of now, GREE makes a ridiculous amount off wars/chests/etc... so why fix something that isn't broken. People are spend their budget on gems, adding more content won't make people buy more gems, but simply force them to spread their gem usage over more areas. Until they feel some effects (a loss of $) there is no reason for them to do anything drastic.

Not to mention 90% of the idea's that I have seen regarding changes that need to be made are ridiculous. This isn't aimed at anyone in particular, but before you start telling GREE "YOU GUYS ARE SUCH IDIOTS," and throwing your "brilliant" ideas out there, think them through, and make sure it actually is feasible.

King Lou
06-26-2014, 06:31 PM
A reputation system would be nice.

You can add positive reputation for people who meet minimums and negative reputation for people who deserve it. Obviously a small amount of negative reps could be trolls, but a large amount of negative reps would be a red flag.

I would rather see a battle history page, this way its not a popularity contest. This way you can see what someone has done for last month of play.

B Legit
06-26-2014, 07:07 PM
I would rather see a battle history page, this way its not a popularity contest. This way you can see what someone has done for last month of play.

Yes this would be nice. Being able to see a player's war points for the past 4 wars (and the guilds they were with) could potentially help the leeching issue as well.

Rookeye
06-26-2014, 08:21 PM
War points, wins and losses. If someone has 50 losses, they at least got in there and showed up for the war... I want a breakdown of points; totals are meaningless to me. (Would also like to see how many battles they took part in, not just how many hits they scored in total.)

Yongsan
06-26-2014, 08:25 PM
War points, wins and losses. If someone has 50 losses, they at least got in there and showed up for the war... I want a breakdown of points; totals are meaningless to me. (Would also like to see how many battles they took part in, not just how many hits they scored in total.)

Agreed. Our guild emphasizes participation over all else, and to judge our players activity levels i manually record how many battles each player took part in for our officers to be able to see and judge accurately. An automated system that does this would be great

shadowshoot
06-26-2014, 11:51 PM
I would rather see a battle history page, this way its not a popularity contest. This way you can see what someone has done for last month of play.

OH yes , this is good :-) if we are able to see a war history in everyones profile will sure help a lot , very good ideea. To see last wars points+guilds+rank of guild the guy was in will be awsome.

BL(ACE)
06-27-2014, 12:55 AM
I will suggest that GREE introduces a system where the Guild Master is able to decide who SHOULD NOT get the rewards. Like someone who isnt active, when collecting rewards, the Guild Master is able to like ban him from collecting his rewards. so that even when they leech, they do not get their rewards.

I hope for something that can allows us to trade armors. Some people has Armors that are the same. and so maybe they can like trade their armors for gems or trade their armors for other armors.

Kangaroeland
06-27-2014, 02:59 AM
Yes to banning leeches from their rewards, although gree probably condone all that since it doesn't affect their money. Pls no armour trading thats a terrible idea.

Kaylaena
06-27-2014, 06:44 AM
The problem you are not seeing is that GREE has no incentive to add new content. K&D is very, very popular for a reason, it's a great game as is. Could it be improved upon? Sure, but why spend x amount of dollars to improve the game when you will not be making enough in return to justify it. As of now, GREE makes a ridiculous amount off wars/chests/etc... so why fix something that isn't broken. People are spend their budget on gems, adding more content won't make people buy more gems, but simply force them to spread their gem usage over more areas. Until they feel some effects (a loss of $) there is no reason for them to do anything drastic.

I've never spent money on this game. If they released more content they could easily offer it as an expansion pack and charge people 500 gems to unlock it. I'd buy gems for that in a heartbeat.

Yongsan
06-27-2014, 07:56 AM
I will suggest that GREE introduces a system where the Guild Master is able to decide who SHOULD NOT get the rewards. Like someone who isnt active, when collecting rewards, the Guild Master is able to like ban him from collecting his rewards. so that even when they leech, they do not get their rewards.

I hope for something that can allows us to trade armors. Some people has Armors that are the same. and so maybe they can like trade their armors for gems or trade their armors for other armors.

I'd suggest reading up on some old threads on why armor trading would be a disaster.

Rookeye
06-27-2014, 08:51 AM
Awww, summarize the arguments for me and save me hunting through a bazillion threads! Please? Pretty please? ;)

B Legit
06-27-2014, 09:04 AM
I've never spent money on this game. If they released more content they could easily offer it as an expansion pack and charge people 500 gems to unlock it. I'd buy gems for that in a heartbeat.

Yeah that'd make sense. But that is not how it works unfortunately. You are thinking it's like a console game, buy the additional content, have access to things that others do not.

But here, everyone has access to the new content. So you would not be forced to purchase the new content, just be given the option use or not use whatever the new feature may be.

In example.

JohnDoe has 800 gems for GW and Chest. He is going to spend 400 on each.
But Uh Oh! Gree Just release a new trading system that allows him to trade his friends for their awesome epic armors. One problem, it costs 1k gems to do so. Well now JohnDoe decides he cant spend his 800 on GW and Chest, and he has to save an extra 200 on top of that! But boy it's worth it! So two weeks later he finally has enough to pull off the trade.

At the end of the day he not did buy more gems, just used them differently. And the trading thing was just an easy example, I know that trading will NOT be introduced to the game, but any of the idea's of additional content will have similar outcomes.

B Legit
06-27-2014, 09:07 AM
Awww, summarize the arguments for me and save me hunting through a bazillion threads! Please? Pretty please? ;)

Simple, Gree loses $. I don't need to summarize all the reasons how, but I'm sure you can figure it out.
Basically, if you ever have a question on why something happens, think about the $'s behind it, this is a business after all.

Rookeye
06-27-2014, 12:34 PM
My "summarize" post was to Yongsan. I fully appreciate how a business runs and why some changes never get made. :)

Yongsan
06-27-2014, 03:47 PM
1. Main issue is Money. Players who open chests/war for the epics they want will stop doing sothey can get it for free from their friends/guildmates who have duplicates of them.
2. OP alt accounts. I could make an alt, send over all my armors from my main, would create an account way too strong at way too early a stage and which would destroy in the arena. this could be repeated in the future too.

Main thing is that not only are there no benefits from implementing this for the developers, it's actually a negative. Epics are sought after because they're hard to get - Trading would make it so that basically every player would have one, which destroys the purpose of working to get stronger in the game. If for example only like-rarities (legendaries for legendaries, epics for epics) could be traded, that would still be no good since players who open chests wanting a specific armor keep opening if they dont get it. If they could just trade away one of their unwanted/duplicate epics for the epic they want with someone else, there's no reason for them to continue to spend. Moontide is an epic, if I had a moontide on one account and transferred let's say an Aquatic over, I'm clearly loading up one side with more power, which shouldn't be allowed. Gree doesn't even allow account trading (stated in T&S) which is essentially what armor trading is. There are scammers who try to steal accounts from players, and this could easily be taken advantage of as well, if trading is allowed. To stretch it, it could also lead to players begging for a trade from others, which harms the community side of the game. All in all, a bad idea both for the players and the developer. No fun in "hey, could I have your other Dragonborn? I'll give you my spare Druid."

B Legit
06-27-2014, 04:16 PM
My "summarize" post was to Yongsan. I fully appreciate how a business runs and why some changes never get made. :)

Yeah I know, ready what he just posted. At the end of the day, the issue is money. Always.
He just went very detailed in to it, and perfectly explained I might add. But everything he said leads to less money being spent on the game. Which is fine, this is exactly how these things should run in the first place. If they don't make money, we don't get awesome games to play! :)

Rookeye
06-28-2014, 10:52 AM
Aye, and I want them paid so we can keep playing... ;)

Skater
06-28-2014, 11:40 AM
Holy ****! You actually listened to my idea and implemented it! Goodjob hope it's fun!

Dianish
06-28-2014, 05:49 PM
Holy ****! You actually listened to my idea and implemented it! Goodjob hope it's fun!

Sorry to disappoint you, mate. It was mentioned several times before :)(I mean Guild EB / Raid EB) But you were indeed one of those who were listened to which is great - If its not a lame attempt of a troll image(The banner ofc).

legalious
06-28-2014, 10:11 PM
I just think we all will win on this update.

BL(ACE)
06-28-2014, 11:41 PM
Yes to banning leeches from their rewards, although gree probably condone all that since it doesn't affect their money. Pls no armour trading thats a terrible idea.

Why lol, some people has like 2 blazeborne for example, they could trade them for gems to other players lol