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View Full Version : Why doesn't the unit +% boost from buildings stack with the boost from units?



SimonH
06-18-2014, 01:04 PM
It looks all messy not having them grouped together.

MAD NUGGETT
06-18-2014, 01:12 PM
Why don't you rephrase that question? Not sure anyone will know what you are asking.

reesiepuff
06-18-2014, 01:13 PM
because gree makes everything difficult

SimonH
06-18-2014, 05:55 PM
Why don't you rephrase that question? Not sure anyone will know what you are asking.

On the profile, it says infantry attack/defense +4%

I'm saying it should be grouped together with the other units, to make it look nicer.

Danger Mouse
06-18-2014, 06:40 PM
I agree. A straight up boost figure for each category (infantry attack, infantry defence etc) incorporating every stacked boost you have would make life a lot simpler. It can't be that difficult to implement surely?

Kennetth
06-18-2014, 07:40 PM
I agree. A straight up boost figure for each category (infantry attack, infantry defence etc) incorporating every stacked boost you have would make life a lot simpler. It can't be that difficult to implement surely?

I guess it's a matter of preference really. Personally I like that they're segregated. My way of looking at my boosts (buildings lvl 7/7/8/8), I factor it and look at it as 7 across the board multiplied by 2% for an alliance attack of 14%. Then the 8s are a differential of one multiplied by 2%, 2% A/D boost for sea & air. I'm kind of a numbers guy though so I suppose your method is simpler for the majority.

As for difficulty of implementing it your way, programming language would be more difficult to implement. Since every thing else is a distinct bonus (one element, one bonus), and buildings are a combo (one element, two bonuses) programming language should instinctively recognize them as entirely separate, even though your common sense may tell you otherwise.

Personally though, we know the boosts are working. Since this is a cosmetic issue and not a functionality issue, I would assign it very low priority. I would rather devs close glitches and problems currently effecting real gameplay.

Aaron_85
06-18-2014, 09:16 PM
eh? must be an IOS thing. they group together on android or am i missing the question?

https://scontent-b-nrt.xx.fbcdn.net/hphotos-xap1/t1.0-9/10486055_10152961255386110_6154142306327674377_n.j pg

Juggernaut
06-21-2014, 11:43 PM
eh? must be an IOS thing. they group together on android or am i missing the question?

Yeah it's an iOS thing. AFAIR android got that quite some time back.

They tried to separate building cost & upgrade cost resulting in the cement factory fiasco.
That pic would eventually be true for iOS too, but only GREE knows when.

sstuutss
06-21-2014, 11:55 PM
but the only GREE knows when.
I doubt they have any idea lol