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View Full Version : Stamina & Health Regen



Tornado
06-16-2014, 05:33 PM
Hi, just had an idea that maybe has been posted here before. Stamina doesn't have the same value it once had since finding a good raid target is difficult and attacking generates a ton of XP. Here's an idea though - when completing a stamina action (i.e., action or raid) the player, if successful, is awarded some small amount of health to be used for Raid Boss, Epic Boss or WD. For example, if a normal full allotment of health is worth 1,000 health points (just as an example) and each hit depletes 250 of those health points we can realistically get 4x hits in WD or Raid Boss (or 5x in Epic Boss) before having to wait. Gold is available to refill instantly. But if the player wanted to perform stamina actions they would get 25 health power back. Once the player performed 10x stamina actions (i.e., attacks or raids) they would have enough for a "free" hit on Raid Boss (or WD or Epic Boss, etc.).

The benefit is that players can choose to wait (like now), partially refill (with my proposal) or gold refill. It de-emphasizes camping some, and it creates more activity (attacking and raiding). This also has the benefit of making the allotment of experience points a little more relevant.

Any thoughts?

reesiepuff
06-16-2014, 05:37 PM
would be nice but i doubt thatd ever happen

Tadaaah
06-16-2014, 05:39 PM
This is an interesting suggestion. Thank you for the well thought out post. :o

zxcv1
06-16-2014, 08:56 PM
i like this idea

Anzzi
06-17-2014, 04:12 AM
Excellent idea!

Cuombajj
06-17-2014, 06:19 AM
Nice idea! But let's start with stopping punishing players for leveling...

Jpop44
06-17-2014, 07:13 AM
That is a great idea!

Chujoza
06-17-2014, 07:43 AM
Great Idea

I am a cow!
06-17-2014, 10:49 AM
Wait till the haters come...but I like this idea it would make my 50 stamina have an use finally barely used it after PvP and FvF events ran out