PDA

View Full Version : Gaming Experience Perspective: Respect vs. Manipulation



Robespierre
06-01-2014, 01:11 PM
Dear folks,

With the ever increasing use of checklisting, moving goalposts, and pushing for higher and higher gold use, I offer a bit of perspective on the mechanics of the game as a break from the grind. Ruining the raid boss experience with the kompu-gacha "collect 18 randomized prizes" for a super prize, and level 150 raid boss reeks of exploitation.


"We don't have a mobile gaming industry anymore. We have a mobile scamming industry."

The above quote from this blog posting (http://www.baekdal.com/opinion/how-inapp-purchases-has-destroyed-the-industry/) resonated across the mobile gaming community:

http://www.eurogamer.net/articles/2014-02-08-console-developers-need-to-look-at-dungeon-keeper-and-learn

http://www.escapistmagazine.com/forums/read/9.841906-We-dont-have-a-mobile-gaming-industry-anymore-We-have-a-mobile-scamming-industry

The below discussion comes from an industry focused message board.
http://www.neogaf.com/forum/showthread.php?t=765638
Great Quotes Include:

"A lot of the f2p games are unregulated gambling basically. A said [sic] evolution of the industry."

"this is why i shy away from ios/android gaming. Instead of charging a flat price every game has an 'angle' to try and get me psychologically hooked and then tap directly into my wallet. It's like being scammed by carnies."

Here is the business model...anything look familiar?:
http://www.bluecloudsolutions.com/blog/money-apps-turn-1k-200k-portfolio/
The comments are the best part, comparing game designers as low-level drug dealers looking to hook the vulnerable.

While I have never criticized people's choices on resource allocation, you should be informed about the actual mechanics, and others' thoughts on the system. You read/write app reviews right? These are just for your reading pleasure.


No need to run on the hamster wheel if you're not a hamster!

http://www.totaljobs.com/insidejob/wp-content/uploads/2013/10/hamster-wheel.gif

big fat dad
06-01-2014, 01:39 PM
I have copied your post to my notepad. Just in case.
Thanks for drawing my attention. #seriously!

Pidgeot
06-01-2014, 01:46 PM
I'm aware of kompu-gacha and how it works. The one event I looked forward to was Raid Boss. It was fun and the loot was good (for my stats anyway) and would gain from the event. They killed the event, making us low stat players even more useless to our factions. The cost of money in this game is insane to the point to where its almost stealing. There are even two types of spending where the lower stat players are required to spend more money to get the same units as a higher stat player.

Also to my knowledge, the top 10 games in iOS/Android store dont require much money to play and they make more money that GREE. The correct thing to do is make ALL events winnable by ALL active players. These players WILL spend money if they know they can win events. I know GREE International has little say in this and its GREE Japan we should be targeting, but GREE International needs to stand up.

Amxze
06-02-2014, 05:56 AM
everyone who does not like the new boss shut the **** up ban me i dont care but hear this if you cant beat master then dont try they increase boss health on the average gain through stats throught the game. Your Welcome

Amxze-

big fat dad
06-02-2014, 06:19 AM
Amxze easy man. Speaker wrote not about particular event but the entire gree master plan.

ps. Raid boss was and still is exceptional! System added Master - i do not care - I care that they increased all prestige bosses so much. But we, with "some" help, have managed to boss100x1, so it is possible even for a mid-leveled team as we are.