manbeast
04-10-2014, 11:22 PM
Dear Gree,
I love the changes you have made from the first Full Assault event to the second:
-from 3 days to one-excellent
-5 minute battles to 20-sweet
-30 min wars to hour wars-wow!
-in game chatroom works much better
It seems that you guys have actually listened to us and are really trying to improve the event and I applaud you for that. I'm one of the rare people here who likes full assault and hope it continues, but only if you change the rewards system.
The problem with the current rewards system is you are not rewarded for doing your best and fighting hard. You are rewarded mostly on luck and a little planning.
I'll elaborate: My faction and I want air boosts. We prefer attack over defense, but as long as it's air then we are happy. For 80% of the event we hovered around 40th place. Air attack boost was at top 20 and top 70. Everything in the middle was garbage as far as we were concerned. With 4 hrs to go we decide top 20 is out of reach and we will try to slide back to top 70. We did absolutely nothing for 4 battles. This is not fun and not good for GREE cause nobody is spending gold when we are trying to fall back in rank...
Our final battle concludes and we are still in 58th position with 30 mins remaining in the event. We needed to fall 3 places and a lot of us didn't think it would happen, but it did. At the end of the event everyone in the faction saw us at 68th, but then we get a splash screen and reward for being in 72nd with Sea boost.. Absolutely useless as far as I'm concerned.
I firmly believe we deserve the top 70 unit and basically got cheated out of it bc of this system. In those 4 battles where we did nothing we could have easily made the points required, but it was impossible to know how much or how little needed to be scored.
I would honestly rather have the top 175 or top 350 prize than this top 80 prize that I received, which when you think about it is pretty messed up.. SO IT NEEDS FIXING.
Solution A: Make the prizes stack like WD. Getting a better rank is always better because you get more units and more boosts for being higher.
Solution B: Keep the current prizes, but allow each member of the faction to choose which prize he or she wants based on their rank and below. So in my case, I finished top 80, but I am free to choose the top 175 prize. If this solution was in effect my faction would have fought to maintain position (top 50) and then I would have chosen top 70 prize..getting a higher rank is always better cause it gives you more units to choose from. Maybe one person in the faction wanted top 50..
Either solution is good for the players AND GOOD FOR GREE! Players will fight harder to move up leaderboard farther, which means more gold use! Or more people buying vaults of cash for units lol
Which solution does the forum like better?
I love the changes you have made from the first Full Assault event to the second:
-from 3 days to one-excellent
-5 minute battles to 20-sweet
-30 min wars to hour wars-wow!
-in game chatroom works much better
It seems that you guys have actually listened to us and are really trying to improve the event and I applaud you for that. I'm one of the rare people here who likes full assault and hope it continues, but only if you change the rewards system.
The problem with the current rewards system is you are not rewarded for doing your best and fighting hard. You are rewarded mostly on luck and a little planning.
I'll elaborate: My faction and I want air boosts. We prefer attack over defense, but as long as it's air then we are happy. For 80% of the event we hovered around 40th place. Air attack boost was at top 20 and top 70. Everything in the middle was garbage as far as we were concerned. With 4 hrs to go we decide top 20 is out of reach and we will try to slide back to top 70. We did absolutely nothing for 4 battles. This is not fun and not good for GREE cause nobody is spending gold when we are trying to fall back in rank...
Our final battle concludes and we are still in 58th position with 30 mins remaining in the event. We needed to fall 3 places and a lot of us didn't think it would happen, but it did. At the end of the event everyone in the faction saw us at 68th, but then we get a splash screen and reward for being in 72nd with Sea boost.. Absolutely useless as far as I'm concerned.
I firmly believe we deserve the top 70 unit and basically got cheated out of it bc of this system. In those 4 battles where we did nothing we could have easily made the points required, but it was impossible to know how much or how little needed to be scored.
I would honestly rather have the top 175 or top 350 prize than this top 80 prize that I received, which when you think about it is pretty messed up.. SO IT NEEDS FIXING.
Solution A: Make the prizes stack like WD. Getting a better rank is always better because you get more units and more boosts for being higher.
Solution B: Keep the current prizes, but allow each member of the faction to choose which prize he or she wants based on their rank and below. So in my case, I finished top 80, but I am free to choose the top 175 prize. If this solution was in effect my faction would have fought to maintain position (top 50) and then I would have chosen top 70 prize..getting a higher rank is always better cause it gives you more units to choose from. Maybe one person in the faction wanted top 50..
Either solution is good for the players AND GOOD FOR GREE! Players will fight harder to move up leaderboard farther, which means more gold use! Or more people buying vaults of cash for units lol
Which solution does the forum like better?