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Hakim
03-31-2014, 03:30 PM
GEMH, Tardavic, CJ, et al...

I suggest a couple additional sub forum broken out to contain the various threads of topics that arise to allow for easier reading and posting by members. I would suggest the following: suggestions, gameplay, assistance. The topics in general are, well, too general and much can be lost and duplicates titles on the same topic created. By adding these sub forums the customers will be able to interface more appropriately with forum moderators. I would remove general and make that the gameplay forum for direct interaction for game events.

I also suggest the following new building and interface.

Special Operations Facility

Initial cost: 250 gold
Lvl 1: 250 gold (allows infantry) [limit 1000/1000 unit]
Lvl 2: 20 million (reduces transformation time 5%) [limit 2000/2000 unit]
Lvl 3: 40 million (allows air)[limit 3000/3000 unit]
Lvl 4: 80 million (reduces transformation time 5%)[limit 4000/4000 unit]
Lvl 5: 160 million (allows ground)[limit 5000/5000 unit]
Lvl 6: 200 million (reduces transformation time 5%)[limit 6000/6000 unit]
Lvl 7: 240 million (allows sea)[limit 7000/7000 unit]
Lvl 8: 280 million (reduces transformation time 5%)[limit 8000/8000 unit]
Lvl 9: 320 million (reduces transformation time 5%)[limit 9000/9000 unit]
Lvl 10: 400 million (reduces transformation time 5%)[limit 10000/1000unit]

The idea of this building would be to allow players to select from unit type inventory various cash or unused units of the same type to be selected and placed into the special ops transformation unit. Based on level of the upgrade certain unit types can be selected and time shortened. Also the max transformation unit produced changes as the level of the building increases. What would arrive after completion is a single entity combined score unit.

The idea is to allow a user to morph various units of stats into a single unit. This would be capped at 10000/10000 so it won't be a replacement for various event rewards but will clear up inventory space and allow users to interact with their inventories as was introduced with the latest event.

I am sure this could be tweaked and altered but I believe it will generate interest on both sides of the aisles (game developers and users).

Thanks

cfaucett1977
03-31-2014, 04:54 PM
Interesting idea

The (AB)
03-31-2014, 05:00 PM
Smart but people might not like it

Bobar
03-31-2014, 05:18 PM
nice idea.

Z-Infierno
05-22-2014, 04:46 PM
Rumors says new building will be Innocuous Biotech quite no affordable to upgrade level 10 we gonna need 11B that is a serious raids :mad:

SimplyminiMW
05-22-2014, 05:30 PM
GEMH, Tardavic, CJ, et al...

I suggest a couple additional sub forum broken out to contain the various threads of topics that arise to allow for easier reading and posting by members. I would suggest the following: suggestions, gameplay, assistance. The topics in general are, well, too general and much can be lost and duplicates titles on the same topic created. By adding these sub forums the customers will be able to interface more appropriately with forum moderators. I would remove general and make that the gameplay forum for direct interaction for game events.

I also suggest the following new building and interface.

Special Operations Facility

Initial cost: 250 gold
Lvl 1: 250 gold (allows infantry) [limit 1000/1000 unit]
Lvl 2: 20 million (reduces transformation time 5%) [limit 2000/2000 unit]
Lvl 3: 40 million (allows air)[limit 3000/3000 unit]
Lvl 4: 80 million (reduces transformation time 5%)[limit 4000/4000 unit]
Lvl 5: 160 million (allows ground)[limit 5000/5000 unit]
Lvl 6: 200 million (reduces transformation time 5%)[limit 6000/6000 unit]
Lvl 7: 240 million (allows sea)[limit 7000/7000 unit]
Lvl 8: 280 million (reduces transformation time 5%)[limit 8000/8000 unit]
Lvl 9: 320 million (reduces transformation time 5%)[limit 9000/9000 unit]
Lvl 10: 400 million (reduces transformation time 5%)[limit 10000/1000unit]

The idea of this building would be to allow players to select from unit type inventory various cash or unused units of the same type to be selected and placed into the special ops transformation unit. Based on level of the upgrade certain unit types can be selected and time shortened. Also the max transformation unit produced changes as the level of the building increases. What would arrive after completion is a single entity combined score unit.

The idea is to allow a user to morph various units of stats into a single unit. This would be capped at 10000/10000 so it won't be a replacement for various event rewards but will clear up inventory space and allow users to interact with their inventories as was introduced with the latest event.

I am sure this could be tweaked and altered but I believe it will generate interest on both sides of the aisles (game developers and users).

Thanks

So like monster quest with a twist. Nah, didn't succeed there why would it in MW?

Do you know how many times I tried to fuse two reindeers together to only get a non reindeer?? So frustrating.

bam bam.
05-22-2014, 08:15 PM
gree need to fix current issues b4 creating anything.

i like the fact u r trying to make the game better. Keep it up mate.

im for anything that cleans up the inventory.

artemis_the_mighty
05-23-2014, 04:04 AM
I like the idea.... makes a lot of sense

X-BASS
05-23-2014, 07:54 AM
This been used on other games, you put some useless units on the mixer to get a juicy one, great idea mate ;)

The funny part could be to add a bit of random to the math so you always get a generic unit but you never know if will have the total sum of power, higher or lower numbers or maybe come out with a boost, of course always with the 3 GREE style buttons, FREE, MONEY or GOLD :cool:

thunder
05-23-2014, 07:22 PM
So the max will be a 10k/10k unit that wont make your army did i read it right.

Junior Mint
05-24-2014, 04:17 AM
So the max will be a 10k/10k unit that wont make your army did i read it right.

But would make a useful unit for FA

Phil247
05-24-2014, 05:10 AM
Gree already has all the coding to do this......League of War which they also own does exactly that.....you can 'promote' units by almalgamating upto 4 of the same unit or 'train' units by morphing same or different units into one.