The Pale Rider
03-31-2014, 10:03 AM
Bkale was useful back in the long long ago, but then those faded out of style when epics could smash through their weak defenses immediately. Now that everyone and their mother is going to have Gkale (and GREE is giving out another 400 cromatics), I thought it was time to ask, what's the deal with these armors? You can only wear them on your main guy. They receive no guild element bonuses, but they get rank bonuses. So their base attack and defense are pretty crappy.
But what happens when they face a run of the mill tough epic (e.g. beast/druidic - chosen because they have balanced attack/defense)? I think the opponant gets no attack bonus and you get a +50% to attack only. Which means the new chromatic would have a strong attack against every armor but a very low defense. Assuming an HC wearing it on main gets a 1760/1760 (educated guess but I didn't do the math). The attack would be 2640 but the defense would be stuck at 1760. Do I have that right? The beast/druidic would give up a few hundred on attack but they would eat it for breakfast with such a weak defense.
Seems like the best use would be for GC/GS/GM cause every additional 1% point is increased by 50% on attack. Then its best used as a guaranteed one hit kill on anything with a weak defense. It should take two hits for most armor to take it out with no element matching +50/100% bonus on attack. So if you can get a one hit kill with it, you win despite the weak defense.
For a commander in a guild with maxed element bonuses, it's not very useful compared to a decent epic with two elements. You're sacrificing +10% twice compounded, for a +50% to attack only on an armor with a very low base. And you're sacrificing it on your main guy.
It also seems the GKale is going to be pretty useless. The whole advantage to these armors is on the attack and GKale has such a low base attack that the mutipliers won't help it become useful.
Anybody want to help me out on what I'm missing?
But what happens when they face a run of the mill tough epic (e.g. beast/druidic - chosen because they have balanced attack/defense)? I think the opponant gets no attack bonus and you get a +50% to attack only. Which means the new chromatic would have a strong attack against every armor but a very low defense. Assuming an HC wearing it on main gets a 1760/1760 (educated guess but I didn't do the math). The attack would be 2640 but the defense would be stuck at 1760. Do I have that right? The beast/druidic would give up a few hundred on attack but they would eat it for breakfast with such a weak defense.
Seems like the best use would be for GC/GS/GM cause every additional 1% point is increased by 50% on attack. Then its best used as a guaranteed one hit kill on anything with a weak defense. It should take two hits for most armor to take it out with no element matching +50/100% bonus on attack. So if you can get a one hit kill with it, you win despite the weak defense.
For a commander in a guild with maxed element bonuses, it's not very useful compared to a decent epic with two elements. You're sacrificing +10% twice compounded, for a +50% to attack only on an armor with a very low base. And you're sacrificing it on your main guy.
It also seems the GKale is going to be pretty useless. The whole advantage to these armors is on the attack and GKale has such a low base attack that the mutipliers won't help it become useful.
Anybody want to help me out on what I'm missing?