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View Full Version : Beat the Boss: Commander Khan----Loot Tracker



Thief
03-08-2014, 06:05 AM
Note this hasn't Started yet only getting Ready for it. I suspect it will start at its normal start time
Noon Pacific


***Note Still have missing information for anyone that can fill in.
Check the Second Post for Major Changes or Updates

Please Post: Your Level, Damage for Free, Cash and Gold Hits
The Stats of Each Unit Won
This will help encompass a master sheet for all information
*Feel free to ask any Questions

Boss Tier's (How much Health Specific Bosses Have)
*NOTE Numbers are from Previous Boss (updates will be provided as they come in)

Lvl 5-25
Boss 50 has approximately: ** Health// (Previous: 475,000 Health)
Boss 60 has approximately: ** Health// (Previous: 620,000 Health)
Boss 70 has approximately: ** Million // (Previous 1 Million Health)
Boss 75 has approximately: ** Million Health// (1.2 Million Health)
Boss 80 has approximately: ** Million Health// (Previous 1.7 Million Health)
Boss 85 has approximately: ** Million Health// (Previous 2.3 Million Health)
Boss 90 has approximately: ** Million Health// (Previous 3.5 Million Health)
Boss 95 has approximately: ** Million Health// (Previous 5.5 Million Health)
Boss 99 has approximately: ** Million Health// (Previous 12 Million Health)
Boss 100 has approximately: ** Million Health// (Previous 15 Million Health)

Lvl 26-50
Boss 50 has approximately: ** Million Health// (Previous 6 Million Health)
Boss 60 has approximately: ** Million Health// (Previous 10.8 Million Health)
Boss 70 has approximately: ** Million Health// (Previous 19 Million Health)
Boss 75 has approximately: ** Million Health// (Previous 24 Million Health)
Boss 80 has approximately: ** Million Health// (Previous 31 Million Health)
Boss 85 has approximately: ** Million Health// (Previous 43 Million Health)
Boss 90 has approximately: ** Million Health// (Previous 52.5 Million Health)
Boss 95 has approximately: ** Million Health// (Previous 75 Million Health)
Boss 99 has approximately: ** Million Health// (Previous 114.5 Million Health)
Boss 100 has approximately: ** Million Health// (Previous 142 Million Health)

Lvl 51-75
Boss 50 has approximately: ** Million Health// (Previous 10.5 Million Health)
Boss 60 has approximately: ** Million Health// (Previous 20 Million Health)
Boss 70 has approximately: ** Million Health// (Previous 35 Million Health)
Boss 75 has approximately: ** Million Health// (Previous 40 Million Health)
Boss 80 has approximately: ** Million Health// (Previous 55 Million Health)
Boss 85 has approximately: ** Million Health// (Previous 75 Million Health)
Boss 90 has approximately: ** Million Health// (Previous 95 Million Health)
Boss 95 has approximately: ** Million Health// (Previous 155 Million Health)
Boss 99 has approximately: ** Million Health// (Previous 210 Million Health)
Boss 100 has approximately: ** Million Health// (Previous 275 Million Health)

Lvl 76-100
Boss 50 has approximately: ** Million Health// (Previous 16.5 Million Health)
Boss 60 has approximately: ** Million Health// (Previous 30 Million Health)
Boss 70 has approximately: ** Million Health// (Previous 45 Million Health)
Boss 75 has approximately: ** Million Health// (Previous 54 Million Health)
Boss 80 has approximately: ** Million Health// (Previous 68 Million Health)
Boss 85 has approximately: ** Million Health// (Previous 90 Million Health)
Boss 90 has approximately: ** Million Health// (Previous 117.5 Million Health)
Boss 95 has approximately: ** Million Health// (Previous 168 Million Health)
Boss 99 has approximately: ** Million Health// (Previous 270 Million Health)
Boss 100 has approximately: ** Million Health// (Previous 400 Million Health)

Lvl 101-151
Boss 50 has approximately: ** Million Health// (Previous 30 Million Health)
Boss 60 has approximately: ** Million Health// (Previous 50 Million Health)
Boss 70 has approximately: ** Million Health// (Previous 75 Million Health)
Boss 75 has approximately: ** Million Health// (Previous 85 Million Health)
Boss 80 has approximately: ** Million Health// (Previous 105 Million Health)
Boss 85 has approximately: ** Million Health// (Previous 140 Million Health)
Boss 90 has approximately: ** Million Health// (Previous 170 Million Health)
Boss 95 has approximately: ** Million Health// (Previous 240 Million Health)
Boss 99 has approximately: ** Million Health// (Previous 360 Million Health)
Boss 100 has approximately: ** Million Health// (Previous 500 Million Health)

Lvl 151+
Boss 50 has approximately: ** Million Health// (Previous 80 Million Health)
Boss 60 has approximately: ** Million Health// (Previous 125 Million Health)
Boss 70 has approximately: ** Million Health// (Previous 195 Million Health)
Boss 75 has approximately: ** Million Health // (Previous 220 Million Health)
Boss 80 has approximately: ** Million Health // (Previous 285 Million Health)
Boss 85 has approximately: ** Million Health// (Previous 390 Million Health)
Boss 90 has approximately: ** Million Health// (Previous 450 Million Health)
Boss 95 has approximately: ** Million Health// (Previous 735 Million Health)
Boss 99 has approximately: ** Billion Health// (Previous 1.325 Billion Health)
Boss 100 has approximately: ** Billion Health// (Previous 2.05 Billion Health


Free Hit = 67% of your Attack
Cash Attack is 100%+ of your Attack with all Modifiers.
Gold Attack is 4x the Damage of a Cash Attack.

Health Regen Calculator can be used: Credit to sledge 187
https://docs.google.com/file/d/0BwaWAEK284RlQ1k5RUFwWmVua0E/edit?usp=sharing
*Note you must Download in order to Enter in your Values.

Cash Hits Cost:
1-25= 400 + (100* boss lvl)
25-50= 800 + (200* boss lvl)
51-75= 1200 + (300*boss lvl)
76-100= 2000+ (500* boss lvl)
101-150= 4000+ (1000 * boss lvl)
151-250= 6000+ (1500 * boss lvl)
*Each Boss pays you 2x the Cash hit cost when you defeat

For XP Gained Each lvl is: 1+ (1*lvl)
Every Prize also gives XP (Prize # *5XP)

Note if you lvl up while in the process of battling a boss then you will get full health in the process. If you can, try to time your lvl up when you would need to use a medpack and you can save yourself 20 gold.

New Update: If you trigger a boss with less than 2 hours remaining you are still given the opportunity to defeat him in those 2 hours even if the event itself finishes before that 2 hours. (please dont' rely on this as there were reports of not getting the final reward last time)


Level = XXX
Free Hit = XXX Damage
Cash Hit= XXX Damage
Gold Hit = XXX Damage


Boss #) Rare, Uncommon, Common? / Name Of Unit and Stats/ # of Hits (F, C, MH) / MP (# used) / Total Gold Spent

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TOTALS:
# of Commons:
# of Uncommon:
# of Rare:
# of Super RARE:
# of Epic:
# of LEGENDARY:

Thief
03-08-2014, 06:05 AM
Reserved for Loot

Thief
03-08-2014, 06:06 AM
5th Tier lvl 151+
Commander Khanl: C: 15, U: 19, R: 39, SR: 16, E: 9, L: 2: 0G + 20/20(Individual); 5/5(Faction) + Ultimate Prize
Axis of Evil: C: 33, U: 90, R: 30, SR: 10, E: 4, L: 0: 0G + 80/80(Individual); + Ultimate Prize
General Michelle: C: 14, U: 21, R: 32, SR: 25, E: 8, L: 0: 400G + 20/20(Individual); 5/5(Faction) + Ultimate Prize
General Frost: C: 11, U: 24, R: 35, SR: 27, E: 4, L: 0: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize

4th Tier lvl 101-150
Liam Von Block: C: 27, U: 39, R: 39, SR: 51, E: 30, L: 4: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize
Carlita Sandetto: C: 16, U: 29, R: 27, SR: 18, E: 9, L: 1: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize
Maria Rivera: C: 13, U: 21, R: 39, SR: 22, E: 5, L: 0: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize
Angel Ortega: C: 14, U: 23, R: 29, SR: 25, E: 8, L: 1: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize
Claude Frollo: Common: 23, Uncommon:20 , RARE: 7 Cash Hit=100% 0G + 10/10 Prize
Pran Khushal Sikand: Common: 28, Uncommon:12 , RARE: 10 Cash Hit=100% 0G + 10/10 Prize
Pamela Acoby: Common: 21, Uncommon:16 , RARE: 13 Cash Hit=100% 0G + 10/10 Prize
Dunny Flick: Common: 20, Uncommon:15 , RARE: 15 Cash Hit=100% 0G + 10/10 Prize
Rogue General: Common: 27, Uncommon:17 , RARE: 6 Cash Hit=99% 0G + 10/10 Prize
Kayaode Kwado: Common: 23, Uncommon: 17 , RARE:10 Cash Hit=109% 0G + 10/10 Prize

3rd Tier lvl 76-100
Kingpin Dias: Common: 19, Uncommon: 15 , RARE:16 Cash Hit=108% 0G + 10/10 Prize
Eire Carrick: Common: 26, Uncommon: 16 , RARE:8 Cash Hit=101% 0G + 10/10 Prize
Emperor Xhao: Common: 18, Uncommon: 13 , RARE:6 Cash Hit=114% 0G + Event Unit
Lieutenant Isis: Common: 24, Uncommon: 11, RARE:2 Cash Hit=91% 140G + Event Unit
Oil Tycoon Riggs: Common: 14, Uncommon: 8, RARE:1 Cash Hit=77%

3rd Tier lvl 51-75
Artic Driller: Common:15, Uncommon: 12, RARE:8 Cash Hit=92% 140G + Event Unit
Colonel Iron: Common:16, Uncommon: 8, RARE:4 Cash Hit=94%
Brazilian Warlord: Common:17, Uncommon: 4, RARE:4 Cash Hit=92%
Evil Game Designer: Common:19, Uncommon: 5, RARE:1 Cash Hit=85% +Event Unit
General Schwartz: Common:11, Uncommon: 5, RARE:2 Cash Hit=95%
Colonel Steele: Common:16, Uncommon: 5, RARE:2 Cash Hit=97%
Warlord Shimbe: Common:14, Uncommon: 5, RARE:2 Cash Hit=93%
Congo Warlord: Common:17, Uncommon: 4, RARE:1 Cash Hit=92%
New World Milita: Common:14, Uncommon: 4, RARE:2 Cash Hit=86%
Iron First Brigade: Common:15, Uncommon: 5, RARE:2 Cash Hit=104%
Desert Rat: Common:14, Uncommon: 3, RARE:3
Illuminati Hit Squad: Common:14, Uncommon: 5, RARE:1
Hard Case Williams: Common:14, Uncommon: 2, RARE:3
Transoil Hit Squad: Common:14, Uncommon: 2, RARE:0

2nd Tier lvl 51-75
Death Brigade: Common:10, Uncommon: 1, RARE:7
General Shenk: Common:10, Uncommon: 5, RARE:1
Warlord Shamba: Common:10?, Uncommon: 3, RARE:5

iamnasty
03-08-2014, 06:18 AM
-----reserved-----

iamnasty
03-08-2014, 06:18 AM
-----for rental-----

iamnasty
03-08-2014, 06:19 AM
Reserved for popcorn

Birmingham171
03-08-2014, 07:26 AM
--To deflate real estate value of the above posts...--

SaB Leader
03-08-2014, 07:37 AM
Hey Thief, have you a best guess on the strength of Boss on the new L251 too L300 thanks.

ploop
03-08-2014, 07:44 AM
01) Night Ops Technician 130/159 (I)
Kherlen Evasion ski 223/222 (S)


02) Kherlen Evasion ski 223/222 (S)
03) MDF N-30 Crawler 111/111 (G)
Prize: AW159 Wildcat 217/216 (A)

04) X23 Tech Drone 111/90 (A)
05) Kherlen Evasion ski 223/222 (S)
06) Urban Invasion Vehicle 190/284 (G)
Prize: Rapid Response Craft 396/324(S)

07) Tornado Drone Bomber 95/115 (A)
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TOTALS:
# of Commons:
# of Uncommon:
# of Rare:
# of Super RARE:
# of Epic:
# of LEGENDARY:

reserved for tracking

Thorm V2
03-08-2014, 08:25 AM
Anyone figure out the 6 days = 5 days Gree math yet?

Kiko Matsing
03-08-2014, 11:19 AM
Any one having problem triggering boss, raided attacked and did the maps but no boss has appeared yet

SevenO9
03-08-2014, 11:21 AM
Any one having problem triggering boss, raided attacked and did the maps but no boss has appeared yet

The boss triggers fine, just doesn't pop up. Go to goals he's there.

Can't kill him though. Seems bugged.

Jaebee
03-08-2014, 12:37 PM
Hey Thief, have you a best guess on the strength of Boss on the new L251 too L300 thanks.
For Lv251-299 (my attack 33.7m) boss #9 was approximately 47mil health (took all of 2 free hits, and a sliver of a third)

Update: boss 10 was about 55mil for me

Dragon11216
03-08-2014, 12:56 PM
Boss ten for 250+ is around 54 mil

Asto
03-08-2014, 12:59 PM
I'm level 127 with 11.6 mil cash hit and 7.8 mil free hit. No problems triggering or killing the boss yet. I'm on boss 9 and still on free hits

jchow69
03-08-2014, 01:44 PM
tier 4, doing 7.24 mil with cash, 4.85 mil free, still one free hit on boss 15

Front Runner NL
03-08-2014, 01:51 PM
boss 24 is 27m for level 151-200

UKhunt
03-08-2014, 01:57 PM
I am a lemming ?

pb23
03-08-2014, 02:25 PM
Anyone figure out the 6 days = 5 days Gree math yet?

Pretty easily...

March 8/9 = day 1
March 9/10 = day 2
March 10/11 = day 3
March 11/12 = day 4
March 12/13 = day 5

Use your noggin man. Hate on them for something they actually deserve it for... like ability to trigger the boss, or obscene upper tier strength.

pb23
03-08-2014, 02:26 PM
The boss triggers fine, just doesn't pop up. Go to goals he's there.

Can't kill him though. Seems bugged.

Done this and can say for certain... he is not there.

Chica
03-08-2014, 02:28 PM
I have a question if you start out in one tier and move to another what tier does the boss use?

Cow
03-08-2014, 02:34 PM
The one you started at....mentioned multiple times in previous epic boss trackers ;)

Brizzol
03-08-2014, 02:34 PM
I have a question if you start out in one tier and move to another what tier does the boss use?
You will stay in the Tier you started the event in, if it's like the previous boss events anyway.

Chica
03-08-2014, 02:50 PM
Alright thanks, sorry just started playing mw.

Superdude
03-08-2014, 03:29 PM
I'm tier 3 with 8.2 attack cash and it's taking me 2 cash hits level 34

Any update on boss health differentials from last boss?

Thorm V2
03-08-2014, 06:55 PM
Pretty easily...

March 8/9 = day 1
March 9/10 = day 2
March 10/11 = day 3
March 11/12 = day 4
March 12/13 = day 5

Use your noggin man. Hate on them for something they actually deserve it for... like ability to trigger the boss, or obscene upper tier strength.

Powerbang- Gree mod already said the 7 day event was being reduced to 6 days- that is what my question was based on. Check their post #42: http://www.funzio.com/forum/showthread.php?85304-Question-consedering-commander-Kahn/page5
Besides, not hatin. I choose to play and am not complaining- just looking for thoughts.

megaants
03-08-2014, 07:21 PM
Anywho tier 75-100

24 - 6.4 mil + a bit
29 - 9.5 mil + a bit

And I'm almost done... the boss will probably hit 16.5 mil by lvl 35-40 (which was the previous lvl 50 boss health)

andy2
03-08-2014, 07:31 PM
LEVEL 60 (supposed tier 51-75):

Boss 50 = just over 2 cash hits at 12.6m ~ 25.3m

Boss 55 = just under 3 cash hits of 13.08m ~ 39m

Boss 60 = around 3.5 cash hits of 13.09m ~ 46m

shuffle_recruiter
03-09-2014, 09:17 AM
Does anyone know when day 2 starts? When we closed out day 1 I didn't keep track of how much time was left.

With the time change, day 1 goal being longer than 24 hours, and starting earlier than usual, I am not sure.

Thanks!

Angel (85ss)
03-09-2014, 01:12 PM
does lvl 151 and lvl 300 have the same bosses? if not how does the tiers continue after 151? is it 151 - 200, 201-250, 251-300?

goldeagie
03-09-2014, 02:55 PM
76-100 Tier

Boss 50 has ~43.7m HP
Boss 60 has ~65.8m HP
Boss 70 has ~88.1m HP
Boss 80 has ~144.4m HP

megaants
03-09-2014, 04:10 PM
76-100 Tier

Boss 50 has ~43.7m HP
Boss 60 has ~65.8m HP

holy hell... that is almost 3x

Jman
03-09-2014, 04:33 PM
101-150 tier:
Boss 40 is a little more than 40m health.

lemonhaze
03-09-2014, 05:32 PM
im lvl 265 with 38.7m attk and boss 13 had 78m health..took me 2 cash hits and 1 free to drop it..i prolly wont get past 40 on this ridiculas amount of health..but hey gree gotta make some gold back for giveing us that last 200 for free lol they wont get none from me so my 200 boss is still free gree ;)

corey0025
03-09-2014, 05:46 PM
Lvl 262 boss 26 had 250 mil health

lemonhaze
03-09-2014, 06:05 PM
Lvl 262 boss 26 had 250 mil health wow!! insane bro

BigTex87
03-09-2014, 06:16 PM
The 201-250 boss 50 is 220 mil health.

sbs2716g
03-09-2014, 07:33 PM
does lvl 151 and lvl 300 have the same bosses? if not how does the tiers continue after 151? is it 151 - 200, 201-250, 251-300?

i dun think so.. cos i have a lvl153 n lvl239 with similar stats and the lvl239 is taking more hits to kill the same boss...
seem like they really split out the tiers....

Randylc69
03-09-2014, 08:36 PM
Boss 50 of the lev 5-25 tier is 675,000

Zepson
03-10-2014, 04:47 AM
76-100 Tier
Boss 50 has ~43.7m HP
Boss 60 has ~65.8m HP
holy hell... that is almost 3x

It's actually x2.2

Zepson
03-10-2014, 04:53 AM
Comparison with previous Boss 76-100 tier :
Boss 50 has approximately: 16.5 Million Health/ now 43.7
Boss 60 has approximately: 30 Million Health// now 65.8
Boss 70 has approximately: 45 Million Health// now 88.1

JerseyGirl
03-10-2014, 05:26 AM
Even being a super mini you cant finish this event without gold, thats just..... insane... what about the normal ppl? Level 150, with 5mil attack.

Phelpsjl2009
03-10-2014, 10:42 AM
Level 201-250 level 60 boss is about 310mil

fofito30
03-10-2014, 03:48 PM
Not sure if this is the right thread to post this idea nor if anyone else has posted something along the lines, but here it goes: instead of basing all boss events on level tears (1-50; 51-100; etc) the boss energy should be based on the individual player attack. There are a lot of LLP's that have benefited greatly from "camping", glitches and the insane stats hyper inflation that a lot have higher and better stats than players with a lot of time playing and leveled at 280+.

Basslaker
03-11-2014, 06:43 AM
Hmmmmm... looks like this has become a dead thread, unlike the boss.

Thief
03-11-2014, 07:24 AM
Yea Sorry with all of the information that Gree Provided i didn't bother updating all of the Health (plus i was traveling) so i apologize for that

I will still track all of my loot but not much of a reason to if gree provides all of the information.

In a way its VERY nice...but it might be the death of the loot tracker.