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View Full Version : 20 points for wall hits?



LW okie
02-14-2014, 02:44 PM
Ridiculous! That's great for the small factions that can't defeat the DL to begin with. And then add in the crap regen time, and the battle is over in the first two minutes. Well done sir, well done!

sap_pete
02-14-2014, 03:31 PM
You do know that even 2 failed power attacks bring down the defensive leader, right ?

LW okie
02-14-2014, 03:48 PM
And when your in a small faction, Facing another small faction?

sister morphine
02-14-2014, 10:32 PM
And when your in a small faction, Facing another small faction?
Even if you don't normally buy gold, it's worth picking up a little bit for those eventualities. Either that or use the cycle to get as much free gold as you can.

Aquaboo
02-14-2014, 11:02 PM
Even if you don't normally buy gold, it's worth picking up a little bit for those eventualities. Either that or use the cycle to get as much free gold as you can.

Dunno if you've been playing sis, but those are more than uncommon eventualities now - they appear to have rigged the matching systemso that numerically small syndicates are only ever matched against other numerically small syndicates.......7 out of 7 times so far my 4 person streak syndicate has faced other 1-8 person streak syndicates. That cannot be pure coincidence. They've effectively killed it as a tactic by which to crawl thru the rankings on defensive wins.

EDIT - 8/8

tom73
02-14-2014, 11:12 PM
Dunno if you've been playing sis, but those are more than uncommon eventualities now - they appear to have rigged the matching systemso that numerically small syndicates are only ever matched against other numerically small syndicates.......7 out of 7 times so far my 4 person streak syndicate has faced other 1-8 person streak syndicates. That cannot be pure coincidence. They've effectively killed it as a tactic by which to crawl thru the rankings on defensive wins.

EDIT - 8/8 that is great news.

I love SAS
02-14-2014, 11:15 PM
I love SAS!!!!

evilbeef54
02-14-2014, 11:37 PM
lol, lovin the only 1400 points damage for wall hits instead of the 4k i used to do with my mini, this was definitely a welcome change to the walls that we all love, thanks

sister morphine
02-15-2014, 01:20 AM
Dunno if you've been playing sis, but those are more than uncommon eventualities now - they appear to have rigged the matching systemso that numerically small syndicates are only ever matched against other numerically small syndicates.......7 out of 7 times so far my 4 person streak syndicate has faced other 1-8 person streak syndicates. That cannot be pure coincidence. They've effectively killed it as a tactic by which to crawl thru the rankings on defensive wins.

EDIT - 8/8
Hi Aq, no I decided the boost I'd get from wars is no longer worth the time and effort. The arcade on one of my accounts finished level 10 a few hours ago, which boosted my attack by 140k. How many battles would I have to fight (just my accounts in syn really) to get that much. That one, the boss and dark days increased my stats by a million plus. No brainer! ;)

Mcockbur
02-15-2014, 05:41 AM
Come on gree! You have reduced the damage and ip done to the wall.. now you have to use two or three hits per membert o destroy a wall, when you used to need one or two each account. i understand you wantt o do it more challenging, but this is not the way.. you cannot use all your hits to destroy the wall and then one hit to fight.. The fun is in the fight noto n the wall..
You should be more creative and fair.

Beamer 420
02-15-2014, 09:51 AM
Don't know what the complaints are about. I have a small streak team and we are 7-0 (alil behind) not having any problems killing you slowly!