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View Full Version : Why fix Epic Boss damage but NOT fix Raid Boss?



Zenobia
02-10-2014, 03:43 PM
Gree, just wondering the reasoning behind making this Raid Boss about 3x as much health, but NOT correcting our attack to include our boosts. Our attack was FINALLY corrected to include boosts the last Epic Boss giving a lot of us high hopes the same would occur for the Raid Boss. Is this on purpose that it is not corrected and yet the health trebled? If so, why? Are you trying to make the game so that almost no one can succeed and therefore turn away from the game?

Not to mention that the legendary rewards are a tiny fraction of what the were the last RB. Half my guild has already announced this is the last Gree event of any kind for them.

SF Shadow87
02-10-2014, 03:56 PM
Not to mention attacks on RB are lower then unboosted stats 😡😡😡😡😡

Zenobia
02-10-2014, 04:01 PM
This is just awful. We have all waited since 2 war cycles ago with bated breath for this Raid Boss. It was the ONLY thing in the game a lot of people look forward to any more. Now it sucks. :(

ETA: What is REALLY baffling is this: TONS of people were ready to buy and spend multiple mountains of gems on farming level 100s for legendary prizes. Now the vast majority will not spend ANY money on what is 3x as hard to get and 1/11th the value. HOW is this in Gree's best interest?

SF Shadow87
02-10-2014, 04:11 PM
Sure does. Just like every other event gree doesn't get it right and will probably tweak it half way through the event and piss a lot of people off as usual

Rocco69
02-10-2014, 04:26 PM
It's just such a huge over correction it doesn't make sense. I don't disagree the last one was too high a reward for random units yet now it's not worth doing at all. Seriously missed chance to sell us gems.
Cutting them back even 50% might have been ok (dissapointing but still not bad)
This is very deflating.

slade
02-10-2014, 04:54 PM
Japan has spoken...took that long to get the message at HQ LA

garen argon
02-10-2014, 05:23 PM
if you play MW, the writing was on the wall when they had their raid boss event...the stats were marginal compared to KA. Gree had to bring those back in line with the rest of their platforms.

For those who were able to farm 100's for legendary units...congrats.

Greybeard
02-10-2014, 08:11 PM
ETA: What is REALLY baffling is this: TONS of people were ready to buy and spend multiple mountains of gems on farming level 100s for legendary prizes. Now the vast majority will not spend ANY money on what is 3x as hard to get and 1/11th the value. HOW is this in Gree's best interest?[/QUOTE]

I think you will find that they know that most everyone already bought their mountains during the last sale. And they are laughing all the way to the bank!

Voxker
02-10-2014, 08:34 PM
ETA: What is REALLY baffling is this: TONS of people were ready to buy and spend multiple mountains of gems on farming level 100s for legendary prizes. Now the vast majority will not spend ANY money on what is 3x as hard to get and 1/11th the value. HOW is this in Gree's best interest?

I think you will find that they know that most everyone already bought their mountains during the last sale. And they are laughing all the way to the bank![/QUOTE]

they should learn that from the 1st RB, it has changed rather dramatically. lol

LordIndy
02-11-2014, 12:57 AM
The damage is definitely nerfed CJ. You are still getting bad data.

Luxor69
02-11-2014, 01:41 AM
Making this 2.5/3x harder just helps to kill the game. Yes the Top teams might spend more for now, but it will make so many others pack up and leave. I have noticed recently that during the wars to get into Top1250 is almost a one man team, one day task, which suggests there are probably less than 1000 real teams still playing, the more Gree does things like this the less this will get, until too many leave and there is no one playing.

Yes I see it should be harder each time, as all our stats grow, but by 15% maybe not 275% - sort it out Gree before its too late!

TFO Sir Skip
02-11-2014, 06:43 AM
As stated in several threads several times, Gree has been shown repeatedly to cater to it's bigger spenders. The ironic thing is that they managed to even outshoot them. Raising the bar is one thing, but they outshot even the 1% on this? I in no way expected the event to be remotely easy for myself, being relatively low on the totem pole, but to read so many posts from big spenders as well messages on the various chat apps that so many of them are frustrated and either sitting this one out or are done altogether is funny to me. Failure doesn't begin to describe the manner in which this was handled. I may be wrong, but I'm pretty sure there aren't people out there who experienced %275 increases to their stats between raid bosses, much less half that. I'd say the VAST majority would be far less than that, if myself being quite happy with an almost 50% increase. Consistently biting the hand that feeds you leaves you starving after a while, just my two cents. Fail doesn't begin to describe this...

Zenobia
02-11-2014, 09:24 AM
As stated in several threads several times, Gree has been shown repeatedly to cater to it's bigger spenders. The ironic thing is that they managed to even outshoot them. Raising the bar is one thing, but they outshot even the 1% on this? I in no way expected the event to be remotely easy for myself, being relatively low on the totem pole, but to read so many posts from big spenders as well messages on the various chat apps that so many of them are frustrated and either sitting this one out or are done altogether is funny to me. Failure doesn't begin to describe the manner in which this was handled. I may be wrong, but I'm pretty sure there aren't people out there who experienced %275 increases to their stats between raid bosses, much less half that. I'd say the VAST majority would be far less than that, if myself being quite happy with an almost 50% increase. Consistently biting the hand that feeds you leaves you starving after a while, just my two cents. Fail doesn't begin to describe this...

My Raid Boss damage, after completing the Epic Boss 100 solo kills plus 7 guild kills, after completing every LTQ including the heroics, after Top 25 & Top 50 finishes, after completing the last Raid Boss Heroic and farming L100s, after 10 boxes + the guild portion this last quest, etc., etc., etc.... Completing basically everything since the last RB except a Top 10 or better finish... all those added up to a +38% increase in my Raid Boss damage, despite my stats going up a lot more than that. And the high-level Raid Boss' health go up +184 to +220%. In what universe does that come even close to making sense? ETA: the question is aimed at Gree, not Sir Skip or anyone else here. In other words, it's basically rhetorical.

TFO Sir Skip
02-11-2014, 09:39 AM
Agreed 100%. Point being the changes were so drastic that they even hurt the top players. There would have been gems burnt to no end for units anywhere near the level of those last boss, OR there would've been comparable spending to complete heroic by many, and in a few cases, both. But by changing both parameters, the unit strength and the damage needed, many are seeing no ROI and therefore are just taking free hits to finish the regular and moving on... Seems like quite the wasted opportunity for the milking of the cash cow, something I have yet to see from these guys

Dogs Pizza
02-11-2014, 01:30 PM
everyone seems to forget the changes from the 1st raid boss to the 2nd and 3rd to 4th. Remember how hard it was to finish the 4th one? No, probably not as only 4 or 5 guilds did finish it. So how is anyone really surprised by this? This caters to those willing to spend whatever it takes to get an advantage. If you want to finish it then pony up the cash and finish it. All of your whining just reminds me why the US is falling behind other nations. You all think you deserve a trophy for everything you do. No, thats not how it works, you are playing a game that costs money to be the strongest, pony up or shut up. More and more will quit and some day it will die. But this is not because you cant finish this raid boss, it is because you have been able to finish other events so "easily".
Gree's mistake was making the most important thing in the game boosts that you got by finishing events. This made it vitally important that you finish each event and this lead to the crybaby mentality that we have on this chat board.

Person
02-11-2014, 03:27 PM
everyone seems to forget the changes from the 1st raid boss to the 2nd and 3rd to 4th. Remember how hard it was to finish the 4th one? No, probably not as only 4 or 5 guilds did finish it. So how is anyone really surprised by this? This caters to those willing to spend whatever it takes to get an advantage. If you want to finish it then pony up the cash and finish it. All of your whining just reminds me why the US is falling behind other nations. You all think you deserve a trophy for everything you do. No, thats not how it works, you are playing a game that costs money to be the strongest, pony up or shut up. More and more will quit and some day it will die. But this is not because you cant finish this raid boss, it is because you have been able to finish other events so "easily".
Gree's mistake was making the most important thing in the game boosts that you got by finishing events. This made it vitally important that you finish each event and this lead to the crybaby mentality that we have on this chat board.

Only the first was easy, the other raidbosses were way more difficult than the first one, but each one only slightly more difficult than the last. Except for the one where they upped amount of bosses needed and this one, so they have made 3 huge leaps in raidboss difficulty. Not 5.

Dogs Pizza
02-11-2014, 03:37 PM
I did not say they made 5 big jumps. The 1st was easy and finished by many guilds, 2nd was not and led to a fair bit of jumping by gemmers. 3rd was not much harder but had no boost, 4th was very hard and only finished by a few guilds, from the 4th until now it increased in difficulty less than the average increase in stats. As the raid bosse hp to average stat ratio went down they got easier, that led to the last raid boss being relatively easy for the big gemmers and the giant legendary units led to farming of the level 100s. My point is, the increase in difficulty this time is similar to the change from rb 3-4. So why is everyone so surprised? If the reward is not worth the gems to you then don't do it. Stop whining.

Scubdog
02-11-2014, 03:38 PM
All of your whining just reminds me why the US is falling behind other nations. You all think you deserve a trophy for everything you do.

Hate America much? That has to be the funniest quote on this forum and has absolutely no relevance but thanks for sharing. Jackass.

Person
02-11-2014, 03:41 PM
Hate America much? That has to be the funniest quote on this forum and has absolutely no relevance but thanks for sharing. Jackass.

as a non american, he does have a point. Yet you are right,in this thread and on these forums it is completely irrelevant.
Im one of the biggest whiners here, and im no american^^

Dogs Pizza
02-11-2014, 03:43 PM
No, I am an American. If you want things then work for them, no one (including gree) owe you anything you dont work for. And yea, my comment probably did not really fit on this forum, but it made sense in my head at the time.

Scubdog
02-11-2014, 03:48 PM
I was off topic also,sorry. As a Gree player for almost 3 years I'm still amazed on how inept these events are rolled out and reconfigured. Does that make me a whiner? No, that makes me a pissed off player and guild leader.

Person
02-11-2014, 04:16 PM
I did not say they made 5 big jumps. The 1st was easy and finished by many guilds, 2nd was not and led to a fair bit of jumping by gemmers. 3rd was not much harder but had no boost, 4th was very hard and only finished by a few guilds, from the 4th until now it increased in difficulty less than the average increase in stats. As the raid bosse hp to average stat ratio went down they got easier, that led to the last raid boss being relatively easy for the big gemmers and the giant legendary units led to farming of the level 100s. My point is, the increase in difficulty this time is similar to the change from rb 3-4. So why is everyone so surprised? If the reward is not worth the gems to you then don't do it. Stop whining.

Im surprised for good reason, let me tell you why.

We were planning on finishing the heroic event, and if it was the previous raidboss it would cost me around 1,5-2 mountains to do my share 1/56th of the total health. And i was prepared to spend that. Cost analysis now would have me spent around 14,5k gems. This is including 12 free FA's per day which is on the low side, might stretch that to 13-14.

10 mountains. For 1/56th of the raidboss. instead of maximum 2. Now tell me again why i shouldnt be surprised.

Dogs Pizza
02-11-2014, 04:17 PM
the way events roll out is very annoying, but the most infuriating parts are the way they do not use the beta testers to verify events are set up properly and the way they change events in the middle. No excuse for that.

Dogs Pizza
02-11-2014, 04:23 PM
@person

the heaviest spenders will leave if everyone gets the same units and boosts that they do. Having events like this gives those willing to drop $500-$1000 on an event a chance to gain an advantage. In a game like this based on money it does make some sense. Total income for gree may go down in the short run but they probably are counting on the heavy spenders being willing to spend more in the future because they can see they are getting an advantage. At least that is what I think their reasoning is.

Person
02-11-2014, 04:25 PM
@person

the heaviest spenders will leave if everyone gets the same units and boosts that they do. Having events like this gives those willing to drop $500-$1000 on an event a chance to gain an advantage. In a game like this based on money it does make some sense. Total income for gree may go down in the short run but they probably are counting on the heavy spenders being willing to spend more in the future because they can see they are getting an advantage. At least that is what I think their reasoning is.

the thought proces which results in thinking people would willingly spend 500-1000$ for any mobile game still eludes me, but that does sound like Gree logic.

CJ54
02-11-2014, 04:39 PM
Hey guys, couple of things. First, we've made sure the feedback in this thread is passed to the devs.

Second, in answer to the original question/title of the thread: the Epic Boss change was a result of a code refactor that we did a little while back, where we standardized most of the epic boss behavior across the games. Modern War had the bonuses count, but KA had never gotten that change; after the standardization it did. We probably will change the Raid Boss eventually just because it is admittedly weird that it works one way for one and not the other, but that would be a ways down the line (it's not actually a trivial change).

SF Shadow87
02-11-2014, 05:19 PM
Hey guys, couple of things. First, we've made sure the feedback in this thread is passed to the devs.

Second, in answer to the original question/title of the thread: the Epic Boss change was a result of a code refactor that we did a little while back, where we standardized most of the epic boss behavior across the games. Modern War had the bonuses count, but KA had never gotten that change; after the standardization it did. We probably will change the Raid Boss eventually just because it is admittedly weird that it works one way for one and not the other, but that would be a ways down the line (it's not actually a trivial change). thanks for the response CJ54 but can u fix the damage dealt to RB?? I'm hitting less this boss then last an I've gained over 1 mill base stats

rsd007
02-12-2014, 02:42 AM
It's amazing CJ54 that increasing HP always works flawlessly but increasing attack damage doesn't


Hey guys, couple of things. First, we've made sure the feedback in this thread is passed to the devs.

Second, in answer to the original question/title of the thread: the Epic Boss change was a result of a code refactor that we did a little while back, where we standardized most of the epic boss behavior across the games. Modern War had the bonuses count, but KA had never gotten that change; after the standardization it did. We probably will change the Raid Boss eventually just because it is admittedly weird that it works one way for one and not the other, but that would be a ways down the line (it's not actually a trivial change).

EiZ
02-12-2014, 03:14 AM
all high stat players pay to get that boost, now they hit as average players that dont spend a dime on the game....

Skyraiders
02-12-2014, 03:31 AM
I was off topic also,sorry. As a Gree player for almost 3 years I'm still amazed on how inept these events are rolled out and reconfigured. Does that make me a whiner? No, that makes me a pissed off player and guild leader.

and yet you are still playing

cheetah
02-12-2014, 11:54 AM
Why does raid boss say 5 x damage when it only does 2.5 times damage my unboosted stats are around 6.5 million and a force attack only does around 19.5 million should it not be closer to 32.5 million. General Cheetah. My other account kronos has an unboosted attack of 14.3 and only does 36 m in damage Why give us option of a force attack when it does not give us 5 x attack especially since you have made raid bosses harder . I have used 300 gems before i realized that it was for no good reason. Anyone else notice its only 2.5 x attack not 5x unboosted stats