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pb23
01-13-2014, 02:44 AM
I've noticed a fairly significant change in the past 2 days with regard to the targets selected for display on my rivals list. I knew of no reason to modify what was already in place... perhaps a Dev can confirm why...

The level ranges selected for display was narrowed significantly. Before 2 days ago, I consistently was shown targets on my rivals list +/- 5 levels from mine (at level 172), and occasionally as much as +/- 6 levels. Consequently, the ranges of ally counts for these targets were much narrower on the list. For example: Ally range of 497-500, 478-498, 385-410, etc. may have been likely to display. Now I'm seeing ally counts from 215 to 475 on the same list and a level disparity of only +/- 2 levels. So previously, I was seeing levels 166-178 and now I'm seeing level 170-174.

A few comments stem from this.

1.) Devs: please confirm that the rivals list matching was tweaked... and WHY?

2.) It is now significantly harder to find "farm" raiding targets. Players that I used to routinely find are next to impossible to stumble on now (I track targets in spreadsheets and have gone a full day and a half and not seen a single one after HUNDREDS of refreshes.)

3.) It is now much harder to quickly scan a list once you refresh. Prior to this change, you simply needed to look at the first few rivals shown to get an idea of their ally count range, and you could quickly assess whether a highly sought after target would appear on the list.

4.) Have any of you fellow players noticed these changes and also have you had a more difficult time finding your usual raiding targets?

Curious to find out more...

kelvinng
01-13-2014, 03:15 AM
I am currently @ lvl 300

pretty happy with the change, no more lvl 164-180 in my rival list

pb23
01-13-2014, 03:24 AM
I am currently @ lvl 300

pretty happy with the change, no more lvl 164-180 in my rival list

I would imagine that is the root of this change... although it seems odd that preventing level 300s from seeing all the way down to 160 would change the list around so much in the 160s-180s. Zapped about $500m a day in income. Not a happy camper!

JustTVH
01-13-2014, 03:33 AM
Why you guys continue to ask questions never to be answered is beyond me.

kelvinng
01-13-2014, 03:47 AM
I would imagine that is the root of this change... although it seems odd that preventing level 300s from seeing all the way down to 160 would change the list around so much in the 160s-180s. Zapped about $500m a day in income. Not a happy camper!

sorry , i need to be more specific, last 2 month, i have been seeing level 164-180, 280-300, never got to see ign from 190-280, at least i am seeing a more refreshing rival list now. Make it worst, every time i raid someone from 164-180, i got fk by them. "WTF lvl 300 raid lvl 164-180zzz"

Tournai
01-13-2014, 04:24 AM
My Faction members are complaining about it to!

Goldilucks
01-13-2014, 06:33 AM
It was changed because SUP has been complaining about it. It now benefits lower people with few allies to be able to raid 500 allied people. Considering they changed it for SUP, you can guarantee it will not be changed back until SUP wants it changed back. I can see allowing level 300 to only bring up level 300 people I their list. The rest of the levels should not have been changed.

I too haven't been able to raid anyone decent in a few days. Rarely do I even find someone over 1mil IPH in my level 135 rival list. I have 85 stamina because I like to raid. With the changes in place, raiding is no longer fun. This is just 1 step closer to having no reason to play this game. Gree has officially made Stamina useless in this game.

Ghost-12
01-13-2014, 06:53 AM
I noticed these chances too. since them I keep getting players 10/15 millions above
my stats!. At first I thought something was going on in terms of people finding a
way to UP their stats "for Free", (although a few regular rivals of mines UP theirs
by 10 million in about 12 days) but by reading this thread confirms that the Devs
have definitely tweaked the rival list...

Grizz875
01-13-2014, 07:01 AM
Yeah I'm sitting at 497 allies and routinely getting rivals with 250 allies and am only seeing the small +- 2 levels window

pb23
01-13-2014, 08:26 AM
I used to highly recommend dropping allies as a way to fly under the radar of the typically stronger players at 500 allies. Now you'll need to apparently drop them to 100-150.

Makes overvaulting much more of a pain. Getting that first couple LE Building for new players just became that much more of a chore.

pb23
01-13-2014, 08:29 AM
Why you guys continue to ask questions never to be answered is beyond me.

Believe it or not, my questions have a pretty good track record of being answered. So I will continue to ask :)

Blade of 3
01-13-2014, 09:27 AM
I'm in the mid 90 range and I've noticed that all of my targets have vanished over night.

Gerath
01-13-2014, 09:35 AM
Yeah good pickup I have noticed it as well. Right now not a fan of this change at all....

Luuzer
01-13-2014, 12:06 PM
yup, old farms are basically gone. sooooo many new faces. Some are raidable, half are dead bases (persons quiteed, nothing left there) and then many are 10-80 million above my stats :( that is very bad :( and I see lvl 300 people too and been attacked by them :(

and like it was noted, getting limited buildings now has become muuuuch much harder :(

Cow
01-13-2014, 12:43 PM
Confirmed for me. -3 to +2 my level at both 499 and 500 allies...another thing that we would like addressed. The hope was for changes like this to be communicated...

Evil Mastermind
01-13-2014, 12:45 PM
and like it was noted, getting limited buildings now has become muuuuch much harder :(

Maybe this was one of main reasons for the change. People buying gold but not buying cash. Hmmm, seems plausible to me.

pb23
01-13-2014, 01:39 PM
Maybe this was one of main reasons for the change. People buying gold but not buying cash. Hmmm, seems plausible to me.

I think that is probably a stretch. I know of literally no one who has spent real cash for in game cash... not saying it hasn't or won't happen, but that seems an unlikely motivation.

What is most troubling to me about this whole scenario is two things:

1.) Obviously with all of these confirmations of similar experiences pouring in from all of you, a change to the previous functionality was made. WHY WAS THERE NO COMMUNICATION?

2.) Was this particular code rewrite really the most efficient way to spend developer resources given all of the other aspects of the game that are currently leaving much to desire?

Paul Wall
01-13-2014, 04:06 PM
Many of us are waiting for a response to the OP. WHY can't this resonable, respectful and potentially helpful question be answered? WHY!?

CJ54
01-13-2014, 04:28 PM
Many of us are waiting for a response to the OP. WHY can't this resonable, respectful and potentially helpful question be answered? WHY!?

Because we haven't heard back from the dev team about it yet :) We'll have a reply up as soon as we can though.

pb23
01-13-2014, 04:44 PM
I used to highly recommend dropping allies as a way to fly under the radar of the typically stronger players at 500 allies. Now you'll need to apparently drop them to 100-150.

Makes overvaulting much more of a pain. Getting that first couple LE Building for new players just became that much more of a chore.


Because we haven't heard back from the dev team about it yet :) We'll have a reply up as soon as we can though.

Thanks CJ. It just seemed like a random functionality change with no real problem driving the need for a solution...

I know it caught me off guard, and quite honestly it has taken much of the fun out of the game for me. I get quite a few of my jollies from raiding and making money... as mean as that may sound :) I can speak for my faction as well, from whom I've heard 100% negative feedback regarding this change.

My concern is that it was somehow a patch addressing the needs of the 1%. Hoping the constraints ccn be loosened up some.

Thanks again and I'll await your reply.

(Happy Monday :P)

Cow
01-13-2014, 05:15 PM
Getting to the root of the problem---the DEVS are in charge? What?

CJ54
01-13-2014, 06:05 PM
Thanks CJ. It just seemed like a random functionality change with no real problem driving the need for a solution...

I know it caught me off guard, and quite honestly it has taken much of the fun out of the game for me. I get quite a few of my jollies from raiding and making money... as mean as that may sound :) I can speak for my faction as well, from whom I've heard 100% negative feedback regarding this change.

My concern is that it was somehow a patch addressing the needs of the 1%. Hoping the constraints ccn be loosened up some.

Thanks again and I'll await your reply.

(Happy Monday :P)

Well, it caught us off-guard too since we didn't release a change. We're still looking into it.

BMWC
01-13-2014, 06:14 PM
I know what you mean, I had a couple players I used to find routinely to fund LE buildings and upgrades but now it's a lot harder to find the people on my spreadsheet. Hope this gets fixed.

PS - want to share that your spreadsheet? haha :cool:

Generik79
01-13-2014, 06:38 PM
Well, it caught us off-guard too since we didn't release a change. We're still looking into it.

This absolutely cracks me up. As has been said a hundred times here, if this happened in my workplace,...well, you know the rest...

At least we also know you all don't communicate with each other. Not just us.

pb23
01-13-2014, 06:55 PM
This absolutely cracks me up. As has been said a hundred times here, if this happened in my workplace,...well, you know the rest...

At least we also know you all don't communicate with each other. Not just us.

No reason to be a jerk about it... On one hand you ask for transparency and when that request is fulfilled you feel like slinging mud anyways if the answers aren't to your liking.

They are FAR from perfect, I think everyone recognizes that... but the effort goes a long way in the eyes of the majority.

I personally appreciate the communication as it is far superior to the radio silence we became accustomed to.

pb23
01-13-2014, 07:02 PM
Haha that wouldn't be fair to the folks listed on it. They did nothing wrong and I'm sure they're tired of seeing me.

And for now... they shall get their wish... I can't find good targets anymore anyways... just a bunch of abandoned bases.

On the positive side... this wasn't an INTENDED change if I'm reading correctly. This means that whatever changed (and something DID change) can be reverted. Interested to hear what the Devs say.


I know what you mean, I had a couple players I used to find routinely to fund LE buildings and upgrades but now it's a lot harder to find the people on my spreadsheet. Hope this gets fixed.

PS - want to share that your spreadsheet? haha :cool:

Generik79
01-13-2014, 07:17 PM
No reason to be a jerk about it... On one hand you ask for transparency and when that request is fulfilled you feel like slinging mud anyways if the answers aren't to your liking.

They are FAR from perfect, I think everyone recognizes that... but the effort goes a long way in the eyes of the majority.

I personally appreciate the communication as it is far superior to the radio silence we became accustomed to.

1. I didn't ask for transparency. You did. And I will comment on it as I see fit.

2. If you think this impresses a majority, you need a new polling system.

3. I am glad you appreciate it. How's the view with your head between your legs?

4. In honesty, what I mean is that GREE nor the Devs nor CJ need any apologists here. He has a job to do and he does it as he and his bosses see fit. Likewise for the whole company. They don't need a defender. We may not like how they do it, and we are free to state such displeasure. Does that fix it? No. But I still hold hope that on the margins our displeasure has some impact...if tiny. I can assure you that hindquarters make out sessions have no such positive impact.

Socks
01-13-2014, 07:24 PM
I still see people +/- 10 levels, ally counts from 1 up to 350. So I don't know what you're talking about.

pb23
01-13-2014, 07:28 PM
I still see people +/- 10 levels, ally counts from 1 up to 350. So I don't know what you're talking about.

They may have tweaked it again... apparently they are looking into it. I'll go retest.

What is your level and ally count? Maybe that factors in.

EDIT: Still seeing the same... +2/-3 levels and 240 to 499 allies all on same page haha.

pb23
01-13-2014, 07:30 PM
1. I didn't ask for transparency. You did. And I will comment on it as I see fit.

2. If you think this impresses a majority, you need a new polling system.

3. I am glad you appreciate it. How's the view with your head between your legs?

4. In honesty, what I mean is that GREE nor the Devs nor CJ need any apologists here. He has a job to do and he does it as he and his bosses see fit. Likewise for the whole company. They don't need a defender. We may not like how they do it, and we are free to state such displeasure. Does that fix it? No. But I still hold hope that on the margins our displeasure has some impact...if tiny. I can assure you that hindquarters make out sessions have no such positive impact.

You're such an impressive person.

mreilly
01-13-2014, 07:44 PM
1. I didn't ask for transparency. You did. And I will comment on it as I see fit.

2. If you think this impresses a majority, you need a new polling system.

3. I am glad you appreciate it. How's the view with your head between your legs?

4. In honesty, what I mean is that GREE nor the Devs nor CJ need any apologists here. He has a job to do and he does it as he and his bosses see fit. Likewise for the whole company. They don't need a defender. We may not like how they do it, and we are free to state such displeasure. Does that fix it? No. But I still hold hope that on the margins our displeasure has some impact...if tiny. I can assure you that hindquarters make out sessions have no such positive impact.

They should keep dishing out the temporary bans to remove idiots like you.

Socks
01-13-2014, 08:04 PM
They may have tweaked it again... apparently they are looking into it. I'll go retest.

What is your level and ally count? Maybe that factors in.

EDIT: Still seeing the same... +2/-3 levels and 240 to 499 allies all on same page haha.

Somewhere within 40 levels of 200, and within 75 allies of 100.

I have noticed though, that all of the people I used to farm seem to be gone- even though the ranges haven't changed.

pb23
01-13-2014, 08:23 PM
Somewhere within 40 levels of 200, and within 75 allies of 100.

I have noticed though, that all of the people I used to farm seem to be gone- even though the ranges haven't changed.

Well, no real useful data there besides a confirmation that "something is different".

Fwob
01-13-2014, 08:27 PM
I got raided and attacked by a player level 300. Im only level 174....

pb23
01-13-2014, 08:30 PM
I got raided and attacked by a player level 300. Im only level 174....

It is known that level 300s can see players quite a ways below them in level... Once you cross into 151-300 territory, I believe you are fair game. I've been hit by several myself. Doesn't happen often, but it does happen. Thanks for the input.

Socks
01-13-2014, 09:26 PM
Well, no real useful data there besides a confirmation that "something is different".
I'm sorry, I'm currently 200 million over vault and not entirely interested in giving any of the head hunters an idea of where to look.

pb23
01-14-2014, 12:40 AM
I'm sorry, I'm currently 200 million over vault and not entirely interested in giving any of the head hunters an idea of where to look.

No one would have until you just announced that lol. I'm always a billion or more over. If I get hit for 3 million here or there I'll just make it right back...

Assuming I can find a target... so I guess you have a point ;)

Web323
01-14-2014, 08:39 AM
Right now only seeing +5 -5 on level regardless of allies

pb23
01-14-2014, 08:57 AM
Right now only seeing +5 -5 on level regardless of allies

At what level? That range widens as you level up.

LCDR2012
01-14-2014, 09:04 AM
There has to be something that has changed. I didn't really think about it until I saw this post but I've been seeing stats 5M or more above mine when I would rarely see more than 1M. Been getting bopped by much stronger members also. Will be interesting to see developer response.

Web323
01-14-2014, 09:45 AM
At what level? That range widens as you level up.

Level 230+.....

pb23
01-14-2014, 11:23 AM
Got ya, so about the same as my results then were you seeing somewhere around +/- 10 before?

CJ54
01-14-2014, 11:38 AM
This absolutely cracks me up. As has been said a hundred times here, if this happened in my workplace,...well, you know the rest...

At least we also know you all don't communicate with each other. Not just us.

I apologize that I was not clear enough for you. No one here ordered or pushed an intentional change. This is a bug.

We HAVE been discussing rivals list changes, so it was possible something got pushed from the testing environment by accident (that's what we were checking), but this does not appear to be the case.

Sgt. Fancypants
01-14-2014, 11:48 AM
funny I had been wondering why I hadn't been seeing any of my usual targets.

Ghost-12
01-14-2014, 12:14 PM
funny I had been wondering why I hadn't been seeing any of my usual targets.
...I`ve dropped 20/40 allies to see if i go under the radar of monsters, but "NOPE" still a Juicy target for them lol

pb23
01-14-2014, 12:29 PM
funny I had been wondering why I hadn't been seeing any of my usual targets.

I have a list of about 25 names I rotate through on a daily basis. Usually good for $500m in a day.

Of those 25 names, I can currently only get to 2 of them now... good for about $10m in a day. Ouch...

I've tried finding new targets within these new parameters and it is 65% players with terrible IPH/buildings, 30% dead bases, 4% untouchable players, 1% decent targets.

I have found 1 decent target after clicking through maybe 150 bases.

pb23
01-14-2014, 12:33 PM
I apologize that I was not clear enough for you. No one here ordered or pushed an intentional change. This is a bug.

We HAVE been discussing rivals list changes, so it was possible something got pushed from the testing environment by accident (that's what we were checking), but this does not appear to be the case.

Are you still investigating what is causing this, or are you stating there has not been a change?

By nearly all accounts, the game is not functioning as it was before, and it was not a change for the better.

Web323
01-14-2014, 12:40 PM
I have a list of about 25 names I rotate through on a daily basis. Usually good for $500m in a day.

Of those 25 names, I can currently only get to 2 of them now... good for about $10m in a day. Ouch...

I've tried finding new targets within these new parameters and it is 65% players with terrible IPH/buildings, 30% dead bases, 4% untouchable players, 1% decent targets.

I have found 1 decent target after clicking through maybe 150 bases.

I can only find one of my normal targets but that player collects on time. Loss of $500m for me as well

CJ54
01-14-2014, 12:40 PM
Are you still investigating what is causing this, or are you stating there has not been a change?

By nearly all accounts, the game is not functioning as it was before, and it was not a change for the better.

We're still investigating the cause, yes.

Web323
01-15-2014, 07:18 AM
Rival list is back to normal for me. Now to figure out my targets new collection times :p

Ghost-12
01-15-2014, 07:26 AM
We're still investigating the cause, yes.
It looks like its fixed CJ.
Im getting all the targets i was missing and all new monsters have vanished from rival list :D

Sgt Squirrel
01-15-2014, 09:45 AM
Agreed, targets seem back. Haven't tested rivals vs allies yet.

BostonHammer
01-15-2014, 11:00 AM
Are you still investigating what is causing this, or are you stating there has not been a change?

By nearly all accounts, the game is not functioning as it was before, and it was not a change for the better.

Not for you PB but it is better for the players you farm. haha

pb23
01-15-2014, 11:47 AM
Not for you PB but it is better for the players you farm. haha

Yeah it got REAL bad for the 3 out of 25 I could still find... haha.

UPDATE: This issue appears to be resolved. If it looks odd again, I'll resurrect this thread.

Thanks to all participants, including CJ.

DTA-HOG
01-15-2014, 10:08 PM
Crap I didn't see this thread before starting a new one. My apologies... I also saw a post about someone wishing they still banned people. They do... Fresh off a ban with a new positive attitude after learning they ban your player too! Yikes!

pb23
01-15-2014, 11:42 PM
Crap I didn't see this thread before starting a new one. My apologies... I also saw a post about someone wishing they still banned people. They do... Fresh off a ban with a new positive attitude after learning they ban your player too! Yikes!

Good to know... welcome back!

free play
01-17-2014, 08:48 AM
Not fixed, seems like it's the same rivals over and over again, before you could refresh the page and you may not see the same rivals for weeks, now it seems I have the same 150 rivals, refresh page and I get 10 rivals over and over again, it's not the stats that bother me, I only have bou 200 rivals for the last 3 days or so.