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View Full Version : Unit Buildings Needed to do any map mission



Hupernikomen
12-14-2013, 07:16 PM
This has probably been posted before long ago, but here it is again.

We keep this list handy for these type of missions. These are the buildings needed to do any map mission.

Infantry: barracks lv 10, elite training lv 4

ground: war factory lv 10, robotics facility lv 5

air: air field lv 10, advanced airbase lv 6

sea: shipyard lv 8, drydocks lv 2

As far as I know that is an accurate list.

nein
12-14-2013, 07:22 PM
Please increase the building level cap!

DTA-HOG
12-14-2013, 07:43 PM
Most helpful post I've seen in awhile. Thanks...
I'll get right on it as soon as boost buildings are all at 10.

Mr.Grumpy
12-14-2013, 08:25 PM
Please increase the building level cap!

why?
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DTA-HOG
12-14-2013, 08:48 PM
He probably has everything maxed out and needs some new objectives to keep him from being bored.

nein
12-14-2013, 09:13 PM
He probably has everything maxed out and needs some new objectives to keep him from being bored.

yea, I am pretty sure I am not the only one need that.

warrends
12-14-2013, 09:33 PM
OP. That's my faction leader. Be a Texican and become one of the best. We specialize in faction events.

Shameless plug? Why not???

PM Huper or me if you're interested. We have info like this stockpiled like crazy.

Luuzer
12-15-2013, 03:38 PM
Please increase the building level cap!

naaah, better let us upgrade 2 or more buildings at once. Otherwise it will be so low development bases here :(