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Nick416
12-07-2013, 12:39 PM
Have the first criteria level of players then players stats then bonuses then number in faction. So these 3 or 4 monster factions get paired up with each other lol.

SHANESTER
12-07-2013, 12:46 PM
Maybe guild size would help but i dont see how level of players would solve anything? Though i'm not altogether sure what you mean by level of players. could you give us an example?

alphakennybody
12-07-2013, 12:50 PM
Have the first criteria level of players then players stats then bonuses then number in faction. So these 3 or 4 monster factions get paired up with each other lol.
Lol do you know the School Janitors by chance ;)

Nick416
12-07-2013, 01:09 PM
So if u have 4 players levels 100 to 200 they can't be matched with a team who only has layers under level 100. Example player team one has 202, 189, 103, and 39 all their scores could averaged and the average number be the lowest level players they could be matched with. Then since there r only 4 the computer could look for teams from 2 to 6 with same average or close to it. It could even be 1 to 10 players lol

Nick416
12-07-2013, 01:11 PM
Lol do you know the School Janitors by chance ;)

Yeah but them your stats come next and u would be matched with higher stat teams.

Luuzer
12-07-2013, 03:21 PM
Have the first criteria level of players then players stats then bonuses then number in faction. So these 3 or 4 monster factions get paired up with each other lol.

they should just remove the couple of lines they added:

if faction near ending streak
then
matchup with very high ranking top faction
else
matchups as usual


if that small code lines get removed it will be normal, until that it doesnt matter what they mess up again