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View Full Version : Beat the Boss: Liam Van Block----Loot Tracker



Thief
11-28-2013, 11:18 AM
***Note Still have missing information for anyone that can fill in.
Check the Second Post for Major Changes or Updates

Please Post: Your Level, Damage for Free, Cash and Gold Hits
The Stats of Each Unit Won
This will help encompass a master sheet for all information
*Feel free to ask any Questions

Boss Tier's (How much Health Specific Bosses Have)
*NOTE Numbers are from Previous Boss (updates will be provided as they come in)

Lvl 5-25
Boss 50 has approximately: 275,000 Health// (Previous: 150,000 Health)
Boss 60 has approximately: 450,000 Health// (Previous: 325,000 Health)
Boss 70 has approximately: 750,000 Health// (Previous 450,000 Health)
Boss 75 has approximately: 850,000 Health// (Previous 550,000 Health)
Boss 80 has approximately: 1.0 Million Health// (Previous 750,000 Health)
Boss 85 has approximately: 1.65 Million Health// (Previous 950,000 Health)
Boss 90 has approximately: 2.2 Million Health// (Previous 1.45 Million Health)
Boss 95 has approximately: 3 Million Health// (Previous *No Data)
Boss 99 has approximately: 7.3 Million Health// (Previous 1.75 Million Health)
Boss 100 has approximately: 11.5 Million Health// (Previous 4.7 Million Health)

Lvl 26-50
Boss 50 has approximately: 5 Million Health// (Previous 3.25 Million Health)
Boss 60 has approximately: 6.1 Million Health// (Previous *No Data)
Boss 70 has approximately: 10.6 Million Health// (Previous *No Data)
Boss 75 has approximately: 13.3 Million Health// (Previous *No Data)
Boss 80 has approximately: 16.6 Million Health// (Previous *No Data)
Boss 85 has approximately: 23 Million Health// (Previous 15 Million Health)
Boss 90 has approximately: 29 Million Health// (Previous 21.5 Million Health)
Boss 95 has approximately: 43 Million Health// (Previous 30.5 Million Health)
Boss 99 has approximately: 67 Million Health// (Previous 38.3 Million Health)
Boss 100 has approximately:89 Million Health// (Previous 65 Million Health)

Lvl 51-75
Boss 50 has approximately: 7 Million Health// (Previous 5.1 Million Health)
Boss 60 has approximately: 11.2 Million Health// (Previous 8.35 Million Health)
Boss 70 has approximately: 18.3 Million Health// (Previous 12.5 Million Health)
Boss 75 has approximately: 21.4 Million Health// (Previous 15 Million Health)
Boss 80 has approximately: 26 Million Health// (Previous 19 Million Health)
Boss 85 has approximately: 36.3 Million Health// (Previous 24.3 Million Health)
Boss 90 has approximately: 50 Million Health// (Previous 33.5 Million Health)
Boss 95 has approximately: 66.2 Million Health// (Previous 46.3 Million Health)
Boss 99 has approximately: 110 Million Health// (Previous 56.5 Million Health)
Boss 100 has approximately: 126.5 Million Health// (Previous * No Data)

Lvl 76-100
Boss 50 has approximately: 10.5 Million Health// (Previous 8.9 Million Health)
Boss 60 has approximately: 16.5 Million Health// (Previous 13 Million Health)
Boss 70 has approximately: 25 Million Health// (Previous 19.6 Million Health)
Boss 75 has approximately: 30 Million Health// (Previous 23 Million Health)
Boss 80 has approximately: 38 Million Health// (Previous 27.5 Million Health)
Boss 85 has approximately: 47 Million Health// (Previous 34.5 Million Health)
Boss 90 has approximately: 55 Million Health// (Previous 44 Million Health)
Boss 95 has approximately: 81 Million Health// (Previous 56 Million Health)
Boss 99 has approximately: 122 Million Health// (Previous 77 Million Health)
Boss 100 has approximately: 165 Million Health// (Previous 105 Million Health)

Lvl 101-151
Boss 50 has approximately: 21.5 Million Health// (Previous 16.5 Million Health)
Boss 60 has approximately: 32.5 Million Health// (Previous 25.5 Million Health)
Boss 70 has approximately: 42.5 Million Health// (Previous 33.5 Million Health)
Boss 75 has approximately: 50 Million Health// (Previous 40 Million Health)
Boss 80 has approximately: 62 Million Health// (Previous 44 Million Health)
Boss 85 has approximately: 80 Million Health// (Previous 49 Million Health)
Boss 90 has approximately: 100 Million Health// (Previous 70 Million Health)
Boss 95 has approximately: 120 Million Health// (Previous 89 Million Health)
Boss 99 has approximately: 180 Million Health// (Previous 112 Million Health)
Boss 100 has approximately: 247.5 Million Health// (Previous 155 Million Health)

Lvl 151+
Boss 50 has approximately: 48.5 Million Health// (Previous 24.2 Million Health)
Boss 60 has approximately: 79 Million Health// (Previous 48.5 Million Health)
Boss 70 has approximately: 96 Million Health// (Previous 68 Million Health)
Boss 75 has approximately: 105 Million Health // (Previous 75 Million Health)
Boss 80 has approximately: 115 Million Health // (Previous 97 Million Health)
Boss 85 has approximately: 178 Million Health// (Previous 120 Million Health)
Boss 90 has approximately: 230 Million Health// (Previous 150 Million Health)
Boss 95 has approximately: 342 Million Health// (Previous 210 Million Health)
Boss 99 has approximately: 617 Million Health// (Previous 380 Million Health)
Boss 100 has approximately: 956 Million Health// (Previous 550 Million Health



Free Hit = 67% of your Attack
Cash Attack is 100%+ of your Attack with all Modifiers.
Gold Attack is 4x the Damage of a Cash Attack.

Health Regen Calculator can be used: Credit to sledge 187
https://docs.google.com/file/d/0BwaWAEK284RlQ1k5RUFwWmVua0E/edit?usp=sharing
*Note you must Download in order to Enter in your Values.

Cash Hits Cost:
1-25= 400 + (100* boss lvl)
25-50= 800 + (200* boss lvl)
51-75= 1200 + (300*boss lvl)
76-100= 2000+ (500* boss lvl)
101-150= 4000+ (1000 * boss lvl)
151-250= 6000+ (1500 * boss lvl)
*Each Boss pays you 2x the Cash hit cost when you defeat

For XP Gained Each lvl is: 1+ (1*lvl)
Every Prize also gives XP (Prize # *5XP)

Note if you lvl up while in the process of battling a boss then you will get full health in the process. If you can, try to time your lvl up when you would need to use a medpack and you can save yourself 20 gold.

New Update: If you trigger a boss with less than 2 hours remaining you are still given the opportunity to defeat him in those 2 hours even if the event itself finishes before that 2 hours. (please dont' rely on this as there were reports of not getting the final reward last time)

01) Example: RARE, Thief 200/1, 1F, Copy and Paste Below this Line
------------------------------------------------------------------------------

Level = XXX
Free Hit = XXX Damage
Cash Hit= XXX Damage
Gold Hit = XXX Damage


Boss #) Rare, Uncommon, Common? / Name Of Unit and Stats/ # of Hits (F, C, MH) / MP (# used) / Total Gold Spent

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TOTALS:
# of Commons:
# of Uncommon:
# of Rare:
# of Super RARE:
# of Epic:
# of LEGENDARY:

Thief
11-28-2013, 11:18 AM
Note: individual Boss Rewards now show Drop Rate Percentages:

Common; Challenger MK VII 72/88 (G)
Common; Grumman E-8 85/85 (A)
Common; EMT Fireboat 85/69 (S)

Uncommon; Jungle Commando 145/218 (I)
Uncommon; Radar Submarine Tracker 170/170 (S)
Uncommon; Flanker B 207/138 (A)

Rare; Air Leopard 336/411 (A)
Rare; Mortar Infantry 395/395 (I)
Rare;BMP-76PB 423/346 (G)

Super Rare; Underwater Drill Sub 661/991 (S)
Super Rare; Lockheed Aurora 150 779/798 (A)
Desert Gunner 1025/683 (I)

Epic; Spiked Battle Tank 1537/1878 (G)
Epic; Monolith Battleship 1763/1763 (S)
Epic; Concept Sukhoi Fighter 1818/1487 (A)

LEGENDARY; Stealth Assault Soldier 2865/4927 (I)
LEGENDARY; Destroyer of Words 3471/3471 (G)
LEGENDARY; Harrier Battleship 4033/2688 (S)

Prize: Combat Striker Jet 99/122(A) +5XP
Prize: Grenadier 166/165 (I) +10XP
Prize: Patria XC 303/248 (G) +15XP
Prize: Deep Sea Sub 352/529 (S) +20XP
Prize: Thunderbird Striker 661/661(A) +25XP
Prize: Underwater Stealth Ops 1124/749 (I) +30XP
Prize: BPM-201 APC 1141/1394 +35XP
Prize: Artillery Battle Destroyer 1653/1653 (S) +40XP
Prize: Hermes Vengeance 2303/1884 (A) +45XP
Prize: Nightstrike Assassin 2072/3107 (I) +50XP
Prize:PT-99 Light Tank 3141/3140 +55XP
Prize: Dazzle Swift Ship 4495/2997 (S) +60XP
Prize: EC-250 Helicopter 3966/4848 (A) +65XP
Prize: Parachute Solider 5124/5123 (I) +70XP
Prize:M1 A6 Tusk 6484/5305 (G) +75XP
Prize: Nuclear K-290 5377/8066 (S) +80XP
Prize: Advanced Jet Fighter 7602/7602 (A) +85XP
Prize: Fiery Death 10247/6831 (G) +90XP
Prize: SS Mary 10484/8578 (S) +95XP
Prize: Desert Brawler 69749/57067 (I) + 15% Infantry Defense +100XP




Faction Goals:

Day 1: Kill Boss 300 times; High Tech Humvee 13536/13535 +10% Cash from Missions
Day 2: Kill Boss 350 times; High Tech Humvee 13536/13535 +10% Cash from Missions
Day 3: Kill Boss 400 times; High Tech Humvee 13536/13535 +10% Cash from Missions
Day 4: Kill Boss 450 times; High Tech Humvee 13536/13535 +10% Cash from Missions
Day 5: Kill Boss 500 times; High Tech Humvee 13536/13535 +10% Cash from Missions
Day 6: Kill Boss 550 times; High Tech Humvee 13536/13535 +10% Cash from Missions
Day 7: Kill Boss 600 times; High Tech Humvee 13536/13535 +10% Cash from Missions


Ultimate Prize for Beating 100 Bosses and getting 5 of Faction Goals:
Vikrant carrier Ship 119,114/97,457 +20% sea attack

Drop Rates:
Lvl 1-5: Common 70%; Uncommon 25%; Rare 5%
Lvl 6-10; Common 59%; Uncommon 34%; Rare 7%
Lvl 11-15; Common 51%; Uncommon 39%; Rare 10%
Lvl 16-20; Common 45%; Uncommon 42%; Rare 13%
Lvl 21-25; Common 42%; Uncommon 44%; Rare 14%
Lvl 26-30: Uncommon 70%; Rare 25%; Super Rare 5%
Lvl 31-35; Uncommon 60%; Rare 33%; Super Rare 7%
Lvl 36-40; Uncommon 54%; Rare 36%; Super Rare 10%
Lvl 41-45; Uncommon 48%; Rare 39%; Super Rare 13%
Lvl 46-50; Uncommon 45%; Rare 41%; Super Rare 14%
Lvl 51-55; Rare 84%; Super Rare 15%; Epic 1%
Lvl 56-60; Rare 78%; Super Rare 18%; Epic 4%
Lvl 61-65; Rare 72%; Super Rare 22%; Epic 6%
Lvl 66-70; Rare 66%; Super Rare 27%; Epic 7%
Lvl 71-75; Rare 60%; Super Rare 32%; Epic 8%
*Lvl 76-80; Rare 90%; Super Rare 9%; Epic 1% (Another Gree Screw up)
Lvl 81-85; Super Rare 84%; Epic 14%; LEGENDARY 2%
Lvl 85-90; Super Rare 78%; Epic 18%; LEGENDARY 4%
Lvl 91-95; Super Rare 72%; Epic 23%; LEGENDARY 5%
Lvl 96-100; Super Rare 60%; Epic 32%; LEGENDARY 8%

CDR Shepard
11-28-2013, 11:18 AM
Lets do this! Thief hows it going! Time to get that 100! LoW representative CDR Shepard here now!

Level = 85

Hit = 6.2 Million


Boss #) Rare, Uncommon, Common? / Name Of Unit and Stats/ # of Hits (F, C, MH) / MP (# used) / Total Gold Spent

01) Common; Challenger MK VII (G) 72/88; 1C
Prize: Combat Striker Jet (A) +5XP

02) Uncommon; Flanker B 207/138 (A); 1C
03) Common; Challenger MK VII 72/88 (G); 1C
Prize: Prize: Grenadier 166/165 (I) +10XP

04) Common; Challenger MK VII 72/88 (G); 1C
05) Common; EMT Fireboat 85/69 (S); 1C
06) Uncommon; Radar Submarine Tracker 170/170 (S); 1C
Prize: Prize: Patria XC 303/248 (G) +15XP

07) Common; Grumman E-8 85/85 (A); 1C
08) Common; Grumman E-8 85/85 (A); 1C
09) Common; Challenger MK VII 72/88 (G); 1C
10) Common; Challenger MK VII 72/88 (G); 1C
Prize: Prize: Deep Sea Sub 352/529 (S) +20XP

11) Uncommon; Flanker B 207/138 (A); 1C
12) Uncommon; Jungle Commando 145/218 (I); 1C
13) Rare; Air Leopard 336/411 (A); 1C
14) Common; Grumman E-8 85/85 (A); 1C
15) Uncommon; Flanker B 207/138 (A); 1C
Prize: Prize: Thunderbird Striker 661/661(A) +25XP

16) Rare; Air Leopard 336/411 (A); 1C
17) Uncommon; Flanker B 207/138 (A); 1C
18) Common; Challenger MK VII 72/88 (G); 1C
19) Uncommon; Flanker B 207/138 (A); 1C
20) Common; Grumman E-8 85/85 (A); 1C
21) Uncommon; Flanker B 207/138 (A); 1C
Prize: Underwater Stealth Ops 1124/749 (I) +30XP

22) Rare; Air Leopard 336/411 (A); 1C
23) Uncommon; Radar Submarine Tracker 170/170 (S); 1C
24) Uncommon; Jungle Commando 145/218 (I); 1C
25) Common; Challenger MK VII 72/88 (G); 1C

Tier Break:

26) Common; Flanker B 207/138 (A); 1C
27) Common; Jungle Commando 145/218 (I); 1C
28) Common; Radar Submarine Tracker 170/170 (S); 1C
Prize: BPM-201 APC 1141/1394 +35XP

29) Uncommon; BMP-76PB 423/346 (G); 1C
30) Common; Radar Submarine Tracker 170/170 (S); 1C
31) Common; Jungle Commando 145/218 (I); 1C
32) Uncommon; BMP-76PB 423/346 (G); 1C
33) Common; Radar Submarine Tracker 170/170 (S); 1C
34) Common; Jungle Commando 145/218 (I); 1C
35) Uncommon; BMP-76PB 423/346 (G); 1C
36) Common; Radar Submarine Tracker 170/170 (S); 2C
Prize: Artillery Battle Destroyer 1653/1653 (S) +40XP

37) Common; Jungle Commando 145/218 (I); 2C
38) Uncommon; BMP-76PB 423/346 (G); 2C
39) Common; Flanker B 207/138 (A); 2C
40) Common; Radar Submarine Tracker 170/170 (S); 2C
41) Uncommon; Air Leopard 336/411 (A); 2C
42) Common; Jungle Commando 145/218 (I); 2C
43) Rare; Underwater Drill Sub 661/991 (S) 2C
44) Uncommon; Air Leopard 336/411 (A); 2C
45) Common; Radar Submarine Tracker 170/170 (S); 2C
Prize: Hermes Vengeance (A) +45XP

46) Common; Jungle Commando 145/218 (I); 2C
47) Common; Jungle Commando 145/218 (I); 2C
48) Common; Flanker B 207/138 (A); 2C
49) Uncommon; BMP-76PB 423/346 (G); 2C
50) Common; Flanker B 207/138 (A); 2C
Prize: Nightstrike Assassin 2072/3107 (I) +50XP

Tier Break:

51) Common; Mortar Infantry 395/395 (I); 2C
52) Uncommon; Lockheed Aurora 150 779/798 (A); 2C
53) Common; BMP-76PB 423/346 (G); 3C
54) Common; Air Leopard 336/411 (A); 3C
55) Common; Air Leopard 336/411 (A); 3C
Prize: PT-99 Light Tank 3141/3140 +55XP

56) Common; Air Leopard 336/411 (A); 3C
57) Common; Mortar Infantry 395/395 (I); 3C
58) Common; Air Leopard 336/411 (A); 3C
59) Common; Air Leopard 336/411 (A); 3C
60) Uncommon; Lockheed Aurora 150 779/798 (A); 3C
Prize: Dazzle Swift Ship 4495/2997 (S) +60XP

61) Common; BMP-76PB 423/346 (G); 3C
62) Common; BMP-76PB 423/346 (G); 4C
63) Common; Mortar Infantry 395/395 (I); 4C
64) Common; BMP-76PB 423/346 (G); 4C
65) Common; BMP-76PB 423/346 (G); 4C
Prize: EC-250 Helicopter 3966/4848 (A) +65XP

66) Common; Mortar Infantry 395/395 (I); 4C
67) Common; Mortar Infantry 395/395 (I); 4C
68) Common; BMP-76PB 423/346 (G); 4C
69) Common; BMP-76PB 423/346 (G); 5C
70) Common; Mortar Infantry 395/395 (I); 5C
Prize: Parachute Solider (I) +70XP

71) Common; Mortar Infantry 395/395 (I); 5C
72) Common; Air Leopard 336/411 (A); 5C
73) Common; Mortar Infantry 395/395 (I); 5C
74) Common; Air Leopard 336/411 (A); 5C
75) Common; BMP-76PB 423/346 (G); 5C
Prize: M1 A6 Tusk 6484/5305 (G) +75XP

76) Common; Mortar Infantry 395/395 (I); 6C
77) Common; Mortar Infantry 395/395 (I); 6C
78) Common; Air Leopard 336/411 (A); 6C
79) Rare; Monolith Battleship 1763/1763 (S); 6C
80) Common; BMP-76PB 423/346 (G); 6C
Prize: Nuclear K-290 5377/8066 (S) +80XP

Tier Break:

81) Common; Desert Gunner 1025/683 (I); 6C
82) Uncommon; Spiked Battle Tank 1537/1878 (G); 7C
83) Common; Underwater Drill Sub 661/991 (S) 7C
84) Common; Lockheed Aurora 150 779/798 (A); 8C
85) Common; Desert Gunner 1025/683 (I); 8C
Prize: Advanced Jet Fighter (A) +85XP

86) Common; Underwater Drill Sub 661/991 (S) 9C
87) Common; Desert Gunner 1025/683 (I); 9C
88) Common; Desert Gunner 1025/683 (I); 9C
89) Common; Desert Gunner 1025/683 (I); 10C
90) Common; Underwater Drill Sub 661/991 (S) 10C
Prize: Fiery Death 10247/6831 (G) +90XP

91) Common; Desert Gunner 1025/683 (I); 11C
92) Common; Underwater Drill Sub 661/991 (S) 12C
93) Common; Underwater Drill Sub 661/991 (S) 12C
94) Uncommon; Monolith Battleship 1763/1763 (S); 13C
95) Common; Desert Gunner 1025/683 (I); 14C
Prize: SS Mary 10484/8578 (S) +95XP

96) Common; Underwater Drill Sub 661/991 (S) 15C
97) Common; Lockheed Aurora 150 779/798 (A); 16C
98) Uncommon; Monolith Battleship 1763/1763 (S); 17C
99) Common; Underwater Drill Sub 661/991 (S) 18C
100) Uncommon; Concept Sukhoi Fighter 1818/1487 (A); 27C
Prize: Desert Brawler 69749/57067 (I) + 15% Infantry Defense +100XP

TOTALS:
# of Commons: 12
# of Uncommon: 27
# of Rare: 37
# of Super RARE: 19
# of Epic: 5
# of LEGENDARY: 0

Thief
11-28-2013, 11:19 AM
*Note I'm going to see how far I can go...past 100 bosses
Level = 149-151
Free Hit = 6,160,249 Damage
Cash Hit= 10,348,033-12,397,686 Damage
Gold Hit = XXX Damage


Boss #) Rare, Uncommon, Common? / Name Of Unit and Stats/ # of Hits (F, C, MH) / MP (# used) / Total Gold Spent

01) Common; Grumman E-8 85/85 (A); 1F
Prize: Combat Striker Jet 99/122(A) +5XP

02) Common; Grumman E-8 85/85 (A); 1F
03) Uncommon; Radar Submarine Tracker 170/170 (S); 1F
Prize: Grenadier 166/165 (I) +10XP

04) Common; Grumman E-8 85/85 (A); 1F
05) Common; EMT Fireboat 85/69 (S); 1F
06) Uncommon; Jungle Commando 145/218 (I); 1F
Prize: Patria XC 303/248 (G) +15XP

07) Uncommon; Radar Submarine Tracker 170/170 (S); 1F
08) Uncommon; Jungle Commando 145/218 (I); 1F
09) Uncommon; Flanker B 207/138 (A); 1F
10) Uncommon; Jungle Commando 145/218 (I); 1F
Prize: Deep Sea Sub 352/529 (S) +20XP

11) Rare; BMP-76PB 423/346 (G); 1F
12) Common; Challenger MK VII 72/88; 1F (G)
13) Common; Challenger MK VII 72/88; 1F (G)
14) Uncommon; Radar Submarine Tracker 170/170 (S); 1F
15) Uncommon; Radar Submarine Tracker 170/170 (S); 1F
Prize: Thunderbird Striker 661/661(A) +25XP

16) Uncommon; Radar Submarine Tracker 170/170 (S); 1F
17) Common; EMT Fireboat 85/69 (S); 1F
18) Rare; BMP-76PB 423/346 (G); 1F
19) Common; Grumman E-8 85/85 (A); 1F
20) Uncommon; Jungle Commando 145/218 (I); 1F
21) Common; Grumman E-8 85/85 (A); 1F
Prize:Underwater Stealth Ops 1124/749 (I) +30XP

22) Common; Challenger MK VII 72/88; 1F (G)
23) Common; Challenger MK VII 72/88; 1F (G)
24) Uncommon; Radar Submarine Tracker 170/170 (S); 1F
25) Rare; BMP-76PB 423/346 (G); 1F
26) Rare; Air Leopard 336/411 (A); 2F
27) Uncommon; Flanker B 207/138 (A); 2F
28) Uncommon; Jungle Commando 145/218 (I); 2F
Prize: BPM-201 APC 1141/1394 +35XP

29) Rare; BMP-76PB 423/346 (G); 2F
30) Uncommon; Flanker B 207/138 (A); 2F
31) Rare; BMP-76PB 423/346 (G); 2F
32) Uncommon; Flanker B 207/138 (A); 2F
33) Uncommon; Flanker B 207/138 (A); 2F
34) Rare; Mortar Infantry 395/395 (I); 2F
35) Uncommon; Jungle Commando 145/218 (I); 2F
36) Uncommon; Radar Submarine Tracker 170/170 (S); 2F
Prize: Artillery Battle Destroyer 1653/1653 (S) +40XP

37) Uncommon; Radar Submarine Tracker 170/170 (S); 3F
38) Uncommon; Flanker B 207/138 (A); 3F
39) Rare; Mortar Infantry 395/395 (I); 3F
40) Rare; Air Leopard 336/411 (A); 3F
41) Uncommon; Radar Submarine Tracker 170/170 (S); 3F
42) Uncommon; Jungle Commando 145/218 (I); 3F
43) Uncommon; Flanker B 207/138 (A); 3F
44) Rare; BMP-76PB 423/346 (G); 3F
45) Uncommon; Flanker B 207/138 (A); 3F
Prize: Hermes Vengeance 2303/1884 (A) +45XP

46) Rare; Mortar Infantry 395/395 (I); 3F
47) Uncommon; Radar Submarine Tracker 170/170 (S); 4F
48) Uncommon; Jungle Commando 145/218 (I); 4F
49) Uncommon; Radar Submarine Tracker 170/170 (S); 4F
50) Rare; Air Leopard 336/411 (A); 4F
Prize: Nightstrike Assassin 2072/3107 (I) +50XP

51) Super Rare; Lockheed Aurora 150 779/798 (A); 4F
52) Rare; BMP-76PB 423/346 (G); 4F
53) Rare; Mortar Infantry 395/395 (I); 4F
54) Rare; Mortar Infantry 395/395 (I); 5F
55) Rare; BMP-76PB 423/346 (G); 5F
Prize:PT-99 Light Tank 3141/3140 +55XP

56) Rare; BMP-76PB 423/346 (G); 5F
57) Rare; Air Leopard 336/411 (A); 5F
58) Rare; Air Leopard 336/411 (A); 5F
59) Rare; Mortar Infantry 395/395 (I); 5F
60) Rare; BMP-76PB 423/346 (G); 6F
Prize: Dazzle Swift Ship 4495/2997 (S) +60XP
Free Hit=6,259,974 Damage

61) Rare; BMP-76PB 423/346 (G); 6F
62) Rare; Mortar Infantry 395/395 (I); 6F
63) Rare; Air Leopard 336/411 (A); 6F
64) Rare; BMP-76PB 423/346 (G); 6F
65) Super Rare; Desert Gunner 1025/683 (I); 6F
Prize: EC-250 Helicopter 3966/4848 (A) +65XP

66) Rare; Air Leopard 336/411 (A); 6F
67) Rare; Air Leopard 336/411 (A); 6F
68) Rare; Mortar Infantry 395/395 (I); 6F
69) Rare; Air Leopard 336/411 (A); 7F
70) Rare; Mortar Infantry 395/395 (I); 4C & 1F
Prize: Parachute Solider 5124/5123 (I) +70XP
Cash Hit=10,348,033 Damage

71) Super Rare; Lockheed Aurora 150 779/798 (A); 4C & 1F
72) Rare; Air Leopard 336/411 (A); 4C & 1F
73) Rare; Air Leopard 336/411 (A); 4C & 1F
74) Rare; Air Leopard 336/411 (A); 5C
75) Rare; Air Leopard 336/411 (A); 5C
Prize:M1 A6 Tusk 6484/5305 (G) +75XP

76) Rare; Air Leopard 336/411 (A); 5C
77) Rare; Mortar Infantry 395/395 (I); 5C & 1F
78) Rare; Mortar Infantry 395/395 (I); 5C & 1F
79) Rare; Air Leopard 336/411 (A); 6C
80) Rare; Air Leopard 336/411 (A); 6C
Prize: Nuclear K-290 5377/8066 (S) +80XP
Cash Hit=11,078,218 Damage

81) Super Rare; Underwater Drill Sub 661/991 (S); 6C
82) Super Rare; Lockheed Aurora 150 779/798 (A); 6C
83) Super Rare; Lockheed Aurora 150 779/798 (A); 6C & 1F
84) Super Rare; Lockheed Aurora 150 779/798 (A); 7C
85) Epic; Spiked Battle Tank 1537/1878 (G); 7 & 1F
Prize: Advanced Jet Fighter 7602/7602 (A) +85XP

86) Super Rare; Lockheed Aurora 150 779/798 (A); 7C & 1F
87) Super Rare; Underwater Drill Sub 661/991 (S); 7C & 1F
88) Epic; Monolith Battleship 1763/1763 (S); 8C
89) Epic; Concept Sukhoi Fighter 1818/1487 (A); 8C & 1F
90) Super Rare; Lockheed Aurora 150 779/798 (A); 9C
Prize: Fiery Death 10247/6831 (G) +90XP
Cash Hit= 11,150,401 Damage

91) Super Rare; Underwater Drill Sub 661/991 (S); 9C & 1F
92) Super Rare; Lockheed Aurora 150 779/798 (A); 10C
93) Super Rare; Lockheed Aurora 150 779/798 (A); 10C & 1F
94) Epic; Concept Sukhoi Fighter 1818/1487 (A); 10C & 1F
95) Super Rare; Underwater Drill Sub 661/991 (S); 11C
Prize: SS Mary 10484/8578 (S) +95XP

96) Epic; Concept Sukhoi Fighter 1818/1487 (A); 12C
97) Epic; Spiked Battle Tank 1537/1878 (G); 13C
98) Super Rare; Desert Gunner 1025/683 (I); 14C
99) Super Rare; Lockheed Aurora 150 779/798 (A); 16C
100) Super Rare; Lockheed Aurora 150 779/798 (A); 22C
Prize: Desert Brawler 69749/57067 (I) + 15% Infantry Defense +100XP
Cash Hit=11.259,850 Damage

101) Epic; Monolith Battleship 1763/1763 (S); 22C
102) Epic; Spiked Battle Tank 1537/1878 (G); 22C
103) Epic; Concept Sukhoi Fighter 1818/1487 (A); 22C
104) Epic; Spiked Battle Tank 1537/1878 (G); 22C
105) Epic; Spiked Battle Tank 1537/1878 (G); 22C
106) Super Rare; Underwater Drill Sub 661/991 (S); 22C
107) Super Rare; Desert Gunner 1025/683 (I); 22C
108) Super Rare; Underwater Drill Sub 661/991 (S); 22C
109) Super Rare; Underwater Drill Sub 661/991 (S); 22C
110) Super Rare; Underwater Drill Sub 661/991 (S); 22C
111) Super Rare; Underwater Drill Sub 661/991 (S); 22C
112) Epic; Concept Sukhoi Fighter 1818/1487 (A); 22C
113) Super Rare; Underwater Drill Sub 661/991 (S); 22C
114) Super Rare; Lockheed Aurora 150 779/798 (A); 22C
115) Super Rare; Lockheed Aurora 150 779/798 (A); 22C
116) Super Rare; Lockheed Aurora 150 779/798 (A); 22C
117) Epic; Concept Sukhoi Fighter 1818/1487 (A); 22C
118) Super Rare; Desert Gunner 1025/683 (I); 22C
119) Super Rare; Underwater Drill Sub 661/991 (S); 22C
120) Super Rare; Lockheed Aurora 150 779/798 (A); 22C
121) Epic; Spiked Battle Tank 1537/1878 (G); 22C
122) Super Rare; Lockheed Aurora 150 779/798 (A); 22C
123) Super Rare; Desert Gunner 1025/683 (I); 22C
*Cash Hit=12,397,686 Damage
124) LEGENDARY; Stealth Assault Soldier 2865/4927 (I); 20C
125) Epic; Concept Sukhoi Fighter 1818/1487 (A); 20C
126) Epic; Spiked Battle Tank 1537/1878 (G); 20C
127) LEGENDARY; Harrier Battleship 4033/2688 (S); 20C
128) Super Rare; Lockheed Aurora 150 779/798 (A); 20C
129) Epic; Concept Sukhoi Fighter 1818/1487 (A); 20C
130) Super Rare; Underwater Drill Sub 661/991 (S); 20C
131) Epic; Concept Sukhoi Fighter 1818/1487 (A); 20C
132) Epic; Concept Sukhoi Fighter 1818/1487 (A); 20C
133) Super Rare; Lockheed Aurora 150 779/798 (A); 20C
134) Super Rare; Lockheed Aurora 150 779/798 (A); 20C
135) Epic; Concept Sukhoi Fighter 1818/1487 (A); 20C
136) LEGENDARY; Harrier Battleship 4033/2688 (S); 20C
137) Super Rare; Underwater Drill Sub 661/991 (S); 20C
138) Super Rare; Lockheed Aurora 150 779/798 (A); 20C
139) Super Rare; Underwater Drill Sub 661/991 (S); 20C
140) Super Rare; Underwater Drill Sub 661/991 (S); 20C
141) Epic; Concept Sukhoi Fighter 1818/1487 (A); 20C
142) Epic; Concept Sukhoi Fighter 1818/1487 (A); 20C
143) Epic; Spiked Battle Tank 1537/1878 (G); 20C
144) Epic; Spiked Battle Tank 1537/1878 (G); 20C
145) Super Rare; Underwater Drill Sub 661/991 (S); 20C
146) Epic; Concept Sukhoi Fighter 1818/1487 (A); 20C
147) Super Rare; Desert Gunner 1025/683 (I); 20C
148) Epic; Monolith Battleship 1763/1763 (S); 20C
149) Epic; Monolith Battleship 1763/1763 (S); 20C
150) Super Rare; Lockheed Aurora 150 779/798 (A); 20C
151) Super Rare; Underwater Drill Sub 661/991 (S); 20C
152) Epic; Monolith Battleship 1763/1763 (S); 20C
153) Epic; Spiked Battle Tank 1537/1878 (G); 20C
154) Super Rare; Lockheed Aurora 150 779/798 (A); 20C
155) Super Rare; Desert Gunner 1025/683 (I); 20C
156) Super Rare; Desert Gunner 1025/683 (I); 20C
157) Epic; Concept Sukhoi Fighter 1818/1487 (A); 20C
158) Super Rare; Underwater Drill Sub 661/991 (S); 20C
159) Super Rare; Underwater Drill Sub 661/991 (S); 20C
160) Super Rare; Underwater Drill Sub 661/991 (S); 20C
161) Super Rare; Underwater Drill Sub 661/991 (S); 20C
162) LEGENDARY; Destroyer of Words 3471/3471 (G); 20C

TOTALS:
# of Commons: 11
# of Uncommon: 27
# of Rare: 39
# of Super RARE: 51
# of Epic: 30
# of LEGENDARY: 4

4th Tier lvl 101-150
Liam Von Block: C: 27, U: 39, R: 39, SR: 51, E: 30, L: 4: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize
Carlita Sandetto: C: 16, U: 29, R: 27, SR: 18, E: 9, L: 1: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize
Maria Rivera: C: 13, U: 21, R: 39, SR: 22, E: 5, L: 0: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize
Angel Ortega: C: 14, U: 23, R: 29, SR: 25, E: 8, L: 1: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize
Claude Frollo: Common: 23, Uncommon:20 , RARE: 7 Cash Hit=100% 0G + 10/10 Prize
Pran Khushal Sikand: Common: 28, Uncommon:12 , RARE: 10 Cash Hit=100% 0G + 10/10 Prize
Pamela Acoby: Common: 21, Uncommon:16 , RARE: 13 Cash Hit=100% 0G + 10/10 Prize
Dunny Flick: Common: 20, Uncommon:15 , RARE: 15 Cash Hit=100% 0G + 10/10 Prize
Rogue General: Common: 27, Uncommon:17 , RARE: 6 Cash Hit=99% 0G + 10/10 Prize
Kayaode Kwado: Common: 23, Uncommon: 17 , RARE:10 Cash Hit=109% 0G + 10/10 Prize

3rd Tier lvl 76-100
Kingpin Dias: Common: 19, Uncommon: 15 , RARE:16 Cash Hit=108% 0G + 10/10 Prize
Eire Carrick: Common: 26, Uncommon: 16 , RARE:8 Cash Hit=101% 0G + 10/10 Prize
Emperor Xhao: Common: 18, Uncommon: 13 , RARE:6 Cash Hit=114% 0G + Event Unit
Lieutenant Isis: Common: 24, Uncommon: 11, RARE:2 Cash Hit=91% 140G + Event Unit
Oil Tycoon Riggs: Common: 14, Uncommon: 8, RARE:1 Cash Hit=77%

3rd Tier lvl 51-75
Artic Driller: Common:15, Uncommon: 12, RARE:8 Cash Hit=92% 140G + Event Unit
Colonel Iron: Common:16, Uncommon: 8, RARE:4 Cash Hit=94%
Brazilian Warlord: Common:17, Uncommon: 4, RARE:4 Cash Hit=92%
Evil Game Designer: Common:19, Uncommon: 5, RARE:1 Cash Hit=85% +Event Unit
General Schwartz: Common:11, Uncommon: 5, RARE:2 Cash Hit=95%
Colonel Steele: Common:16, Uncommon: 5, RARE:2 Cash Hit=97%
Warlord Shimbe: Common:14, Uncommon: 5, RARE:2 Cash Hit=93%
Congo Warlord: Common:17, Uncommon: 4, RARE:1 Cash Hit=92%
New World Milita: Common:14, Uncommon: 4, RARE:2 Cash Hit=86%
Iron First Brigade: Common:15, Uncommon: 5, RARE:2 Cash Hit=104%
Desert Rat: Common:14, Uncommon: 3, RARE:3
Illuminati Hit Squad: Common:14, Uncommon: 5, RARE:1
Hard Case Williams: Common:14, Uncommon: 2, RARE:3
Transoil Hit Squad: Common:14, Uncommon: 2, RARE:0

2nd Tier lvl 51-75
Death Brigade: Common:10, Uncommon: 1, RARE:7
General Shenk: Common:10, Uncommon: 5, RARE:1
Warlord Shamba: Common:10?, Uncommon: 3, RARE:5

Ivan the Dictator
11-28-2013, 11:19 AM
Let's go thief! Reserved!


First boss I'm gonna record my way thru. Don't have any health regen nor will spend on gold for now. So boss 60 is my limit :)

Although... It'll just depend on the units

I didn't make a list cause I didn't think id buy gold... Whoops... Next time I'll make a list for sure!

alphakennybody
11-28-2013, 11:31 AM
Tier 4 (LVL76-100) Boss 50: 10.5mil health (previous health 8.9mil)
Tier 4 (LVL76-100) Boss 60: 17mil health (previous health 13mil)
Tier 4 (LVL76-100) Boss 70: 25mil health (previous health 19.6mil)
Tier 4 (LVL76-100) Boss 75: 30mil health (previous health 23mil)
Tier 4 (LVL76-100) Boss 80: 38mil health (previous health 27.5mil)
Tier 4 (LVL76-100) Boss 85: 47mil health (previous health 34.5mil)
Tier 4 (LVL76-100) Boss 90: 55mil health (previous health 44mil)
Tier 4 (LVL76-100) Boss 95: 81mil health (previous health 56mil)
Tier 4 (LVL76-100) Boss 99: 122mil health (previous health 77mil)
Tier 4 (LVL76-100) Boss 100: 165mil health (previous health 105mil)

Ol gree why? Why not add the "dy" to your name?
***Thank you thief for updating boss health layout including previous health***

Kakorot
11-28-2013, 11:32 AM
When does it start? In about 30 min? Right?

Gpzoon
11-28-2013, 11:48 AM
Level = 142 --> 143
Free Hit = 3.900 --> 4.841 Damage
Cash Hit= 6.850 --> 7.225 Damage
Gold Hit = XXX Damage


Boss #) Rare, Uncommon, Common? / Name Of Unit and Stats/ # of Hits (F, C, MH) / MP (# used) / Total Gold Spent

01) Common; Challenger MK VII 72/88 (G); 1F
Prize: AIr; Combat Striker Jet 99/122; +5XP

02) Common; Challenger MK VII 72/88 (G); 1F
03) Common; Grumman E-8 85/85 (A); 1F
Prize: Inf; Grenadier 166/165 +10XP

04) Common; Grumman E-8 85/85 (A); 1F
05) Uncommon; Flanker B 207/138 (A); 1F
06) Common; EMT Fireboat 85/69 (S); 1F
Prize: Ground; Patria XC 303/248; +15XP

07) Common; Grumman E-8 85/85 (A); 1F
08) Common; Grumman E-8 85/85 (A); 1F
09) Common; Grumman E-8 85/85 (A); 1F
10) Rare; Air Leopard 336/411 (A); 1F
Prize: Sea; Deep Sea Sub 352/529; +20XP

11) Common; EMT Fireboat 85/69 (S); 1F
12) Common; EMT Fireboat 85/69 (S); 1F
13) Uncommon; Flanker B 207/138 (A); 1F
14) Common; EMT Fireboat 85/69 (S); 1F
15) Uncommon; Radar Submarine Tracker 170/170 (S); 1F
Prize: Air; Thunderbird Striker 661/661 +25XP

16) Uncommon; Radar Submarine Tracker 170/170 (S); 1F
17) Common; Challenger MK VII 72/88 (G); 1F
18) Common; Challenger MK VII 72/88 (G); 1F
19) Rare; Mortar Infantry 395/395 (I); 1F
20) Rare; Mortar Infantry 395/395 (I); 2F
21) Common; Challenger MK VII 72/88 (G); 2F ________Boss' Health [5,000 mil.]
Prize: Inf; Underwater Stealth Ops 1124/749; +30XP

22) Common; Grumman E-8 85/85 (A); 2F
23) Uncommon; Jungle Commando 145/218 (I); 2F
24) Uncommon; Radar Submarine Tracker 170/170 (S); 2F
25) Common; Grumman E-8 85/85 (A); 2F
26) Uncommon; Jungle Commando 145/218 (I); 2F
27) Uncommon; Jungle Commando 145/218 (I); 2F
28) Rare; Air Leopard 336/411 (A); 2F _______________Boss' Health [8,000Mil.]
Prize: Ground; BPM-201 APC 1141/1394 +35XP

29) Rare; BMP-76PB 423/346 (G); 2B
30) Rare; Air Leopard 336/411 (A); 3F
31) Uncommon; Jungle Commando 145/218 (I); 3F
32) Uncommon; Radar Submarine Tracker 170/170 (S); 3F
33) Rare; Mortar Infantry 395/395 (I); 3F
34) Uncommon; Radar Submarine Tracker 170/170 (S); 3F
35) Rare; Mortar Infantry 395/395 (I); 3F
36) Uncommon; Flanker B 207/138 (A); 3F ___________Boss' Health [13,600Mil.]
Prize: Sea; Artillery Battle Destroyer 1653/1653; +40XP

37) Rare; BMP-76PB 423/346 (G); 3B
38) Uncommon; Flanker B 207/138 (A); 3F
39) Uncommon; Jungle Commando 145/218 (I); 4F
40) Uncommon; Radar Submarine Tracker 170/170 (S); 4F
41) Rare; Air Leopard 336/411 (A); 4F
42) Rare; BMP-76PB 423/346 (G); 4B
43) Uncommon; Flanker B 207/138 (A); 4F
44) Uncommon; Jungle Commando 145/218 (I); 4F
45) Super Rare; Underwater Drill Sub 661/991 (S); 4F __Boss' Health [18,244Mil.]
Prize: Air; Hermes Vengeance ; +40Xp

46) Super Rare; Desert Gunner 1025/683 (I); 4F
47) Uncommon; Radar Submarine Tracker 170/170 (S); 5F
48) Super Rare; Underwater Drill Sub 661/991 (S); 5F
49) Uncommon; Radar Submarine Tracker 170/170 (S); 5F
50) Uncommon; Flanker B 207/138 (A); 5F ___________Boss' Health [23,000Mil.]
Prize: Infantry; Nightstrike Assassin 2072/3107; +50Xp

51) Super Rare; Lockheed Aurora 150 779/798 (A); 5F
52) Super Rare; Lockheed Aurora 150 779/798 (A); 6F
53) Rare; Air Leopard 336/411 (A); 6F
54) Rare; Mortar Infantry 395/395 (I); 6F
55) Rare; Air Leopard 336/411 (A); 6F_______________Boss' Health [27,500Mil.]
Prize: Ground, PT-99 Light Tank 3141/3140; +55Xp

56) Rare; Air Leopard 336/411 (A); 6F
57) Rare; Mortar Infantry 395/395 (I); 7F
58) Rare; Air Leopard 336/411 (A); 7F
59) Rare; Mortar Infantry 395/395 (I); 7F
60) Rare; Mortar Infantry 395/395 (I); 7F____________Boss' Health [32,242Mil.]
Prize: Dazzle Swift Ship 4495/2997; +50Xp

61) Rare;BMP-76PB 423/346 (G); 8F
62) Rare;BMP-76PB 423/346 (G); 8F
63) Rare; Mortar Infantry 395/395 (I); 8F
64) Rare;BMP-76PB 423/346 (G); 8F
65) Super Rare; Lockheed Aurora 150 779/798 (A); 9F__Boss' Health [41,742Mil.]
Prize: Air; EC-250 Helicopter 3966/4848; +65Xp

66) Epic; Spiked Battle Tank 1537/1878 (G); 9F
67) Rare; Air Leopard 336/411 (A); 9F
68) Rare; Air Leopard 336/411 (A); 9F
69) Super Rare; Lockheed Aurora 150 779/798 (A); 10F
70) Rare;BMP-76PB 423/346 (G); 10F ________________Boss' Health [46,466Mil.]
Prize: Inf.; Parachute Solider 5124/5123; +70Xp

71) Super Rare; Underwater Drill Sub 661/991 (S); 10F
72) Rare; Mortar Infantry 395/395 (I); 11F
73) Super Rare; Desert Gunner 1025/683 (I); 11F
74) Rare; Air Leopard 336/411 (A); 11F
75) Super Rare; Underwater Drill Sub 661/991 (S); 11F __Boss' Health [51,296Mil.]
Prize: Ground; M1 A6 Tusk 6484/5305; +75Xp

76) Rare; Mortar Infantry 395/395 (I); 12F
77) Rare;BMP-76PB 423/346 (G); 12F
78) Rare; Mortar Infantry 395/395 (I); 13F
79) Super Rare; Underwater Drill Sub 661/991 (S); 14F
80) Rare; Air Leopard 336/411 (A); 14F _______________Boss' Health [65,528Mil.]
Prize: Sea; Nuclear K-290 5377/8066; +80Xp

81) Super Rare; Desert Gunner 1025/683 (I); 14F
82) Super Rare; Desert Gunner 1025/683 (I); 15F
83) Super Rare; Desert Gunner 1025/683 (I); 15F
84) Super Rare; Underwater Drill Sub 661/991 (S); 16F
85) Super Rare; Underwater Drill Sub 661/991 (S); 17F ___Boss' Health [80,410Mil.]
Prize: Air, Advanced Jet Fighter 7602/7602; +85Xp

86) Super Rare; Underwater Drill Sub 661/991 (S); 18F
87) Super Rare; Underwater Drill Sub 661/991 (S); 19F
88) Super Rare; Lockheed Aurora 150 779/798 (A); 19F
89) Super Rare; Desert Gunner 1025/683 (I); 20F
90) Super Rare; Lockheed Aurora 150 779/798 (A); 21F ___Boss' Health [99,512Mil.]
Prize: Ground; Fiery Death 10247/6831; +90Xp

91) Epic; Concept Sukhoi Fighter 1818/1487 (A); 22F
92) Epic; Monolith Battleship 1763/1763 (S); 23F
93) LEGENDARY; Destroyer of Words 3471/3471 (G); 24F
94) Super Rare; Lockheed Aurora 150 779/798 (A); 25F
95) Epic; Spiked Battle Tank 1537/1878 (G); 21F/4C ___Boss' Health [129,500Mil.]
Prize: Sea, SS Mary 10484/8578; +95Xp

96) Super Rare; Lockheed Aurora 150 779/798 (A); 21F/4C
97) Super Rare; Desert Gunner 1025/683 (I); 20C
98) Epic; Concept Sukhoi Fighter 1818/1487 (A); 20F
99) Super Rare; Lockheed Aurora 150 779/798 (A); 26C/1F_Boss' Health [192,5Mil.]
100) Super Rare; Desert Gunner 1025/683 (I); 33C/1F/2MP_Boss' Health [243,3Mil.]
Prize: Inf.; Desert Brawler 68749/57067; +15% Infantry defence; 100 Xp

Ultimate Prize for Beating 100 Bosses and getting 5 of Faction Goals:
Vikrant carrier Ship 119,114/97,457 +20% sea attack


TOTALS:
# of Commons: 16
# of Uncommon: 20
# of Rare: 32
# of Super RARE: 26
# of Epic: 5
# of LEGENDARY: 1
# of faction (Ground, Hight tech Humvee 13536/13535 +10% Cash from Missions): 6
# of Medpacks: 2
# of Gold Spent: 40

5th tier Level 101-150
Liam Van Block: C:16, U:20, R:32, SR:26, E:5, L:1, G 40,+ 20/20(Individual); 6/7(Faction) + Ultimate Prize
Carlita Sandetto: C:11, U:32, R:35, SR:14, E:6, L:2, G 60,+ 20/20(Individual); 7/7(Faction) + Ultimate Prize
Maria Rivera: C: , U: , R: , SR: , E: , L: : G + 20/20(Individual); 7/7(Faction) + Ultimate Prize
Angel Ortega: C: , U , R: , SR: , E: , L: : G + 20/20(Individual); 7/7(Faction) + Ultimate Prize
Claude Frollo: Commons 26, Uncommon 12, Rare 12 plus 10 prices event units
Pran Khunshal Sikand: Commons 22, Uncommon 20, Rare 8 plus 10 prices event units
Pamela Acoby: Commons 23, Uncommon 19 , Rare 8 plus 10 prices event units
Dunny-Flick: Commons 20, Uncommon 18, Rare12 plus 10 prices event units
General Stawski: Commons 19, Uncommon 21, Rare 10 plus 10 prices event units

4th tier Level 76-100
Kayaode-Kwado: Commons 28, Uncommon 13, Rare 9 plus 10 prices event units
KingPin Dias: Commons 18, Uncommon 18, Rare 14 plus 10 prices event units

3rd tier Level 50-75
Eire Carrich: Commons 21, Uncommon 16, Rare 13 plus 10 prices event units
Emperor Xhao: Commons 24, Uncommon 8, Rare 4 plus event unit

2nd tier Level 25-50
Lieutenent Isis: Commons 16, Uncommon 13, Rare 6 plus event unit
Oil Tycoon Riggs: Commons 13, Uncommon 12, Rares 10 plus event unit

1st tier Level 10-25
Artic Driller: Commons 14, Uncommon12, Rare 9 plus event unit

droffatsto50
11-28-2013, 11:51 AM
Thief might as well change the thread name to "Health tracker" ;)

JCL
11-28-2013, 12:12 PM
level 161
Free hit 1,044,023
$$$$ hit 1,617,000 -> became 1,740,000 after boss 18 due to faction finishing goal

Boss 1: Grumman E-8 (air) 85/85, 1F

Prize: Combat Striker Jet, 5 exp

boss 2: Grumman E-8 (air) 85/85, 1F
boss 3: Grumman E-8 (air) 85/85,1F

prize: Grenadier (inf) 166/165, 10 exp pts

Boss 4: Flanker B (air) 207/138, 1F
Boss 5: Challenger Mk VII (ground) 72/88, 1F
Boss 6: Grumman E-8 (air) 85/85,2F

Prize: Patria XC (ground) 303/248, 15 exp

Boss 7: Radar Submarine Tracker (sea) 170/170, 2F
Boss 8: Grumman E-8 (air) 85/85, 2F
Boss 9: EMT Fireboat (Sea) 85/69, 3F
Boss 10: Flanker B (air) 207/138, 3F

Prize: Deep Sea Sub (sea) 352/529, 20 exp

Boss 11: Radar Submarine Tracker (sea) 170/170, 2F
Boss 12: EMT Fireboat (Sea) 85/69, 3$
Boss 13: Grumman E-8 (air) 85/85, 4$
Boss 14: Challenger Mk VII (ground) 72/88, 5$
Boss 15: Radar Submarine Tracker (sea) 170/170, 5$

Prize: Thunderbird Striker (air) 661/661

Boss 16: EMT Fireboat (Sea) 85/69, 5$
Boss 17: Flanker B (air) 207/138, 5$
Boss 18: Flanker B (air) 207/138, 5$
Boss 19: Mortar Infantry (inf) 395/395, 5$
Boss 20: Challenger Mk VII (ground) 72/88, 5$
Boss 21: Air Leopard 336/411 (A) 5$

Prize:Underwater Stealth Ops 1124/749 (I) +30XP

Boss 22: Jungle Commando 145/218 (I) 6$
Boss 23: Jungle Commando 145/218 (I) 6$

Brizzol
11-28-2013, 12:50 PM
Thanks for the info as always Thief, shame about the bonus on the faction unit though...Raid or income would be more usefull.

GI Jen
11-28-2013, 01:17 PM
Defeat 10 bosses- 20xp + Deep Sea Sub (s) 352/529

whitefire
11-28-2013, 01:21 PM
What the hell kinda useless boss prize is this? Plus ten percent cash from missions? Wtf?

BoThox
11-28-2013, 02:20 PM
I am very interested in hearing from those who hit boss 50 first for their levels... to compare this boss health with the previous :). Thanks

Jetwit
11-28-2013, 02:23 PM
boss 15 Thunderbird Striker (A) 661A 661D

HenryVIII
11-28-2013, 03:05 PM
Defeat 21 bosses
Underwater Stealth Ops (inf) 1124/749

SPWD
11-28-2013, 03:28 PM
Yay due to not being able to get into the game or it being slow as **** or not being able to trigger bosses,3 hrs and 28 mins and I've killed my 6 th boss,absolutely useless!

Luuzer
11-28-2013, 04:08 PM
they have cranked up bosses health a lot...or....they kick U to new tier when levelling up. One of that is right :(

Luuzer
11-28-2013, 04:21 PM
lvl 28 of tier 3 is already ~2mil health, or I was thrown to tier 4 :(

Units are:

1) combat striker jet
3) grenadier
6) patria xc
10) deep sea sub
15) thunderbird striker
21) underwater stealth ops
28) BPM-201 APC

those are already recieved and confirmed

Trebor
11-28-2013, 04:53 PM
Def a lot harder this go around.

BoThox
11-28-2013, 05:32 PM
luuzer - I dont think you have been bumped to the next tier. I crossed into next tier early too, and there was no significant increase - just a bad ass boss as expected. Remember, they have increased the boss health with 40-50% from each event the last 3!

BoThox
11-28-2013, 05:33 PM
I know it's not figures for the tables, but here are my findings so far. If anyone has data from previous boss, maybe you can compare.

Tier 151+
Boss 12 - 5m
Boss 16 - 7m
Boss 22 - 11.4m


Tier 76-100
Boss 26 - 2.8m
Boss 31 - 4.1m

HenryVIII
11-28-2013, 06:20 PM
Defeat 36 bosses
Artillery Battle Destroyer (Sea) 1653/1653

Thief
11-28-2013, 10:04 PM
Its going to be a LONG 7 days....

HenryVIII
11-28-2013, 10:14 PM
Defeat 45 Bosses
Hermes Vengence (Air) 2303/1884

Luuzer
11-28-2013, 11:23 PM
luuzer - I dont think you have been bumped to the next tier. I crossed into next tier early too, and there was no significant increase - just a bad ass boss as expected. Remember, they have increased the boss health with 40-50% from each event the last 3!

thats what I was afraid of too...they crank it up too much :(

lestat6009
11-29-2013, 12:18 AM
Tier 3 (level 51-75) Boss 50 ~7mil

Brian24
11-29-2013, 07:30 AM
Hey does anyone know what the unit for completing both faction and individual is, and what the complete individual unit is

Brian24
11-29-2013, 07:32 AM
I'm sorry. Actually I just need to know what the one for 100 individual bosses is

BoThox
11-29-2013, 11:21 AM
Tier 151+
Boss 12 - 5m
Boss 16 - 7m
Boss 22 - 11.4m
Boss 36 - 28m

Tier 76-100
Boss 26 - 2.8m
Boss 31 - 4.1m
Boss 45 - 8.2m
Boss 50 - 11m (just below)

First real number here... boss health increase off 24.5%, not as bad as I feared. Lets hope it stays this way.

Juan V
11-29-2013, 11:52 AM
So it's confirmed you dont get bumped into the next tier as you level?

If so, ill have some tier two data today

HenryVIII
11-29-2013, 01:57 PM
So it's confirmed you dont get bumped into the next tier as you level?

If so, ill have some tier two data today

Upon the start of the boss event, which ever tier you are in, you remain in even if you "level out" of previous tier. The new tier will take effect come next boss event. 100% positive.

BoThox
11-29-2013, 03:35 PM
Upon the start of the boss event, which ever tier you are in, you remain in even if you "level out" of previous tier. The new tier will take effect come next boss event. 100% positive.
I can confirm that this is correct... for now. However, this is Gree we are talking. They could probably change this half way during an event....

lestat6009
11-29-2013, 07:20 PM
Tier 3 (Lv 51 -75), Boss 60 ~11.2m

Jokidoki
11-29-2013, 08:28 PM
Lvl 16 boss lvl 65 600.000 heald

Thief
11-29-2013, 11:08 PM
Time to catch up. I have the drop rates also

BoThox
11-30-2013, 09:57 AM
Tier 151+
Boss 12 - 5m
Boss 16 - 7m
Boss 22 - 11.4m
Boss 36 - 28m
Boss 50 - 48.5m

Tier 76-100
Boss 26 - 2.8m
Boss 31 - 4.1m
Boss 45 - 8.2m
Boss 50 - 11m (just below)
Boss 60 - 16.5m approximately

Hooligany
11-30-2013, 10:22 AM
Thief, am I seeing ard 80mil health for boss 85 for level 101-150 tier?
That's almost double of last boss from 49mil

pb23
11-30-2013, 12:01 PM
Why at level 45 Thief do you not include any stats for any of the main prizes? I don't think many honestly care about the name of the unit... any chance that info is coming?

goober
11-30-2013, 01:02 PM
Its going to be a LONG 7 days....
Started as tier 1. Leveled to 26. Boss 50 was under 280K - 1 free hit.
Boss 51 was just over 281K. Required a second free hit.

Crazy one
11-30-2013, 01:13 PM
Any news about unit for completing both?

Philly982
11-30-2013, 01:58 PM
Tier 2 Boss 60 had 6.3 mil health compared to 2.75 mil listed during the last boss. Insanity!!

goober
11-30-2013, 03:11 PM
Tier 1
Boss 50 was under 280K - 1 free hit.
Boss 51 was just over 281K. Required a second free hit. say boss 50 was 275K
Boss 60 was just over 428K, required cash + free. Call it 450K

lestat6009
11-30-2013, 05:19 PM
Tier 3 (lv 51-75) Boss 70 ~18.3m

dbznumber1
11-30-2013, 05:26 PM
Thief how much stronger is this Boss compared to the last... Thanks...

Generik79
11-30-2013, 05:55 PM
Last Tier Boss 100 Health reported at 956 million...not joking. FYI

easierlife
11-30-2013, 06:25 PM
Tier 5 (101-150) is 21.4 million health

pb23
11-30-2013, 07:35 PM
Last Tier Boss 100 Health reported at 956 million...not joking. FYI

My god... nothing like a 74% increase in difficulty...


These guys are clowns.

nkeywithdnb
11-30-2013, 09:39 PM
The increase of the boss events keeps growing. If you stop spending for a month, you fall behind so far that the boss events become out of reach. Com' on Gree. Get it together.

Brizzol
11-30-2013, 10:04 PM
Complete all events fall behind as well. Nothing like a no win situation. Does anyone have info on the boss 100 unit? I would like to know before I commit this will be my last boss event either way.

Diverguy
12-01-2013, 02:53 AM
Desert Brawler 69749/57067 +15% infantry attack (boss 100)

lestat6009
12-01-2013, 03:42 AM
Tier 3 (lv 51-75) Boss 75 ~21.4m

Brizzol
12-01-2013, 06:00 AM
Desert Brawler 69749/57067 +15% infantry attack (boss 100)
Thanks Diverguy.

Jimcam
12-01-2013, 06:04 AM
Anyone else having issues triggering the boss ? only hit level 16 even though I attack and raid often HUM?

mwmaniac
12-01-2013, 07:50 AM
Tier 5 (level 100-149) boss 50 ~ approx 22 million (was 16.5 million)

Philly982
12-01-2013, 08:03 AM
Tier 2 lvl 60 boss has 6.3 mil health compared to 2.75 mil last boss event.
Tier 2 lvl 70 boss has 10.6 mil health compared to 4.65 mil last boss event.

sraghav42
12-01-2013, 08:20 AM
I won't care for defeating bosses personally, I will only do the bosses only to achieve faction goals......

BoThox
12-01-2013, 08:37 AM
I won't care for defeating bosses personally, I will only do the bosses only to achieve faction goals......
And we need to know this because.....? ? It's a silly way of saying you can't beat the 100, because if you did you would have done it. The individual and combined unit is pretty significant compared to the faction ones alone. But hey... if you only want to do the faction ones - be my guest.

Brian24
12-01-2013, 09:01 AM
Lol bothox, I agree the reward for completing both 100 and 5 goals is well worth the gold.

Brian24
12-01-2013, 09:02 AM
And thank you diver guy for the telling us the 100 boss unit

Oceanz
12-01-2013, 09:18 AM
Level 5-25 Boss 100 has approximately 11,000,000 health

Pippette
12-01-2013, 09:54 AM
Level 5-25 Boss 100 has approximately 11,000,000 health

For me took 11.95m for 100 boss but he was almost dead at 11.1m

Oceanz
12-01-2013, 10:09 AM
My cash hits were hitting him for about 976k each and it took me 12 hits, so I estimated

BoThox
12-01-2013, 03:23 PM
Tier 151+
Boss 12 - 5m
Boss 16 - 7m
Boss 22 - 11.4m
Boss 36 - 28m
Boss 50 - 48.5m
Boss 60 - 79m

Tier 76-100
Boss 26 - 2.8m
Boss 31 - 4.1m
Boss 45 - 8.2m
Boss 50 - 11m
Boss 60 - 16.5m
Boss 70 - 27.5m

mwmaniac
12-01-2013, 05:00 PM
Tier 5 (level 100-149) boss 50 ~ approx 22 million (was 16.5 million)
Tier 5 - boss 60 ~ approx 33 million (was 25.5 million)

easierlife
12-01-2013, 07:22 PM
Tier 5 (level 100-149) boss 50 ~ approx 22 million (was 16.5 million)
Tier 5 - boss 60 ~ approx 33 million (was 25.5 million)
I got 21.4 with boss 50 & 32.4 with boss 60. Lower amounts are probably more correct because it means I was closer to needing another hit to finish off the boss.

La La594
12-01-2013, 08:36 PM
Level 71

boss 85 36.3m

SHANESTER
12-01-2013, 09:46 PM
why does the original post say the 2nd tier 100 boss is 65mil and the 3rd tier 100 boss is 40.5 mil? is that a mistake? it looks backwards

Juan V
12-01-2013, 11:42 PM
No updated stats were available - assume its between the tier below and tier above. Last bosses data anyway

Tee
12-02-2013, 12:22 AM
Tier 2 lvl 60 boss has 6.3 mil health compared to 2.75 mil last boss event.
Tier 2 lvl 70 boss has 10.6 mil health compared to 4.65 mil last boss event.

Over 100% increase. No wonder why I'm having a hard time of it.

Floody
12-02-2013, 02:16 AM
The tier 2 comparisons are incorrect. The original post shows values for Maria, not Carlita, for levels 60, 70, 75, and 80. It looks like the values listed for 85+ are correct for Carlita. So it's probably not a 100% jump.

goober
12-02-2013, 03:07 AM
say boss 50 was 275K
Boss 60 was just over 428K, required cash + free. Call it 450K
Tier 1
Boss 50 - 275K
Boss 60 - 450K
Boss 70 - 750K

BoThox
12-02-2013, 06:04 AM
Tier 151+
Boss 12 - 5m
Boss 16 - 7m
Boss 22 - 11.4m
Boss 36 - 28m
Boss 50 - 48.5m
Boss 60 - 79m
Boss 70 - 96m

Tier 76-100
Boss 26 - 2.8m
Boss 31 - 4.1m
Boss 45 - 8.2m
Boss 50 - 11m
Boss 60 - 16.5m
Boss 70 - 27.5m
Boss 80 - 38.5m

Randylc69
12-02-2013, 07:30 AM
Boss 96 on lev 5-25 was roughly 3.4 mil, boss 95 would of been just under 3mil

Thief
12-02-2013, 08:40 AM
Why at level 45 Thief do you not include any stats for any of the main prizes? I don't think many honestly care about the name of the unit... any chance that info is coming?

Pb i don't list it because i don't know it. As soon as someone posts it i will update the information. (*Most will get a splash screen of what it is...i didn't) so as soon as someone provides the intel i will update as i have always done.


Desert Brawler 69749/57067 +15% infantry attack (boss 100)

Has been corrected to Infantry Defense.


why does the original post say the 2nd tier 100 boss is 65mil and the 3rd tier 100 boss is 40.5 mil? is that a mistake? it looks backwards

Sorry i don't always get updates on Every Level for every tier...sometimes that information is more than 1 boss old but usually 90+% is from the last boss. 2nd Tier is always the one i get the least info for.


The tier 2 comparisons are incorrect. The original post shows values for Maria, not Carlita, for levels 60, 70, 75, and 80. It looks like the values listed for 85+ are correct for Carlita. So it's probably not a 100% jump.

You are correct. Thanks for posting it.

Thief
12-02-2013, 09:17 AM
Updated First post with all info i could find and included Boss health from last boss

Arc Burn
12-02-2013, 09:25 AM
Hey Thief thanks again for tracking. Quick question where does the final loot tier change occur? 75 or is it 80? I can never remember.

Thief
12-02-2013, 09:30 AM
Hey Thief thanks again for tracking. Quick question where does the final loot tier change occur? 75 or is it 80? I can never remember.

Its been 75 before but this boss is 80 (however i believe it should be 75 based on the drop rate percentages)
Check out the second post to see all of that information.

Arc Burn
12-02-2013, 09:34 AM
oh duh..thanks. I've scrolled past that several times now.

Thief
12-02-2013, 11:36 AM
oh duh..thanks. I've scrolled past that several times now.

Hahah no worries i know its alot of information and i probably don't do a very good job of formatting.

Randylc69
12-02-2013, 12:32 PM
Boss 98 on lev 5-25 tier just took me 10 hits at 580,000. If that makes the boss health to be at 11.6 mil that would be stronger than what boss 100 is listed as

jrb22250
12-02-2013, 01:12 PM
Tier 1 Boss Level 85 was around 1.65 mil

Floody
12-02-2013, 01:13 PM
Tier 2 (26-50):
Boss 75: 11.4 approx (6*1.9)
Boss 80: 16.6 approx (1.92 * 8.67)

Thief
12-02-2013, 01:15 PM
Boss 98 on lev 5-25 tier just took me 10 hits at 580,000. If that makes the boss health to be at 11.6 mil that would be stronger than what boss 100 is listed as

Let me know what you get for boss 99 and 100 and then we can compare to make adjustments. Just updating what i'm told

Floody
12-02-2013, 01:18 PM
Based on the figure for 70 (10.6) I might have mis-counted 75. 7 hits at 1.9 would give 13.3, which looks a more accurate figure.


Tier 2 (26-50):
Boss 75: 11.4 approx (6*1.9)
Boss 80: 16.6 approx (1.92 * 8.67)

goober
12-02-2013, 01:48 PM
Tier 1
Boss 50 - 275K
Boss 60 - 450K
Boss 70 - 750K
Boss 80 - 1.0M (2* 497Cash + 1Free)

La La594
12-02-2013, 01:54 PM
Level 71

boss 89. 48m correction

boss 90 >51m

Oceanz
12-02-2013, 02:34 PM
Boss 98 on lev 5-25 tier just took me 10 hits at 580,000. If that makes the boss health to be at 11.6 mil that would be stronger than what boss 100 is listed as

If Boss 98 took you 10 hits at 580,000, that means Boss 98 has about 5.8 Million health

I've now defeated Boss 100 in the 5-25 tier about 10 or 12 times. My attack is up to about 1.1 million and it takes me 11 hits, so I'm pretty confident that his health is somewhere in the 11mil-11.5mil range

Xela
12-02-2013, 04:54 PM
Level 45 Boss Prize : HERMES VENGEANCE (A) 2303 ATT/ 1884 DEF

lestat6009
12-02-2013, 05:04 PM
Tier 3 (lv 51 -75) Boss 80 ~ 26m

pb23
12-02-2013, 05:30 PM
My bad Thief, I figured you'd have those prizes in your inventory.

KingDante!
12-02-2013, 09:50 PM
Got word that Boss 100 health for Tier 4 (76-100) is approx 165 million.

sbs2716g
12-03-2013, 01:01 AM
Boss 80 - 1.0M (2* 497Cash + 1Free)

Tier 1 Boss 85 - 3 hit of 630K (last hit should be count as around 50-60% instead).. so approximately 1.6m?

Tier 1 Boss 75 - 2 hits of around 600k... approximately 1.2m somewhere

Dansgek
12-03-2013, 05:12 AM
Thief,

Even more info from you.

You're tha best!

goober
12-03-2013, 06:26 AM
Boss 80 - 1.0M (2* 497Cash + 1Free)

Tier 1
Boss 50 - 275K
Boss 60 - 450K
Boss 70 - 750K
Boss 80 - 1.0M (2* 497Cash + 1Free)
Boss 85 - 1.6M (3 * 509Cash + tiny bit left for free)

BoThox
12-03-2013, 07:54 AM
Lvl151+, Boss 80, 115m

Floody
12-03-2013, 08:47 AM
Tier 2 (26-50): Boss 85 - 23.16m (12*1.93m)

Thief
12-03-2013, 08:52 AM
It took me 124 Bosses but i finally got my first Legendary :D

LEGENDARY; Stealth Assault Soldier 2865/4927 (I); 20C

SHANESTER
12-03-2013, 08:59 AM
I just got 3.6 mil for the 95 boss in tier 5-25. 9x 402,000 attack.

Web323
12-03-2013, 09:14 AM
47 straight commons

goober
12-03-2013, 09:19 AM
Tier 1
Boss 50 - 275K
Boss 60 - 450K
Boss 70 - 750K
Boss 80 - 1.0M (2* 497Cash + 1Free)
Boss 85 - 1.6M (3 * 509Cash + tiny bit left for free)
Tier 1
Boss 50 - 275K
Boss 60 - 450K
Boss 70 - 750K
Boss 80 - 1.0M (2* 497K Cash + 1Free)
Boss 85 - 1.6M (3 * 509K Cash + tiny bit left for free)
Boss 90 ~ 2.2M (4* 523K Cash + 1 partial free)

alphakennybody
12-03-2013, 09:29 AM
It took me 124 Bosses but i finally got my first Legendary :D

LEGENDARY; Stealth Assault Soldier 2865/4927 (I); 20C
Congratulations

Floody
12-03-2013, 03:02 PM
47 straight commons

The Tragedy of the Commons :(

La La594
12-03-2013, 04:56 PM
Level 71

Boss 95. > 66.2m

jrb22250
12-03-2013, 08:18 PM
Tier 1 Boss 90 2.5mil

Randylc69
12-03-2013, 08:44 PM
If Boss 98 took you 10 hits at 580,000, that means Boss 98 has about 5.8 Million health

I've now defeated Boss 100 in the 5-25 tier about 10 or 12 times. My attack is up to about 1.1 million and it takes me 11 hits, so I'm pretty confident that his health is somewhere in the 11mil-11.5mil range
dont know where my math skills were the day i added that up.
boss 98 would of been 5.8 and boss lev 99 on lev 5-25 was just 7.3mil

Snow Bunny
12-03-2013, 09:08 PM
ITALY Boss 50 -75 teir

Boss 30- 1.4 mil health
Boss 35- 2.8 mil health
Boss 40- 3.25 mil health
Boss 45- 4.3 mil health
Boss 50- 5.1 mil health
Boss 55- 5.8 mil health
Boss 60- 8.35 mil health
Boss 65- 10.5 mil health
Boss 70- 12.5 mil health
Boss 75- 14.5 mil health
Boss 80- 16 mil health
Boss 85- 24 mil health
Boss 90- 34 mil health
Boss 95- 48 mil health
Boss 99- 72 mil health
Boss 100- 106 mil health

That's what Me and my friend out together last event. This event haven't been keeping track as much I can tell u teir 3 still boss 34 2.7m boss 43 4.3m boss 85 35.76m boss 95 has about 76.5m I will try n keep track of 99 and 100 tomorrow.

Demo
12-03-2013, 09:14 PM
Boss 60 tier 2 (lvl 26-50) is 6.1 mill (rounded up). Confirmed on 2 accounts.

La La594
12-04-2013, 02:39 AM
Level 72

boss 96 > 73.6m

Mikegolf1995
12-04-2013, 05:42 AM
Boss 91 in the last tier was roughly 256mil.

To be clear, I am level 284

Thief
12-04-2013, 06:35 AM
Almost Complete Everyone thanks for all the hard work!

Two holes we need to fill if anyone has the intel:

Tier 1 5-25: Boss 75 has approximately: **Health// (Previous 550,000 Health
Tier 2 26-50: Boss 50 has approximately: ** Million Health// (Previous 3.25 Million Health)


I know that someone will post 99 & 100 for Tier 2 & 3 and i will have my faction mates send me intel on the last Tier.

Kefa
12-04-2013, 07:37 AM
MW app update INCREASES BOSS HEALTH!!!!

Ivan the Dictator
12-04-2013, 07:45 AM
For reals? Well good thing I got vaults!

Bndawgs
12-04-2013, 08:14 AM
the increase in boss health is absolutely amazing. talk about a kick to the gut

Kefa
12-04-2013, 08:14 AM
Tier1 boss 77 was approx 1.1M. With 980k ATK it had ~10% left after 1 FA.

Lv 75 dropped with one FA, so <980k, but probably close. 77 was the first that took more than one FA on that acct.

Snow Bunny
12-04-2013, 09:29 AM
Teir 3 51-75

Boss 99 110.4m killed him Mabey a little less as I'm hitting with 4.8m but def around 110m

(I feel bad for the average player as this round gree has made it cost a fortune if u wanna beat 100x +151 is a joke! %40 off gold but %100 harder events)

Never play gree employee in poker as they will trap u hahahaha

Skyser30518
12-04-2013, 09:55 AM
Top tier. Boss 90. 11 hits @ 21.185mil attack.

Merc_mw
12-04-2013, 10:11 AM
Tier 5-25 boss 100 aprox. 11.2m (used a gold kill to finish) didn't catch the final number.

Kefa
12-04-2013, 01:22 PM
Tier 5-25 boss 100 aprox. 11.2m (used a gold kill to finish) didn't catch the final number.

I can confirm, maybe just a bit higher. 11 cash hits at 1,030k ATK was not quite enough. A 12th free hit finished it, so between 11.3M and 12M.

Snow Bunny
12-04-2013, 02:24 PM
Teir 3 51-75

Boss 99 110.4m killed him Mabey a little less as I'm hitting with 4.8m but def around 110m

(I feel bad for the average player as this round gree has made it cost a fortune if u wanna beat 100x +151 is a joke! %40 off gold but %100 harder events)

Never play gree employee in poker as they will trap u hahahaha


Boss 100 teir 3 126.5m

BSG123
12-04-2013, 05:54 PM
Someone please share top tier's boss 99 health? Thanks :)

Have a good idea, but if anyone who's finished can confirm...

StaticMetal
12-04-2013, 06:26 PM
Level = 39
Free Hit = 965272
Cash Hit= 1492272
Gold Hit =


Boss #) Rare, Uncommon, Common? / Name Of Unit and Stats/

# of Hits (F, C, MH) / MP (# used) / Total Gold Spent

01) Common; EMT Fireboat 85/69 (S); 1F
02) Uncommon; Radar Submarine Tracker 170/170 (S); 1F
03) Common; Grumman E-8 85/85 (A); 1F

04) Rare; Mortar Infantry 395/395 (I); 1F
05) Common; Grumman E-8 85/85 (A); 1F
06) Common; EMT Fireboat 85/69 (S); 1F

07) Common; EMT Fireboat 85/69 (S); 1F
08) Common; EMT Fireboat 85/69 (S); 1F
09) Uncommon; Jungle Commando 145/218 (I); 1F
10) Common; EMT Fireboat 85/69 (S); 1F

11) Uncommon; Flanker B 207/138 (A); 1F
12) Rare; BMP-76PB 423/346 (G); 1F
13) Common; Grumman E-8 85/85 (A); 1F
14) Uncommon; Flanker B 207/138 (A); 1F
15) Uncommon; Radar Submarine Tracker 170/170 (S); 1F

16) Uncommon; Flanker B 207/138 (A); 1F
17) Common; Challenger MK VII 72/88 (G); 1F
18) Uncommon; Radar Submarine Tracker 170/170 (S); 1F
19) Common; Challenger MK VII 72/88 (G); 1F
20) Common; EMT Fireboat 85/69 (S); 1F
21) Common; Challenger MK VII 72/88 (G); 1F

22) Common; Challenger MK VII 72/88 (G); 1F
23) Uncommon; Flanker B 207/138 (A); 1F
24) Uncommon; Jungle Commando 145/218 (I); 1F
25) Uncommon; Jungle Commando 145/218 (I); 1F
26) Rare; Mortar Infantry 395/395 (I); 1F
27) Uncommon; Jungle Commando 145/218 (I); 1F
28) Rare; Mortar Infantry 395/395 (I); 1F

29) Uncommon; Radar Submarine Tracker 170/170 (S); 1F
30) Rare; Air Leopard 336/411 (A); 2F
31) Rare; BMP-76PB 423/346 (G); 1C
32) Uncommon; Flanker B 207/138 (A); 1C
33) Uncommon; Jungle Commando 145/218 (I); 1C
34) Rare; Air Leopard 336/411 (A); 1C
35) Uncommon; Jungle Commando 145/218 (I); 1F 1C
36) Rare; Mortar Infantry 395/395 (I); 1F 1C

37) Super Rare; Lockheed Aurora 150 779/798 (A); 1F 1C
38) Rare; Air Leopard 336/411 (A); 1F 1C
39) Uncommon; Radar Submarine Tracker 170/170 (S); 1F 1C
40) Super Rare; Underwater Drill Sub 661/991 (S); 1F 1C
41) Rare; Air Leopard 336/411 (A); 1F 1C
42) Super Rare; Underwater Drill Sub 661/991 (S); 1F 1C
43) Rare; BMP-76PB 423/346 (G); 1F 1C
44) Uncommon; Flanker B 207/138 (A); 1F 1C
45) Uncommon; Flanker B 207/138 (A); 2C

46) Super Rare; Underwater Drill Sub 661/991 (S); 2C
47) Uncommon; Flanker B 207/138 (A); 2C
48) Rare; Mortar Infantry 395/395 (I); 2C
49) Rare; Mortar Infantry 395/395 (I); 2C
50) Rare; Air Leopard 336/411 (A); 1F 2C
cash Hit = 1,504,111

51) Rare; Mortar Infantry 395/395 (I); 1F 2C
52) Rare; BMP-76PB 423/346 (G); 1F 2C
53) Rare; Mortar Infantry 395/395 (I); 1F 2C
54) Rare; BMP-76PB 423/346 (G); 1F 2C
55) Super Rare; Lockheed Aurora 150 779/798 (A); 1F 2C
Cash Hit = 1,645,622

56) Rare; BMP-76PB 423/346 (G); 3C
57) Rare; Air Leopard 336/411 (A); 1F 2C
58) Rare; Air Leopard 336/411 (A); 1F 2C
59) Rare; Air Leopard 336/411 (A); 1F 2C
60) Rare; Mortar Infantry 395/395 (I); 4C
Cash Hit = 1,651,671

61) Super Rare; Lockheed Aurora 150 779/798 (A); 4C
62) Rare; BMP-76PB 423/346 (G); 4C
63) Super Rare; Underwater Drill Sub 661/991 (S); 1F 4C
64) Rare; Air Leopard 336/411 (A); 1F 4C
65) Super Rare; Underwater Drill Sub 661/991 (S); 5C
Cash Hit = 1,660,474

66) Rare; BMP-76PB 423/346 (G); 5C
67) Epic; Spiked Battle Tank 1537/1878 (G); 1F 5C
68) Rare; Air Leopard 336/411 (A); 6C
69) Rare; BMP-76PB 423/346 (G); 6C
70) Rare; Mortar Infantry 395/395 (I); 6C
Cash Hit = 1,687,452

71) Rare; BMP-76PB 423/346 (G); 6C
72) Rare; Mortar Infantry 395/395 (I); 6C
73) Rare; BMP-76PB 423/346 (G); 7C
74) Super Rare; Underwater Drill Sub 661/991 (S); 7C
75) Super Rare; Desert Gunner 1025/683 (I); 1F 7C
Cash Hit = 1,696,360

76) Rare; Air Leopard 336/411 (A); 8C
77) Rare; Air Leopard 336/411 (A); 8C
78) Rare; Air Leopard 336/411 (A); 9C
79) Rare; Air Leopard 336/411 (A); 9C
80) Epic; Concept Sukhoi Fighter 1818/1487 (A); 10C
Cash Hit = 1,725,619

81) Epic; Concept Sukhoi Fighter 1818/1487 (A); 11C
82) Super Rare; Lockheed Aurora 150 779/798 (A); 11C
83) Super Rare; Underwater Drill Sub 661/991 (S); 12C
84) Super Rare; Lockheed Aurora 150 779/798 (A); 12C
85) Super Rare; Underwater Drill Sub 661/991 (S); 12C
Cash Hit = 1,757,999

86) LEGENDARY; Harrier Battleship 4033/2688 (S); 14C
87) Super Rare; Underwater Drill Sub 661/991 (S); 15 C
88) Super Rare; Desert Gunner 1025/683 (I); 16C
89) Epic; Concept Sukhoi Fighter 1818/1487 (A); 16C
90) Super Rare; Desert Gunner 1025/683 (I); 17C
Cash Hit = 1,796,259

91) Epic; Monolith Battleship 1763/1763 (S); 18C
92) Epic; Concept Sukhoi Fighter 1818/1487 (A); 19C
93) LEGENDARY; Stealth Assault Soldier 2865/4297 (I); 20C
94) LEGENDARY; Harrier Battleship 4033/2688 (S); 22C
95) Super Rare; Desert Gunner 1025/683 (I); 23C
Cash Hit = 1,835,400

96) Super Rare; Desert Gunner 1025/683 (I); 25C
97) LEGENDARY; Stealth Assault Soldier 2865/4297 (I); 27C
98) Super Rare; Desert Gunner 1025/683 (I); 30C
99) Super Rare; Lockheed Aurora 150 779/798 (A); 36C
100) Epic; Concept Sukhoi Fighter 1818/1487 (A); 47C

TOTALS:
# of Commons: 13
# of Uncommon: 19
# of Rare: 36
# of Super RARE: 21
# of Epic: 7
# of LEGENDARY: 4

Luuzer
12-04-2013, 11:52 PM
It took me 124 Bosses but i finally got my first Legendary :D

LEGENDARY; Stealth Assault Soldier 2865/4927 (I); 20C

thats the unit they are giving out as rare from lvl 80? (or was it 75?)

another player
12-05-2013, 04:24 AM
Tier 51-75

B76 = 21.6 = 6.2 x 3.49 mil
B85 = 36.2 = 10.3 x 3.51 mil
B88 = 43.8 = 12.3 x 3.56 mil
B89 = 47.5 = 13.3 x 3.57 mil
B90 = 51.7 = 14.5 x 3.57 mil
B91 = 53.8 = 15.0 x 3.58 mil
B92 = 55.3 = 15.4 x 3.59 mil
B95 = 71.3 = 19.8 x 3.60 mil
B96 = 73.5 = 20.3 x 3.62 mil
B97 = 80.7 = 22.3 x 3.62 mil
B98 = 92.6 = 25.5 x 3.63 mil
B99 = 109 = 30.0 x 3.63 mil
B100 = 160 = 44.0 x 3.63 mil

Blade of 3
12-05-2013, 05:26 AM
thats the unit they are giving out as rare from lvl 80? (or was it 75?)
Starts at 80.

Bndawgs
12-05-2013, 05:49 AM
Almost Complete Everyone thanks for all the hard work!

Two holes we need to fill if anyone has the intel:

Tier 1 5-25: Boss 75 has approximately: **Health// (Previous 550,000 Health
Tier 2 26-50: Boss 50 has approximately: ** Million Health// (Previous 3.25 Million Health)


I know that someone will post 99 & 100 for Tier 2 & 3 and i will have my faction mates send me intel on the last Tier.

Just completed Tier 2 Boss 50, approximately 3,205,346 health

7 paid at 417908 and 1 free at 279990

Ivan the Dictator
12-05-2013, 06:09 AM
58 hits at 1.495 mil for boss 100 tier 2. So about 86.71 million health for boss 100 tier 2.

Not bad. I assumed it woulda been at 95mil health instead lol

Thief
12-05-2013, 06:39 AM
Someone please share top tier's boss 99 health? Thanks :)

Have a good idea, but if anyone who's finished can confirm...

617 Million

Thief
12-05-2013, 06:41 AM
Just completed Tier 2 Boss 50, approximately 3,205,346 health

7 paid at 417908 and 1 free at 279990

That would be under the previous number. Based on someone else who had more than 3.25 Million attack it took them more than 1 hit was just trying to get a closer approximation. If you beat it for that amount then that is quite good! Again we never know what gree does.

Bndawgs
12-05-2013, 08:29 AM
That would be under the previous number. Based on someone else who had more than 3.25 Million attack it took them more than 1 hit was just trying to get a closer approximation. If you beat it for that amount then that is quite good! Again we never know what gree does.


It is on a Kindle, so that could be the issue.

Gpzoon
12-05-2013, 12:53 PM
Note: individual Boss Rewards now show Drop Rate Percentages:

Drop Rates:
Lvl 1-5: Common 70%; Uncommon 25%; Rare 5%
Lvl 6-10; Common 59%; Uncommon 34%; Rare 7%
Lvl 11-15; Common 51%; Uncommon 39%; Rare 10%
Lvl 16-20; Common 45%; Uncommon 42%; Rare 13%
Lvl 21-25; Common 42%; Uncommon 44%; Rare 14%
Lvl 26-30: Uncommon 70%; Rare 25%; Super Rare 5%
Lvl 31-35; Uncommon 60%; Rare 33%; Super Rare 7%
Lvl 36-40; Uncommon 54%; Rare 36%; Super Rare 10%
Lvl 41-45; Uncommon 48%; Rare 39%; Super Rare 13%
Lvl 46-50; Uncommon 45%; Rare 41%; Super Rare 14%
Lvl 51-55; Rare 84%; Super Rare 15%; Epic 1%
Lvl 56-60; Rare 78%; Super Rare 18%; Epic 4%
Lvl 61-65; Rare 72%; Super Rare 22%; Epic 6%
Lvl 66-70; Rare 66%; Super Rare 27%; Epic 7%
Lvl 71-75; Rare 60%; Super Rare 32%; Epic 8%
*Lvl 76-80; Rare 90%; Super Rare 9%; Epic 1% (Another Gree Screw up)
Lvl 81-85; Super Rare 84%; Epic 14%; LEGENDARY 2%
Lvl 85-90; Super Rare 78%; Epic 18%; LEGENDARY 4%
Lvl 91-95; Super Rare 72%; Epic 23%; LEGENDARY 5%
Lvl 96-100; Super Rare 60%; Epic 32%; LEGENDARY 8%


my drop rate is a little bit different from what Gree annonced

Lvl 1-5, Common, 80%, UnCommon, 20%, Rare, 0%
Lvl 6-10, Common, 80%, UnCommon, 0%, Rare, 20%
Lvl 11-15, Common, 60%, UnCommon, 40%, Rare, 0%
Lvl 16-20, Common, 40%, UnCommon, 20%, Rare, 40%
Lvl 21-25, Common, 60%, UnCommon, 40%, Rare, 0%
Lvl 26-30, UnCommon, 40%, Rare, 60%, Super Rare, 0%
Lvl 31-35, UnCommon, 60%, Rare, 40%, Super Rare, 0%
Lvl 36-40, UnCommon, 80%, Rare, 20%, Super Rare, 0%
Lvl 41-45, UnCommon, 40%, Rare, 40%, Super Rare, 20%
Lvl 46-50, UnCommon, 60%, Rare, 0%, Super Rare, 40%
Lvl 51-55, Rare, 60%, Super Rare, 40%, Epic, 0%
Lvl 56-60, Rare, 100%, Super Rare, 0%, Epic, 0%
Lvl 61-65, Rare, 80%, Super Rare, 20%, Epic, 0%
Lvl 66-70, Rare, 60%, Super Rare, 20%, Epic, 20%
Lvl 71-75, Rare, 40%, Super Rare, 60%, Epic, 0%
Lvl 76-80, Rare, 80%, Super Rare, 20%, Epic, 0%
Lvl 81-85, Super Rare, 100%, Epic, 0%, LEGENDARY, 0%
Lvl 85-90, Super Rare, 100%, Epic, 0%, LEGENDARY, 0%
Lvl 91-95, Super Rare, 20%, Epic, 60%, LEGENDARY, 20%
Lvl 96-100, Super Rare, 80%, Epic, 20%, LEGENDARY, 0%

Web323
12-05-2013, 12:57 PM
Lvl 1-5, Common, 100%, UnCommon, 0%, Rare, 0%
Lvl 6-10, Common, 100%, UnCommon, 0%, Rare, 0%
Lvl 11-15, Common, 100%, UnCommon, 0%, Rare, 0%
Lvl 16-20, Common, 100%, UnCommon, 0%, Rare, 0%
Lvl 21-25, Common, 100%, UnCommon, 0%, Rare, 0%
Lvl 26-30, UnCommon, 100%, Rare, 0%, Super Rare, 0%
Lvl 31-35, UnCommon, 100%, Rare, 0%, Super Rare, 0%
Lvl 36-40, UnCommon, 100%, Rare, 0%, Super Rare, 0%
Lvl 41-45, UnCommon, 100%, Rare, 0%, Super Rare, 0%
Lvl 46-50, UnCommon, 95%, Rare, 0%, Super Rare, 5%
Lvl 51-55, Rare, 100%, Super Rare, 0%, Epic, 0%
Lvl 56-60, Rare, 100%, Super Rare, 0%, Epic, 0%
Lvl 61-65, Rare, 90%, Super Rare, 10%, Epic, 0%
Lvl 66-70, Rare, 60%, Super Rare, 20%, Epic, 20%

That was my rate for the event although we did finish all 7 days

Thief
12-05-2013, 01:01 PM
my drop rate is a little bit different from what Gree annonced

Lvl 1-5, Common, 80%, UnCommon, 20%, Rare, 0%
Lvl 6-10, Common, 80%, UnCommon, 0%, Rare, 20%
Lvl 11-15, Common, 60%, UnCommon, 40%, Rare, 0%
Lvl 16-20, Common, 40%, UnCommon, 20%, Rare, 40%
Lvl 21-25, Common, 60%, UnCommon, 40%, Rare, 0%
Lvl 26-30, UnCommon, 40%, Rare, 60%, Super Rare, 0%
Lvl 31-35, UnCommon, 60%, Rare, 40%, Super Rare, 0%
Lvl 36-40, UnCommon, 80%, Rare, 20%, Super Rare, 0%
Lvl 41-45, UnCommon, 40%, Rare, 40%, Super Rare, 20%
Lvl 46-50, UnCommon, 60%, Rare, 0%, Super Rare, 40%
Lvl 51-55, Rare, 60%, Super Rare, 40%, Epic, 0%
Lvl 56-60, Rare, 100%, Super Rare, 0%, Epic, 0%
Lvl 61-65, Rare, 80%, Super Rare, 20%, Epic, 0%
Lvl 66-70, Rare, 60%, Super Rare, 20%, Epic, 20%
Lvl 71-75, Rare, 40%, Super Rare, 60%, Epic, 0%
Lvl 76-80, Rare, 80%, Super Rare, 20%, Epic, 0%
Lvl 81-85, Super Rare, 100%, Epic, 0%, LEGENDARY, 0%
Lvl 85-90, Super Rare, 100%, Epic, 0%, LEGENDARY, 0%
Lvl 91-95, Super Rare, 20%, Epic, 60%, LEGENDARY, 20%
Lvl 96-100, Super Rare, 80%, Epic, 20%, LEGENDARY, 0%

Yea i hear you man. I didn't even get a Legendary in the first 125 Bosses i defeated (looks like Static Metal got 4) I keep hearing that the LLP's have better drop rates....almost want to believe it after seeing that. (I actually wonder if they drop rates are different for different tiers)

Anyways another Boss event done. My final Numbers are as Follows for 162 Bosses:

TOTALS:
# of Commons: 11
# of Uncommon: 27
# of Rare: 39
# of Super RARE: 51
# of Epic: 30
# of LEGENDARY: 4

hype4bid
12-05-2013, 01:09 PM
My LLP got 5 legendary units and defeated the boss 110 times in Tier 25 and under. My HLP got 1 legendary and defeated the boss 100 times in the the highest tier. The drop rates were better for my llp when it comes to the epic units too. I think there is a correlation between llp and better boss units...

droffatsto50
12-05-2013, 01:10 PM
Yea i hear you man. I didn't even get a Legendary in the first 125 Bosses i defeated (looks like Static Metal got 4) I keep hearing that the LLP's have better drop rates....almost want to believe it after seeing that. (I actually wonder if they drop rates are different for different tiers)

Anyways another Boss event done. My final Numbers are as Follows for 162 Bosses:

TOTALS:
# of Commons: 11
# of Uncommon: 27
# of Rare: 39
# of Super RARE: 51
# of Epic: 30
# of LEGENDARY: 4
Question is, how far are you going to get in the next event?

Thief
12-05-2013, 01:39 PM
Question is, how far are you going to get in the next event?

Depends What the Health is to be honest. I just moved up into the last Tier so i will probably be able to make it to 90-95 for free depending on the final health (which means i won't go past 100 again)

Even still i would assume it would cost close to a vault to finish.

Blade of 3
12-05-2013, 01:42 PM
Beat boss 100 and got like 2 uncommon for the last category and the rest were common....

Floody
12-05-2013, 03:34 PM
Thanks again Thief for collating all this info.

Knowledge is power, even if we don't like what it tells us... At least with this event, we can see what it will cost to finish, and then decide whether that's accetable to us- not like that Thanksgiving event, which cost twice what I thought it would!

Gpzoon
12-05-2013, 11:10 PM
Yea i hear you man. I didn't even get a Legendary in the first 125 Bosses i defeated (looks like Static Metal got 4) I keep hearing that the LLP's have better drop rates....almost want to believe it after seeing that. (I actually wonder if they drop rates are different for different tiers)

Anyways another Boss event done. My final Numbers are as Follows for 162 Bosses:

TOTALS:
# of Commons: 11
# of Uncommon: 27
# of Rare: 39
# of Super RARE: 51
# of Epic: 30
# of LEGENDARY: 4
You r legendary... 162 bosses wow

Thief
12-06-2013, 07:33 AM
Thanks again Thief for collating all this info.

Knowledge is power, even if we don't like what it tells us... At least with this event, we can see what it will cost to finish, and then decide whether that's accetable to us- not like that Thanksgiving event, which cost twice what I thought it would!

Happy to help where i can but i completely agree its nice to know when your spending gold how much gold your expected to spend. While the answer isn't easy like it is for the LTQ events at least someone can make an educated guess as to how much it should cost them based on their time, health rege etc etc.


You r legendary... 162 bosses wow

Hahah i was just having some fun on my last boss. I believe both Ranger and Zolt have me beat as far as record that post on the forums) and then of course you have Mikymac and Ferr (but i'm not sure if they use gold to farm or not). Just sharing in on the fun.