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The Reaper
11-11-2013, 08:56 PM
This one is a little slow going, but it would appear that the best thing to do with Beginners mode is to skip it entirely. That energy is better spent getting through Normal mode and the A/D yield is much higher for the energy spent. Yes, the stats on the prizes appear to be much lower than the previous LTQ, some further analysis on the LTQs is coming soon...

Thank you CK, Ram Rayt, Chazz, Fruit of the Boom, Brandocommando, and StrettyKid!

As usual, any help with the missing items (or any corrections if there is an error in existing data, minor differences with XP... See BigMoney's post here (http://www.funzio.com/forum/showthread.php?74225-Bulletproof-LTQ-Jobs-and-Rewards-List&p=1071355&viewfull=1#post1071355)) is always welcome and appreciated!!

http://i.imgur.com/bar35OH.png

Bulletproof LTQ Summary
http://i.imgur.com/SmEB7wC.png


Bulletproof LTQ Jobs and Rewards
http://i.imgur.com/sGOWbNw.png

Im Jahova
11-11-2013, 08:58 PM
Thanks again reaper

Witness
11-11-2013, 09:18 PM
Reaper for mod!

AliTheSlayer
11-11-2013, 09:22 PM
Thanks buddy

Asvaldr
11-11-2013, 09:40 PM
Thanks, Reaper. We've been waiting. :D

My2cents
11-11-2013, 09:47 PM
Damn!! From now on I'm going to wait for this stuff before wasting energy on beginners.

TZora
11-11-2013, 10:06 PM
i didn't even look at the beginners .. i just move on with the main event.

alex6789
11-11-2013, 10:18 PM
Thanks Reaper......always appreciated!

MS13-TURKISHTIGER
11-11-2013, 11:17 PM
i havnt been doing the begginner ltqs since it came out , not worth it , fair enough if u finish norm /elite then its ok

flyingk
11-11-2013, 11:53 PM
Normal level 4 should be 11XP per hit and therefore 77XP. But just a minor error.

Thanks for your great work. It's always valuable info.

Cheers
hgg

BigMoney
11-12-2013, 12:09 AM
Normal level 4 should be 11XP per hit and therefore 77XP. But just a minor error.

Thanks for your great work. It's always valuable info.

Cheers
hgg

The small discrepancy arises when players have the completed the maps a different number of times. The more times you complete a map (up to Level 5), the higher the XP is per hit. This evidently applies even to the temporary LTQ characters.

Bariel
11-12-2013, 01:28 AM
The small discrepancy arises when players have the completed the maps a different number of times. The more times you complete a map (up to Level 5), the higher the XP is per hit. This evidently applies even to the temporary LTQ characters.

Always the wise old man around here, that's something I didn't know even though I've played this game for ages. Thanks BM :)

Lexus
11-12-2013, 01:38 AM
thanks reaper, your a champ. Just wondering if you have removed the xp awarded for completing the goal from the total xp gain column.

uunt3r immaStar
11-12-2013, 01:47 AM
Thanks, Reaper.

(CK) EL
11-12-2013, 02:21 AM
9/10 shoreline/ Crew Muscle 3x9x184=4968 energy 20exp/hit heavy M2 2432/2432 (gun)
10/10 shoreline/ Crew Boss 3x9x200=5400 energy 23exp/hit

hopefully i ll update my post later

Ram-Rayt
11-12-2013, 02:42 AM
Level 9/10
Shoreline
Crew Muscle
Times 3
Energy 184
Xp 20
Hits 9
Gun - Heavy M2 2432/2432 xp29

10/10
Shoreline
Crew Boss
Times 4
Energy 200
Xp 22
Hits 9


Level 1/15
Docks
Capo Henchman
Times 1
Energy 30
Xp 3
Hits 5
Armor - Armored Motor Suit 36/44 xp10

Level 2/15
Docks
Capo Accomplice
Times 1
Energy 30
Xp 3
Hits 6
$548 xp13 RP24

Level 3/15
Soho
Capo Insider
Times 1
Energy 46
Xp 5
Hits 6
Gun - Technical Sniper VSS 85/85 xp16

Level 4/15
Soho
Capo Gunner
Times 1
Energy 71
Xp 7
Hits 6
$1164 xp19 RP51

Level 5/15
Liberty Park
Capo Escort
Times 1
Energy 93
Xp 9
Hits 7
Vehicle - Smooth Ride 221/180 xp22

Level 6/15
Liberty Park
Capo Driver
Times 1
Energy 3125
Xp 13
$2739 xp25 RP120

Zaz42
11-12-2013, 04:12 AM
Thanks you!!!!

KingOW
11-12-2013, 04:22 AM
Thanks for this thread! But - why is the weapons so friggin weak? Normal are just a little better than last beginner lol.

J4CK D4N13L N0 7
11-12-2013, 05:03 AM
cheers as always reaper

no item for finishing 10/10 normal mode is just poor! I'll be stopping after 9 i think
terrible rewards compared to recent ltq's perhaps stat inflation is slowly being slowed up!

BigMoney
11-12-2013, 05:07 AM
cheers as always reaper

no item for finishing 10/10 normal mode is just poor! I'll be stopping after 9 i think
terrible rewards compared to recent ltq's perhaps stat inflation is slowly being slowed up!

There is an item for finishing Normal. 4.8k/3.2k stats.

Chazz CC
11-12-2013, 05:37 AM
There is an item for finishing Normal. 4.8k/3.2k stats.
Suped Huayra (car) 4784/3190

J4CK D4N13L N0 7
11-12-2013, 05:41 AM
There is an item for finishing Normal. 4.8k/3.2k stats.

ah OK
maybe I'll go get that :D

The Reaper
11-12-2013, 05:42 AM
thanks reaper, your a champ. Just wondering if you have removed the xp awarded for completing the goal from the total xp gain column.

No, in the Jobs/Rewards table, the XP for doing a job and for receiving the prize are separate. The only time ALL of the XP is combined is in the Summary table. That will be posted soon.

TheWarthog
11-12-2013, 05:47 AM
Thanks Reaper. I wish I'da read it before wasing energy on Beginner mode. I think I'll skip beginner in the future.

Nighteg
11-12-2013, 05:55 AM
Wow, the rewards seriously suck.

Dipstik
11-12-2013, 06:02 AM
Hopefully all other prizes are comparable now.

Fruit of the Boom
11-12-2013, 06:09 AM
Elite 7:
Capo Bouncer 2x
6 hits
129E, 13XP
1548 total energy
156XP

Prize: 28XP, Epic Flail 379/569 (melee)

Elite 8:
Capo Guard 2x
8 hits
148E, 15XP
2368 total energy
240XP

"Prize": 31Xp, 284RP

Elite 9:
Capo Muscle (shoreline) 3x
8 hits
152E, 15XP
3648 total energy
360 XP
Prize: Looking Grim (explosive) 1120/1120

Elite 10:
Capo Boss (Shoreline) 4x
9 hits
156E, 16XP
5616 total energy
576 XP

Reward: 37XP, 670 RP

Elite 11 reward is Camp APD (gun) 3181/2120.

Elite 12:
Capo Fighter (Midtown) 5x
15 hits
177E, 18XP
13275 total energy
1350 XP

Drew's Crew
11-12-2013, 06:56 AM
Thank you Reaper.

real badman
11-12-2013, 07:38 AM
Thankyou Reaper. :D

dispohero
11-12-2013, 09:08 AM
n7 reward stats are 1318/1976

brandocommando
11-12-2013, 09:55 AM
Elite 11:
Capo Enforcer (Midtown) 5x
173 x 10 = 1730 energy
19 x 10 = 190 xp
8650 total energy
950 total xp

Thanks Reaper!

The Reaper
11-12-2013, 10:11 AM
Well, now that all of Normal Mode has been reported, it's time to run some numbers and see how this section of the LTQ compares with the Normal Modes of all previous LTQs...

Clearly, this one is much less "rewarding" than the previous two LTQs in terms of A/D gain per energy spent or XP gained. However, it is still quite a bit better return than every other LTQ before Grave Shift LTQ. Perhaps its too early to say for sure, but it appears this could be the new standard for LTQ events.

NOTE: The charts below are ONLY for NORMAL MODE. Once Elite has been reported, I will update the charts accordingly.


http://i.imgur.com/6hkuZ4q.png

brandocommando
11-12-2013, 12:33 PM
Elite 11 prize: Camo APD (gun, 3181/2120)…sorry missed the 'prize' xp

Elite 12:
Capo Fighter (Midtown) 5x
177 x 15 = 2655 energy
20 x 15 300 xp
13275 total energy
1500 total xp

TeRompoElCulo
11-12-2013, 12:43 PM
the rewards suck!

budman68
11-12-2013, 02:26 PM
Good thing to be a free player or you could get lost trying to chase these meager stats. Only one getting stronger is greed's bottom line.

StrettyKid
11-12-2013, 02:57 PM
Prize for Elite 13/15: Racing Stripes (Vehicle) 12125/12124

Elite 14/15: Capo Spy in Artist Quarter - 210x30x5 = 31500 Energy total. 22xp/click = 3300xp total

Lexus
11-12-2013, 04:17 PM
No, in the Jobs/Rewards table, the XP for doing a job and for receiving the prize are separate. The only time ALL of the XP is combined is in the Summary table. That will be posted soon.

thanks mate...gun as always :)

kingofwale
11-12-2013, 04:26 PM
Prize for Elite 13/15: Racing Stripes (Vehicle) 12125/12124

Elite 14/15: Capo Spy in Artist Quarter - 210x30x5 = 31500 Energy total. 22xp/click = 3300xp total

is there a prize for elite 14?? That's a lot of energy (and therefore gold) for some stupid xp + cash

Chris Hill
11-12-2013, 05:31 PM
Usually not for level 14, but you can't do 15 without 14. Work out 14 + 15 in energy and gold costs, and decide if the prize is worth it.

Grecoref
11-12-2013, 08:00 PM
Walk through
Lvl 12/15 elite
Midtown
Capo fighter
173x15x5
*20

Smokey311
11-12-2013, 09:09 PM
wish I would of seen this before I started the beginners mode, its all good thanks for the info

StrettyKid
11-13-2013, 01:42 AM
Elite 15/15: Capo Di Tutti Capi in Artist Quarter - 242x40x5 = 48400 energy. 25xp/click = 5000xp total

Bobcc68
11-13-2013, 02:40 AM
Elite 10 - Capo Boss gives 18xp per hit (not 16 as quoted) :)

BigMoney
11-13-2013, 02:44 AM
Elite 10 - Capo Boss gives 18xp per hit (not 16 as quoted) :)

Please see here. (http://www.funzio.com/forum/showthread.php?74225-Bulletproof-LTQ-Jobs-and-Rewards-List&p=1071355&viewfull=1#post1071355)

Captain Torgue
11-13-2013, 02:59 AM
Anyone worried about xp shouldn't be doing LTQs to begin with.

Bobcc68
11-13-2013, 05:25 AM
Please see here. (http://www.funzio.com/forum/showthread.php?74225-Bulletproof-LTQ-Jobs-and-Rewards-List&p=1071355&viewfull=1#post1071355)

Thanks Big Money, only came to end of thread to look at later Elite levels and just so happened to be on that level at the time and thought I could help out. Never noticed it before as XP gain isn't an issue with me :)

The Reaper
11-13-2013, 05:30 AM
The tables have been updated with the additional Job and Reward data, thanks everyone!

happy tree friends
11-13-2013, 05:44 AM
Damn!! From now on I'm going to wait for this stuff before wasting energy on beginners.

Well you don't say you should pre stage and hope they were the right ones

StrettyKid
11-13-2013, 06:27 AM
The prize for 14/15 was 49xp, 7252rp and $165810 for me.
Elite 13/15 was 204x20x5 energy iirc

Doriselva
11-13-2013, 06:51 AM
Thank you!!

StrettyKid
11-13-2013, 10:00 AM
Theres a mod on the last prize. I got 88k attack

Edit: nvm it went down again :( No mod

The Reaper
11-13-2013, 03:27 PM
Theres a mod on the last prize. I got 88k attack

Edit: nvm it went down again :( No mod

Bummer, that would have been a nice surprise from GREE.... But those are so incredibly rare.


I believe all the data has come in to complete the Jobs and Rewards table, so everything should be done. However, as BigMoney noted earlier, there are differences in the amount of XP given for completing a job, just be aware they are potentially there. Over the course of the LTQ it can add up, but probably not for those that watch XP gain very closely (since they either don't do LTQs or stop after a few levels).

Thanks to everyone who chipped in to help complete the lists! Cheers!

TonyArgento
11-14-2013, 10:09 AM
Big Thx to Reaper and all others contributing for a great job well done :D