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Marco_
03-29-2014, 04:34 AM
I skimmed the first sentence and thought it was relevant actually. Wrong game, but a word of advice? Don't hold your breath. People have been asking for a similar feature here as well, nothing as of yet.
Yep. Rogue/accidental declares == people gemming to still win the battle == more profit for Gree...

Ultimecia
03-31-2014, 01:07 PM
You guys need to work on how your "random" chest and fusion chances work. I think many people who opened many chest till date and do countless fusions with no epics knows what I'm talking about.

and for christ sake. Make fusions have a chance to get a Plus version of armors fused.

Lazzo
03-31-2014, 03:43 PM
My Current additions that the games NEEDs


1. As far as guilds- A method of kicking leachers after wars so they do NOT get the rewards. Major problem in top 25/10 guilds.
Pros- Promoting honesty
Con-None, GM's are judge, jury and vindicator. If someone does not contribute they should not get reward.

Easy to code

2. More ways to obtain gems through quests, trading, helping anything. Gems are an important part of keeping people interested. I understand buying to be top guild or even top 100. but 1-5 gems for lvl 100 plus is dull. this is why most people quit, lack of fun, and lack of obtaining game currency through play time rather then pay to play.

3. Bind account should be better structured to days or week, if i drop my phone into a toilet or get it wet on the beach i lose $1000s, time and energy.

4. Expansion earned to buy via gems or through achievment. Reward long time players and keep them playing and interested. Adding a vast amount to the gameplay will keep more players active for longer
1 year is good but in the interest of longevity, add more content.

Sincerely
Nick(Casanova RP)
Top 10(iOS

El1ta
03-31-2014, 05:20 PM
Yep. Rogue/accidental declares == people gemming to still win the battle == more profit for Gree...

If a guild isn't doing permawar, their playing the game wrong.
(Amount of gem spending has nothing to do with it.)

frkndork
03-31-2014, 10:54 PM
how about a way to get rid of feeder armor without having to spend gold fusing them into something else? like a sell armor for gold function? i'm pretty sure we've all had to deal with not having any space to craft anything.

vjsjoblom12
04-02-2014, 04:52 AM
Just an idea that popped into my head awhile ago. A good majority of players have 100s if not 1000s of armors that they have to scroll through every time they want to find the one theyone are trying to enhance. My suggestion is to add a search feature to fusion/enhance

Carnage FR
04-02-2014, 08:25 AM
lol 100+ content would be nice some new levels

bosskiller
04-02-2014, 08:36 AM
You give us a poll and don't add anything?? COME ON. IT HAS BEEN MONTHS NOW. ADD THE FEATURES!!!!

Dianish
04-02-2014, 09:27 PM
Let's forget about the features we want and leave these 3 words here...


...."Statistical analysis survey"....

Duane Neale
04-05-2014, 04:27 AM
The most obvious would be for map expansions that lead to far more difficult areas / bosses with perhaps epic drop armours from the higher area bosses too. you could then craft the plus epic.

Also after collecting every cape, I reckon there should be more and perhaps capes with attack / defense bonuses :D

PM players who aren't in your guild. you can then directly ask a player to join / assist you.

Lonestar Light
04-05-2014, 02:36 PM
PM players who aren't in your guild. you can then directly ask a player to join / assist you.
I agree... what this game needs is more ways for ****tards to bother officers of top guilds. /sarcasm

sxespanky
04-05-2014, 05:11 PM
they have like.. a hundred unused EB's now. make them a nice home in a crazy hell like rift that opened and now we are fighting their tormented souls... making new content is not that hard.... they could even random a few boses per level. RNG <3

Dianish
04-05-2014, 08:17 PM
Wouldnt it be great if the "Guild war" screen didnt open when entering the game every single time?

Wouldnt it be great if there was no popup windows when entering the game. To many things pops up and slows down the games startup.

Also, thank you gree for screwing me over this event. I love your game but hate your support. I have been missing 2 wasp stingers since Firewing Wasp was up. I would still love to get them.

sxespanky
04-06-2014, 05:45 AM
Also, thank you gree for screwing me over this event. I love your game but hate your support. I have been missing 2 wasp stingers since Firewing Wasp was up. I would still love to get them.

shoulda spent the 11 gems to just get them from the summon stone - have them give the gems back later when they found the mistake...

Dianish
04-06-2014, 08:19 PM
shoulda spent the 11 gems to just get them from the summon stone - have them give the gems back later when they found the mistake...

I dont see the logic in using gems because Gree made a mistake.

akindfoe
04-07-2014, 06:59 AM
Please being back 5x chance to get epic chest

MacRicky
04-07-2014, 09:03 AM
Fix bugs as they discourage playing

spanky macdougal
04-07-2014, 09:19 AM
Since I'm not trusted to open new threads I guess it has to be buried here where no one will notice it.
I would like an answer from Gree about the odds of pulling an epic from special chests.
I have personally opened too many chests to count any longer. I have opened them in singles, 11s and the ridiculously expensive 40. I have never seen better than 1 or 2 outdated 4 star armors.
When I was young in this game I even sent an angry letter about it in my naivety.
Their response was LOL that's why epics are rare.
I call bull crap, they appear to be rare for certain people. I'm sick of arena going up against people with a full stable of recent chest epics and I can't find one to save my life.
So all I want to know is what are my odds?
You boast 3xs chance to get an epic...3 times what exactly???
It's a gamble, I get it. But you're receiving real life money for this gamble, it's not just virtual currency. I'm spending real money. So please tell me what are my odds???

If anyone who can start new threads agrees please feel free to copy this and unbury it for me. I am not venting, i really do want an answer?

Thank you!

bosskiller
04-07-2014, 09:23 AM
Since I'm not trusted to open new threads I guess it has to be buried here where no one will notice it.
I would like an answer from Gree about the odds of pulling an epic from special chests.
I have personally opened too many chests to count any longer. I have opened them in singles, 11s and the ridiculously expensive 40. I have never seen better than 1 or 2 outdated 4 star armors.
When I was young in this game I even sent an angry letter about it in my naivety.
Their response was LOL that's why epics are rare.
I call bull crap, they appear to be rare for certain people. I'm sick of arena going up against people with a full stable of recent chest epics and I can't find one to save my life.
So all I want to know is what are my odds?
You boast 3xs chance to get an epic...3 times what exactly???
It's a gamble, I get it. But you're receiving real life money for this gamble, it's not just virtual currency. I'm spending real money. So please tell me what are my odds???

If anyone who can start new threads agrees please feel free to copy this and unbury it for me. I am not venting, i really do want an answer?

Thank you!

They will never tell, if they did then no one would buy a chest ever again.

Also, you can't make a thread until you have 20 posts.

spanky macdougal
04-07-2014, 09:58 AM
They will never tell, if they did then no one would buy a chest ever again.

Also, you can't make a thread until you have 20 posts.

I don't know California law but I know in Pennsylvania games of chance like the lottery have to declare the odds of winning. I am asking for a similar courtesy. Given that Gree gives an epic away for spending a mere 5000 gems, epic armor has a definable value. Let's say you buy 3 Rainbow packs on a rare 40% sale. 5000 gems is worth appx $360 dollars. What are my odds of winning an epic armor in your game of chance Gree.

As for your info on 20 posts...thanks i figured it was something like that....That doesn't encourage spamming at all lol.

busteroaf
04-07-2014, 08:46 PM
Every time you open a chest, you get something. Odds of winning are 1:1.

Oh, you want odds for pulling an epic? Out of a infinite pull system? Guess what. You could have a 10% chance to pull an epic and still never pull one. The chance that happens is slim, but you aren't guaranteed to pull anything specific. Ever.

Same as the drop rate of games like WoW. Baron's mount out of the old strathholme dungeon was something around 1-3%. I got mine in about 100 runs, including repeated runs when I was level 55-60 actually leveling, and so on. I know other accounts that had done it 300+ times with no drops.

Deal with it.

spanky macdougal
04-07-2014, 09:46 PM
Every time you open a chest, you get something. Odds of winning are 1:1.

Oh, you want odds for pulling an epic? Out of a infinite pull system? Guess what. You could have a 10% chance to pull an epic and still never pull one. The chance that happens is slim, but you aren't guaranteed to pull anything specific. Ever.

Same as the drop rate of games like WoW. Baron's mount out of the old strathholme dungeon was something around 1-3%. I got mine in about 100 runs, including repeated runs when I was level 55-60 actually leveling, and so on. I know other accounts that had done it 300+ times with no drops.

Deal with it.

Do you do anything besides troll these forums?
Shut your pie hole till you have something of value to add.
Deal with it.

busteroaf
04-07-2014, 11:19 PM
Do you do anything besides troll these forums?
Shut your pie hole till you have something of value to add.
Deal with it.

My post was something of value. Do you have any sort of intelligence? Seriously, re-read your prior post in this thread. The fact you posted the following shows how stupid you actually are.


When I was young in this game I even sent an angry letter about it in my naivety.
Their response was LOL that's why epics are rare.
I call bull crap, they appear to be rare for certain people. I'm sick of arena going up against people with a full stable of recent chest epics and I can't find one to save my life.
So all I want to know is what are my odds?
You boast 3xs chance to get an epic...3 times what exactly???
It's a gamble, I get it. But you're receiving real life money for this gamble, it's not just virtual currency. I'm spending real money. So please tell me what are my odds???

You said yourself you were naive. Did that change yet? Apparently not, because you think they're going to tell you the odds, or that you think some people/accounts are just programmed differently to get epics every other time they open chests. Clearly you don't know odds/probability, how the chests work, or anything for that matter. Also, plenty of people play this game and haven't given Gree a cent, so they are not always getting "real money" for the gamble. You're point is somewhat valid, just not all the time.

IF people knew the odds... I guarantee you that people will still think they're guaranteed Epics if they open a certain #. "Oh, 3% chance of getting an epic? So does that mean if I open 20 I'll get an epic?" (Bad math AND bad understanding of how drop rates in an infinite system work) Hell, I've seen people post complaints because they thought 5x chance at epics meant that for every 11 chests they opened, they'd get 5 epics. Granted, this is just sheer stupidity, but its the sheer stupidity that keeps Gree making gems. Why would they change that?

Lonestar Light
04-08-2014, 06:00 AM
Do you do anything besides troll these forums?
Shut your pie hole till you have something of value to add.
Deal with it.
Even if Gree gave an accurate number, which obviously they won't, there will always be stupid kids throwing 8yo-like temper tantrums because they didn't got that shiny new toys they wanted so bad. Just like you did.
A 5% chance of getting something in a random draw DO NOT mean that you will get exactly 5 out of 100, it means you get 5% chance every single time you draw one.
Same goes for "older" and "newer", however from experience and informations gathered in the chats of my alliance it seems there's considerably higher chances of drawing the more recent ones.
And don't throw attitude at busteroaf, he actually gave you the closest to an accurate answer you will get on these boards.

6pack
04-10-2014, 08:00 PM
1) I think Gree should add extra button in the fusion armor section. Like the ones you have for filtering the elements except for they would remove(hide) the armors by rarity(by star) and for fusion boost armors. these would be more like checkboxes that remember the preference until you unchecked it, unlike the current ones for the elements that don't remember which element you have filtered. I request this because when enhancing an armor it is quit bothersome to swipe through all my fusion boost armors(usually 20-30) I have to just to add one common, uncommon, rare armor, etc... and repeat that process every time.

2)add another guild bonus for just starmetal armors that would have the same monetary cost and bonus percentages of the current elemental bonuses.

Alexistheking124
04-10-2014, 11:41 PM
I posted this in what I assume is a dupe thread so I will post it here as well.


Hi guys. I don't post a lot but I like to visit and read what is going on. I am a very avid player and got 6 maxed epics on my guy. So I've been around the block. Enough about me though. Why can't Elita or someone from Jugo, the people that program and run the game under the Gree banner, make a post about their future plans about the game. Other successful games such as Minecraft and World of Warcraft love to post on their forums what it is they are working on.

I think if the programmers do this on the forums that it will help settle player disgruntlement and keep a better player base.

Also i would like to see guild bosses that can reward Epic pluses if defeated x amount of times. And a guild forge that can produce armors for the guild but the guild has to farm the materials through high level dungeons that provide a challenge for people in epic armor. And of course the forge would use gold from the guild coffer.

sxespanky
04-11-2014, 08:23 AM
Also i would like to see...

sorry to say but...
http://www.flamingsteel.com/resources/Funny%20Paper%20shredder%20Flamingsteel.com%20crop %20.jpg

tnt4real
04-17-2014, 12:31 PM
Having Arena where ribbon H and ribbon C have no gem reward kinda discourages you from going further. It would be better if you did have a gem reward for ribbon H & C.

Also consider having for the guild war level 11 to 25 have epic + & 26 to 50 regular epic. Just a suggestion I hope you will consider it, I really like KnD very much. I got a lot of flack from my former guild to not make such a suggestion. They ridiculed me and said Gree would not agree to such a request. I said they were wrong, because you never know unless you ask. Thank you soooo much for your consideration.

Actually Shawn from support liked my suggestion, here's what he said...

"Hello,

Thanks for taking the time to write in. I really like your suggestion, however, these are better off being voiced in the forums as our engineers and development teams regularly read and scour the forums for ideas and improvements.*http://www.funzio.com/forum/showthread.php?73018-**OFFICIAL**-Feedback-and-Suggestions-Thread!"

Sol Invictus
04-17-2014, 12:42 PM
I have always believed that Ribbon A (11-25) should be Epic+, and Ribbon B (26-50) should be Epic.

Especially considering the last war....Tectonic. No one wants that. Hell...I know a lot of people that were gifted Tectonic while the war was going on, so why would they want to fight for it when they already have three? Kind of defeats the point.

So far, for Ribbon A, we've had:
Forgestone
Maelstrom
Tectonic

So that means the next reward will probably be Blazeborne or Moontide. If that is the case, then we're pretty much back to where we started before revamped rewards, with the (free) EB+ armor being superior to the (not free) reward for Ribbon A.

bosskiller
04-17-2014, 01:10 PM
"Thanks for taking the time to write in. I really like your suggestion, however, these are better off being voiced in the forums as our engineers and development teams regularly read and scour the forums for ideas and improvements.*http://www.funzio.com/forum/showthread.php?73018-**OFFICIAL**-Feedback-and-Suggestions-Thread!"

That is news to me. They haven't implemented one thing from this months old thread with over 750 posts.

Lonestar Light
04-17-2014, 02:28 PM
Actually Shawn from support liked my suggestion, here's what he said...
The answer you got from "Shawn" from support is just the default response that gets pasted to every suggestion mail :D

akindfoe
04-17-2014, 06:00 PM
This game is starting to get too boring
pls make a new kind of epic boss to maybe raid boss
make new maps it is boring killing the dark prince
Pls change the arena i m getting bored of it but pls i still love free gems

Arcane Haven
04-18-2014, 06:48 AM
Make the guild wars to where you cant spend gems to win every once in a while so that the same old people dont win because their wallet is deeper, make it where it take strategy rather than spending.

busteroaf
04-18-2014, 11:28 PM
Make the guild wars to where you cant spend gems to win every once in a while so that the same old people dont win because their wallet is deeper, make it where it take strategy rather than spending.

Two (or more) things I dislike about this post.

1) You posted the same thing in multiple threads. Stop. You're getting the same response in all three. Get a clue.

2) At this point, a "gem free" war would result in mostly the same ranking. Any guild that goes head to head against a Rainbow/DK guild is going to get pounded. Why? They already have THE BEST ARMORS. You'll lose based on the simple fact that unless your coordination is spot on and they are half asleep at the time of battle, you will be having to counter the best armors in the game. It will not be fair, and those at the top will stay at the top (they have better strategy than you as well, not just the deepest pockets, another reason they keep the top spots) and those at the bottom will stay at the bottom.

If you don't understand that, you're delusional.

tornbeach
04-20-2014, 03:18 AM
If it hasn't been posted previously, what about:

1. Radaghast side quests

With Radaghast side quests, you can call him in to do a blow on the epic boss (for everyone who gets frustrated when you die with just a little bit of HP left on the boss). There can even be Radaghast-only armor.... (I really can't believe how Radaghast was abandoned in the game. There are many possibilities there.)

2. Dark Prince Castle chasm side quests
(He has to be plotting something since we defeated him. Let it come out of the chasm underneath the castle.)

3. It can be that between these 2 new side quests that players can get bulk materials for whatever armors they want to craft AND bulk fusion stars.

(There has to be another way to obtain fusion stars other than war; everyone can't be the top guild. There could be a way to unlock a special shop that sells materials &/or fusion stars for gold in the game. The point is we can "purchase" fusion boosts from our guilds, so why can't we "purchase" other items, too?)

4. For the love of the universe, where are the star metal fusion boosts that can give the same points as a matched fusion boost for any armor?! That can be a special event once in a while or can be given as prizes from the above mentioned side quests.

5. Everyone has been asking for this but please allow us to sell armor for gold. The silver star armors we receive from the arena can be considered junk for those not using them in fusion. (There isn't an abundance of fusion stars.)

6. There should be a separate armor count for fusion boost armors or fusion boosts should not be counted in our armor totals.

7. Other accessories for our knights? There could be rings and talismans that actually do something. They could be used to summon Waterio & other storyline bosses for the dimensional rift side quest where we have to team up with the Dark Prince to defend the Land of Light. (Yeah, another threat comes & it's THAT intense that we would need that much power.) ;-)

The chasm side quests & the dimensional rift side quests can be designed for Lvl 100+ after defeating the Dark Prince & completing all the storyline missions. Radaghast side quests can be done after a reaching certain Lvl in the game & after completing a certain quest.

8. If this game is ever discontinued, everyone should get an offline copy to keep that is not dependent on GREE's servers. For the people who have spent money on this game, I'm sure they could've bought at least one Playstation & several games for it. There would also still be a way to do a guild battle but just not wars.

9. I'd like to request a toggle to turn off or on the flashing special effect for people who are sensitive to it. (The flash from when you hit monsters and do your sword special.) I'd like to also request a toggle for the fusion animation, just like how we can skip when opening chests.

10. In the fusion combine & armorsmith screens, there should be an option like "Do Another", especially in the armorsmith screen--due to the lag.

Basically what is mentioned in this post can be awesome or lame; it depends on how it is implemented.

sxespanky
04-20-2014, 05:18 AM
8. If this game is ever discontinued, everyone should get an offline copy to keep that is not dependent on GREE's servers. For the people who have spent money on this game, I'm sure they could've bought at least one Playstation & several games for it. There would also still be a way to do a guild battle but just not wars.


go and read the Monster Quest Forum. its depressing...

Lonestar Light
04-20-2014, 05:27 AM
3 - I'm close to 400, most of my guildies are well over 200, almost every applicant I interview are well over 100 (the majority is actually closer to 250 than 100). If you need more stones that you can get your hands on you are doing things wrong. And robbing your guild of good donations.
I love the idea of the store tho. But to sell the ton of useless junk I will never use, not to buy more.

5 - Fusing uncommons is good only if you need to complete the fusion guild quest as quick as possible.

tornbeach
04-20-2014, 04:02 PM
Just a reply: What would you like to see in the store, if it existed properly? As a Lvl 400 player what would you buy out of the store? Maybe star metal fusion boosts? I don't know if I were clear enough, but fusion stones can be "purchased" right out of the guild where players can get f-boosts & it doesn't have to stop there.

The more worthwhile prizes you can get from the guild, the more incentive there is to donate?? It depends on the definition of worthwhile & there is a chance it may not please everyone. Different prizes can be introduced by Lvl. ;-) It really depends on how it is implemented in the game whether it is a success or a flop.

Also if you are interviewing Lvl 250+ players, the guild bonuses have to be maxed by now--unless the guild was recently begun???

Part of the basis for a proper KD store comes from the other 3 side quests I've proposed so there could be a lot of relevant items in there. Perhaps the store will have a different purpose for high level players, but I think it will be useful overall. One man's junk is another's gold?? Vice versa?

________________

I don't know if things were done differently many months ago, but I find fusion stones are not a common drop anymore, if they ever were. I have a feeling it has something to do with the updates in recent months (or maybe my account is just unlucky I don't know or I'm fighting in the wrong place)! XD

There's even a quest I've been doing, & it is taking ages to get the materials to complete it, no matter what difficulty I play the location. The joke is I've already completed the Climactic Clash quests but am having a time getting the special drop at a Haunted Citadel. (Btw, the end of the storyline quests is anticlimactic. We don't even get a movie ending or something? XD)

Before that the Roc feathers were what gave trouble & I played several times per day. I gave up & only play it now when I feel like trying to complete the quests. (I was already Lvl 100+ before I started really bothering with quests, had already crafted many 3* armors & got + versions unlocked in the smith.)

Also I leveled to 100 at Haunted Citadel on Epic. I rarely saw a fusion stone. Even doing a snakeskin materials run on the epic stage resulted in very few fusion stones.

I always donate to my guild. I don't think it is that hard, especially with golden training fields. :) In the case of maxed guilds, I guess gold would go for the guild guardian, but some guilds use them while others don't.

_____________

I always thought that fusing uncraftable 1 star armor gives more XP than craftable 1*. One of the guilds I was in called it power leveling. I have been fusing for an epic since I could beat Lvl 15 on the epic boss. I actually did get one. I do not have nearly enough f-stones to continue trying for an epic as well as level EB + armor for guild war. (Fusing uncraftable 1* armor is my preferred method, especially with all the silver star armor from the arena.)

The Horsemen event is coming & I will probably not get + version leveled in time this trip. ~shrugs~ This would make it 2 major events back to back now, along with that 4 day war!

11. Do something with the music! (I forgot this from my 1st post.)

Lonestar Light
04-20-2014, 04:25 PM
Also if you are interviewing Lvl 250+ players, the guild bonuses have to be maxed by now--unless the guild was recently begun???
I never talked about players at Level 250+, I said the vast majority have 250 fusion stones or more.



I always thought that fusing uncraftable 1 star armor gives more XP than craftable 1*. One of the guilds I was in called it power leveling. I have been fusing for an epic since I could beat Lvl 15 on the epic boss. I actually did get one. I do not have nearly enough f-stones to continue trying for an epic as well as level EB + armor for guild war. (Fusing uncraftable 1* armor is my preferred method, especially with all the silver star armor from the arena.)
To get fusion armors you should fuse two commons, not 2 uncommons. Again you are doing it wrong.
That's why you are using your fusion stones faster than you could grab them.
Try to farm for snakeskins, it's dropped quite regularly there, I'd say 30% of the time you get one.

If, for some reason, the game decided to "reward me" with a fusion stone for my donations I will be pretty pissed. I'd rather get something useful than a worthless piece of junk I'm pretty pissed to receive even from silver chests.

obviously
04-20-2014, 07:51 PM
Guild epic bosses. Guild War format against a true challenge, epic armor rewards if defeated

tornbeach
04-21-2014, 12:39 PM
Lonestar: What amazes me is that you are quick to say that I am doing something wrong. There is more than 1 way to get the same result so long as it's water/spirit, fire/earth, fire/air & spirit/air with bronze star (basic armor) or the "free" silver star rewards from the arena that you get when you win 3 consecutive battles.

I'm sure you know that.

If I could sell the silver star arena rewards for gold, that's what I would do. (More fusion boosts from the guild or more gold for enhancing armor, whatever) It is annoying when I want to go craft something & the game tells me I'm unable to craft, due to silver star arena rewards & even fusion boosts.

I have never crafted 30 min armor for fusing uncraftable 1* when I could get the materials in 5 minutes, if I have 2 smiths. XD

The point is to have OPTIONS. People can then make choices about what they want. Just like with the current store, there are many capes. You don't have to get them all. You don't have to get any. The choice is yours.

I've said it before: How things are implemented can be a failure or success! :)

Obscura
04-24-2014, 08:58 AM
I've written in to the support for GREE before but never knew about this site. I wanted to suggest adding a new element, which would also give the opportunity for new areas in the game, new armors, and new quests. Not to mention eba's and various other things. But the new element could be electricity. Or just plain, "electric", being that it is a natural occurrence in the world.

As well, being able to sell armors for gold or gems, depending on it's rarity, would be wonderful. And as far as gold, the castle area should be expanded to add more slots for armories or gold getting buildings. Right now the entire area in the game takes up such a small area of space.

In order to add more quest areas, we could build onto the game by making it so we have to defeat the dark Prince's dad. It would only make sense to go about it through that route. Being that he is just a prince. There must be a king, and a queen. So the ability to add on to the quest areas.

andronicud
04-24-2014, 11:01 AM
Notice in pvp it shows characters without their helmets at the first screen? How about an option to always hide the helmets? Easy enough just maybe a check box under appearance that says hide helmet? Please?

Dianish
04-25-2014, 08:44 PM
How about making the language filter apply on knight names too?

I have been seeing to many players having names like: FK HerFanny, TouchMyP*enis, c*cksmacker and the list goes on.

This is very inappropriate - Esspecially with all the children that plays the game.

Uhin
04-26-2014, 03:51 PM
The current email system should be changed to an username and password system for players who switch devices frequently. Thanks

Uhin
04-26-2014, 03:58 PM
I would like a push notification for when someone has declared/when a war starts.

Definitely

Lazzo
04-27-2014, 12:58 PM
Hi Elita and Developers,

First and fore most my ideas would drive spending up for you and not hurt or alter current gaming structure

A lot can be done to add depth to the game as well as extending player longevity. Many additions you guys have discussed are good. Some add ons would be.


Guild Boss's-
On the contrary to epic bosses there should be Guild Bosses for prizes such as gold, honor, reputation, armors, Fusion boosts. guilds as a whole would be more active.
Monday-friday GUILD BOSS, Guild that effects most damage gets X amount of prizes in 1-3 4-10 prize structure like EB or GW. This would spice things up tremendously and make people sign on more then just weekends. Guild bosses could add gems as rewards to guild members as well, giving incentives.

Chat Function- PM
Chat function between guilds possible? or a message bank to PM other players, would help with recruiting. As much of this game is played in groups and helps drive spending and moral up.

Role playing over lvl 100

Guild trading(Minimal)
Once a week a player may trade up to X amount of armors, gems, fbas? adds a more family like institution to the game.

Loose the armor storage cap feature or increase at least 30%

ADD
Events MID-WEEK smaller ones?
Elements to make more dynamic?

xshadez
04-27-2014, 07:10 PM
Do 40-50% gem sale. :D

Nevo11
05-01-2014, 09:26 AM
Please do gem sale of 40% this before guild war,alit of people wait for sale to buy gems,they not buy without sale cuz they cant,if u do you will see hoe alot people buy,im waiting to sale to buy rainbow too but was for 3 hours and done. Its nothing let us more time

EljayK
05-01-2014, 09:51 AM
Guild Boss's-
On the contrary to epic bosses there should be Guild Bosses for prizes such as gold, honor, reputation, armors, Fusion boosts. guilds as a whole would be more active.
Monday-friday GUILD BOSS, Guild that effects most damage gets X amount of prizes in 1-3 4-10 prize structure like EB or GW. This would spice things up tremendously and make people sign on more then just weekends. Guild bosses could add gems as rewards to guild members as well, giving incentives.



I'd like to expand on this, and how it would actually need to work, given the way the game is currently coded.

The guild boss would need to be a 3 day event, the same as a guild war. In fact, the way it works, it would need to literally be a guild war, that assigned you against an epic boss, instead of against an opponent.

You declare battle against the boss, it is summoned, and your guild has an hour to deal as much damage as they can. When the boss is, "defeated," it dies, and your counter resets. You can summon again. Your guild gains a, "boss level," and the difficulty increases. If you can't defeat the boss in an hour, your damage just goes into your total damage, and you don't get the level.

There would need to be the exact same set-up as guild wars, and the same energy. 1 energy for normal, 4 for power attack. There would be milestones for boss levels defeated, and a reward set given out for most damage done by guilds.

However, the reward should not be an epic armor. There's too much of that, and not enough incentive for them, honestly. Make the reward the ability for that guild to buy that boss as a guardian during guild wars. Even better, it would give a break from guild wars.

Guild War
Blitz War
Guild Boss Raid
Blitz War
Guild War
etc...

Having new guardians to buy may give some of us in the maxed bonuses department something to do, and it would give a new aspect to guilds that don't do the whole strip thing. Obviously strip alliance guilds won't care too much for summoning the guardian, but hey, those of us that don't would find it fun and interesting. If you really want to make it great, make #1 get a Guardian+, 2-10 get regular guardian, and 11-25 get a cape.

TehOnlyOne
05-02-2014, 09:02 AM
How about responding to the suggestions?
That's a good start.

88 ford
05-03-2014, 06:04 AM
I would like to have a trading system for knights and dragons. Idk if this is the way to vote but Ima do it this way cuz I can't find any other way. So my vote goes to the trading system.

Lazzo
05-03-2014, 11:40 AM
My best idea yet capes that add bonus to certain elements and spec cape+ add 2% to all elements. Chromatic cape add 5% to star metals. More people will spend to get these boosts seriously consider this idea topic

DedWynde
05-03-2014, 03:24 PM
I hate forums so I'm going to throw everything in here. I do apologize if this violates some silly 'what you can post where' rule.

Forward. Handle is DedWynde sentinal of the StealDragons guild. I've been playing multiple times per day, every day since Oct '13. I don't tend to keep games long but this one has eaten part of my soul and I'll continue to play regularly until either the game or my phone quits working :)

Suggestions; I've seen a number of these already entered as well as in the closed poll but I'm putting in my two cents:
Stat Increases after 100th level, even if it's only one point every 10th gained thereafter or at least better rewards for leveling after hitting the hundred mark. I made it over 200th level recently and rewards for levels have been basically worthless since I hit 100.
More areas. I've been spamming the last area since I hit 60th level or so.
Easier high grade armor rewards on bosses, especially on the last level. I still tend to get basic materials regularly and rarely get those for better armors, even in the final stages bosses.
Fewer Fusion stones. I hate these things. I've only ever fused MAYBE half dozen sets and now have well over three hundred stones. Let us sell them or trade them for other materials or something.
Easier Epic armor acquisition. It's just silly to only get epics through chests and even then it's rare. Best chest reward I ever got was a single boost armor, They're usually just materials for basic armors or more blasted fusion stones. I've quite bothering with them. Could at least make the first Kaleidoscopic easier to acquire-especially since it's so much weaker then all its followups; I have a whopping five pieces for crafting the set out of the seventy needed after the now almost eight months of playing.
Even at max level stats and all maxed boss armors, tournament battles can be a pain to get any lengthy streaks. Please make the win streak quests last if you have to incorporate them, not first, as has happened frequently.
I still have no idea what dictates miss chance but it needs some sort of management, I've missed attacks as many as nine times consecutively and that's just silly, not to mention quite frustrating.
Better daily rewards for continues consecutive days would also be very nice, but I certainly won't be holding my breath. Fusion stones and 250 gold though? C'mon, you lot can do better.

Other than these things, the game is great, despite its repetitious grinding ,unlike every other Gree game Ive played (pretty sure Ive tried them all at this point), which are either drekk to begin with or are fine for awhile then some update comes along and the game is no longer playable.
So to Gree: Keep up the good work, please continue to expand the game and make it even better, just don't do something silly that will make it unplayable please.
That being said, to any other readers out there, SteelDragons guild is recruiting once the war lockout is over. We have a great core group. Current boosts are all at 7%. 10k min donation each weak and regular activity are required. And there is a level 50 minimum. If you play alot and you're not a douchewaffle, come join us ;P

MiniMod
05-03-2014, 06:15 PM
I too would like easier Epics. Other games I play give you chances to pull free stuff every day, good stuff. Gree gives us crap armors that barely make a dent in leveling a decent armor.

ImJustPhoenix
05-05-2014, 07:30 PM
This is two ideas for the special chance chests, getting rid of the chance of getting super rares? They arent useful for anything and even if a low level player got it they wouldnt want it. And adding fusion boosts to the special chests, say theres a chance of getting 4-6 fusion boosts of whatever element.

Reginnin
05-06-2014, 04:16 AM
How about making the enchanted keys received for gaining levels be epic chest keys after 100th level (I am sure someone probably has suggested somewhere b4 but It would be easy to do....wouldn't effect gree's revenue greatly and it would demonstrate that gree is trying.

Also...how about combining 2 of the same MAXED epics to produce a level 1 +.version of the same epic? This would give all the upcoming outdated epics a little longer useful life.

CaryK1121
05-06-2014, 12:02 PM
All good suggestions but I think that Gree does not read any of the suggestions. It is about time for a big update. The last 3 big updates were on Mar 25, Feb 8 and Dec 5. So its been almost a month and a half since a big update. Lets hope they are working on something EPIC!! Highly doubtful but we can dream.

enflambelg
05-06-2014, 04:17 PM
My son and I bother play K&D. His commander is level 40, mine 70. We are now both in the tournament to see who beats who at the best ribbon. Right now we are both in Ribbon I.

However, when I go check the rewards, I am astound to see that he gets much less gold that I do!!!!! How can this be? What is your reasoning behind that? Don' the gems cost the same for both of us? Don't the castle expansions, buildings and upgrades cost the same for both of us? Don't the armor crafting, enhancement and combining cost the same for us (comparing same armor and same armor level).??????

Doesn't he reach the same points as I do to get into that ribbon? He has fought and defeated as many opponents as I have, so why 35,000 gold instead of 105,000????

I cannot believe Gree would do such a thing! Now my son is totally discouraged because he believes, too, that IT is NOT FAIR!. Now he wonders what other "scams" are there to prevent lower level players from getting the same benefits as the higher level ones....

Please, you must fix this as soon as possible. It is outrageously unfair! Thanks!

Divine Karma
05-07-2014, 02:54 PM
How about a suggestion board on the forums so people can start topics on their suggestions and get feedback on how to improve it or give negative feedback?

holydinges2
05-08-2014, 01:12 AM
My son and I bother play K&D. His commander is level 40, mine 70. We are now both in the tournament to see who beats who at the best ribbon. Right now we are both in Ribbon I.

However, when I go check the rewards, I am astound to see that he gets much less gold that I do!!!!! How can this be? What is your reasoning behind that? Don' the gems cost the same for both of us? Don't the castle expansions, buildings and upgrades cost the same for both of us? Don't the armor crafting, enhancement and combining cost the same for us (comparing same armor and same armor level).??????

Doesn't he reach the same points as I do to get into that ribbon? He has fought and defeated as many opponents as I have, so why 35,000 gold instead of 105,000????

I cannot believe Gree would do such a thing! Now my son is totally discouraged because he believes, too, that IT is NOT FAIR!. Now he wonders what other "scams" are there to prevent lower level players from getting the same benefits as the higher level ones....

Please, you must fix this as soon as possible. It is outrageously unfair! Thanks!

i agree on this somewhat, imagine this: u are lvl 10 and does the arena regurarly. u get milestone rewards and bam u got 350k gold. u buy all expansions besides 2 and fill them up with lvl 2 training fields. gz u just skipped half of the game. automaticly made it harder for yourself to do the build, lvl and collect gold quests for buildings. if u are at lvl 100 the 350k wil mean nothing as u can enhance ur epic twice and then its gone. so the impact on a low lvl player is really big when gaining alot of gold compared to the higher lvl player.

LFG
05-08-2014, 01:45 PM
Best game ever
but I would find it better if you do together ios and Androit
Because my friends and i cant use us account from androit to ios device
And i would it better if you do account application

Chaos64
05-09-2014, 09:04 AM
a few suggestions:

1) This is more of a bug: The new friend list is extremely slow to scroll. It doesn't allow you to move quickly and some times appears to hang as you move up and down the list, causes a page refresh, taking several seconds to return to usability.

2) Please, change the order of the armor in combines back to common to rarest. I constantly make common and uncommon combines, where those armors were right at the front. Now, I have to slide to find them. Changing the order confuses players.

3) It would be nice to have a quick way to start at the bottom, and a saved row counter to return to every time you return to the list.

4) The arena battle list has double entries of the same player, one of which is a revenge player. There should only be unique players in the list.

Hopeless82
05-10-2014, 07:42 AM
While I am doubtful that this post will be read, I might as well get it off my chest. :p

I feel an update is needed for the 1-star Quest armours, namely the-

1) Atlantean Avenger Armor
2) Crius Armor
3) Chimera Corps Uniform
4) Living Flame Armor
5) Hydra Hunter's Mail

Specifically, the value of their Enhancement Points.

Why? Well, the game has been around for quite some time already, and power creep has made it such that current Epic Boss armours now easily dwarf whatever armours you can get from questing, including the Ultra-rares.

Other than a very brief transition period, there is very little reason to craft these armours nowadays. Worst still, it makes no sense to craft the last three armours for enhancement points purposes when it is cheaper per EP to just fuse 2 basic armours together to get one of the 50-EP 1-star armours.

I am fairly confident that most veteran players have hundreds, if not thousands, of Phoenix Feathers just rotting in their armouries.

So I propose that the EP-value of these armours be buffed to 50/41 (matching/non-matching), the same as the Fusion-only 1-star armours. This will give veteran players valid reasons to craft these armours once again, and enable new players to catch up with the current power curve.

Thanks for reading. :)

ultimacloud
05-11-2014, 08:52 PM
Agility system or no more "random" misses:

This is about the consistency of missed attacks. First I would
like to point out that there is no agility formula, which make these misses nothing but annoying for every player. (I've been asking players via different guilds.) Additionally, I am noticing a very common factor while attacking players, there is almost every single attack that has a miss for the attacker and far less for the defender. In my case, I have been attacking GMs from other guilds with 3 high level epics and losing to their 3 legendary armor's because of the simple but frustrating fact: They start with a higher bonus, they get the first attack and then consistencly get fewer non-ratio or statted "misses" which most players agree, should not exist.

The easiest fix for this would be to eliminate the miss chance, however it would add a new element that may be exciting if Agility was included to Strength and Defense, to make a new set of armor's available and adjusting to the current armor's that we have.

Uhin
05-12-2014, 04:58 PM
Make a notification for full arena energy? thanks

Sol Invictus
05-13-2014, 12:54 PM
Allow me to send more than five requests to join a guild per hour.
Make it fifteen.

Sol Invictus
05-14-2014, 02:45 AM
There really should be better rewards for guilds that fight like crazed maniacs for three days, and then end up falling short of Bronze. Spare me your "yea but it was already revamped once and next you'll be asking for new Epic+ armors for everyone in the top 250." Shut up. Just shut up. You're a silly person and something like this should be implemented.

Change creates excitement and renewed vigor for when the status quo becomes boring. I was right before and I'm again. Who agrees with me?

Not any of the elitists in their ivory tower over at the DK empire, for sure, but no one cares what they think.

http://i.minus.com/ieFcVyDvvD8l0.png










http://i.minus.com/iwCO8cWzGWfnO.png

legalious
05-15-2014, 09:55 AM
There needs to be a change to the current map layout. The dark prince should attack the areas and have the bosses and map change. The game is currently on a linear build and not much changes day by day. Spice it up a little with either new map bosses or expand to include something like Dark King (dark prince father or something similar).

MK Dragon Master
05-16-2014, 11:50 AM
I would like to see an expansion for the people that are level 100 or higher.

MK Dragon Master
05-16-2014, 11:55 AM
I also have a idea that could make this game fun again. Let me know what you all think.

I was thinking that they could put something together were we could use are gold besides crafting armor, and using it for fusion and just donating it away.

What if they make a slot machine that we could use and we could bet so much and take a chance at armor, gems, fusion stones, and gold

Sol Invictus
05-16-2014, 01:08 PM
What if they make a slot machine that we could use and we could bet so much and take a chance at armor, gems, fusion stones, and gold

You'd have to elaborate on this idea for me to support or reject it, but it would be nice if there was something to do with excess gold and armors.

My guild has been maxed for awhile and we've just been dumping our gold into ally and subguilds...but when they're maxed, what then?

Some kind of casino feature or some kind of mini-game thing would be interesting.

Guildie-o-mine has thousands upon thousands of all of the regular crafting materials. A "500 material-per-spin" armor slot machine might be kinda rad.

obviously
05-16-2014, 01:32 PM
I'm still looking for the dragons in knights and DRAGONS

cc_2007
05-16-2014, 03:56 PM
A few things that my guild would like are:

1) The ability to see if guild mates are online. My entire guild is active and there are only a few of us from the same country let alone time zone so we want to see if our guild mates are online before declaring war during guild wars.

2) The ability to share armor and supplies between guild mates. I have multiple 4 star armors I no longer use and my guild mates could greatly benefit from these armors.

3) There are quite a few of us that are over level 100 so we would like some quests targeted to level 100+. I understand not increasing the atk/def/health options but if we could at least get some quests to keep us busy between wars that would awesome.

tidgem
05-17-2014, 03:50 AM
Hey guys! :3

I think that the only to enhance stuff shouldnt be by farming areas and wasting time crafting but instead by using them :) Say, if you were to have a lesson then at the end you are smarter and know more things, likewise i believe that when you use armours in battles they should gain enhancement experience points . Granted that this would be a very small amount but its still something :) So yeah, poeple that use their armours make their armours better :3


Thanks for reading, Tidgem

Orionhardy
05-19-2014, 06:14 AM
- Some app notification sounds. (unless this is already a thing and my app is just being glitchy)

- When Leveling up, have it so more than the player's knights health is restored. Also restore epic boss energy, arena energy, friend usage e.t.c

- Make it so if players collect a large amount of shards (past 100 or something) then they can be used to craft fusion armours instead of basic ones.

- Give the buildings a use other than simply giving players money. These are my suggestions:


Tavern - A place where where players can sell unwanted shards/basic armours/fusion stars.

Catherdral - A place where players can make potions using armour ingredients/fusion stars. These could be simple health potions, potions that provide element protection/damage, or potions that provide stat boosts.

Crystal Conservatory - A place where players can fuse shards to make better armour ingredients

Monster Nest - Allow players to use armour ingredients/fusion stars to breed their own monsters to use in battle either alongside or instead of friends.

Training Field - This could either be a place for players to train their own monsters, or somewhere where players could enter into like a survival style fight. This would be where players would face waves and waves of monster until they are defeated, with rewards depending on how far they get.

Obscura
05-19-2014, 12:43 PM
I can't help but notice, but there is no night time theme for the game. Like it is just always day time. I would like to see the game have a day time and night time shift.

I would also like to be able to sell armors for gold or gems. I think that would be a very good option to have in a game so dedicated on gold and gems.

I would like to be able to design my own armor. Like have an option with presets of armors you have to combine them to make your own armor. Get to choose things like type, colors, ect...

I would like to see changes in things like; you're over level 100 and now you don't have to wait as long to use more people, or armor, or anything. Times should be decreased for waiting periods for health to restore. Things like that.

Anyone agree?

VirusknightX
05-20-2014, 12:32 PM
What would really be nice is if they just took misses and extra(non-power attack) critical hits out of the game. It is extremely frustrating when you lose a fight because you miss twice and then get critically damaged. I have lost so many fights by one attack after missing multiple times. There is no real need for it. It is just something that frustrates players.

Artair1188
05-22-2014, 10:45 AM
Changes I'd like to see

Revamped war rewards
1. 1 Epic War Armor +, 20 Fusion Boost Armor, 200gems, 3 Dark Prince Keys
2. 1 EWA+, 15 FBA, 150gems, 3 DPKs
3. 1 EWA+, 10 FBA, 100gems, 3 DPKs
4-10. 1 EWA, 9 FBA, 70gems, 2 DPKs
11-25. 1 Old Epic+ (less powerful than last 3 EWA), 7 FBA, 30gems, 1 DPK
26-50. 1 Old Epic, 5FBA, 20 gems, 1 DPK
51-100. 1 Epic Boss+, 4FBA, 15gems, 1 DPK
101-250. 1 EB, 3FBA, 10 gems, 3 Enchanted Chest Keys
251-500. 1 EB, 9 fusion stones, 40k gold, 2 ECKs
501-1000. Same as now but add 1 ECK

Reasoning for revamped rewards: there is now a reason to fight for each step up the reward ladder. Not coming first is no longer almost as good as coming 10th. Top 50 all become meaningful placement and open the game for more guilds with less gemming to compete in the war for prizes that matter.


Fix the strip issue:
Revamped war and arena points calculation
Points should be based on the strength of the armors defeated (including any bonuses from main knight, guild (up to 10%per element) and position within guild(0,5,7,10%)
Do this by simple math:

Armor total = ("armor attack" + "armor defense") including all bonuses
Defeated Armor Score = ("armor 1 total" + "armor 2 total" + "armor 3 total") / 30
Frenzy bonus = 20% of Defeated armor score
Win bonus = random number between 100 and 150
Loss bonus = random number between 10 and 50
Battle total = "defeated armor total" + "frenzy bonus" + "win bonus

For example all players in guild with max bonuses and HC without frenzy:
Beat Top 10 Player = (((2700+2700)+(2500+2700)+(2700+2400))/30)+125 = 673
Lose to top 10 player kill 2 = (((2700+2700)+(2500+2700))/30)+25= 378
Lose to top 10 player kill 1 = (((2700+2700))/30)+25 = 205
Lose to top 10 player kill 0 = ((0))+25 = 25
Old epic /EB+ player = (((2000+2300)+(1900+2200)+(2100+1900))/30)+125 = 563
Big 4 with no guild or knight bonuses (crafted + armor) = (((780+800)+(780+800)+(780+800))/30)+125= 318
3 basic = (((88+71)+(88+71)+(88+71))/30)+125 = 166
1 FBA = ((1)/30)+125 = 125

It is now best to face the strongest opponent you can defeat!!!
It is also less of a detriment to try and fail so it's always worth trying instead of finding someone you can destroy 100% of the time and farming them!!!

Fix the gem spend slow down caused by fixing the strip issue:
Change max held energy to be 10
Change buy energy to buy 10 at a time
Max free energy stays at 4
Add new multi attack button: spend 10 energy for a single battle with a 10x multiplier and no bonus strength.

For example:
1 stripped knight = 1 hit
1 full team = 3 hits
1 full strong team = 5-10 hits
So for the time it takes to defeat 1 full strong team you can still earn the number of points you could with a strip
It is still always better to win and win more off strong armors!!!

MiniMod
05-24-2014, 05:55 PM
I've got an idea.

Have I asked this question before?

Do you like beans? I want to make a poll but I can't start a thread. So I'm asking in every thread I can.

Hope you guys don't mind.

Denmark Guild
05-25-2014, 06:58 AM
hey Gree/Developers,

i have some suggestions/wishes to the game, and i canīt make a new threat so i just write it here:

1.
it will be cool with a message system, so i can write directly to a player/guild member with info or stuff. the messages in the game chat dissapear pretty fast so not all get the information, so we have to use external systems like e-mails and forum groups for simpel information. a player message system...

2.
could also be great if i could PVP fight other players directly from there profile, for seing how strong they are, example when i get friend requests, i donīt need friends there are weaker than my self, it takes too much time to add a friend and find him on my friend list and fight him and maybe remove him again, itīs will make itīs much easyer with a quick acces to a PVP battle from the profile...

3.
a "profile" button on members in the guild war will also be good, we all use the same name under wars, so itīs not always easy to see who there are who, and who there dosenīt fight under a war, with a profile button we can see on the friend code who they are...

4.
a automatically "declare War" option, so the guild master can set some planned time where the war starts, and so itīs automatically declare wars on that time, example every second hour.. and so noone else than the guild master can declare war when this option is on.

5.
they new guild gift events are not good, the gifts sucks, and noone buy more because of the gifts, better gifts to members, and a reward to that guild member there have send most gifts out, that will motivate more to buy more...

6.
like many says on the forum, lvl 100 players need some new stuff to do, expand the adventure part of the game with more and harder lands.


that was some wishes from me and my guild.
I really like your game and spend alot of time and money on it, and overall it is a good game, and after 1,5 year iīm still like it :-)

Daniel
(Guild Master from Denmark Guild)

Hopper 1969
05-28-2014, 07:15 AM
Hi i am new in this forum. .. in the game is my name hopper from hoppers clan

I got some new ideas for battles but i don't no how to start a new post i can only reply
One of my ideas is that we can fight in a "tournament" one time in two mnhts
For a epic king armor
It is a super strong armor. ..The are 6 of them ..... you can battle for it on your own.... when your got 3 epics than you can fight but when you don't have them... you have to use gems so you can attack more times....
you cant use friends. .. first night kost 5 war energy. .seccond 3 and the last one 2
The battle is just one day ..... the are 6 Ribbons... looks easy but at the end of a ribbon you have to defeat a e.b monster
Each time a stronger one

I hope you respont
hopper

Rookeye
05-28-2014, 10:41 AM
1) you'll be able to make your own threads when you have enough of a post count. (Use the "Spam me!" Thread to get those extra posts off, here: http://www.funzio.com/forum/showthread.php?90771-Spam-this-thread-Get-your-forum-privileges&p=1305087#post1305087

2) I don't see how you can make this idea of yours happen unless Gree goes along with it.

Andrea2
05-31-2014, 12:44 PM
Have a second set of storyline missions or sequel storyline that kicks in after the original storyline is complete. The original storyline missions already completed would still be accessible like they are now.

SPStone
05-31-2014, 02:25 PM
Commanders, Should not be able to Declare WAR only High Commanders and up.Please.

Rookeye
05-31-2014, 08:03 PM
There certainly ought to be an "Are you suuuure?" Dialog before Commanders can launch for the first time (by mistake) like I did. *sigh*


If it wouldn't muck up the works, I'd love to have an on/off button to indicate which of the alliance is actually online... ;)

Jun-fan
06-03-2014, 06:56 PM
There should be a way to turn off the special attack, like their is with the fast forward button. I hate tapping that button after an attack, only to see that I missed my attack and am now wasting a special attack on a minion instead of the boss.

Hopeless82
06-03-2014, 09:03 PM
Some suggestions that will probably not happen in the near future, if at all.

1) Buff the Nemesis Armours to also have x3 Defence against the Epic Bosses, and act as a Fusion Boost when used to enhance the Epic Boss armour. As it is right now, Nemesis Armours are largely useless to long-time players who have built up a considerable armoury of EB+ armours and Epic armours.

By buffing these Nemesis Armours, game veterans will have a solid reason again to buy Dark Prince chests.

2) Allow us to sell excess armours for gold.

3) Allow us to sell excess Fusion Stones.

4) Restrict Guild War battle declarations to High Commanders and above only.

Cheers.

Rookeye
06-04-2014, 04:42 AM
I disagree with #4; what happens when no High Commander (or above) is online? Will that alliance miss out on points then? You get points, even when you lose, so long as you hit something (say, the Gate)...

Stelios 15th
06-04-2014, 05:36 AM
If you belong to a guild above top 500, there's certainly a high commander coordinating the war declarations every time of the day. So yes, remove the right of declare from commanders or make the guild master able to appoint this privillage to whoever he wants.

Rookeye
06-04-2014, 12:45 PM
I like giving the GM the ability to turn on/off the declaration ability. That makes sense.

Lord Malice
06-05-2014, 09:37 AM
I'm just going to toss these ideas out there.

1. Big team arena-Use of all 6 knights in big team arena each match.

2. Expand the crafting tables. Not much need to explain this one,The game has a serious shortage of craftable armor for leveling gear.

3. Head to Head Arena- Battle other Online players only in an arena,computer will roll a 50/50 on who gets first swing for the match.

4. Further upgrades to buildings to allow a higher income rate or expand the castle allowing more land plots.

5. High Commanders or up can only declare.(Everyone at some point in time or other had that commander who just kept clicking declare.) or atleast an option to restrict declaring to HC and above.

6. Increased Guild member count. 40 is nice but 50 would be better.

7. Player Drafting for Guilds-http://forums.gree.net/showthread.php?92567-Player-drafting-for-guilds

8. The Gauntlet- Player must fight through every boss from each stage nonstop ending with the Dark Prince.(Better material drops on the Honor or Epic setting)

9. Material Refining. Take those very useless common armor materials and combine them to create a higher tier material. EX: 50 basic fire shards can be combined to make 1 Crimson Dragon Scale.

10. More inventory space...

11. Hiring past epic bosses for Guild Guardians. Considering most are Double elements then make them cost more initially and then more each upgrade. The epic bosses available should go by the current GM's defeated boss list. This will reward older GM's who have been around longer to have a better variety. Stats will be the same as other guardians but this opens a variety of elemental combination and more customization to the guilds.

12. Upgrading Epics to Epic+. This should cost the player about 10M,Afterwards the armor reverts to a level 1 + version of itself. This is costly and will take time to re-level but it will be worth it to those who aren't lucky enough to get the + version of anything.

Jun-fan
06-05-2014, 10:26 AM
I want to be able to filter my friends list when picking someone to help with EBs or the different levels in the game. If I need someone with a water-based armor, I don't need to see everyone with spirits. Maybe add something like the buttons in fusing would help.

I also think it'd be neat to hire your friends instead of just using them for free. I mean, the button actually says "Hire friend" but we're really just drafting them into service for a fight, right? We don't need to charge much - maybe a few hundred gold or so, so that we don't break the banks of people that really need help in the game. It'd be nice to get some return on my investment - if I spend a lot of time and gold leveling up my main knight's armor and someone else gets to use him for free once a day, I'd want something out of that.

Rookeye
06-05-2014, 11:47 AM
I want to be able to filter my friends list when picking someone to help with EBs or the different levels in the game. If I need someone with a water-based armor, I don't need to see everyone with spirits. Maybe add something like the buttons in fusing would help.

+1



I also think it'd be neat to hire your friends instead of just using them for free. I mean, the button actually says "Hire friend" but we're really just drafting them into service for a fight, right? We don't need to charge much - maybe a few hundred gold or so, so that we don't break the banks of people that really need help in the game. It'd be nice to get some return on my investment - if I spend a lot of time and gold leveling up my main knight's armor and someone else gets to use him for free once a day, I'd want something out of that.

Meh. Those in need of gold--the new players--will not get hired, or not as frequently. This will hurt those who most need help.

legalious
06-05-2014, 02:13 PM
I would like to be able to access the forums from ingame.

Search feature update on the forum for the specific game forum your already in.

Jack271
06-06-2014, 10:30 AM
Hey my question is where is the gem sale for this war? All of my Guild wait for this^^ can you Tell ne when the sale Starts?

Chef Drew
06-07-2014, 09:16 PM
Hey I just wanted to share an idea that i have been thinking about for some time. Gree should do a chest that contains only fusion boosts. The pricing should be up to u gree but I suggest 5-10 gems. And if u purchase 10 or 25 chests u get a fusion pick of the day bonus. In example, the cycle goes... water - fire - spirit - earth - air each day there is a different pick of the day. So if you buy 10 you get an extra 3 (whatever fusion is present) and if you buy 25 you get an extra 10 of the fusion pick of the day. There can also be a discount during fusion fighters blitz if the element during the guild war is present.
I hope you like my idea, I would really like to have a fusion boost chest in this game!!

EDIT: Since there would only be the 5 fusion boosts, I suggest adding fusion stones and a mega fusion boost which can boost ANY and I mean ANY element. The mega fusion boost would be pretty rare, so there could be a 4x chance or 3x chance on holidays or something like that.

Chef Drew
06-08-2014, 11:58 AM
- Some app notification sounds. (unless this is already a thing and my app is just being glitchy)

- When Leveling up, have it so more than the player's knights health is restored. Also restore epic boss energy, arena energy, friend usage e.t.c

- Make it so if players collect a large amount of shards (past 100 or something) then they can be used to craft fusion armours instead of basic ones.

- Give the buildings a use other than simply giving players money. These are my suggestions:


Tavern - A place where where players can sell unwanted shards/basic armours/fusion stars.

Catherdral - A place where players can make potions using armour ingredients/fusion stars. These could be simple health potions, potions that provide element protection/damage, or potions that provide stat boosts.

Crystal Conservatory - A place where players can fuse shards to make better armour ingredients

Monster Nest - Allow players to use armour ingredients/fusion stars to breed their own monsters to use in battle either alongside or instead of friends.

Training Field - This could either be a place for players to train their own monsters, or somewhere where players could enter into like a survival style fight. This would be where players would face waves and waves of monster until they are defeated, with rewards depending on how far they get.


+1 man

I think these ideas are perfect except for the monster nest, I just have a little concern with it. I think that instead of breeding monsters it could be like a voodoo place for making DIFFERENT potions like battle boost or defense boost, stuff like that.
All of these are wonderful ideas and I wouldn't have a problem with them in the game!

Viesczy
06-08-2014, 03:48 PM
• Make names static. Every other large scale game I have played has allowed only one unique name for the entire server. So, for example, there would be one Billy, one Mike, etc. What this would achieve is preventing having twelve different Gawain's applying to my guild, and more importantly, eliminating the same name guild war tactic that is completely bush league and annoying.

• Include a guild history for each player listed in their summary, like the EB and Arena results in their profile. Easy way of knowing if someone has been there before or if they are who they say they are without having to compare their friend code to a list manually kept of leechers, jerks, etc.

• Either remove misses or add an attribute that determines the likelihood of misses. Misses happen far too often and without rhyme or reason. Let us work on improving it with a stat. Nothing more discouraging than working hard to procure and max good equipment only to lose to inferior opponents because of misses.

• And of course the usual suggestions of expanding the castle, more areas beyond the Dark Prince's Lair, and giving players a reason to increase their levels beyond 100.

Rookeye
06-08-2014, 05:41 PM
I REALLY like #2... ^

busteroaf
06-08-2014, 07:40 PM
• Make names static. Every other large scale game I have played has allowed only one unique name for the entire server. So, for example, there would be one Billy, one Mike, etc. What this would achieve is preventing having twelve different Gawain's applying to my guild, and more importantly, eliminating the same name guild war tactic that is completely bush league and annoying.

• Include a guild history for each player listed in their summary, like the EB and Arena results in their profile. Easy way of knowing if someone has been there before or if they are who they say they are without having to compare their friend code to a list manually kept of leechers, jerks, etc.

• Either remove misses or add an attribute that determines the likelihood of misses. Misses happen far too often and without rhyme or reason. Let us work on improving it with a stat. Nothing more discouraging than working hard to procure and max good equipment only to lose to inferior opponents because of misses.

• And of course the usual suggestions of expanding the castle, more areas beyond the Dark Prince's Lair, and giving players a reason to increase their levels beyond 100.

Best and smartest "suggestions" in a while. Repeats on many, but still... clearly smarter and better than 99% of the other suggestions.

+1

Sol Invictus
06-09-2014, 11:58 AM
An "Ask Me Anything" from a GREE developer would be nice.

Rookeye
06-09-2014, 12:33 PM
I kinda like being able to change your name...that way you're not stuck with a dumb bunny choice from Day One that you regret later, or you're not tagged Gawain54629, which carries it's own annoyances.

How 'bout that guild history ALSO shows the name(s) you played under? Easy to check an alias then...

Skater
06-09-2014, 02:41 PM
Fix the forums

Skater
06-09-2014, 02:42 PM
Better recruiting options

Skater
06-09-2014, 02:43 PM
Better use for in game chat

Skater
06-09-2014, 02:44 PM
Solid pion rewards in guild war. Not random 100s and 400s

Skater
06-09-2014, 02:45 PM
Show who's online in guild or friends list. Maybe highlight name in green

Skater
06-09-2014, 02:46 PM
Better chances at getting epics

Skater
06-09-2014, 02:47 PM
Less 40% sales during GW

Skater
06-09-2014, 02:48 PM
More quests. With purpose

Skater
06-09-2014, 02:48 PM
World chat

Skater
06-09-2014, 02:49 PM
Raise level cap

Skater
06-09-2014, 02:49 PM
In game tradeing

Skater
06-09-2014, 02:50 PM
Anything could make this game better

Rookeye
06-09-2014, 03:21 PM
Au contraire... Raising costs would NOT make it better... ;)

Adagio
06-09-2014, 06:13 PM
Does gree actually look at this stuff?

Dianish
06-09-2014, 07:01 PM
Does gree actually look at this stuff?

Let me quote myself


Its the same as what most companies do...

Its called statistical analysis survey.


They have no real intentions to make what we want. They want to know what we like so they wont make it ingame or know what we want so they can change it into something with a catch. There is always a catch.

They arent exactly doing much. Ofc, they have made a few changes - But i dont recall the changes was any of these suggestions. Maybe a couple of minor ones....

VirusknightX
06-09-2014, 08:04 PM
Even though I know nothing will be done with this, it would be nice if there was a system to improve armor crafting efficiency. Say I craft 250 Snakeskin armors, I would now get a 25% reduction in cost and time. Now instead of 2 hours, 8 snakeskin pieces and 3000g it would be 1 hour 30 minutes, 6 snakeskin pieces and 2250g. It would apply to all armors once you got to the amount crafted needed to hit the bonus. Just a thought to save some longterm players, both gemmers and FTP some time and headache of constant farming.

legalious
06-10-2014, 09:11 PM
One quick suggestion. Don't forget about this weeks boss.

Just an FYI. :)

Rookeye
06-10-2014, 09:27 PM
Even though I know nothing will be done with this, it would be nice if there was a system to improve armor crafting efficiency. Say I craft 250 Snakeskin armors, I would now get a 25% reduction in cost and time. Now instead of 2 hours, 8 snakeskin pieces and 3000g it would be 1 hour 30 minutes, 6 snakeskin pieces and 2250g. It would apply to all armors once you got to the amount crafted needed to hit the bonus. Just a thought to save some longterm players, both gemmers and FTP some time and headache of constant farming.

I like this. Although constant farming yields multiple craft items, depending on where you farm...

VirusknightX
06-12-2014, 09:00 PM
Yea, I generally farm Dark kingdom and i use the skeleton tomb to initiate the EB

Rookeye
06-12-2014, 10:48 PM
I've been using Relic Ruins (Epic) to kickstart the ol' EB. Two hits and he turns over... ;)

BiesemansG
06-13-2014, 05:06 AM
Dear developers

There are a lot of members in my guid who think there should be a possibility to exchange armors between players. We have thought about this a lot and it would be a great improvement to the game and the gaming experience of everyone. We thought it would be best to put it in the friend section, and that both players have to agree on the exchange before it can be confirmed. So we hope that you will consider it and hopefully put it in the game. Thank you already.

TakeTheirTeeth
06-13-2014, 05:31 AM
if you strip for a battle, you knights remain stripped for the entire war.

legalious
06-13-2014, 10:31 AM
I would like to see more Starmetal armor. Can be weaker, it would be a nice mix to include more.

miss carlie
06-13-2014, 04:06 PM
Hi elita, just wondering if there is a possibility of having a war with 2 different armours same stats and all just a choice of colour like blue for men and pink for females... i really want a pink armour lol, i know gender can be changed but its more of a male female war may be fun xx

busteroaf
06-13-2014, 06:30 PM
Let me quote myself


Its the same as what most companies do...

Its called statistical analysis survey.


They have no real intentions to make what we want. They want to know what we like so they wont make it ingame or know what we want so they can change it into something with a catch. There is always a catch.


They arent exactly doing much. Ofc, they have made a few changes - But i dont recall the changes was any of these suggestions. Maybe a couple of minor ones....

This this and more this.

Fatalitus
06-19-2014, 01:38 AM
I know that this has already been said in some form but, I think that yall should put in a new area and have actual armor drop rather than the material to make armor. You could make the area have a respawn time of a day or 12hrs. Also make it for a certain level character such as 100+ or do stages of such by level. Just a suggestion.

TakeTheirTeeth
06-19-2014, 05:59 AM
I wonder what game is in development using these suggestions? it sounds like fun

legalious
06-19-2014, 10:25 AM
Can we get armor where our weapon is lion/dog/bear or something faced fists? That would look epic!

http://fc01.deviantart.net/fs71/f/2010/177/6/3/gentle_step___twin_lion_fists_by_17060906.jpg

Rookeye
06-19-2014, 10:45 AM
...and when the fist opens, a beam comes out? ;)


(Ignore me...I'm just loving that unicorn beam thing waaaay too much!)


EDIT: Could not find other "wolf armor fist" variants, but I like the coloration of this sword:

http://img524.imageshack.us/img524/7033/wolfsword.png

Hopper 1969
06-19-2014, 02:27 PM
Hi ,
I think i got a good idea. .. most members of K&D are talking of trading armor in the guild, is it a idea to buy a armor with gems from a guildmember? You can send him a offer and he can agree or not agree. Also you can sel armors what you don't need also for gems. .. a guildmember can buy it. The name is guild market...
Greats from hopper

CryoCrystal
06-19-2014, 02:34 PM
I think they should add more everything. More armor, levels, and things above level 100. Maybe even a thing like a castle war, where two people could fight and their knights and kingdom would determine who would win. Also, if guilds had their own castle. Like a kingdom for a whole guild, where only the master could get rid of buildings and highs and above could buy buildings. And commanders could contribute.

Rookeye
06-19-2014, 05:13 PM
I like the idea of one's castle and kingdom playing a part in the strength of a knight in a head-to-head contest:

* Have you opened all the castle areas?
* Do you have x number of Training Fields? Upgraded to Lvl 3?
* Have you opened all the map (defeated the Dark Prince)? More than once? More than 5 times?

It would be "unfair" though, to pit a newbie to the game against someone who's been here 3 months. Hmm...

Sol Invictus
06-20-2014, 10:32 AM
We've been level 75 for months.
Nothing to spend gold on except Guardians.

We have hundreds of millions in the guild bank.
A level 10 Guardian costs about 10 million gold, but a worthy foe can take them out in a few hits.


Let us upgrade Guardians beyond level 10.

Rookeye
06-20-2014, 11:33 AM
Or come up with something new to blow the cash on...

Copious
06-20-2014, 06:53 PM
Or come up with something new to blow the cash on...


How about using gold to fight old EBs? Instead of gems. Or just purchasing old EB materials? That I would like!

Dianish
06-21-2014, 07:21 PM
How about using gold to fight old EBs? Instead of gems. Or just purchasing old EB materials? That I would like!

I think you just made Gree laugh and put it up on a sign: "Joke of the day"

Players would cheer though.

But it'll never happen. Gree only care to implent "Work hard to earn a penny and buy our overpriced fictional currency while we sit and scratch our butts and laughs"... So to speak :)

Dianish
06-21-2014, 07:33 PM
It would be "unfair" though, to pit a newbie to the game against someone who's been here 3 months. Hmm...

Correct me if im wrong but... Isnt that how it is already? If i change my arena lineup to old EB+ armors the first fights i counter is always players with the new generation of epics. Tbh, one dont even have to change armors for that to happen - Neither new or old players.

Another suggestion that will sit and collect dust: Gree should divide the game into 2 - A Gem part and a Non gem part. And a player should be able to choose which to play. A non-spender should not be put up against big-spenders as they are now and yet they should be able to earn great rewards as they will have to show skills to play the game and not just empty their wallets. I mean.. Everyone can slide a creditcard or enter a few digits on the screen or turn their wallets up side down.... Like thats even a skill..

Kangaroeland
06-22-2014, 05:05 AM
A non spender shouldnt be able to get epics from anything but fusion then

CryoCrystal
06-22-2014, 06:07 AM
Correct me if im wrong but... Isnt that how it is already? If i change my arena lineup to old EB+ armors the first fights i counter is always players with the new generation of epics. Tbh, one dont even have to change armors for that to happen - Neither new or old players.

Another suggestion that will sit and collect dust: Gree should divide the game into 2 - A Gem part and a Non gem part. And a player should be able to choose which to play. A non-spender should not be put up against big-spenders as they are now and yet they should be able to earn great rewards as they will have to show skills to play the game and not just empty their wallets. I mean.. Everyone can slide a creditcard or enter a few digits on the screen or turn their wallets up side down.... Like thats even a skill..


Wow, just wow. I really like that idea. Even though I love castle war idea I have that problem. I find people with like 3 War epics+ at the bottom of my list sometimes, especially when I have a good win streak. I also liked the old arena with Double Down. BRING OLD ARENA BACK! NOWWWWWW

jingo
06-25-2014, 04:42 PM
I love playing this K&D. But this game lack something.
If the game have trading & selling armor it would be more fun & enjoyable to play.
Hope K&D maker will put trading armor in the game.

Dianish
06-25-2014, 05:48 PM
A non spender shouldnt be able to get epics from anything but fusion then

That depends. If they really do what it takes to achieve it - Then i dont see a problem with it. It should not be easy. Maybe same odds as in fusion.

Personally i have fused for epics the last 7 months. What have i gotten? A beastmaster a couple of months ago and yesterday i actually fused Arcane Mantle. Its ridiculous. I know some players have more luck than others but still. Thats way to low. Its demotivating. Everything is. I guess thats why so many players leave the game everyday. New ones come everyday to but they leave faster than ever before.

Making it possible for F2P player to achive greater rewards - Not saying it should be epics everywhere, but it should at least be possible if one actually made the effort. It would not only make players stay longer ingame, stop a lot of crying and complaining - But also increase the chance of a F2P to buy gems as they will have a chance of getting the reward they want. Not like in Arena or War where you have to break your bank account to get what you want. The reward for a F2P should not be as great as those big spenders get. Thats quite obvious.

Also, change the freaking streak match up system... Im tired of getting easy fights in the first 8 streaks just to be matched with a lame bigspender with war epics or newest chest epics making it impossible to reach 9 streaks. I noticed that when ever i reach a rank below #1000 its much worse than when im above that. - Doesnt matter though. It shoulndt be a fixed system as it is now. GW is pretty much fixed and no F2P stand a chance(Except when they have saved free gems for 2 months to make a push for an outdated epic), arena is fixed to push you towards spending and EB is fixed to push you towards spending... Give the F2P a chance to enjoy the game for once but still favor spenders - Its business i know..

Big-spender say: No, No epics unless you pay. Only in fusion.

F2P say: We want to be able to get epics and better rewamps.

Its getting old, right? Why not think of Gree then... Make changes that will improve the game, attract a lot more players which will in the end result in happiere people and more people spending even its only a little which will cause a higher revenue - Higher revenue = Great business for Gree. Either they havent thought of it or they are just being plain lazy. It would be in everyones best interest. I bet its the right way to go. Its how the game would be saved. All it takes is some effort and caring by Gree.

I know for a fact that a big group of players would actually spend if Gree were to make such changes. I for one would indeed... I actually use to spend before before Gree started to screw us over. It became way to expensive due to "fixed" fights, increased chance of misses and terrible matchups in war/arena.

Look at it this way: Higher chances to win at the casino would attract more people to spend as they actually see the chance of winning - Or at least feel they can win so they spend. And im not thinking it should be more like chests with their "fake" advertising - We all know what they are about lol.

Having a slotmachine with 0.0001% chance of winning would only attract addicted gamblers. Each increase of chance means increase of people trying/spending to win. Simple.


Sorry for typos, missing words ect... Suffer from insomnia and have been for a while.

legalious
06-25-2014, 05:56 PM
A good idea might be to do some kind of Premium membership. Pay a monthly fee for a chance at more armor or a limited time boss or something. There are a lot of possibilities to do. Fee for wheel spin that will get you more items.

Or just some more gifts for active players. :rolleyes:

Dianish
06-25-2014, 06:44 PM
Or just some more gifts for active players. :rolleyes:


I would rather have they changed the "Login in daily" rewards... They are so useless that its only an annoying popup like the facebook one.

obviously
06-28-2014, 08:30 PM
Guild epic bosses. Guild War format against a true challenge, epic armor rewards if defeated

Not that gree, ever takes suggestions and goes and makes it happen.

But they did

BL(ACE)
06-28-2014, 11:47 PM
It says that the poll is closed? I would like to do the feedbackk

Rookeye
06-29-2014, 07:47 AM
Correct me if im wrong but... Isnt that how it is already? If i change my arena lineup to old EB+ armors the first fights i counter is always players with the new generation of epics. Tbh, one dont even have to change armors for that to happen - Neither new or old players.

Another suggestion that will sit and collect dust: Gree should divide the game into 2 - A Gem part and a Non gem part. And a player should be able to choose which to play. A non-spender should not be put up against big-spenders as they are now and yet they should be able to earn great rewards as they will have to show skills to play the game and not just empty their wallets. I mean.. Everyone can slide a creditcard or enter a few digits on the screen or turn their wallets up side down.... Like thats even a skill..

Yes, but how then will GREE make all it's money? Isn't it when the non-gem spender has had enough of being the peon getting beat up by the gem spenders that he goes out and becomes the next gem spender? Win win for GREE...

B Legit
06-29-2014, 09:10 AM
Yes, but how then will GREE make all it's money? Isn't it when the non-gem spender has had enough of being the peon getting beat up by the gem spenders that he goes out and becomes the next gem spender? Win win for GREE...

Finally somebody see's the big pictures. Thanks Rook

VirusknightX
06-29-2014, 12:00 PM
They need to update the daily bonus. Every other game I play of Grees has a better daily reward system. ROTI and Criminal Legacy both have a big reward when you have logged in for 30 days straight. I have probably logged in to Knights everyday(multiple times) for over the last year and this morning I got "1 gem"... Really?!?! after like 10 days on CL I got 5 gems for a single day. Just a thought.

B Legit
06-29-2014, 01:20 PM
They need to update the daily bonus. Every other game I play of Grees has a better daily reward system. ROTI and Criminal Legacy both have a big reward when you have logged in for 30 days straight. I have probably logged in to Knights everyday(multiple times) for over the last year and this morning I got "1 gem"... Really?!?! after like 10 days on CL I got 5 gems for a single day. Just a thought.


The more free gems they give out the more gems things will cost. It doesn't really matter in the end honestly. It's just like inflation, you may make more money, but not really cuz everything else costs more.

DjSiBBi
06-29-2014, 11:31 PM
I have a new suggestion:
I am sure, that there will be a time when a new Armor Type which is bettet than Epic will be introduced.
To bring much more variation in the game, especially in Armors, you guys could devide the new Armor Types in
Lets say Holy and Dark, like Heaven vs Hell. And from every new 6 Star Armor, that gets introduced into Game, there would be a Heaven and Hell edition and the Player can choose which one he wants to have.

Also this could be used for a new type of event:
The player could choose if he wants to fight for heaven or hell!
Every 5 Weeks there could be an event, that all Heaven and all Hell players have a competition against each other.
I would recommend a Competition in Adventure because there are far to less or even none events for the adventure.


In addition to that,
When the player chooses the hell or dark side, he could receive quests from the Dark Prince and the Heaven Player would continue receiving Quests from Gwen and how they are called.

Ps: Please forbid Commanders to declare Guild War, please.

Rookeye
06-30-2014, 05:12 AM
Um...how would you keep the game balanced if most players chose one side over the other? Hmm...?

Tomar
06-30-2014, 04:51 PM
Suggestions for improving KnD

As someone who has played all kinds of games since the early 80s till now, I thought I’d give GREE a few suggestions that should vastly improve KnD; many of which would not require significant investment on their part.

1. Level 100 = basis for all point calculations, matching
a. Stop punishing people for leveling up. Level 100 players get far more points in Guild Wars than level 150 players and also get much easier Arena matches, and it gets worse the higher you go. Once you reach level 100, the calculation should be the same for all players level 100+
Benefit to Gree: This will stop a lot of frustration your long time players are currently having with the game, which should drastically reduce churn of your highest paying and most loyal customers
Gree Expense: shouldn’t be much. Just change the coding with one if logic statement: ex: if(level > 100, setlevelto100(same formula as now),same formula as now)
Benefit to players: No penalty to keep playing; for people already over 100, just convert their experience to the new levels and re-level them

2. Soft cap of Level 100 / Levels past 100 should provide some benefit but each additional level should be significantly harder than the last (like the game Lineage)
a. Each level past 100 should add +2 atk/def/hp
i. The current rewards are a joke, especially considering you ultimately are penalized for leveling in Arena (tougher comps) and Guild Wars (lower points)
b. Each additional level should take 10% more experience than the prior level. This means level 149 to 150 will take 100 times as much experience as level 100 to 101.
i. I’d probably cap it at the cost of 100x the level from 100 to 101 as you’d be talking over a week of non-stop playing to get a level at that point
Benefit to Gree: This will provide incentive to keep playing the game besides just Guild Wars and provide an enormous time sink that will keep players logging in every day, throughout the day, just like you do for leveling
Gree expense: should be very minimal. No new skins, maps, armor, etc.
Benefit to players: reason to log in and play; reward for playing

3. Ability to prevent leechers in guild wars / Few different options here
a. Allow GM/GC/GS to set a minimum # of points for each war before it starts
b. And/Or Allow GM/GC/GS to set min # of attempts for each war before it starts
c. Allow GM to remove player before the war ends
d. Prior four 3 day war point totals are visible to Guild leadership

Benefit to Gree: Guilds become less frustrated with recruiting means guild less likely to break up which means less player churn (leachers / players may use gems more to hit minimum target)

Gree expense: Minor expense

Benefit to players: Obvious

4. Create Guild Arena Competition
a. Simply consolidate guild members arena point totals and have weekly guild rewards for Arena similar to that of 3 day wars

Benefit to Gree: Another activity to get players playing the game and a good reason to use Gems in Arena (right now there really is no reason to Gem in Arena once you are level 50+ unless you are making a top 10 run)

Gree expense: Minor to moderate

Benefit to players: Another incentive to play, another way to get legendaries/epics

5. Larger Guilds / Guild Levels with reserves for wars
a. Guilds should have a max of 50 players / 20 Officers
b. Guild levels should be a max of 100
i. 1 Player per 2 levels
ii. 1 officer per 4 levels
iii. Potentially add another tier of officers and make sentinel 10% bonus
iv. Allow GM to set aside players #41-50 as non-arena members (some guilds have long time members who for RL reasons can’t be active for a week to a month—it sucks to have to boot them or go short on points); obviously they should get no rewards
Benefits to Gree: More stability = less player churn; each level the guild receives something tangible (can go several levels with nada currently)
Gree expense: Very minimal
Benefit to players: Get to keep inactive/less active friends in guild

6. Convert Regular to Plus Armors for Gems: Option to transform any armor to the plus version for a certain # of Gems; Example tier:
a. 1 star to + is 10 gems
b. 2 star to + is 25 gems
c. 3 star to a + is 100 gems
d. 4 star to a + is 250 gems
e. Older 5 star to a + is 750 gems (fusible 5 stars)
f. Newer 5 star to a + is 1500 gems (unfusible 5 stars)
Benefits to Gree: Yet another Gem sink
Gree expense: very minimal
Benefit to players: less risk than chests, easy target to try to attain towards

7. Map expansion
a. Think this one goes without saying but as much money as you are bringing in each month, it’s crazy there hasn’t been any expansion on the map
Benefits to Gree: Less player churn
Gree expense: Largest expense of the recommended changes but long overdue. New content should probably come every 6 months or so. See World of Warcraft revenue over time even with content updates.
Player benefits: More to do, more rewards, more quests, etc

8. Map Difficulty / (Aka Diablo style)
a. Allow players once they beat “normal” (current difficult) to advance to Hard mode which should be significantly harder than normal with possible 4 star crafted armors
b. Allow players once they beat “hard” to advance to “Insane” mode which should be significantly harder than Hard with possible 5 star (fusable ones)

Benefits to Gree: Adds replayibility to the game = less player churn
Gree expense: moderate – will take time to tweak difficulties
Benefit to players: Game stays fresh longer, more rewards
I hope someone from GREE will take these into consideration. I think the game is currently a good game but could be a great game. Anyone else have any suggestions?

-Tomar

Yongsan
06-30-2014, 06:52 PM
1) Level does not matter once you pass 100. I am level 500+ in game. I sometimes get more points than my guildmates on the same target, sometimes less. The only sure fire thing is that GM's give 50% bonus, GS, GC, HC give 20% bonus, and Commanders give no bonus when defeated. The base points that determine your bonus ARE NOT AFFECTED BY LEVEL PAST 100. The game treats all players the EXACT same once you reach level 100 - so no, there are no penalties to leveling. I don't get harder matches in the arena because of my level, because at level100+ you start fighting against others who are, well, level 100+. It doesn't matter whether you are 100 or 1000; what matters is your gear.
2) I like adding some incentive to leveling, as a high level player myself. Also agree with making each level more EXP to reach past 100 not the EXACT same. Did I already say all players 100+ are considered the same? Oh wait. Okay I'll stop, but I keep seeing this, so I want to emphasize that level only matters for below 100 players.. All above 100 are the same.

3) Another great Idea. Only problem I see with this is that sometimes you have longtime members who can't be as active as they have been for a weekend because of RL - it doesn't mean they weren't deserving of the rewards. Maybe the ability of GM to decide who gets/deserves the reward? Regarding kicking in the middle, it's a real benefit if you have a rogue declarer in your guild but could be abused where a hardworking player may get unfairly kicked or accidentally kicked even, like how you can accidentally declare war because the game doesn't ask for confirmation on whether you want to declare or not; could cause some problems.

4) Favorite idea so far - I like it.

5) Ah an idea to solve the problem I raised earlier - but if 41-50 get no rewards, why would anyone want to be one of the 41-50? It would be the same as leaving for the weekend and returning. It would make the 'return' part less of a hassle and if they're allowed to contribute during wars it could possibly be advantageous for some though. Also, is this only for the Arena GW or for all GWs?

Also as an Aside, I always thought GC should have some sort of offensive ability to balance out with the Sentinel's protective ability; maybe the ability to do a power attack for 1 energy once per battle? It would give being GC a crucial war function of defeating the opposing sentinel.

6) Hmmm very interesting idea. Costs are realistic too - 1500 to turn an existing epic into a plus.. very interesting. Only problem with this is #1 players in GW spend more than 1500 gems on top of what Top10 Guild members spend in war. This means I could place top 10, throw in 1500 gems and get the War Epic+, which destroys the purpose of being the top guild. Maybe only make it possible for Chest/Non-War Epics.

7) & 8) No brainers, we need more map areas. Not quite sure about craftable epics - since the game would be overrun with epics then. Players who play wanting their first epic could just get it in that way. I do like the idea of having a secondary map, much harder difficulty.

Overall great ideas! You definitely put some thought into it :)

hispandrix
06-30-2014, 07:18 PM
I'm all for getting rid of the power attack. I can't tell you how many times I have hit this by mistake. It's useless. I echo the rewards for anyone above level 100. There should be some type of bonus or extra incentive for players to get higher levels.

Also - allow invites of others to guilds even if they're with a guild.

Rookeye
06-30-2014, 08:05 PM
I'm all for getting rid of the power attack. I can't tell you how many times I have hit this by mistake. It's useless. I echo the rewards for anyone above level 100. There should be some type of bonus or extra incentive for players to get higher levels.

Also - allow invites of others to guilds even if they're with a guild.


I disagree; the power attack is not useless...when the enemy is dodging, it nails him.

If you're referring to the 4-hit power attack during a Guild Wars...I'm unsure whether I agree; I've used it, and it works. Would 4 single attacks have worked in it's place? I don't know, but it hasn't in the past for me. (Target was a Sentinel, in all examples).

The-wanderer
07-01-2014, 05:47 AM
Suggestion
Epic boss with changing armor each attack.
Fire->air->spirit->water->earth->fire
Nemisis armor will be strong against it each attack.
Water->earth->fire->air->spirit->water
When you craft the armor, it will be the last attack element.
Eg. It attacks with air, defends with spirit, attacks with water, defends with earth
Boss armor would be water. max 1500/1500 1700/1700+
Boss armor+ would change element per attack/defense cycle.

Stelios 15th
07-01-2014, 06:40 AM
Suggestion
Epic boss with changing armor each attack.
Fire->air->spirit->water->earth->fire
Nemisis armor will be strong against it each attack.
Water->earth->fire->air->spirit->water
When you craft the armor, it will be the last attack element.
Eg. It attacks with air, defends with spirit, attacks with water, defends with earth
Boss armor would be water. max 1500/1500 1700/1700+
Boss armor+ would change element per attack/defense cycle.

I really believe there other more important elements of the game that need improvement or fixing than the epic bosses.

Adisty
07-01-2014, 08:13 AM
If you're referring to the 4-hit power attack during a Guild Wars...
That is what he is referring to. It's waste to use all 4 of your energy on one attack (unless you are tasked with taking out a Sentinel for the guild, even then it's debatable) than having 4 chances to score big. I don't use it unless I'm busy and won't be available to make use of 4 single attacks, in an attempt to knock out the Sentinel not knowing his/her lineup.

Rookeye
07-01-2014, 12:48 PM
I only use the 4-hit for a Sentinel removal, and then only if someone else has reconned (1-hit) and confirmed their armor/level first. Agree one should minimize waste. :)

MK Dragon Master
07-03-2014, 09:47 PM
On the next Update I would like to See a Expansion added to the Castle and Expasion to the map so we can have more things to do and more armor to collect.

Eag2
07-04-2014, 04:15 PM
I currently play KND on a nook (android) and just got an iPhone. Would love to be able to play three game on my phone but apparently can't sync my accounts between an iOS and android. Could we make them compatible? :)

frkndork
07-04-2014, 11:50 PM
Not sure if this was mentioned, probably has been but..

How about a refresh button? Rather than having to exit the event page then entering it just to refresh it is kind of tedious. Adding a refresh button next to the close button would be very convenient. This would be extremely helpful during wars when you need to check the sent shield percentage, or the raid boss hp or to get rid of the boss defeated picture. A small addition can go a long way. And I'm pretty sure it's not that difficult to implement a simple refresh button. I could code that in my sleep xp

Marco_
07-05-2014, 03:45 AM
I only use the 4-hit for a Sentinel removal, and then only if someone else has reconned (1-hit) and confirmed their armor/level first. Agree one should minimize waste. :)
Even then you at most win 1 energy, since a sentinel goes down in 6 failed hits too. (Well, if you power attack kills the sentinel, you get the points for the kill, so that's something... But the same would be true if you killed it on your 3rd or 4th normal hit.)

Marco_
07-05-2014, 04:06 AM
And I'm pretty sure it's not that difficult to implement a simple refresh button. I could code that in my sleep xp
Well, odds are high that "simple refresh button" would cause unexpected interactions in a few places and crashes for some people... ;-(
At my work a webapp has a procedure that falls in the category "do not touch this unless you want to spend man-weeks rewriting, splitting and writing tests for it" and based on past performance, Gree probably has lots of those in the KnD code and ignore the "do not touch" warning way too often... :(
Most software projects probably turn into Ctulhu-like monsters over time, KnD probably one of them.

sxespanky
07-05-2014, 05:45 AM
do not touch

polo!!!!!!!

Nzectwowuser
07-05-2014, 05:06 PM
I would personally just like to say I love this new update. The raid boss is interesting, entertaining and fun to have competitions in. Although there are bugs, both helpful and not, I think it was a great update. I was about to take a break from this game, but Gree has sucked me back in for a good long while.

Rookeye
07-05-2014, 05:40 PM
I agree, Nzect...darn you for saying it before me! ;)

Toast
07-06-2014, 03:43 AM
I wish, that when you submit a support ticket, that it didn't take over 48+ hours for a response, or that when something like this "Epic" mess up occurs, we get some actual feedback in intervals of more than a single response in a 4 day time frame. As for myself, and several other players, we spend actual money on this game, and expect to be treated more like paying customers, rather than a disposable commodity, but then again, customer service/support seems to be a thing of the past.

Marco_
07-06-2014, 03:55 AM
I wish, that when you submit a support ticket, that it didn't take over 48+ hours for a response, or that when something like this "Epic" mess up occurs, we get some actual feedback in intervals of more than a single response in a 4 day time frame. As for myself, and several other players, we spend actual money on this game, and expect to be treated more like paying customers, rather than a disposable commodity, but then again, customer service/support seems to be a thing of the past.
That's capitalism for you: keeping staff levels just a sliver above the point where customers jump ship in droves gives the best profit margin...

Toast
07-06-2014, 04:23 AM
That's capitalism for you: keeping staff levels just a sliver above the point where customers jump ship in droves gives the best profit margin...

You know, that's the most sensible and truest retort I've received from almost anywhere, but Gree's 1 flaw is the competitive market angle, they are far from a monopoly in the mobile gaming industry, and when supply and demand come to a point where free and money collide, individual patience will play a large part in this, however, like most suspenseful situations, i.e. the "car crash", we'll inevitably hang out to see what happens next. Thank you tho, for an intelligent reply. :D

hispandrix
07-07-2014, 02:23 PM
Has anyone thought about re-tooling the chests? For instance, why should it cost more to craft an Exoskeleton or Dragon Horn (which are low tier four star armors)?

I think Gree should revamp these and replace some of these items with other past Epic Boss armor drops. It doesn't have to be spectacular, just something.

hispandrix
07-07-2014, 02:29 PM
I'd also throw in a suggestion for Level 100+/expansion

Make up a gauntlet level. It would just be game boss after game boss. Let it start at level 1 difficulty (which a level 100 player should be able to beat with ease), and then grow from there. There's 13 bosses in the game, make the requirement for the gauntlet 100+ to start. Make rewards out of it, use it as a weekly challenge even or permanent add.

As for the leveling, I know that's been a topic of debate, but realistic plans to help encourage leveling should be a slight increase in stats. It doesn't have to be crazy, make it like a 0.10-0.50% per level. At least give some incentive where it makes higher levels tougher to fight, like it should be.

What's the point in a challenge if I can just buy my way into armor, hit 100, and there's nothing left to accomplish?

legalious
07-09-2014, 10:44 AM
It would be nice if we had more community events on the forum and on Facebook. Post images of fights or armor to where people have ability to win prizes like armor or can suggest a monster that will appear in game. Show support for the game and they reward one either by a poll or best picture etc.

sxespanky
07-09-2014, 11:08 AM
It would be nice if we had more community events on the forum and on Facebook. Post images of fights or armor to where people have ability to win prizes like armor or can suggest a monster that will appear in game. Show support for the game and they reward one either by a poll or best picture etc.

you would first need a pr team who regularly checks their forums / facebook.

Jun-fan
07-09-2014, 11:08 AM
It would be nice if we had more community events on the forum and on Facebook. Post images of fights or armor to where people have ability to win prizes like armor or can suggest a monster that will appear in game. Show support for the game and they reward one either by a poll or best picture etc.

As far as I can remember, there have only been two such events: one was to tell a story about the history of your main knight in 3-4 sentences on Facebook (that didn't go over too well since the winners were over that limit, and Gree basically said that since most of the entries were beyond the 3-4 sentence limitation, that rule was disregarded) and the other was related to the Cyclops EB, where we had to find a meme about a cyclops (this came about because Gree never made a formal announcement about the new EB as they do with others). The award for the FB contest was the Arcane epic, and I'm not sure if the winner of the Cyclops event ever said what he/she got from that (Elita asked the winner to PM her with his/her friend code, but no one ever heard what happened after that).

Community events would definitely be something neat to have in order to bring us all together. If anything, a community event right now might help distract everyone from the raid issues and get them focused on something constructive.

NaturlBornKiller
07-09-2014, 05:07 PM
Protect your players accounts, mine and some friends of mine accounts got stolen, reported issues aint being replied with the answer concerning the issue, we put a lot of time and money in it and feel disrespected by not even get a reply towards the reported issue.

Please take some action against this account stealing hackers and give me my account back please

Bonaya
07-10-2014, 12:05 AM
Make customer support a whole lot better.

This happened multiple times before:

Yesterday, I sent a customer support ticket to GREE. This ticket was about the free gem video offers. What happened? I got an answer with the following:


Hello Bonaya,

Thanks for contacting GREE support. At this time we are experiencing a higher then normal ticket volume, and we apologize for the delays in raid boss rewards and any technical issues you are experiencing.

If you have not received your raid boss reward, please try the following steps:

1. Force a save up (changing your Knights name name is an easy way to trigger it)
2. You'll get force loaded/game will re-start
3. Once re-loaded head to the raid boss screen
4. Claim rewards

If you still do not receive your rewards after following these steps, please write back and we will have our development team personally look into your account.

From the entire Knights & Dragons team, we thank you for your continued patience and understanding while we work through these issues.

Best Regards


This just doesn't make any sense. My issue wasn't about the Raid Boss, the rewards, or anything like that. Improve your customer support please!

NaturlBornKiller
07-11-2014, 11:57 AM
7 days after someone stole my account and still not a reasonable response someone is working on it, or they understand my problem!!!

We talking about real cash here, unreal!!!

legalious
07-15-2014, 11:48 AM
I would like to see a separate place to change you gear. Their needs to be 1 location to change all armors for Wars, Epic Bosses, Regular, PVP, Raid Boss etc.

Hopeless82
07-16-2014, 11:25 AM
Doesn't GREE find it a little tad... absurd that the Ribbon A reward for the upcoming Celestial War is not only a non-plus Legendary Armour, but one that has vastly less combined stats than the Ribbon B/C Reward? Starmetal or not, we're talking about a 350 stat-point difference.

Couldn't they at least make it the plus-version?

Cheers.

Chef Drew
07-16-2014, 11:32 AM
Doesn't GREE find it a little tad... absurd that the Ribbon A reward for the upcoming Celestial War is not only a non-plus Legendary Armour, but one that has vastly less combined stats than the Ribbon B/C Reward? Starmetal or not, we're talking about a 350 stat-point difference.

Couldn't they at least make it the plus-version?

Cheers.

Has this war already been released? Because I've restarted and I don't see any war info, and I totally agree with your opinion.

evilheart
07-22-2014, 03:47 PM
I really like the idea for the players over 100.

sxespanky
07-23-2014, 08:06 AM
I really like the idea for the players over 100.

i really hate people who just agree with other people to get 10 posts in the forum...

gree please just take that off, let anyone post - this is just annoying to everyone.

Jun-fan
07-23-2014, 08:13 AM
i really hate people who just agree with other people to get 10 posts in the forum...

gree please just take that off, let anyone post - this is just annoying to everyone.

I really like that idea. :p

Bukk7k3
07-24-2014, 02:32 AM
maybe implement a system to buy crafting material with in game currency and not via opening chests.

like a market place where you can buy snakeskin leather strips and that sort of thing for a set amount of gold and only a set amount is availably each month.
for example you could only buy 200 snakeskin leather strips each month for 1 million gold.

this would naturally be tier based so you unlock only the crafting materials after you unlocked the epic stage of that boss so you cannot buy infernal chunks or roc feathers before you have progressed that far.

this would help out a lot of players I think who don't have an obscene amount of time to spend on the game but still want to progress in a timely fashion.

Arcane Haven
07-25-2014, 10:31 AM
If not allowing trading armors we could expand upon bukks idea and make it to where players could put their own crafting materials up for trade for a fixed amount of gold for each different material to keep players from influencing the prices. They could put them up as offers to the public like say sell x amount of snakeskin leather strips at the flat rate of x gold, then other players could see this offer in a list with other available offers to complete in order to gain more materials for the cost of ingame gold. this would expand the importance of the gold as a currency in game.

Rookeye
07-25-2014, 11:05 AM
I would like to see a separate place to change you gear. Their needs to be 1 location to change all armors for Wars, Epic Bosses, Regular, PVP, Raid Boss etc.

Me likee. It would simplify things. :)

Rookeye
07-25-2014, 11:06 AM
maybe implement a system to buy crafting material with in game currency and not via opening chests.

like a market place where you can buy snakeskin leather strips and that sort of thing for a set amount of gold and only a set amount is availably each month.
for example you could only buy 200 snakeskin leather strips each month for 1 million gold.

this would naturally be tier based so you unlock only the crafting materials after you unlocked the epic stage of that boss so you cannot buy infernal chunks or roc feathers before you have progressed that far.

this would help out a lot of players I think who don't have an obscene amount of time to spend on the game but still want to progress in a timely fashion.

I REALLY like this...mindlessly grinding is...mindless. +1

Bigtaff
07-25-2014, 03:51 PM
One of the most annoying aspects of the game is the tedious matter of fighting your friends. Can you develop an automatic fight system, where you click on 10 knights and let the game decide outcome.

It's the same for fighting in the zones to get materials for armour. Once you have defeated the dark prince 500 times the challenge and enjoyment does diminish quite a bit. An automatic fight feature would relieve the tedium.

As guild master of a maxed out guild that I have built from scratch I have the following observations.
The limit on the number of knights in a guild is good as it levels the playing field. However, there is no room to develop newbies or low level guys.
My suggestion is to have a 10 slot holding section within the guild. Inactives and weak guys can be placed in here and do not partake of any rewards won by the guild. To stop abuse only guys below level 100 can be placed in here. They in affect become a mini guild and can have their own mini wars. The best guy with most points gains an automatic position within the guild.

As GM I would like the ability to post a private message to individual guys in the guild. In other Internet type games this is called a whisper function.

I would also like the ability to see who is logged on and on line within my guild.

As a guild if we spend x amount of gems can Gree give a gem reward to the guild to be distributed by the GM.

I suppose a system to remove a GM from a guild. If over 51% of the guild votes to remove a GM this is done by the game. This would hopefully prevent bad behaviour of tyrant Gm's

After playing several games made by Kebam, who were very poor in their customer relations with gamers. I do like the response of Gree to deal with game glitches and to compensate players when this is done

Sorry for such a long posting

**UPDATE 1/15/: I've Added a poll..pending results, new feedback threads will be made in regards to specific categories as this thread has become a bit overwhelming to parse through. If you have ideas on categories...feel free to comment on this thread**[/B][/COLOR]
In light of your overwhelming requests via the forums and support, here is the Feedback thread you've asked for!

Just a few things:

1. Please be reasonable
2. Don't spam the thread about fusing epics unless you have a unique idea on this mechanic :)
3. Please don't bash each other's ideas. This thread is for you to voice your ideas for future features you would like to see and for you to give constructive, and yes, even critical feedback about current features/mechanics in the game. Let's keep it civil


While we genuinely try to keep an eye on all of your suggestions via forums and support, we don't catch everything. Some things may not be possible to implement or may take a while but we do try to implement player feedback as much as possible when designing new features/events.

As a final note, thanks a lot in advance. We really do appreciate your support! :)

Aaaaand obligatory Elita gif:[/B][/SIZE][/FONT]

http://25.media.tumblr.com/tumblr_m642zdUlSH1qdj4i3o1_500.gif[/QUOTE]

CaptainMorgan83
07-26-2014, 03:30 AM
Just like crafting and leveling up armors help us get "+" armors, combining 2 "+" armors should give us "+" armors.

Suggestion: We should be able to create/comine "+" versions of ALL armor. I.e. Flamestorm Finery, Wave Charmer Mantle and Volcanic Mantle, etc can NOT be crafted thru gathering material. Only thru combining. Suggestion: Once we level these types of armors up to level 25 (where we are told we can now craft the "+" version), we should be able to combine 2 lower rarity "+" armors to create a higher rarity "+" armor. Currently, when we combine 2 "+" armors, it gives us a NON "+" armor. This should change.

NaturlBornKiller
07-26-2014, 12:37 PM
I would love our accounts better protected by emailadresses, passwords and security questions, and better protected from hackers.

My account got stolen 1 month ago and after a long struggle i luckily got it back, but i know a lot of players who have been victim and lost it all.

Since a lot of players invested a lot, some better security would be in place

RkG Tyrant
07-31-2014, 03:14 PM
idk if I'm posting this in the correct spot or not but i think that knights and dragons could use some updates to make the game not only more fun but fair as well my ideas , i think that it would be nice to set up a division field for the guilds that way newer guilds dnt have to face up against the same top winning guilds every week i feel less into the game because every week i can drop over 100_250 gems and i Cant get a chance for any big prizes i think with guild divisions it would inspire more new gamers to have a chance at winning something and not quite after 1 weak of gameplay which happens alot i also think guild chat beetween guilds would make it more interesting that way playing against rival guilds could be. More competative or maybe a guild alliance act that blends to guilds together that can help each other out i dnt have an exact idea but kinda like u can interact with an allying guild and by visiting u can donate small amounts of gold or somethin or give members like 5 members more energy for the next war they fight i also think a guild gem box would be a great idea where say you hit a set Amount of gems for ur guild donations and then ur guild can purchase the gem chest giveing all members a random armor from common to epic i also think the level cap rewards should be fixed you get about 25000 gold for every level past 200 but i bassically make that off of 1 training field I have many ideas that i think could benifit this game especially as i am A big fan and contributer to this game another idea is make a private guild war button that allows the guild master if accepted to wager gold or gems in a war against a random guild so that the winners guild recieves the rewards if even 1 of these ideas could get implamented i think it could greatly increase the number of players to keep playing this amazeing game i have many more ideas that u might find interesting if you would take the time to read this i would be very happy wbmxzcfcm is my friend code email is ScottDavis1717@yahoo.com

Dianish
07-31-2014, 07:46 PM
idk if I'm posting this in the correct spot or not but i think that knights and dragons could use some updates to make the game not only more fun but fair as well my ideas , i think that it would be nice to set up a division field for the guilds that way newer guilds dnt have to face up against the same top winning guilds every week i feel less into the game because every week i can drop over 100_250 gems and i Cant get a chance for any big prizes i think with guild divisions it would inspire more new gamers to have a chance at winning something and not quite after 1 weak of gameplay which happens alot i also think guild chat beetween guilds would make it more interesting that way playing against rival guilds could be. More competative or maybe a guild alliance act that blends to guilds together that can help each other out i dnt have an exact idea but kinda like u can interact with an allying guild and by visiting u can donate small amounts of gold or somethin or give members like 5 members more energy for the next war they fight i also think a guild gem box would be a great idea where say you hit a set Amount of gems for ur guild donations and then ur guild can purchase the gem chest giveing all members a random armor from common to epic i also think the level cap rewards should be fixed you get about 25000 gold for every level past 200 but i bassically make that off of 1 training field I have many ideas that i think could benifit this game especially as i am A big fan and contributer to this game another idea is make a private guild war button that allows the guild master if accepted to wager gold or gems in a war against a random guild so that the winners guild recieves the rewards if even 1 of these ideas could get implamented i think it could greatly increase the number of players to keep playing this amazeing game i have many more ideas that u might find interesting if you would take the time to read this i would be very happy wbmxzcfcm is my friend code email is ScottDavis1717@yahoo.com

Whoa. Wall of Text.. Confusing - Please dont.

Edit: I still havent been able to read this due to no punctuation.

legalious
08-07-2014, 11:32 AM
This game started out around December 2012 under the name Knights & Dragons: Rise of the Dark Prince. I think its time we got a new storyline boss. Has the Dark Prince been trying to rise to power and we still kick him to the curb?

Its time we have a new story and expansion to go along with it.

Polymar75
08-09-2014, 01:50 AM
This game started out around December 2012 under the name Knights & Dragons: Rise of the Dark Prince. I think its time we got a new storyline boss. Has the Dark Prince been trying to rise to power and we still kick him to the curb?

Its time we have a new story and expansion to go along with it.


I also believe it is essential to implement :

1)in-game trading
2)chat in game between players
3)the game above level 100 does not make sense
4)the chest must be rebalanced:its not possible draw out 2 star armor from chest limited edition

Rookeye
08-09-2014, 01:36 PM
Here's the punctuated version:


IDK if I'm posting this in the correct spot or not but I think that Knights and Dragons could use some updates to make the game not only more fun but fair as well.

My Ideas:

I think that it would be nice to set up a division field for the guilds. That way, newer guilds don't have to face up against the same top-winning guilds every week. I feel less into the game because every week I can drop over 100-250 gems and I cant get a chance for any big prizes. I think with guild divisions, it would inspire more new gamers to have a chance at winning something and not quite after 1 week of gameplay, which happens a lot.

I also think guild chat between guilds would make it more interesting. That way, playing against rival guilds could be more competitive or maybe a guild alliance act that blends two guilds together that can help each other out. I don't have an exact idea but kinda like u can interact with an allying guild and by visiting u can donate small amounts of gold or something, or give like 5 members more energy for the next war they fight.

I also think a guild gem box would be a great idea, where say you hit a set amount of gems for ur guild donations and then ur guild can purchase the gem chest, giving all members a random armor from common to epic.

I also think the level cap rewards should be fixed. You get 25,000 gold for every level past 200, but I basically make that off 1 training field.

I have many ideas that I think could benefit this game especially as I am a big fan and contributor to this game.

Another idea is make a private guild war button that allows the guild master--if accepted--to wager gold or gems in a war against a random guild so that the winning guild receives the rewards.

If even 1 of these ideas could get implemented I think it could greatly increase the number of players to keep playing this amazing game. I have many more ideas that u might find interesting.

If you would take the time to read this I would be very happy. WBM-XZC-FCM is my friend code. Email is ScottDavis1717@yahoo.com


Hope that helps! Some good ideas here. :)

legalious
08-12-2014, 03:55 PM
Here is what goes on during the week:
Monday - Finish Raid/War 11am
Tuesday - New Epic Boss 6pm
Wednesday - Nothing
Thursday - New Arena 6pm
Friday - New Raid/War 11am
Saturday - New Fusion Blitz 11am
Sunday - Finish Fusion Blitz 11am

Need more events during the week.

Sent
08-13-2014, 03:59 AM
Here is what goes on during the week:
Monday - Finish Raid/War 11am
Tuesday - New Epic Boss 6pm
Wednesday - Nothing
Thursday - New Arena 6pm
Friday - New Raid/War 11am
Saturday - New Fusion Blitz 11am
Sunday - Finish Fusion Blitz 11am

Need more events during the week.

Dailies should be implemented into the game.

Monday: 2x xp
Tuesday: 2x drops
Wednesday: Buildings yield twice what they normally would
Thursday: Fight in the arena 20x and receive 25 gems
Friday: Defeat the Dark Prince 10x and receive 25 gems (This might be a little unfair for lower levels but I couldn't think of anything)
Saturday: ? (Arena/EB energy half off)
Sunday ? (Three free Dark Prince chest keys or one free limited edition chest key)

They don't have to be exactly this but these are what I could think of atm (it's late).

Also, for your suggestion of more events during the week, maybe an extra three day war during the week (tuesday-thursday) except with a Legendary+ as the top reward (possibly a gemless war as well). It wouldn't be anything special of a war, just something to keep people busy during the middle of the week. Still open to suggestions.

Marco_
08-13-2014, 04:51 AM
Here is what goes on during the week:
Monday - Finish Raid/War 11am
Tuesday - New Epic Boss 6pm
Wednesday - Nothing
Thursday - New Arena 6pm
Friday - New Raid/War 11am
Saturday - New Fusion Blitz 11am
Sunday - Finish Fusion Blitz 11am

Need more events during the week.
Not sure if last sentence was sarcastic or not. Sent thought it wasn't...

legalious
08-13-2014, 11:59 AM
Wasn't sarcastic. I am quite bored during the week, as well as my guild members.

badai
08-18-2014, 09:27 PM
hey . I want to give you an idea… I'm probably not the first one but thats good. I really think u should give the option in ur next patch to gift gems and gold to friends… now so it won't be abused and ppl would open accounts for that open the option to use the gifting from a certain level like 80… that option doesn't make the game less even . even if players have 2 or 3 accounts its still not such a big boost to give ur self gems and gold .its mostly to help the players who don't have enough money to buy all those gems to have a bit more help to get stuff and become stronger . and I really don't think it should hurt the amount of gem purchase that much if at all. its a good way to keep players in the game and give a better experience of playing. hope u take this to consideration. ty and keep developing the game.

busteroaf
08-18-2014, 10:19 PM
I would just like to point out, that if you start reading this thread from the beginning... there are a good amount of people posting on it that are now banned.

Just reminiscing about the good ol' days.

oshikuru91
08-20-2014, 03:28 PM
My suggestion would be to maybe add a building that converts gold to gems, it could cost gems to purchase initially, and be a slow process but it would be much appreciated. It would also make it easier for those of us who cant afford to purchase gems to be able to open the limited-time chests. It could be something like the armor where you deposit X gold, and over time it converts the gold into gems. For instance, if I put 12,000,000 gold it could produce 1 gem per hour until the gold is gone. Or something like that. It would give max lvl players something more to do with their money that could still benefit them rather than just being able to use it to donate, or craft armor repeatedly in hopes of an epic. Thank you.

Rookeye
08-21-2014, 08:38 AM
I like the idea; at the upper levels, the game might need a gold sink. Of course, one could also go the altruistic route, briefly join a baby guild and donate the snot out of it to help them level up their bonuses... ;)

Clementine
08-21-2014, 11:09 AM
I like the idea; at the upper levels, the game might need a gold sink. Of course, one could also go the altruistic route, briefly join a baby guild and donate the snot out of it to help them level up their bonuses... ;)

http://x2.fjcdn.com/comments/You+my+friend+are+a+gentleman+and+scholar.+I+salut e+_cb5aac2a63538518d8bb5f87107ae179.jpg

B Legit
08-21-2014, 11:21 AM
I like the idea; at the upper levels, the game might need a gold sink. Of course, one could also go the altruistic route, briefly join a baby guild and donate the snot out of it to help them level up their bonuses... ;)

This is a strategy of many Allied guilds. The top guilds will send members temporarily to dump gold into lower leveled guilds and/or help them with quests.

Clementine
08-21-2014, 11:32 AM
This is a strategy of many Allied guilds. The top guilds will send members temporarily to dump gold into lower leveled guilds and/or help them with quests.

And this is why the K&D players are so awesome!

http://loganc3333.edublogs.org/files/2013/11/TEAMWORK-269bn63.jpg

Smiley80
08-22-2014, 08:20 AM
There defiantly should be a an in-game Gold sink hole for the upper levels.

There should be a 10,000,000 gold capes
Convert gold to gems 1,000,000 = 10 gems (or something)
Buy craftable items for gold or make the old boss summons work with gold
Make buildings level 4 and 5 for gold.

We need a gold sink hole (a great suggestion that is said and repeated many times by the community, its about time to look into it or at least give us feedback)

Rookeye
08-22-2014, 09:20 AM
I like buying craftables for gold, though for it to work as a proper gold sink, the amount of gold per craftable would necessarily need to be high...which might lead to whingeing and moaning. ;)

Smiley80
08-22-2014, 10:35 AM
Very expensive cosmetics would be a more appropriate gold sink - agGREEd

Marco_
08-22-2014, 10:35 AM
There defiantly should be a an in-game Gold sink hole for the upper levels.

There's still a gold sink in the game: level 10 guardians.
upper levels don't make even close to enough to have one available at each guild war battle... ;)

Rookeye
08-22-2014, 10:43 AM
Very expensive cosmetics would be a more appropriate gold sink - agGREEd

You mean CAPES?? ;)

SV Mulle
08-28-2014, 12:40 PM
Hiya,

The rewards are pretty great but a 3-day farmfest gets reeeaaalllly dull! Why not let lvl 3 and higher be a race against another guild? Whoever kills it the fastest gets a bonus...

And/or, why not have lvl 3 and higher have random item drops?

Just something to get the adrenaline flowing.

S0ulj4h
08-29-2014, 05:00 AM
Shame i couldnt take the poll myself, but i definitely would love to see new stages in this game, new bosses, (stage bosses)
Higher EXP from stages, and the OH so ULTIMATE FINAL BOSS the Dark Prince, stronger, and really much more challenging.

i've already e-mailed gree about this. hopefully they are willing to do something about it.

Something to make lvling over lvl 100 just a bit quicker and exiting.

Porkch0p
08-31-2014, 02:53 PM
War matching. Seriously gree, wtf is up? Why would a t250-t100 guild ever be matched against a t10 guild? It's total bs. During initial match ups, guilds should only face other guilds that finished within +/- 20 positions of each other during the last war. After that, declaring guilds should only face guilds within a +/- 30 position spectrum of their current standings, adjusted backwards for any guild t30 of course.

Isaiah Vampy
08-31-2014, 05:35 PM
Im tired of getting the same armors when in a fusion more armors should be added as well as new stages with different bosses

sxespanky
09-01-2014, 08:27 AM
Im tired of getting the same armors when in a fusion more armors should be added as well as new stages with different bosses

the goal isnt to get 1,2 and 3* armors, its to get up to 4 star and 5 star, you're using the fuser completely wrong.
its also used for making super fusable armors, the ones that net 50 exp per fuse.

JakeyWakey117
09-03-2014, 07:36 PM
I believe that you should be able to send a gift armor to a friend on your friends list. Not anything higher than legendary because alot of people have too many sets of epic and they would just be sending OP armor to low levels

CaptWangus
09-05-2014, 07:36 PM
I need a reason to keep playing…

I'm level 249. I've been playing for a bit more than a year. I'm not a gem spender. A few times a year I'll open 11 chest. I've got four maxed epics from fusion and a host of legendary plus armors.

There's so much that is offered to new players--probably because that is where the money is--but what's in it for me? I understand that I'm probably not the game's target audience as I don't pay to play but aside from chatting with my guild I'm struggling to find a reason to return to the game.

There was a 24 hour opportunity to buy an epic. Players can now buy fusion boost armors. Where's the game? Where are the quest to craft the newest latest greatest armor? (And please no more boss armor collections; seriously, no more; the tedium…)

Why do I still need armorsmiths? At my level Lance has proven his incompetence: he can't send me on a quest to craft an epic--in fact all the armor he has to offer is laughable--nor can he send me on a quest so he can craft fusion boost armors (even though I've dropped some off on his doorstep and asked him to make me twenty by Monday), but I can run down to the corner store and buy both epics and fusion boost armors. Something is wrong with my kingdom… Give me a reason to use a fountain or a cathedral; at my level; give me a real reason. There is so much stuff in the game that serves no purpose--potions--that I feel the next level of the game is already here if the cash grab is put aside for a moment and content becomes the center of attention.

If we can no longer craft the strongest armors, and I realized that hasn't been the case in a while, can we maybe start mining gems? Or I'd really like to see a way to 'recycle' older armors and make the gear that used to be phenomenal at least usable again.

Something along the lines of fusion but different would be nice. Blazeborn and Tectonic for example aren't what they used to be. Could Lance have a bright idea? "I think if you got me this this and this, all within the next four days, I could knock the dust off this old has-been and make it something special again." Perhaps turn them into an armor plus? Combine the elements? Get the defense of one and the attack of the other? Those aren't good ideas, but the overwhelming majority of the armors out there are irrelevant. And getting something better ain't easy. (Admittedly, it shouldn't be.) But "Spend, Spend, Spend until you get armor that is relevant" won't work forever, or at all even with some gamers.

I'm a bit surprised, but I'm actually asking for quest. I want something to do! A game to play! Daily quest, Raid quest, Guild war based quest: scout and kill each level of a Raid boss within 24 hours, Defeat all enemy officers within any given guild war, defeat all enemy commanders within a guild war, defeat every member in the whole damned guild and win 50 internets! (Those are actually good, but soft ideas--nothing game changing--worse still they all promote gem spending, right up your alley, and I feel bad for suggesting them.) Even worse, and how I feel you've maxed out the current game system is that there is no reward good enough to justify doing the above. If you're winning an epic armor plus in a guild war and a ton of fusion boost armors to max it out, what incentive can you currently offer to make the above ideas worthwhile? More of the same? ie: two epic armor pluses and twice as many fusion boost armors? Address this point and you'll land upon an interesting idea; it would be something new that doesn't currently exist in the game, but hopefully not just a new class of armor 'better than epics.'

What I'm really hoping for is 'the next big thing.' Guild wars have gotten stale and formulaic to say the least and anyone who has played the game a few months knows how they'll play out. Can the dark Prince has a little sister who maybe wants to clear the families name of being powerful and evil and can she start some mess like invade the kingdom and give me something else to do? Can I breed new monsters in my monster nest that go out of control and **** and pillage my kingdom and give me something else to do? Perhaps a level 100 only monster challenge, that's essentially 17 epic bosses at once and if I get 97 kills on each in a week and craft "Q,R, and S" then Lance can make me The Impenetrable Armor of the Jedi? (I can flesh this idea out for you in a non-ridiculous way if you like.)

There needs to be some max level only stuff to do, because I'm bored and I don't feel that spending gems in the arena should be the only option of things to do until the next guild event.

Can there be another reason for having a friends list? Because I don't really care about beating the epic boss any more… I haven't for a while, and I'm pretty sure the overwhelming majority of my friends list doesn't really care about beating the epic boss either. Could I maybe communicate with my friends; you know, the folks on my friends list?

#

As a complete aside from the previous line of commentary, I have a minor suggestion that would I would love to see implemented. I love the way Tectonic looks before it evolves. Love it. Could we change the appearance of a specific armor to an evolution level of our choice as a reward for maxing it out? This would be fun and help the visual gamer fatigue, in addition to making a lot of people angry; which is always fun. Think of the confusion (fun), strategic, and physiological damage done in the arena or in guild wars. And really, what's funnier than gamer, nerd rage?

Other than swiping my card and spending, what game am I playing at my level? I can see where the money comes from and why it's in your interest to stay with what works, as I said before I don't doubt that I'm no longer the target audience for this game. But I don't want to stop playing.

So I'm hoping you give me a reason to stay.

Hasnul Hudayah Hasan
09-05-2014, 08:12 PM
Here are my suggestions :

1. Add in new stages.. Currently, the last stage is Kingdom Of Darkness.. Please add new stages or better yet, new worlds to conquer..

2. Add in new quests.. Currently, only the Arena will come out with 3 new quests every time a new Arena event starts.. Please add in some newer quests besides the Arena quests..

3. Add in a trading shop.. Currently, we have a lot of excess crafting materials for crafting basic to 3 star armours.. With a trading shop, we can trade these excess crafting materials for golds, gems, new crafting materials or maybe even unique armours..

4. Add in a push notification alert to the Guild Chats.. Currently, when we type in new messages at the Guild Chats, members are unaware of the new messages unless they log in to check at the Guild Chats.. These notification alerts are very important especially during the wars..

5. Add in better rewards for players who are still levelling up after their levels had reached level 100 mark.. Currently, the rewards are 25 000 golds, 1 Beast Key or 1 gem.. Maybe add in 2 Beast Keys, 3 gems, 2 Dark Prince Chest Keys or maybe just a bit of an increase in the fighter's stats..

6. Lower down the costs of gems needed to summon Epic Bosses at the Summoning Stone.. Currently, to summon an old Epic Boss, 30 gems are needed and to summon an existing Epic Boss, 11 gems are needed.. Please lower down the cost to summon an old Epic Boss to maybe 20 gems..

7. Better rewards for top 100 guilds in wars or Raid events.. Currently, we have 100 000+ guilds.. Only top 1 to 25 guilds gets great rewards.. How about extending it to rank 100.. There are so many guilds now so giving great rewards to top 100 guilds will make the rest of the guilds something more to look forward to in the wars or Raid events..

8. Add in new Guardians.. Currently, we have 5 basic Guardians.. Isn't it about time that we have newer Guardians with new stats..

9. Currently, we have a lot of server errors ever since the Raid events started.. Please help to check on these errors so that our gameplay won't be interrupted anymore..

** Hope that you will look into these suggestions.. Thanks..

Rookeye
09-07-2014, 06:50 AM
Yes please to the push chat notification thingee! :)

sxespanky
09-07-2014, 09:33 AM
want a chat notification? get Line messenger. this thread seriously needs closed. it brings hopes to new players thinking their voice will be heard. sorry for being such a downer. but this game isnt exactly customer freindly.

Rookeye
09-07-2014, 03:26 PM
We have Line. We use it (among other things) to point out what in-game chat won't let us say. I appreciate a commonsense censor...not one that can't differentiate between me saying "let's hit the target!" And "s***". Nuffield said. ;)

Daniel Shahrestani
09-08-2014, 09:56 PM
More epics

Daniel Shahrestani
09-08-2014, 09:59 PM
Join Siam paragon for top 25 this war requirements 1k gems u can spend only 800 gems please join.

Darkhaus
09-09-2014, 01:14 AM
Some ideas.

- Boost the stats for some of the older legendaries since atm they are too far behind of the eb normal armors. Yes, those are ok for new players, but after they can kill EB for 43 times, those become just a weight in your armorslots.

- Make special item called enchanting stone. This could be reward from quest, raid etc. With this item you could boost the armors stats straight to + version (you still need to level it ofc). Only 1 stone could be used per armor.

- Make more filters on the armor page. Would be nice to filter armors by the quality, and not only by the element it has.

- Allow players to drop quests they dont want to do. And add daily quests with 3 reward options you can choose from. It could be gems, keys, mats etc.

- Add more tiers on the daily login rewards.

- Make fusion boost armors craftable.

- Allow the blacksmith to trade some of the poor quality mats for better ones.

- Allow friends to trade armors.

- Add guild quests. Like kill 1000 monsters (just throwing out numbers) a day and everyone participated would get something better then just the mvp.

- Add the possibility to change 1 units position on the arena match when the fight has allready started. This would give more interest on the fight instead of throwing your team blindly on it.

- Make it possible to sell armor or even delete them from your inventory. Nothing as irritating then notice you are 30 armors over the limit when you need to start crafting new eb armor.

Kyle Adkins
09-10-2014, 03:12 PM
You should put new areas up beacuase its really boring just going to the same spot over and over also in the last boss of the new area you should make it where the boss drops materials for the old epic armors for the people that can't really get one. Plz consider my suggestion me and the rest of my guild and a bunch of my friends agree this would be a really good idea.

akindfoe
09-12-2014, 05:38 AM
Change for rewards in EPIC war !!!!
Positions :
1 : War epic +
2-10 : war epic
11-25 : old epic +
26-50 : old epic

And can we skip the waiting part for raid boss it is taking so long that I can sleep

and for epic war the new scoring system is good but if you can kill the GM without strips , it is not worth gemming anymore

John Hawkeye
09-12-2014, 07:21 AM
The whole fighting system is bad for all with high level (300+). There are no differences at the stats starting at level 100. I#m now at level 504 and for me there are only disadvantages at all fights. The Monsters in the areas have higher stats and there are more and more missed hits or double hits from the monster. The fighting system at the wars is only good for those below level 100 and high guild bonus and high armors. For alle above level 100 it depends on the level. That is the wrong way. All should depend on the max att/deff. This should be changed first. And before changing anything all the bugs should be removed.

Sent
09-13-2014, 12:21 PM
1. Auto special attack
This would be a nice thing to have for Raid Bosses and Epic Bosses. This has been suggested a few times but I just thought I should throw this in here.

2. Updating the Raid War screen
There should be a few things added to the raid war screen:
a) Fix the leaderboards. You can't go to the page after yours which makes it hard for GM's to see how many points people are making.
b) Adding some type of counter to see how many fights people have been in, sort of like in epic wars where it showed how many Wins/Losses you have, except maybe just putting how many energy you've used. Also helpful for GM's/etc.
c) Maybe edit the Battle History screen to show the total amount of each level boss your guild has killed rather than show them seperately.

Rookeye
09-14-2014, 10:02 AM
...b) Adding some type of counter to see how many fights people have been in, sort of like in epic wars where it showed how many Wins/Losses you have, except maybe just putting how many energy you've used. Also helpful for GM's/etc.

Very much like this suggestion!

Garlic
09-15-2014, 06:09 AM
All,

I am not reading 99 pages of threads, but has anyone suggested / gotten a response on a change in guild bonuses for monos?

As it is now, my epic plus mono armor is far worse than most of my regular two element epics. This makes the plus versions of monos a weak choice. Has anyone gotten a response from Gree on perhaps increasing the guild bonus to 1.5x for monos?

Also, love the idea of better stats on participation for wars and raids. It is tiring to hear from lazy players that they are just no scoring well, but trying hard...

Thanks.

COG
09-20-2014, 08:39 AM
I believe that there should be a system in place to Fuse an Epic Plus Armor. The current ones that are available for fusing are so low level that an EB+ is just as good. Here are my suggestions.

1. If a person fuses 2 EB+ Armors there should be a chance to an older Epic in the plus version.
2. If a person Fuses 2 Epic Armors there should be a chance for an Epic Plus.
3. Add Older Epic + Armors to the Weekly Chest.

I believe this will even the odds a little more for players who can't afford 1000 gems to play with a Top 25 Guild and obtain the newer Epic Armors. I do not currently see a way to obtain an Older Epic Plus even though they exist. It gives us a goal.

I don't belive this will in any way detract from the guild wars as the newer Armors are still stronger than the rest but it will give the under dog a little better chance and of course a big smile should they get one.

MisterT
09-20-2014, 05:26 PM
What about a 24 hour key event? Just like blitz but with silver, enchanted and dark prince keys to earn.

KC-PhreaK
09-20-2014, 05:52 PM
Gree should add bonus keys to the gem purchases. $100 purchase would get like 5 keys. $9.99 purchase would get 5 enchanted keys. $1.99 purchase would get 1 silver key. No one buys chests unless its the Limited Edition chests, and with the upgraded Dark Prince chest, more bigger purchases will be bought for the bonus keys.

Ivaninski
09-20-2014, 08:45 PM
Could you please, please, please...

Add a confirmation dialog box to the Boss Battle "restore" button?

I can't tell you how many times I've lost 12 Gems due to inadvertently tapping that "restore" button, when I already had more than enough epic energy to finish off the boss without using that restore...

Thanks - Ivaninski

Rookeye
09-21-2014, 09:22 AM
I like the two key ideas. *grins*

Arcane Haven
09-22-2014, 10:54 AM
Id like either item trading or communication in game away from guild chat, to be able to talk to individual players so an outside app for communication doesnt have to be used. Also maybe a completely free version of knights and dragons where you cant use gems to play and have all the same wars but have the game include ads in small sections of the screens like other free apps.

Royil
09-23-2014, 02:33 AM
Raid Boss Revamped!
- Added new Raid Boss Special Attack Button!
- Improved Raid Boss Levels
- Added auto-scout option for Guild Leaders!
Dark Price Chest Prize Revamped!
- Better rewards with each opening!
Epic Boss Revamped!
- Improved Epic Boss Rewards
- Improved Epic Boss interface
- Miscellaneous Bug Fixes
Performance and Optimization Improvements
- Better memory management

What do you guys think?!
I think Gree did a verry good job!

Darkhaus
09-23-2014, 03:13 AM
Since i canīt make new post ill add it here.

After the new update arena is bugged. I had 4 energy and picked first guy to fight. Lets say his name is Charlie. After i beated him up, i choose another guy from the list, the name and ranking were completely different then the first one, but when the fight started it was Charlie again who i was fighting against. Same thing with the 2 more energy i had.

So, ther arena is stuck with the first opponent you fight with.

Melz12345
09-23-2014, 04:58 AM
Raid Boss Revamped!
- Added new Raid Boss Special Attack Button!
- Improved Raid Boss Levels
- Added auto-scout option for Guild Leaders!
Dark Price Chest Prize Revamped!
- Better rewards with each opening!
Epic Boss Revamped!
- Improved Epic Boss Rewards
- Improved Epic Boss interface
- Miscellaneous Bug Fixes
Performance and Optimization Improvements
- Better memory management

What do you guys think?!
I think Gree did a verry good job!

Where did you find this information Royil?

Darkhaus
09-23-2014, 05:17 AM
Where did you find this information Royil?

Itīs written on the update information, when you go into goole play store and choose the update.

edit: It seems they reduced the armor slots aswell, even tho itīs not written on the notes. I got lvl 100 char, which had 90 slots before the update. Now i got only 70.

Adisty
09-23-2014, 05:41 AM
Why didn't we get an announcement post on the forums?

Melz12345
09-23-2014, 05:43 AM
Why didn't we get an announcement post on the forums?

THIS I would like to know as well. Why would anyone check the app store before the forums? Or maybe just embed it in the ingame newsfeed?

EDIT: It would also be courtious to your players to announce this in advance. Even if its just preliminary until the patch goes live....

hoobaju
09-28-2014, 09:52 AM
Hello, my fellow knights!

**UPDATE 1/15/: I've Added a poll..pending results, new feedback threads will be made in regards to specific categories as this thread has become a bit overwhelming to parse through. If you have ideas on categories...feel free to comment on this thread**
In light of your overwhelming requests via the forums and support, here is the Feedback thread you've asked for!

Just a few things:

1. Please be reasonable
2. Don't spam the thread about fusing epics unless you have a unique idea on this mechanic :)
3. Please don't bash each other's ideas. This thread is for you to voice your ideas for future features you would like to see and for you to give constructive, and yes, even critical feedback about current features/mechanics in the game. Let's keep it civil


While we genuinely try to keep an eye on all of your suggestions via forums and support, we don't catch everything. Some things may not be possible to implement or may take a while but we do try to implement player feedback as much as possible when designing new features/events.

As a final note, thanks a lot in advance. We really do appreciate your support! :)

Aaaaand obligatory Elita gif:

http://25.media.tumblr.com/tumblr_m642zdUlSH1qdj4i3o1_500.gif

A form of member quarantine for rubbish members that just wreck war efforts. not even a gkick but a way to restrict them from all actions given to gm and/or sent to control. Will help wake them up and prevent war impact.

Also simple change let gm see who is online at any given moment.

sxespanky
09-28-2014, 10:10 AM
A form of member quarantine for rubbish members that just wreck war efforts. not even a gkick but a way to restrict them from all actions given to gm and/or sent to control. Will help wake them up and prevent war impact.

Also simple change let gm see who is online at any given moment.

if someones wrecking your war efforts kick them... why could you quarantine them?

y not just use line messenger line every one else.

Makaay
10-08-2014, 03:07 PM
Hi now im playing the game quite long and i wondered why there isn't a trade in shop. For my Part im only crafting 3stars. Most of the Golden one Stars are just to expensive ! ive gathered about 3k shards each of those Golden one star armors. i would love a trade system where i can trade those shards for better shards or golden keys even gold. I also noticed that the inventory is to tiny with the 170 maxed items. I often have no room to craft more and im almost lvl 350 !. It's even worse for my friends who have 500+ armors because they do a lot chest opening and they haven't craft the epic boss armors for month pls change that asap thx