dpghost mobile
10-26-2013, 12:47 PM
For the developers team.
You introduced the level 15 walls, forts or whatever you choose to call them.
All in all I can see a 95,000 wall to be destroyed.
Player with 200k attack will do a damage of 2600-2800.
Player with 700k attack will do a damage of 4000.
And finally players with attacks in the millions (2-3 millions) are doing 4000 damage too.
It wasn't supposed to be proportional to the attack of the player? Like 700k attack does 3.5 more damage than 200k attack and only a third of the 2.1 million attack?
Please explain Gree
As I can see there is a cap on wall damage, around 500-700k attack, max damage is 4000.
I was expecting some answers from the ones that told us that quote
"the damage to the wall is proportional to the players strength"
Kind of sucks when you change the rules in a game
Gree anything?
You introduced the level 15 walls, forts or whatever you choose to call them.
All in all I can see a 95,000 wall to be destroyed.
Player with 200k attack will do a damage of 2600-2800.
Player with 700k attack will do a damage of 4000.
And finally players with attacks in the millions (2-3 millions) are doing 4000 damage too.
It wasn't supposed to be proportional to the attack of the player? Like 700k attack does 3.5 more damage than 200k attack and only a third of the 2.1 million attack?
Please explain Gree
As I can see there is a cap on wall damage, around 500-700k attack, max damage is 4000.
I was expecting some answers from the ones that told us that quote
"the damage to the wall is proportional to the players strength"
Kind of sucks when you change the rules in a game
Gree anything?