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View Full Version : Is the cash in the game gets "lost"??



noamlin
10-25-2013, 04:11 AM
i noticed something very annoying:
when i rob someone - i get 20% off of the buildings output (u can rob twice which equals to 40%).
when my buildings getting robbed i lose 62%!

until now i thought to myself "well, u get robbed, u rob others, and it all breaks even". but only now when i looked at the numbers i see its not worth it!
for every rob some 22% of the buildings output are lost!

it's like it is better if all of the players in the game will decide not to rob anymore, then everyone benefit from it.

am i correct?
or maybe am i mistaken? confused with the numbers?

HavingFun
10-25-2013, 04:16 AM
Good luck with that

mxz
10-25-2013, 07:20 AM
The Gree Tax on robs happens. Lots of threads on it if you care to take a look - just search "Gree Tax".

You can get more than 40% robbing with rob payout bonuses.The Swallowers Sword is a recent one that has +25%.

reticlover
10-25-2013, 07:34 AM
its called, the players that rob u most lokely have a modifier like the one given last battle, that increases the ammount they rob you by 25%

OneHoop
10-25-2013, 07:46 AM
I'm fairly sure this is an error in programming related to the $1 robs. If someone robs you a third time, even though they only get $1 it charges you another 20% off collections.


M@

noamlin
10-28-2013, 07:30 AM
I'm fairly sure this is an error in programming related to the $1 robs. If someone robs you a third time, even though they only get $1 it charges you another 20% off collections.
M@
sounds most logical.

about the rob modifier - no. there is no way that ALL of the people who rob me have the 25% rob modifier

narsly
10-28-2013, 08:40 AM
I think they just screwed it up.. ( that never happens ) In MW your first 2 robs may be 20,000... The 3rd will be 40,000.. That is how it should be.