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View Full Version : Demand action! Elita sticky an official suggestions thread! Do not kill k&d!



Eunuchorn
10-20-2013, 10:44 PM
I won't use this as a suggestions post, but by all means share your ideas after this.

Is K&D really to be focused on 2 guilds spending on wars? Surely there is something being developed that isn't Epic Bosses/Key events. Even our 1 LTQ was an easy cookie cutter job. I have spenders talking about quitting every day. At least give us a taste of what's coming?

The Wise One was always proclaimed as the best moderator any Gree forum has seen, & he has obviously been leashed.
Is there really no decision maker at Gree that can see how extending the mid-long game will increase gem sales?
What can we expect? Raid Bosses? Code is already there in guild war guardians; & it's still boring. How have we really not gotten castle expansions or a warehouse? Think of the amount of gems spent! A heroic mode of all maps that drops gold keys? Think of the gems spent in knight revives & missed SA attacks alone!

It's the lack of communication that drives players away. Even in game! Put up an "In Development" box. HOW HARD IS THIS? Who at Gree lied about having degrees in business & psychology?

Tachy
10-20-2013, 10:50 PM
Hear Hear


Make capes useful.

Think of how many more purchases would be made if capes could boost one element stat?

I can assure you, I would have a closet full of capes, as would others, and it would add a bit more to the game.

Easy money, Gree.

Vain Affairs
10-20-2013, 10:55 PM
There definitely needs to be something for the long term players. After 100, and clearing the map. I get on for Wars and Epic Bosses. I'm not big into the arena. But I don't even level up anymore. The 7 day quest special was a good start though! Keep trying stuff Gree!

Sol Invictus
10-20-2013, 10:55 PM
How about a scrimmage guild war capability?

You can declare war outside of there being a War event. Winning team gets gold keys or something. Losing team gets nothing.

I mean, really, guild wars are the only reason to play this game. If you're solo there is nothing to do once you reach lvl 100.

Daenerys
10-20-2013, 11:23 PM
Give us 5 fusion stones everytime we level up pass 100, or anything more meaningful than 1000 gold.

Doom1
10-20-2013, 11:30 PM
How about just a general chat in-game where people can ask for help, chat for fun, etc.
I don't like how chat is only limited to guild members and line.

And how about a ltq that leads to a good armor (better than eb+ but less than epics)

How about some new armors (that aren't epics and don't require chests) that require grinding to get? For example, a craftable legendary that has decent stats that requires 50 mats. Maybe you need to grind a lot in the extreme versions of Kingdom of Darkness, but theres only a 5-10% chance of getting it?

template
10-20-2013, 11:58 PM
Guild Boss would make guilds more interesting outside of guildwars. The PvE element of it may also be more appealing to some guilds since there's no feeling of being up against uber-geared guilds directly. This would also make Nemesis armor potentially more useful if the Guild Boss was also tied to some form of competition, similar to how the top players get rewards for epic boss damage.

New random drops for the grinders out there. Maybe random materials that can be used to craft other types of armor at EB+ or better stats. Lets the true F2P players feel they can progress towards something (though I'm sure there will be complaints about how the drop rates should be increased at some stage!).

A marketplace for trading armors/materials. In order to ensure it's monetized, make it so that gems are required to be paid to the system in order for a trade to take place. That way people get to trade stuff but they need to acquire gems to allow it and Gree gets paid a little.

Timed guild-quests of varying difficulties/rewards. Kill X things within Y hours, accumulate A items within B hours, etc, so that guilds have another incentive to work together. Allows lower level guilds to also have something meaningful to do.

Brutal1977
10-21-2013, 12:21 AM
You forgot to arbitrarily add 'Official:' to the beginning of the thread title. This one is thus doomed to fail.

paganizer
10-21-2013, 02:36 AM
A few changes are definately needed to keep this game alive. It's not even big ones. I agree that a godly/heroic level maybe for players 100+ with much harder minions/bosses and increased drop rates would help ALOT to make the game less of a grind.

Let's take skeleton's tomb as an example. That's where most of us farm day in and day out.. mindboggingly boring farming for 2 skins, while our knights take 1-2 damage on epic (armors really have outgrown most areas). A Heroic/God level for 100+ where say 10 skins would drop, in each run, and our knights would actually have a challenge would help a lot on the boring grind.

Another change that would help ALOT is regarding crafting armors. Why ohh why can't we make armorsmiths produce stacks of armor? When you craft basics you have to go and click: equip "later", find armor, hit "craft" every 4 minutes.. for each armorsmith... How hard is it to code a textbox to put in a number of armors you want your armorsmiths to produce. Like choose armor, type in "20", hit"craft" and your armorsmiths produce 20 (or less if you don't have room for 20). Man would that be nice.

Similar easy access to enhancing would be nice, but not as crucial. I have 30 basic armors, I want to use for enhancing, but I have to select each armor 4 times, click enhance, wait, and do it all over again several times. Being able to enhance selected armor with 30 basic armors in one click would be nice. Can't be hard to calculate the cost of an action like that.

A few basic changes, that would be easy to make, yet mean a lot in terms of less wasted time and less boring, tedious gameplay.

nmk329
10-21-2013, 05:51 AM
I say the main thing is Gree needs to be less greedy. If they keep making more and more OP armors every guild war to keep competition up, eventually the whole game is going to topple.

deathexe
10-21-2013, 06:01 AM
A marketplace for trading armors/materials. In order to ensure it's monetized, make it so that gems are required to be paid to the system in order for a trade to take place. That way people get to trade stuff but they need to acquire gems to allow it and Gree gets paid a little.

I can see so many things going wrong with a marketplace.

Xaiadar
10-21-2013, 07:03 AM
Seriously, we can all think of so many different ways to easily increase income for Gree with minimal thought. Why aren't they adding this stuff? There's no way they've got enough competent people working for them.

busteroaf
10-21-2013, 08:15 AM
Another change that would help ALOT is regarding crafting armors. Why ohh why can't we make armorsmiths produce stacks of armor? When you craft basics you have to go and click: equip "later", find armor, hit "craft" every 4 minutes.. for each armorsmith... How hard is it to code a textbox to put in a number of armors you want your armorsmiths to produce. Like choose armor, type in "20", hit"craft" and your armorsmiths produce 20 (or less if you don't have room for 20). Man would that be nice.

Similar easy access to enhancing would be nice, but not as crucial. I have 30 basic armors, I want to use for enhancing, but I have to select each armor 4 times, click enhance, wait, and do it all over again several times. Being able to enhance selected armor with 30 basic armors in one click would be nice. Can't be hard to calculate the cost of an action like that.

A few basic changes, that would be easy to make, yet mean a lot in terms of less wasted time and less boring, tedious gameplay.

Unfortunately, games are time sinks. They want you exposed to the game as much as possible. Inputting a crafting queue, while convenient, gives them less of an advantage. I could queue 30 armors and walk away. I'm less tied or invested in the game if I do that. Also, notice the matching elements ep #s jump from 6, 10, 24... In 5 minutes, 30 minutes, 2 hours... They're making you chose how much time you're willing to go away from the game. You can craft 4 uncommon Mono's in the time you can a snakeskin. But that snakeskin also takes up one enhancing slot vs those 4 Mono's, costing less... Games don't want to disrupt the cost/benefit balance they already have.

The Pale Rider
10-21-2013, 08:23 AM
I won't use this as a suggestions post, but by all means share your ideas after this.

Is K&D really to be focused on 2 guilds spending on wars? Surely there is something being developed that isn't Epic Bosses/Key events. Even our 1 LTQ was an easy cookie cutter job. I have spenders talking about quitting every day. At least give us a taste of what's coming?

The Wise One was always proclaimed as the best moderator any Gree forum has seen, & he has obviously been leashed.
Is there really no decision maker at Gree that can see how extending the mid-long game will increase gem sales?
What can we expect? Raid Bosses? Code is already there in guild war guardians; & it's still boring. How have we really not gotten castle expansions or a warehouse? Think of the amount of gems spent! A heroic mode of all maps that drops gold keys? Think of the gems spent in knight revives & missed SA attacks alone!

It's the lack of communication that drives players away. Even in game! Put up an "In Development" box. HOW HARD IS THIS? Who at Gree lied about having degrees in business & psychology?

Gotta hand it to you -- These are the best ideas posted so far as they are actually implementable without changing K&D's system. The easiest change with the biggest value would be to reset the whole world when you've (i) beaten the DP xtimes and (ii) are at least level 100. It needs a double trigger because it's so disruptive to a player that's still improving (or I suppose it could be optional, but I think that's less fun). So I've beaten the DP 100+ times . Let's use 50 as the marker. Everything fogs over again and you reset all quests related to level expansion. Difficulty goes up 10x, all quest rewards go up 10x and all mats drops go up 5x.

And for those hardcore enough to kill KoD on 10x difficulty 50 times, let them do it again - with another jump in difficulty.

The Guild boss idea I've seen repeated a lot. Of course it's a good idea to give guilds something to do each week. It's a fairly easy implementation given guardian code and guild rewards. Even if they just made it the same weekly boss and upped the difficulty by 10 that would be cool. But it would end up looking like a continuous weekly GW (you'd have a link to it. You'd use the 25 minute per block system. You'd get a guild reward at the end of the week. Etc.). That's presumably a lot easier to implement than trying to recreate the individual player system with the guild system.

EljayK
10-21-2013, 08:59 AM
Level resets. Everyone over level 100 goes to level 100 each month. People naturally gain levels by doing things, usually. Farming, or whatnot. Your most active players that month will be at the front of your friends list since it's listed by level. No need for searching who's active!

Plus, easy levels for gold keys and gems as you re-level. See how high in level you can get each month! Not like anyone is losing anything by resetting to 100.

Dcpk
10-21-2013, 09:17 AM
Hellow yes there are need to be changes
what i miss in this game is a private message service you can add friends that are not in your guild but i cant talk to them...
you cant talk with other people guilds could recruit of eachother and stuff like that.

Capes should get a bonus angel white angel wings give more defence black more attack that sort of things people would be more willing to spend gems on them then.

buying gems for the low prices packs get a pay by sms/phone service people would be more tempted to buy gems.

they can improve alot of things that would help this game.

nachomasterx
10-21-2013, 09:45 AM
This game desperately needs new content. New harder areas on the map, new ultra rare and legendary armors that are keeping up with the power creep, and new types of guild based events.
An example of a new guild based event might be a limited time area that involves questing and defeating mini bosses. It would make potions more relavant and gree could even sell special items specifically for that event. Top guilds could get prizes similar to guild wars.
Either way, if the game continues to be exactly the same, players (including myself) will eventually get bored and move onto a new game.

Nahuy87
10-21-2013, 10:59 AM
Another thing is the maximum level 100. This level is not suitable anymore. Everyone is 100+ now for a long time, and they will reach 500 soon enough. How can a game be good if the maximum level for player is really 100 although ppl already reach 500 or even more ? A brand new player just easily spam their gems, play for 1 or 2 week to reach 100 and they're as strong as the one with level 500+ ? I don't think that make sense.
And I'm tired of fighting this poor dark prince over and over again for nothing. It's so boring. It's been so long since the adventure just be the same. People gain strong armor for what ? When we have spare time we want to use are armor to fight some worth fighting adventure...

GREE ... Please, increase the maximum level to 200, 300,... or whatever u like and bring us some more adventure please. At least some Dark King instead of this poor Dark Prince...

Tachy
10-21-2013, 11:34 AM
Who's at level 500?

Necromancers
10-21-2013, 11:39 AM
Who's at level 500?

I believe Majestic Lady is at ~440-450. Don't know anybody that's 500+ though.

Eunuchorn
10-21-2013, 11:39 AM
Who's at level 500?

Daemon & starve. I think Cent Kira.

KTran2013
10-21-2013, 01:18 PM
Who's at level 500?

I'm ALMOST there!!! 470! I expect to be there in about 6-8 days?
:p

Tachy
10-21-2013, 01:32 PM
Jesus, I rarely level anymore.

It would be more appealing if there were more incentive to do so.

Luthienwind
10-22-2013, 09:21 AM
Perhaps a guild event fighting epic bosses and gathering quest.

drygores
10-22-2013, 10:50 AM
Wow lvl 500. What a waste of time lol to each their own though.

tnorman78
10-22-2013, 04:22 PM
I would love to see a way to chat and message on profiles like in MW & CC......Some sort of fltq or indy ltq would be fantastic too....like previously mentioned some sort of bonus linked to the capes

nmk329
10-22-2013, 05:36 PM
I'm ALMOST there!!! 470! I expect to be there in about 6-8 days?
:p

What's UninstallGame at?

cafedecoy
10-22-2013, 08:54 PM
You know what might be nice to have?

A feature where you can write notes about your opponents (ie a little bubble visible only to you, but follows the opponent), and when you bump into them (say arena) you can read what you wrote about them before you engage in a battle.

I remember doing this for an online poker game, and it made the game a lot more fun and rewarding. For instance, I could write stuff like "still uses avenger" "warning: 3 x epics maxed" or even the order of the knights you use. Of course, if you are an active player, and switch your knights often, I would get screwed, but maybe I will also have fun picking out the lazier players who never change their knights. It would also encourage me to collect more armors and max them out because I will actually need armors with specific element combos to stay ahead if the game. Right now, with the exception when playing high epic boss levels (that is, when I bother to go for the weekly boss) I don't seem to care much about my knights elements. Rather, three maxed out guys win by brute force and probability, so there's very little incentive to keep my mind sharp or to go for new armors.

Zyntree
10-22-2013, 09:49 PM
+1 for all the ideas already mentioned. More guild events that are not wars please - serval on this topic. New areas or castle expansions would be nice, but clearly the easiest added content is to simply reset the world, as pale rider suggested.

Best bunch of ideas I've seen in one place, and well timed as well. Tis game needs to grow, needs something new to keep the advancing player base around. The 'in development' box would be nice. Let us know what you are working on. Give us something...

Tachy
10-22-2013, 10:06 PM
Ditch the fusion blitz wars.

Waste of money and pointless for the current rewards

Zyntree
10-22-2013, 10:26 PM
Ditch the fusion blitz wars.

Waste of money and pointless for the current rewards

No way. I like those wars

Eunuchorn
10-22-2013, 11:31 PM
+1 for all the ideas already mentioned. More guild events that are not wars please - serval on this topic. New areas or castle expansions would be nice, but clearly the easiest added content is to simply reset the world, as pale rider suggested.

Best bunch of ideas I've seen in one place, and well timed as well. Tis game needs to grow, needs something new to keep the advancing player base around. The 'in development' box would be nice. Let us know what you are working on. Give us something...

Well said, Nicely consolidated

Deatux
10-23-2013, 12:02 AM
No way. I like those wars

I'm with zyn I like the blitz wars

Mr Spock
10-23-2013, 12:02 AM
I think the guild wars should be tiered events. The guilds can choose which tier to enter so you have black, gold, silver, bronze, tier 5 etc... The fee is a "set price" to enter with each guild getting a package of gems to battle with. This evens the playing field and makes it much more interesting. The better teams would thrive.. and not always the teams with the best armor or the most money would win. Winning gear would be commensurate to the tier. So black might cost 500 bucks with the most premium armor as the prize but really good armors for all the guilds that fight. My guild my try the bronze for 100 bucks where we can win a moontide plus consolation prizes could be moontides for the higher scorers down to good legendary plus armors FOR ALL THE TEAMS...

The point is to not make it a two team race....there would be way more participation with guilds spending to play...but real competition for the best team to win...

Gree needs to add limited time epics that may be fused and crafted, where for a reasonable amount of money, and a lot of work, players can feverishly fuse, craft, and upgrade armors to get ready for the next war. I would pay money to do this...I do not give much the way it is now, because it is a battle of pocket books which frankly bores me. The fun is working with my team of 12 year olds and grandkids and feeling the excitement when someone accidently gets an epic... The guild wars are somewhat of a letdown for all these kids because they can't compete the way it is currently setup. The majority of the players are kids...it is a cartoon after all, but for a hundred dollar entrance fee my team would hold a car wash... What great memories we could help them build!!

Necromancers
10-23-2013, 12:05 AM
No way. I like those wars

I have to agree with you. 7-8 Fusion Boost Armors are very helpful for levelling my armors quickly.

-Solo-
10-23-2013, 12:43 AM
Game is boring now. There's nothing to do but wait for the monthly war and buy epics from chest.

The EB event isn't helping. I'm not even inclined to log into the game anymore. Oh well.

SkySD
10-23-2013, 12:44 AM
I enjoy the fusion blitz wars as well. Some of us don't purchase as much chest bundles to get the easy FBA's that way and the fusion blitz war is a great alternative.

taylor1993
10-23-2013, 01:15 AM
This eb event is worthless in my opinion. I'm not wasting that kind of ep for 130 gems worth of keys and a crappy cape. I will max my second aegis of the dragon to use in gw. Much more useful.

busteroaf
10-23-2013, 01:23 AM
I think the guild wars should be tiered events. The guilds can choose which tier to enter so you have black, gold, silver, bronze, tier 5 etc... The fee is a "set price" to enter with each guild getting a package of gems to battle with. This evens the playing field and makes it much more interesting. The better teams would thrive.. and not always the teams with the best armor or the most money would win. Winning gear would be commensurate to the tier. So black might cost 500 bucks with the most premium armor as the prize but really good armors for all the guilds that fight. My guild my try the bronze for 100 bucks where we can win a moontide plus consolation prizes could be moontides for the higher scorers down to good legendary plus armors FOR ALL THE TEAMS...

The point is to not make it a two team race....there would be way more participation with guilds spending to play...but real competition for the best team to win...

Gree needs to add limited time epics that may be fused and crafted, where for a reasonable amount of money, and a lot of work, players can feverishly fuse, craft, and upgrade armors to get ready for the next war. I would pay money to do this...I do not give much the way it is now, because it is a battle of pocket books which frankly bores me. The fun is working with my team of 12 year olds and grandkids and feeling the excitement when someone accidently gets an epic... The guild wars are somewhat of a letdown for all these kids because they can't compete the way it is currently setup. The majority of the players are kids...it is a cartoon after all, but for a hundred dollar entrance fee my team would hold a car wash... What great memories we could help them build!!

In your example, I'm assuming you're talking $100 for the whole guild buy in, not $100 per person? And a shared guild pool of gems? A set number of energy refills? Does each person in the guild get 1/40th of the gems/energy? Who would the $ comes from considering that most guilds are full of people from all areas of the world, and at the moment, there is no "guild bank" where you pool real life money? Have fun coordinating that for a high level guild.

Also, you would need multiple tiers yes, especially for the biggest spenders but note that many, and yes it boggles peoples minds but, many people spend well more than $500 themselves for a war. You're potentially talking about cutting Gree's profits from war by ... oh, just randomly thinking... around 20x.

And as much as you want to believe, I'm NOT trying to be debbie downer here, but unfortunately, Gree isn't concerned one bit about making memories for a team holding a car wash to buy into a guild war.

Mr Spock
10-23-2013, 05:15 AM
^^^ hah hah OK DEBBIE. it should be important to GREE. if they can get kids to hold car washes to make money to give it to them they would get rich.. I am surprised that that does not register with you...

I know that GREE would need to change the game...Your own guild master started this string demanding GREE to "not kill K and D".. This comes a couple days after the RR string went out looking for bigger money players... I am assuming
that's not working real well for ya...

What separates our ideologies,I think, is that you truly believe that you and all the other p2w players are the sole reason that GREE makes money. I do not believe that to be the case at all..

I think that the key for GREE is to make less on the guild war and more leading into it..if they can do it right they will make lots more money.

I do not believe the next war will make as much money as the last. What do you think?

Mr Spock
10-23-2013, 05:25 AM
By the way Buster what are your ideas?...you never have posted any. Do you have any? I haven't seen a lot here that will make Gree more money. I see a lot of "it would be cool for me if I had this" type of ideas.

What idea do u have that keeps K and D going for he long haul?

busteroaf
10-23-2013, 06:13 AM
^^^ hah hah OK DEBBIE. it should be important to GREE. if they can get kids to hold car washes to make money to give it to them they would get rich.. I am surprised that that does not register with you...

I know that GREE would need to change the game...Your own guild master started this string demanding GREE to "not kill K and D".. This comes a couple days after the RR string went out looking for bigger money players... I am assuming
that's not working real well for ya...

What separates our ideologies,I think, is that you truly believe that you and all the other p2w players are the sole reason that GREE makes money. I do not believe that to be the case at all..

I think that the key for GREE is to make less on the guild war and more leading into it..if they can do it right they will make lots more money.

I do not believe the next war will make as much money as the last. What do you think?

I believe that as long as RR stands, there will be groups who try to come in and over take them, either by themselves or by partnering/merging with other guilds. As long as there is competition, the wars will make money, and since people seem to dislike RR for unknown reasons other than them being #1, and having some of the best players, and top spenders... there will ALWAYS be competition. If people finally stop fighting for first, they'll fight for second, and so on. That new person that starts the game tomorrow, when they see the first "Win Guild War, get Epic Prizes" news feed... they'll say "Gee, I want to be #1". Your 12 yr old crew of kids... if they didn't want to be #1, what is the point of being in a war and winning? Do they go in to lose? Sure, its fun for them, but they're doing it to win. People want to be winners.

Money spent on next war? It seems other guilds keep upping their minimum gem requirements so they can try to take RR down. As far as how much, not sure how much they'll make in the next war, but I'm also not sure how much they made off the last war. Do YOU know? None of us do.

And as far as the post looking for more people, two mutually exclusive things. And trust me, it IS working well for us, since people have trying to get into RR since day 1. They aren't a casual guild where they take any random person just looking for fun. By looking for more people, it doesn't mean RR is dying either. People get bored with the game and leave, or simply don't want to spend as much money as it takes to be #1 anymore, or have personal reasons. All the people paying hand over fist to try and take down RR?... yeah, there sure is a shortage of people at the door.

The game isn't dying. If you re-read Eun's post, it was dealing with the communication between Gree and its playerbase, not that the game is literally dying.

I've never said we're the sole way Gree makes money, but thanks for thinking that.


By the way Buster what are your ideas?...you never have posted any. Do you have any? I haven't seen a lot here that will make Gree more money. I see a lot of "it would be cool for me if I had this" type of ideas.

What idea do u have that keeps K and D going for he long haul?

I'm sure in my 500+ posts you could read through and some of the ideas I've thrown out.

Much like the tiered "Win" prizes. You know, other prizes from guild wars based on wins. 0-10 get X, 11-20 get Y, 21-30 get Z. This is related to the win bonus and making wins count without having to just farm another guild to death for points. More to do with lower tier guilds than anything, but giving guilds another goal as opposed to just blowing their gems in one war and coasting the rest of the way. You know, something some of the small tier guilds could easily plunk down a few $s here and there for. At win #10 and only trailing your opponent by a few points but out of energy... why not toss in $2 worth of gems to buy enough energy to get to that next tier... do you see where that could potentially lead?

busteroaf
10-23-2013, 06:19 AM
I say the main thing is Gree needs to be less greedy. If they keep making more and more OP armors every guild war to keep competition up, eventually the whole game is going to topple.

You do realize that is just natural progression right? Every new raid in a MMO increases the stats on the armors/gear/weapons. That is what keeps people playing, for that new piece of equipment.

It gets repetitive, but it won't end the game. They just need to find a way to bridge the gap so that the lower tier players think they have a reasonable chance of getting to the next level, thus keeping them playing while the high tier players continue to get the next best armors.

Sparkle_DPA
10-23-2013, 06:46 AM
and the paragraphs continueeeeeeee

Deatux
10-23-2013, 06:56 AM
and the paragraphs continueeeeeeee

Its still enjoyable to read them c:

Mr Spock
10-23-2013, 09:45 AM
Buster I will never out spend nor out write u that is for sure:).. Your last paragraph is a good idea and easy to implement for Gree.

I think I will start tracking total points from the top hundred guilds in each war, adjust each for days, and then we can show relative spending each war. It would actually be interesting. A number of folks have done a decent job of figuring how much u guys are pending but relative points would work just a well.

Lord Of The Infernal
10-23-2013, 10:05 AM
and the paragraphs continueeeeeeee

Awesome hahaha

Paladineguru
10-23-2013, 10:11 AM
Buster I will never out spend nor out write u that is for sure:).. Your last paragraph is a good idea and easy to implement for Gree.

I think I will start tracking total points from the top hundred guilds in each war, adjust each for days, and then we can show relative spending each war. It would actually be interesting. A number of folks have done a decent job of figuring how much u guys are pending but relative points would work just a well.

Don't forget to research they're declare times in the math, to figure if they're using natural energy to supplement gemming. If they gem outright its a different formula than when they wait for energy to declare. Also factor a margin of error as almost no guild has every player on every hour of the war. Do it right and you can begin to get an inkling of what's being spent. It might be easier to use total wars instead of days btw.

Paladineguru
10-23-2013, 10:19 AM
And I support the original title of this thread, if gree listens. It's obvious the high level, guild war guilds and players want more content than the wallet war and weekly new boss +, especially if they have multiple epics, for them the game is basically broke. Fusion and chests offer nothing new or better unless its epic. Dpc is useless. Fusion is pointless beyond maxing your epics. The ltq was boring
And a grind, but tolerable for its beast keys. With more epics in the game fusion stone drops need
To be adjusted. And gree is alienating its biggest spender base. Once you have multiple epics, its pretty much game over. Without more content these players who might have been motivated to stay and keep investing are going to grow bored and leave in droves.

Lord Ash
10-23-2013, 04:28 PM
And I support the original title of this thread, if gree listens. It's obvious the high level, guild war guilds and players want more content than the wallet war and weekly new boss +, especially if they have multiple epics, for them the game is basically broke. Fusion and chests offer nothing new or better unless its epic. Dpc is useless. Fusion is pointless beyond maxing your epics. The ltq was boring
And a grind, but tolerable for its beast keys. With more epics in the game fusion stone drops need
To be adjusted. And gree is alienating its biggest spender base. Once you have multiple epics, its pretty much game over. Without more content these players who might have been motivated to stay and keep investing are going to grow bored and leave in droves.

Agreed 100% here with u.... The wallet wars are insane... Spending $500 on a game is just ridiculous to me no matter what your salary is ... There are better and more important things to do with money... Wars are boring and have ruined this game... Something new needs to come out ASAP

nmk329
10-23-2013, 04:40 PM
Ditch the fusion blitz wars.

Waste of money and pointless for the current rewards

Fusion Blitz Wars are a secret weapon for smart guilds.

busteroaf
10-23-2013, 04:42 PM
Agreed 100% here with u.... The wallet wars are insane... Spending $500 on a game is just ridiculous to me no matter what your salary is ... There are better and more important things to do with money... Wars are boring and have ruined this game... Something new needs to come out ASAP

/yawn. This has been said before, many times over, in many similar games. They're all still going strong, with non-stop events and consistent stat improvements.

Also, "better and more important things to do with money"... please don't start that again. Should we all sit around the campfire singing camp songs and saving for retirement? Plus, you're in Untouchables, right? If the thought of spending that much money is so ridiculous to you... why are you still there, and how many of your guild members are carrying you?

nmk329
10-23-2013, 05:02 PM
/yawn. This has been said before, many times over, in many similar games. They're all still going strong, with non-stop events and consistent stat improvements.

Also, "better and more important things to do with money"... please don't start that again. Should we all sit around the campfire singing camp songs and saving for retirement? Plus, you're in Untouchables, right? If the thought of spending that much money is so ridiculous to you... why are you still there, and how many of your guild members are carrying you?

You pretty much nailed it.

Tachy
10-23-2013, 08:41 PM
Fusion Blitz Wars are a secret weapon for smart guilds.

Please enlighten us, because at the moment it's simple a way to spend too much for a reward you can glean from 11 DPC's and waste gems that your guild could be using to score an epic.

bosskiller
10-23-2013, 09:02 PM
Please enlighten us, because at the moment it's simple a way to spend too much for a reward you can glean from 11 DPC's and waste gems that your guild could be using to score an epic.

who says you need to use a lot of gems? Im not sure if my guild used any, and we placed 20.

deathexe
10-23-2013, 09:15 PM
who says you need to use a lot of gems? Im not sure if my guild used any, and we placed 20.

And that would be how many fusion boosts won?

Eunuchorn
10-23-2013, 10:31 PM
+1 for all the ideas already mentioned. More guild events that are not wars please - serval on this topic. New areas or castle expansions would be nice, but clearly the easiest added content is to simply reset the world, as pale rider suggested.

Best bunch of ideas I've seen in one place, and well timed as well. Tis game needs to grow, needs something new to keep the advancing player base around. The 'in development' box would be nice. Let us know what you are working on. Give us something...

Just to help thread back on track...

Necromancers
10-26-2013, 09:52 AM
The ability to buy a certain amount of gems for your friend.
If it's somebody's birthday or you just want to do something nice or whatever, you can buy a Gem Packet for your friend as a gift.

We spend hundreds of dollars on this game anyway so I guess helping your friend a bit with it wouldn't hurt too much.

Zyntree
10-27-2013, 10:04 AM
I'm with Eun on this one. Let's get back on track with this thread. OP was talking about creating a sticky thread for suggestions. Now that we have a sticky thread for user added content, we can reduce the number of sticky threads by consolidating many into one. That opens space for a 'Suggestions Thread'. Lots of whining occurs on just about everything(clearly), but GREE does listen to us, if only occasionally. Just as clearly lots of smart people play this game, so lets give them the ideas we have to make the game better.

I, for one, really enjoy the game, but see that it could use a variety of improvements. These come at a variety of time and commitment costs from GREE. Some are easy (resetting the world map and increasing the difficulty). Some are hard (adding new castle expansion slots or new levels with bosses). Some are in the middle (new and varied potions, an EEpotion is my favorite suggestion at the moment).

If we're gonna hang with this game for the long haul, lets give GREE the ideas that will make the game better for us, and thereby better for them (we spend more Money).

Elita, give us the chance. Sticky a suggestions thread as posed by the infamous Eunuchorn.

+1 this thread if you agree, and lets get it back on topic

Eunuchorn
10-27-2013, 11:04 AM
An "in development" box in game would go such a long way in user happiness, without actually having to implement anything.

bosskiller
10-28-2013, 12:54 PM
An "in development" box in game would go such a long way in user happiness, without actually having to implement anything.

I completely agree, but are there really any administrators who do stuff on here anymore?

bosskiller
10-28-2013, 12:55 PM
And that would be how many fusion boosts won?

11. For no gems, it is definitely worth it, really helped me level my armors.

Stooboot
10-28-2013, 01:06 PM
Gree really needs 2 listen to your segustions u have some good ideas, +1. Only problem I see with the long term of this game is the rewards, legendary armors are officially useless which makes epics and fusion boosts the only rewards worth spending money on. People are already getting to the point where they have so many epics theres almost no point in them playing anymore. If gree wants this game to last they need better rewards they cant give out rewards that are worse than the free boss armors that was just given to the top 11-100 teams and expect they to keep playing and spending money.

nachomasterx
10-28-2013, 04:13 PM
I'm not sure they even think long term anymore. It seems they are just trying to create short term profit as quickly as possible. If they had long term goals, I think customer service would be a thing, and they would probably add substantial content every now and then to keep players interested. Since the advent of guilds and guild wars, they haven't added anything significant.

drygores
10-28-2013, 05:11 PM
One of the best updates was guilds. Making it a team game increased its fun 10 fold.

PLEASE add more group related ltqs that we can work and plan as a guild. Making people work together for a single purpose does a lot. Fun inside game, fun out side coordinating and planning. And feel it would be a great addition that many would enjoy!! (P.s. make the rewards actually use able(fusion stones, boosts, a lot of gold for the guild bank, free strong guardians, Anything but useless armour..)

Zyntree
10-28-2013, 05:32 PM
Guild improvements please.

Adding content beyond wars to expand the function of the guilds in the game would be my vote for the best thing that GREE could do. Guild Skirmishes, calling out another guild for a 'free' battle, in that there would be no or very small rewards, would be cool. Or team battles with members of the same guild facing off against each other would be cool. Maybe the guild somehow teaming up against the epic boss...

lots of options, but the guild aspect of the game is the only thing that keeps me playing, and the same old same old will begin to drag after a while. Shake it up!

Elita
10-30-2013, 12:05 PM
Hey Everyone!

I am just now seeing this thread. I will make a new thread here later today or tomorrow for your suggestions along with some guidelines.

Happy Halloween!

<3

Necromancers
10-30-2013, 12:10 PM
Hey Everyone!

I am just now seeing this thread. I will make a new thread here later today or tomorrow for your suggestions along with some guidelines.

Happy Halloween!

<3
Glad to know that you are reading our suggestions and that you'll be making a thread for them!

Happy Hallowheen to you too =)

Elita
10-31-2013, 04:02 PM
thread created

http://www.funzio.com/forum/showthread.php?73018-**OFFICIAL**-Feedback-and-Suggestions-Thread!