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View Full Version : PVP - Strategy - What do you use?



Oyster
10-09-2013, 04:31 PM
Wondering how people setup their pvp team? do you set it up based on elements? atk/def power?

The way I set it up (all armor maxed)
1. Aegis of the Fallen (F/Sp)
2. Atlantean+ (A/W)
3. Guardian's battlegear (St/Sp) (main)

Currently my guardian's have the highest atk / def, hence I put it with my main to boost the power even more.

My strategy is to have the early 2 hench to try and build up the power bar, and have the main ready to hit hard. Of course unless if I win by elements.

I notice some people have the mono legendary setup. I wonder how effective it is, considering that it reduces the number of element weakness.

KTran2013
10-09-2013, 05:01 PM
If you're thinking about things more geared toward the Arena, it's pretty practical to use Mono legendary. HOWEVER, one must consider the fact that they don't get the two element bonuses from your Guild Bonuses. This needs to be considered when choosing. If your guild's bonuses are all 3% or something, then you'll having to think about 3% vs 6%. Consider the idea: if your guild had 6% Guild Bonuses on all elements. That's 6% vs 12%. You get the idea. This is only one aspect you need to consider.
You've got the right idea about building up the power bar. I don't think there needs to be anything to be said about that, really. The only other thing to consider is whether or not you want to have your main knight 2nd or last. I believe most people have theirs in the middle (like myself). There are a few things to consider with this, too..

Now if you're considering the Guild War, that's a whole other thing with many aspects to consider. I can't really comment too much on this because there are dynamics that you need to consider with your guild. Scouting, reporting armors, etc.

Hope this helps!

Pilfer
10-09-2013, 08:23 PM
If you're talking about the arena, it seems the only strategy that pays off is killing all your friends on a regular basis to keep your overall stats up, then keeping track of whomever you've fought that's hard and avoiding them again until you've boosted up your armor. Picking on people without guild tags usually increases odds, also, and not doubling down unless you spot multiple people you can beat is also useful. The order of your knights can often help, too--tinker with the knight order until it seems like you get the death blow right against your opponent. If you really want to put effort into it--and this is something I've avoided doing, because I don't have time--you can track players' element order in your tier of competition once you peak out; then when you see them in the list again you can match your armor to their order.

Hope that helps.

-royalt- pilfer

EljayK
10-10-2013, 05:16 AM
To the original post:

Your main should be your second in line. Run Atlantean on a minion, then your main in battlegear to clean the earth or wind that killed that. You will have a full power bar for use on your main at this point. Follow up that with your Aegis because it has high defense, and will hopefully survive the power attack that is sure to come.

As for mono elements; they are effective at a certain point. Ranks 500 and down. But when you are in top tier their stats are not very good. With the exception of the two epics. Blazeborn is infinitely better as it does good damage to soulforge and beastmaster. The new monos EB+ from the beast event are more effective than any other monos in the past, but I would only suggest using one that covers your elemental range weakness, and having two other dual element legendaries with better stats.

McRay
10-10-2013, 05:40 AM
I run my main in first position because you always start off at a disadvantage due to the opponent getting the first hit. Since my main has more health, and better armor, I can usually overcome this disadvantage and kill their first knight without using a special attack.

Typically, their first knight will waste his special attack on my main, who will be almost dead by that point anyway. This gives me the advantage on their second knight, because not only do I get to hit him first, but I will be using a special attack on a full health knight, giving me the full benefit of that special.

After the second knight goes down, it's basically his last knight vs my 2 knights. As long as he doesn't massively outgear me, I will win.

Paladineguru
10-10-2013, 06:39 AM
For arena , I use visa
For guild war I use my wife's mastercard, she's blonde so she thinks its her shoe shopping bill
For chests I watch the forums with a mason jar and collect the tears of other people who opened em

Daenerys
10-10-2013, 09:31 AM
For arena , I use visa
For guild war I use my wife's mastercard, she's blonde so she thinks its her shoe shopping bill
For chests I watch the forums with a mason jar and collect the tears of other people who opened em

I seriously LOL'ed. Best response!

Paladineguru
10-10-2013, 11:52 AM
It's great she thinks there a shoe place named funzio, I told her its where she got the Italian pumps I like.

EljayK
10-10-2013, 01:22 PM
It's great she thinks there a shoe place named funzio, I told her its where she got the Italian pumps I like.

I've, to date, only spent 20 dollars on the game. The one time my wife looked at the account and said, "What's Funzio, where is this $20 coming from?" I replied, "Oh that? That was that bar we stopped at and got one beer each and it sucked so we left. I felt bad for the waitress so I made the tip enough for 20 even." Being a former waitress who appreciates good tipping she smiled and said, "Awww. You're learning."

Yes. Yes I am....

Oyster
10-10-2013, 02:57 PM
If you're talking about the arena, it seems the only strategy that pays off is killing all your friends on a regular basis to keep your overall stats up, then keeping track of whomever you've fought that's hard and avoiding them again until you've boosted up your armor. Picking on people without guild tags usually increases odds, also, and not doubling down unless you spot multiple people you can beat is also useful. The order of your knights can often help, too--tinker with the knight order until it seems like you get the death blow right against your opponent. If you really want to put effort into it--and this is something I've avoided doing, because I don't have time--you can track players' element order in your tier of competition once you peak out; then when you see them in the list again you can match your armor to their order.

Hope that helps.

-royalt- pilfer

Thanks for that pilfer. I never thought of keeping track the name and the elements. Do you actually even ever get the same person twice? I thought it's pretty much random the list of people you get for arena?

How do you check for the guild tags?

I normally do double down at the start. Once I get around 1.5 - 2k points, I stopped doubling down.
My strategy is to start bit later when the arena period begin.

Oyster
10-10-2013, 02:58 PM
For arena , I use visa
For guild war I use my wife's mastercard, she's blonde so she thinks its her shoe shopping bill
For chests I watch the forums with a mason jar and collect the tears of other people who opened em

Hahaha! Best response!

Oyster
10-10-2013, 03:04 PM
If you're thinking about things more geared toward the Arena, it's pretty practical to use Mono legendary. HOWEVER, one must consider the fact that they don't get the two element bonuses from your Guild Bonuses. This needs to be considered when choosing. If your guild's bonuses are all 3% or something, then you'll having to think about 3% vs 6%. Consider the idea: if your guild had 6% Guild Bonuses on all elements. That's 6% vs 12%. You get the idea. This is only one aspect you need to consider.
You've got the right idea about building up the power bar. I don't think there needs to be anything to be said about that, really. The only other thing to consider is whether or not you want to have your main knight 2nd or last. I believe most people have theirs in the middle (like myself). There are a few things to consider with this, too..

Now if you're considering the Guild War, that's a whole other thing with many aspects to consider. I can't really comment too much on this because there are dynamics that you need to consider with your guild. Scouting, reporting armors, etc.

Hope this helps!

I do cycle my main to either 2nd pos or 3rd pos. but the idea is behind it is still the same.
Sometimes I use the 2 3 1 strategy as well (with 1 being the weakest person, and 3 is the strongest). works pretty well if enemies is using 1 2 3.

I figure in terms of elements it's normally just luck. You sometimes get the ones that you win cuz of the elements, and sometimes you lose. I don't really order by element. but mono element seems to change the balance a little bit.

That's right, I forgot about the guild bonuses. does the bonus stack? or accumulated?
e.g
if attack is 800
2 elements of 6% == 12% * 800 more attack?
or 2 elements of 6 % == 6% * 6% * 800 ?

Pilfer
10-11-2013, 09:33 AM
Thanks for that pilfer. I never thought of keeping track the name and the elements. Do you actually even ever get the same person twice? I thought it's pretty much random the list of people you get for arena?

How do you check for the guild tags?

I normally do double down at the start. Once I get around 1.5 - 2k points, I stopped doubling down.
My strategy is to start bit later when the arena period begin.

If a player just has a name, like Jstar, rather than IT Jstar, for example, then they're usually easier. And once I peak at a spot with points, I see people I've fought already all the time. I check that list and if I see more than one I recognize, then I double down a little.

-p