View Full Version : Poll - Combining Armor
whipviper
10-08-2013, 07:33 AM
All,
All of us who have combined 2 4-Star armors which resulted in a 3-Star knows, well, it sucks.
Wouldn't it be nice to know that the result from combination was either equal to, or above the starting armors?
Also, considering this game is so 'armor-creation-based', it would be cool if our players had armor creation stats which you could level. Just like in any other RPG, the more you do something, the better you get....meaning if you were a top-level armor smith, then yea, you have a better chance at creating epic armor...
All in all, results would be based more on how many combinations you have done before, their success rate, and chance... not purely on the roll of the dice...
What do yall think?
deathexe
10-08-2013, 07:46 AM
I would say that combining armors now is pretty fine as it is. If it was two 4 stars = 4 star and above, there isn't much risk to combining armors, and the odds of getting good armors/good armors for fusion would be way to high the moment more epics are fusable. Letting the result of fusion always be a higher rarity than the armors used is definitely out of the question.
I like the idea of more fusing= more chances or upgrades to fusing though. That should be something Greenshould consider.
Lord Of The Infernal
10-08-2013, 07:47 AM
Pay Gems to combine you want epic combine 2 legendary + 250-350Gems for 100% Epic
You want legendary armors combine any 3* +150-200 Gems For legendary states of 2000+ will be given Only
deathexe
10-08-2013, 07:50 AM
Pay Gems to combine you want epic combine 2 legendary + 250-350Gems for 100% Epic
You want legendary armors combine any 3* +150-200 Gems For legendary states of 2000+ will be given Only
Why would anyone ever want to buy chests anymore?
Lord Of The Infernal
10-08-2013, 08:00 AM
Why would anyone ever want to buy chests anymore?
Chest is getting boring already :'(
Gree can earn alots of gems = $ from fusion if they know how to made use of it's
Gems Combination you can chose legendary/epic armor all fushion results will be give up randomly
3 Combination cost 900 gems gree can sell them for $70-90 in a package
deathexe
10-08-2013, 08:15 AM
Chest is getting boring already :'(
Gree can earn alots of gems = $ from fusion if they know how to made use of it's
Gems Combination you can chose legendary/epic armor all fushion results will be give up randomly
3 Combination cost 900 gems gree can sell them for $70-90 in a package
I have trouble understanding you.
From what I understand though, I don't see any difference for Gree creating a chance chest that gives only epic then.
gardibolt
10-08-2013, 11:57 AM
One of the keys to operant conditioning is never to make the reward 100%. There always has to be a significant chance of failure for it really to take hold. That is why Gree acted so quickly to get rid of guaranteed epics.
Take the classic lab rat experiment, training them to push a lever. If they never get a treat, they lose interest very fast. If they always get a treat, they will push the lever longer, but eventually get bored and don't push it till they are hungry. But if you randomly give a treat and most of the time you don't, then the rat will literally push the lever till it dies of exhaustion.
Chests are the lever, epics are the treat, Gree is the sadistic scientist without a conscience, and we my friends are the lab rats. We will push that lever till we die or go broke.
Bluntman
10-08-2013, 12:04 PM
Fusion should stay the way it is if you get garaunteed results whats the fun in that...besides do you really want everyone to have the exact same 5-6 armors. Keeping it the way it is now allows for a little more diversity
Powered by vBulletin® Version 4.2.2 Copyright © 2025 vBulletin Solutions, Inc. All rights reserved.