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View Full Version : suggestion to improve the castle aspect of the game



madfighters
10-07-2013, 09:30 AM
Well armour changes visually as they level up why not do the same with the castle walls so it
looks diffrent at different levels

bosskiller
10-07-2013, 09:38 AM
That might be interesting, but what would be the point? The goal is to use the things inside the castle.

madfighters
10-07-2013, 09:45 AM
That might be interesting, but what would be the point? The goal is to use the things inside the castle. fair point but if the castle walls are stronger then logic suggests that so
Does the players stats

bosskiller
10-07-2013, 09:48 AM
I would assume most of the time when you are fighting the Epic Boss you are not inside your castle. Nor when you are fighting in levels.

madfighters
10-07-2013, 09:52 AM
I would assume most of the time when you are fighting the Epic Boss you are not inside your castle. Nor when you are fighting in levels.
ok that again is a fair point but it could be for when you are attacked in the arena it is boosted stats or something
plus It would work as an incentive to level up

bosskiller
10-07-2013, 09:58 AM
Again, that is an interesting idea. How would you really implement that now though, when many players already are at high levels?

madfighters
10-07-2013, 10:06 AM
I dont know but it is just an idea to be considered and improved

bosskiller
10-07-2013, 10:13 AM
It is a pretty cool idea, just not sure how it would work.

madfighters
10-07-2013, 10:23 AM
Thanks for the replies

bosskiller
10-07-2013, 10:30 AM
Your welcome. Looking forward to seeing what other people have to say about this.

Zyntree
10-07-2013, 10:44 AM
I see this as a purely aesthetic thing, but think it would be cool to see. It would theoretically indicate that you are growing in power, building a stronger castle / city, getting more peasants working for you etc. I cannot see a real in-game stat bonus or whatever, but it makes sense to start with a smaller castle, and then as you upgrade expansions to alter its looks.

bosskiller
10-07-2013, 10:50 AM
That is a good point Zyntree, but since you can't look at other people's castles that would be kind of pointless. However, if you could visit friend's castles, that would be interesting too. I have played a few games where you can visit other people's castles(or whatever they are in the game) and give them a bit of gold. However, like I said earlier, I doubt it wouldget implemented.

Zyntree
10-07-2013, 11:40 AM
Now that is another idea. Lets get a chance to visit our friends castles... that could be good. It would save me from asking low level members to post pics of their castles... hehe

In a similar vein, upgrading castle parts could offer some sort of in-game bonus which would make visiting to see what has been upgraded more useful...

Make castles upgradable!

bosskiller
10-07-2013, 11:43 AM
There is another great idea. But I wonder.... does anyone from Gree ever look at these threads? Is there really even any point in ones like these?

Zyntree
10-07-2013, 11:45 AM
I believe so. I made a post a while ago about making monster nests useful (because they used to be completely pointless as training fields would always earn more gold), and in the next update they changed their storage from 2 to 4 hours, making it possible to earn more with them than training fields.

Clearly they did not just do this because I made a post about it, but I'd like to think I helped them along :). It was quite a popular thread for a while

santesco
10-07-2013, 11:50 AM
A way to implement this would be switching experience gained for your knights to gained exp towards castle. It could also come in handy to use then to burn knights health when youre close to lvling but dont want to lvl just yet

Tim9870
10-07-2013, 11:51 AM
Let's get lvl 4 training fields 150 gems each. Money is too slow

bosskiller
10-07-2013, 11:58 AM
I believe so. I made a post a while ago about making monster nests useful (because they used to be completely pointless as training fields would always earn more gold), and in the next update they changed their storage from 2 to 4 hours, making it possible to earn more with them than training fields.

Clearly they did not just do this because I made a post about it, but I'd like to think I helped them along :). It was quite a popular thread for a while

That is very interesting. I haven't ever seen that before, but I suppose if this sparked enough interest it may be a possibility.

madfighters
10-07-2013, 11:59 AM
This was not meant as a thread to post suggestions but why not? the more the merrier

Synovia
10-07-2013, 12:28 PM
fair point but if the castle walls are stronger then logic suggests that so
Does the players stats

Logic doesn't suggest that at all. Logic suggests that they're totally unrelated things.

madfighters
10-07-2013, 12:31 PM
Logic doesn't suggest that at all. Logic suggests that they're totally unrelated things. ok that is also a fair point but logic suggests that I made that up

madfighters
10-08-2013, 05:25 AM
Bump to keep the idea alive

EljayK
10-08-2013, 05:42 AM
honestly i believe it's a waste of resources. Graphically I mean. Having a different appearance for castle walls would only be relevant if we're actually, you know, attacking the castle.