View Full Version : On The 1st day Gree said: "Let There Be Level-ups!" & On Day 7, He Laughed & Ate Gems
Bride of Eunuchorn
09-20-2013, 03:48 PM
http://i1310.photobucket.com/albums/s657/TehEunuchorn/null_zps7be38730.png
Welcome to the future of Kandyland as we know it. The LTQ is upon us & it isn't pretty.
As you can see from the following screenshot, I have 1 armory.
http://i1310.photobucket.com/albums/s657/TehEunuchorn/null_zpse4c3fa4f.png
To craft however many swamp shaman Roc & DP I will need for tier 3, this quest is nigh impossible even with 500 gems. Players with 4-6 Armorsmiths may have a worse time of it once funds start to kick in.
Gree, I beg you, create a Warehouse, make it cost gems, & let us store buildings in it to make LTQS like this somewhat feasible, at the least. People will spend gems hand over mouth to stock up on buildings they can swap in and out. I'm begging you, do this before the 6 days are up.
Lol, this event will be another gem sink for gree. I really wish this was better worked out... If we have to farm and craft, why not put everything in the same quest? Would save us a lot of time and since there was no warning for this event many of us werent fully prepared. The warehouse is a great idea, I would buy it for sure.
knights
09-20-2013, 04:56 PM
http://i1310.photobucket.com/albums/s657/TehEunuchorn/null_zps7be38730.png
Welcome to the future of Kandyland as we know it. The LTQ is upon us & it isn't pretty.
As you can see from the following screenshot, I have 1 armory.
http://i1310.photobucket.com/albums/s657/TehEunuchorn/null_zpse4c3fa4f.png
To craft however many swamp shaman Roc & DP I will need for tier 3, this quest is nigh impossible even with 500 gems. Players with 4-6 Armorsmiths may have a worse time of it once funds start to kick in.
Gree, I beg you, create a Warehouse, make it cost gems, & let us store buildings in it to make LTQS like this somewhat feasible, at the least. People will spend gems hand over mouth to stock up on buildings they can swap in and out. I'm begging you, do this before the 6 days are up.
You choose gold over armor production. That's your plan. Others have 4 to 6 armorsmiths and they willl perform better than you in this new quest thingy but they get way less gold than you. It's give and take. I think its fair.
IMHO, the building warehousing feature is unfair. It means strong players like you can flip your castle's production priorities anytime giving you guys an even bigger and unfair edge than everyone else. Everyone has the same number of plots in their castle. Decide how to use them and stick to your guns :)
If you wanna do well, you could always burn down those monster nests and build smiths. I hope you can live with all those homeless cute cuddly monsters in your castle.
busteroaf
09-20-2013, 09:45 PM
Lol, this event will be another gem sink for gree. I really wish this was better worked out... If we have to farm and craft, why not put everything in the same quest? Would save us a lot of time and since there was no warning for this event many of us werent fully prepared. The warehouse is a great idea, I would buy it for sure.
No warning for the event? What are they supposed to say? "Hey guys, you know that quest that showed up mid-way through the last Guild War? That is gonna be a limited time event where you have to farm materials and craft stuff. Stock up!"
Were you warned of any other quests or when they came out with the Beast Brawl things? No, they just come out.
No warning for the event? What are they supposed to say? "Hey guys, you know that quest that showed up mid-way through the last; Guild War? That is gonna be a limited time event where you have to farm materials and craft stuff. Stock up!"
Were you warned of any other quests or when they came out with the Beast Brawl things? No, they just come out.
So you think the way GREE has been rolling these events is good?
I am not sure you are aware of this, but lets go:
We had a guild war on android on wednesday, and 3 day war on friday. We didn't have a warning for any of them, and they actually removed the banner that they had for like 2 days in the first week of september mentioning we would have guild wars. Instead they caught us by surprise.
They announce the Beast Brawler event: People get their ArmorSmith(s) busy crafting boss armor and boss + armor (from wednesday and last week) and now in the same range they release this event.
I don't understand why is it so hard to plan things a week ahead and let players know about it: God damn it, just give us a freaking tip. An announcer that said something among the lines of:
Knights, be ready to help Artie findinh his story book by gathering materials and crafting armors for a limited time quest and collect awesome rewards! Reward Redeption Period: Sept 20th - 27th
Obviously it would have to be better written and I am sure anyone can do it if they try, but I am just trying to proof a point that it doesn't have to be as dumb as you suggested.
I understand they haven't done it before, but they really should and it shows terrible planning for their part. Not only that but also when they removed epics from fusion they did the same thing: Let players screw themselves and they will find it out, but if we tell them they wont waste their armors so lets not tell them.
Also I have no idea what do you mean by stock up, because you actually have to complete a quest that makes you farm materials before you can even craft them for the quest. What the hell would you stock up for? So you have extra materials once you have done the quest??
Gree has a really poor communication with the community overall and this has to be changed, we are always caught by surprise
-Solo-
09-20-2013, 11:58 PM
The execution of their event planning is just as bad as their execution of having a bugless update.
busteroaf
09-21-2013, 12:02 AM
So you think the way GREE has been rolling these events is good?
I am not sure you are aware of this, but lets go:
We had a guild war on android on wednesday, and 3 day war on friday. We didn't have a warning for any of them, and they actually removed the banner that they had for like 2 days in the first week of september mentioning we would have guild wars. Instead they caught us by surprise.
They announce the Beast Brawler event: People get their ArmorSmith(s) busy crafting boss armor and boss + armor (from wednesday and last week) and now in the same range they release this event.
I don't understand why is it so hard to plan things a week ahead and let players know about it: God damn it, just give us a freaking tip. An announcer that said something among the lines of:
Knights, be ready to help Artie findinh his story book by gathering materials and crafting armors for a limited time quest and collect awesome rewards! Reward Redeption Period: Sept 20th - 27th
Obviously it would have to be better written and I am sure anyone can do it if they try, but I am just trying to proof a point that it doesn't have to be as dumb as you suggested.
I understand they haven't done it before, but they really should and it shows terrible planning for their part. Not only that but also when they removed epics from fusion they did the same thing: Let players screw themselves and they will find it out, but if we tell them they wont waste their armors so lets not tell them.
Also I have no idea what do you mean by stock up, because you actually have to complete a quest that makes you farm materials before you can even craft them for the quest. What the hell would you stock up for? So you have extra materials once you have done the quest??
Gree has a really poor communication with the community overall and this has to be changed, we are always caught by surprise
Yes. I'm sorry you didn't have time to "prepare" for a quest. Or guild wars. Or a beast brawl event. We had one week notice for the cluster of a first war. And I think about the same amount of time for the blitz war, only a day or two. And maybe ... a few days for the last one? Oh, we had advance notice of the Epic Dragon Event. Did we know what it was? No. Just that "something is coming." Is there a way to prepare for something you have no idea about? No. So why the hell do you need to advance notice. Guild Wars I can see. But outside of that? Really?
The beast event has to do with bosses. How would you like them to prep you for that? "Hey guys, we're going to release an event in a few weeks where you need to... dun dun dun... KILL THE EPIC BOSS AND CRAFT THE ARMOR." OMG REALLY? This is such a cool event. This is also something people do weekly, regardless of there being an event or not. This is not a new concept. Just, they are now rewarding you for doing it. Are you going to prep more armors to kill the boss faster? Get more high level friends to help? Level faster for more stats? You should be doing this anyway. If not, don't complain if you can't complete these events.
You want a tip? They're going to release an epic boss at 8pm EST next Wednesday. And they will start a new Arena Tournament next Thursday at 8pm EST. There. A few tips for you.
They haven't done it before but really should... yeah. I mean again, what sort of warning did you want? Again, it is a farm and craft quest, with a time limit. What, don't start crafting a time consuming armor because you will be short an armorsmith? Better swap out some buildings? What kind of heads up do you want for a freaking quest? Even if they told you EXACTLY, word for word what the quests would be, how would you have prepared differently? Please tell me, since you said you were unprepared? Let me guess, you've got a Boss armor crafting. Guess what, I have 2 of my 4 armorsmiths crafting boss armors. And I complaining? No. It lets me take my time, and I'll use all my crafted stuff to level my other armors while I wait. And I guarantee I'll still finish this without using gems.
And please no, not the epic fusion and people getting screwed thing. Let me guess, you didn't fuse for a pretty much guaranteed Epic and now you're mad because you didn't have advance notice. And if you didn't... I'm sorry that there isn't an easy way to get Epics or bridge the gap between p2w players and free players. And for people getting screwed? Man, fusion is a crap shoot to begin with. I really doubt they intended for there to be 100% guaranteed fusions that resulted in Epics. Think about it.
The stock up comment... that was sarcastic.
I am not sure you understood my post, they announced the beast brawler as they usually do (its ok and yes, people will usually craft the boss armor and the boss + armor too, and I agree this doesn't really needed to be announced) but this leads to people crafting the armor for the event usually as quick as possibly, but then they release another event that will require your armorsmith to be heavily used, so having it free would have been a better choice then crafting bosses armors right now.
I wouldn't have changed anything as I was ready, I didn't have any armor crafting as I am waiting until I see what beast keys gives to judge if I am gonna spend my time crafting these armors and it's + version aswell. But I know people having 2 armorsmiths busy until late sunday, some of them only have 2 armorsmith so they are stuck, and same goes for people with 3/4 smiths, they simply would have avoided crafting those armors now like I did, and after the event is done, well, they will craft their boss armors. Especially considering they can use the armors from current quest to enchance the boss armor to craft the plus version.
I've never complained about epics being or being not fusable, and I actually fused epics, but my issue here is they didn't let people know they removed it: Its totally ok to remove it, I agree it needed to be reworked, this is not my point. My point is they didn't let people know they removed it, so people who are not aware about it will just try to fuse their armors expecting to get an epic and will get crap instead.
What I mean is someone would try troll + featherblade for tectonic, when that was a guaranteed cloudrange, while if they knew it, well, maybe they could go for troll + leviathan for a shot at clayplate. I just don't understand why instead of putting "-Fixed several bugs" in Google Play store or wherever you download it from iOS. Is it really that hard?
Hell, they put Guild Wars they put notes as ''-Emoji supported on guild chat'' but they don't put Epics no longer fuseable ? Makes no freaking sense, who cares about Emoji? Now tell me who doesn't care about epics being and how to get them.
blackheart5
09-21-2013, 12:35 AM
Honestly I liked the random update the game was dulling out for me but now I have something to go for even if its s**t
busteroaf
09-21-2013, 12:48 AM
I've never complained about epics being or being not fusable, and I actually fused epics, but my issue here is they didn't let people know they removed it: Its totally ok to remove it, I agree it needed to be reworked, this is not my point. My point is they didn't let people know they removed it, so people who are not aware about it will just try to fuse their armors expecting to get an epic and will get crap instead.
What I mean is someone would try troll + featherblade for tectonic, when that was a guaranteed cloudrange, while if they knew it, well, maybe they could go for troll + leviathan for a shot at clayplate. I just don't understand why instead of putting "-Fixed several bugs" in Google Play store or wherever you download it from iOS. Is it really that hard?
Hell, they put Guild Wars they put notes as ''-Emoji supported on guild chat'' but they don't put Epics no longer fuseable ? Makes no freaking sense, who cares about Emoji? Now tell me who doesn't care about epics being and how to get them.
So you were prepared and still wanted a heads up, for what? For the other people? Was that what the original post was for then? "Warning. You might not want to craft armors just yet." Most people are on the craft one boss armor and its + version per week cycle. I doubt that there are a large chunk of people who can wait until after this event is over, and still craft all the armors and + versions. Or, knowing them, they'll probably use the fusion boost armors they gain from this event to level the boss armors to 35 for that event. Not a bad idea, but its also a really big waste of fusion boosts.
Skipping back to the epics thing. You talk about people not being aware it was changed, yet still trying to fuse for epics. I know there are probably more boards and another forum or three for this game somewhere, but... wouldn't most people who were "fusing for epics" know you could do that by reading the forums? I really doubt that the majority of people trying it were doing it without any outside influence. "you know, I can fuse these two armors and get an Epic"... I could be wrong, but, I doubt it. It was clearly posted all over the forums when it happened that people weren't able to fuse epics anymore. Just because the post didn't come from Gree, doesn't mean that the 100 other people starting threads about no more epic fusing was wrong. But, people still tried anyway. Over and over. And again and again.
And yes, people shouldn't have to check the forums before they make any move in the game, that isn't what I'm saying. But if you took the time to read and figure out you could fuse an epic from reading the forums, you could also read the forums and see that you could no longer do it as well. And again, even though you could fuse for the epics, especially some guaranteed, I'm pretty sure that isn't what Gree intended when they released it. And while it pisses people off, for them to say "hey, we discovered a bug, we're going to stop allowing epics to be fused" and you'd have still gotten the same response. Just this time it would have been "why did you have to stop it today? Why couldn't you take it away tomorrow? I didn't get to fuse yet. I was waiting for ____ to happen. You screwed me. Not fair."
The original post wasn't for me or for other people, my point is hopefully someone from gree could read this and accept its a good suggestion. Today it didn't screw me, but nobody knows whats gonna happen tomorrow and I wouldn't like to get caught unprepared. It wouldn't give them too much trouble to make it happen and it would help all of us.
Also, I can't access the game right now, but I believe the brawler event lasts from oct 2nd to 9th, giving 2 beast keys for non plus armors and 5 keys for plus armors along with a cape. Well, the 3rd stage from this quest gives 11 beast keys, a great number compared to the other two events and even guild wars. So if people can't do both, they would most likely set the priority towards the quest event. Not only that, but if the date I remember is correct, they can easily do this quest and then go for the regular armor from bosses, to get a total of 13 keys.
Also as far as I am concerned, getting epics from fusion wasn't a glitch. The issue was how they were added into the game, the elements combo made it too easy to get them, especially because of the mono element armors. Gree has actually said they are gonna make it happen again, they are just thinking about how they are gonna do it. Not everyone read the forums to find it out, infact, I remember when it was first mentioned in guild chat they were really really surprised and started trying to get it. I am sure it happened among other guilds and those that doesn't read forums on a daily basis probably took a while to figure out until they found out couldn't fuse it anymore.
I still don't get your point, it seems that you keep disagreeing with me that keeping their players informed of whats going on isn't a good thing, while bringing up stuff that we shouldn't even waste time discussing in the first place.
busteroaf
09-21-2013, 02:16 AM
The original post wasn't for me or for other people, my point is hopefully someone from gree could read this and accept its a good suggestion. Today it didn't screw me, but nobody knows whats gonna happen tomorrow and I wouldn't like to get caught unprepared. It wouldn't give them too much trouble to make it happen and it would help all of us.
Also, I can't access the game right now, but I believe the brawler event lasts from oct 2nd to 9th, giving 2 beast keys for non plus armors and 5 keys for plus armors along with a cape. Well, the 3rd stage from this quest gives 11 beast keys, a great number compared to the other two events and even guild wars. So if people can't do both, they would most likely set the priority towards the quest event. Not only that, but if the date I remember is correct, they can easily do this quest and then go for the regular armor from bosses, to get a total of 13 keys.
Also as far as I am concerned, getting epics from fusion wasn't a glitch. The issue was how they were added into the game, the elements combo made it too easy to get them, especially because of the mono element armors. Gree has actually said they are gonna make it happen again, they are just thinking about how they are gonna do it. Not everyone read the forums to find it out, infact, I remember when it was first mentioned in guild chat they were really really surprised and started trying to get it. I am sure it happened among other guilds and those that doesn't read forums on a daily basis probably took a while to figure out until they found out couldn't fuse it anymore.
I still don't get your point, it seems that you keep disagreeing with me that keeping their players informed of whats going on isn't a good thing, while bringing up stuff that we shouldn't even waste time discussing in the first place.
Because its a timed event. If people know ahead of time that "hey, you'll need to have some armorsmiths available"... people will be ready. The point of a timed event is so that not everyone can complete it. Those that get to the end and are close... will they spend a few gems to complete those armors? Likely. And what does that mean? Ding ding ding. Money for Gree. Its a gem (and gold from crafting) sink for those that get close, but not quite. Why would they prepare people ahead of time? To be nice? This game is about making money. The less time people have to prepare for ANYTHING, the more likely they are to use gems. And this isn't a gem spenders vs f2p topic. This is general "this sort of game" mechanics topic.
The game I played prior to this used to have monthly events, and DAILY arena rewards. None of this weekly stuff. Then an event came out. Then a wait. Then another event. Then a wait. Then a war. People got sick of waiting. They wanted more stuff. So then another event. Then a wait. Then a war. Then a shorter wait. Then another event. Then another short wait. War. Wait. Event. War. Event. War... notice how time between events kept getting shorter? The less time you have to prepare, the more you're forced to buy their "currency" to keep up. Again, this is basic mechanics of games that are even remotely similar to this. But, at the same time, this is what people wanted. More stuff to do in game. THEY asked for it, then complain there isn't enough time between events anymore. Now I'm not saying that is what happened here, but... you can see the pattern forming.
And when it does become like the other game, they won't apologize about it, or prepare you for it.
shukai84
09-21-2013, 02:36 AM
yawnz....oh yeah what was the purpose of the thread? to vote for warehouse? Okare! I vote YES!
^_^
Zonkman1993
09-21-2013, 04:22 AM
You choose gold over armor production. That's your plan. Others have 4 to 6 armorsmiths and they willl perform better than you in this new quest thingy but they get way less gold than you. It's give and take. I think its fair.
IMHO, the building warehousing feature is unfair. It means strong players like you can flip your castle's production priorities anytime giving you guys an even bigger and unfair edge than everyone else. Everyone has the same number of plots in their castle. Decide how to use them and stick to your guns :)
If you wanna do well, you could always burn down those monster nests and build smiths. I hope you can live with all those homeless cute cuddly monsters in your castle.
Well said.
I can't agree more. This game, like many others of its type are all about choices.
Deal with it, dude.
Bride of Eunuchorn
09-21-2013, 06:15 AM
So you think the way GREE has been rolling these events is good?
I am not sure you are aware of this, but lets go:
We had a guild war on android on wednesday, and 3 day war on friday. We didn't have a warning for any of them, and they actually removed the banner that they had for like 2 days in the first week of september mentioning we would have guild wars. Instead they caught us by surprise.
They announce the Beast Brawler event: People get their ArmorSmith(s) busy crafting boss armor and boss + armor (from wednesday and last week) and now in the same range they release this event.
I don't understand why is it so hard to plan things a week ahead and let players know about it: God damn it, just give us a freaking tip. An announcer that said something among the lines of:
Knights, be ready to help Artie findinh his story book by gathering materials and crafting armors for a limited time quest and collect awesome rewards! Reward Redeption Period: Sept 20th - 27th
Obviously it would have to be better written and I am sure anyone can do it if they try, but I am just trying to proof a point that it doesn't have to be as dumb as you suggested.
I understand they haven't done it before, but they really should and it shows terrible planning for their part. Not only that but also when they removed epics from fusion they did the same thing: Let players screw themselves and they will find it out, but if we tell them they wont waste their armors so lets not tell them.
Also I have no idea what do you mean by stock up, because you actually have to complete a quest that makes you farm materials before you can even craft them for the quest. What the hell would you stock up for? So you have extra materials once you have done the quest??
Gree has a really poor communication with the community overall and this has to be changed, we are always caught by surprise
All I saw here was QQ, Whine, Cry, & QQ again.
Get rid of monster nests for armories? WTF DO I NEED ARMORIES FOR? Do I have to explain every single day that your gameplay does not equal my gameplay. I NEVER WOULD USE (1) armory if it weren't for these stupid beast events.
busteroaf
09-21-2013, 06:19 AM
All I saw here was QQ, Whine, Cry, & QQ again.
Get rid of monster nests for armories? WTF DO I NEED ARMORIES FOR? Do I have to explain every single day that your gameplay does not equal my gameplay. I NEVER WOULD USE (1) armory if it weren't for these stupid beast events.
Go easy on the Chorn, they know not what they do.
Bride of Eunuchorn
09-21-2013, 06:22 AM
I just don't understand why instead of putting "-Fixed several bugs" in Google Play store or wherever you download it from iOS. Is it really that hard?
Hell, they put Guild Wars they put notes as ''-Emoji supported on guild chat'' but they don't put Epics no longer fuseable ? Makes no freaking sense, who cares about Emoji? Now tell me who doesn't care about epics being and how to get them.
I reached out to a few of my sources at Gree about this very issue. It turns out, they did it specifically to troll you.
Edit:
I almost forgot, I couldn't care less epics aren't fusable & didn't care when they were.
Bride of Eunuchorn
09-21-2013, 06:28 AM
I still don't get your point, it seems that you keep disagreeing with me that keeping their players informed of whats going on isn't a good thing, while bringing up stuff that we shouldn't even waste time discussing in the first place.
Which part are you confused about? You seem to have nailed it.
It's getting how the real world works when I worry for you. Tread carefully...
Mr Spock
09-21-2013, 06:49 AM
This is for Busteroaf...Man do u grind on the Epic thing...I saw 11 whole p2w teams in the guild war. U aren't exactly a big majority of players. Believe it or not u are also not the majority of Gree's income... Guys like me that like to play and give some money every week are the majority. We aren't paying to win...just paying to have some fun. I have 4 armories as I play and craft during the day on my breaks at my JOB.. THIS QUEST is built for people like me...it allows us to be somewhat competitive..never as competitive as a p2w player...but that's ok it's still fun. I had fun fusing for epics....Gree needs to bring that back. Surely the 100 % guarantee of an Epic is ridiculous and no fun at all but the ability.. To fuse 4 an Epic will determine how interested I stay in the game...without me this whole game folds.. The player up above who started this string appears to be a p2w player that does not work the system by battling, collecting, and crafting. This appears to be a person that buys and buys more to level up. This quest is not for this person. Is there even more then 50 bucks worth of keys and such in this quest just buy more keys and quit acting like it is not fair.... For Gree to develop a whole setup to allow a p2w player to convert to a grind it out slowly over a period of time player seems crazy. I wouldn't do it if I was them...there just are not enough p2w players for it to pay off..
drygores
09-21-2013, 12:12 PM
I'm really confused how you get anything done with 1 armoury. Buy a lot of chests?
busteroaf
09-21-2013, 12:29 PM
This is for Busteroaf...Man do u grind on the Epic thing...I saw 11 whole p2w teams in the guild war. U aren't exactly a big majority of players. Believe it or not u are also not the majority of Gree's income... Guys like me that like to play and give some money every week are the majority. We aren't paying to win...just paying to have some fun. I have 4 armories as I play and craft during the day on my breaks at my JOB.. THIS QUEST is built for people like me...it allows us to be somewhat competitive..never as competitive as a p2w player...but that's ok it's still fun. I had fun fusing for epics....Gree needs to bring that back. Surely the 100 % guarantee of an Epic is ridiculous and no fun at all but the ability.. To fuse 4 an Epic will determine how interested I stay in the game...without me this whole game folds.. The player up above who started this string appears to be a p2w player that does not work the system by battling, collecting, and crafting. This appears to be a person that buys and buys more to level up. This quest is not for this person. Is there even more then 50 bucks worth of keys and such in this quest just buy more keys and quit acting like it is not fair.... For Gree to develop a whole setup to allow a p2w player to convert to a grind it out slowly over a period of time player seems crazy. I wouldn't do it if I was them...there just are not enough p2w players for it to pay off..
The best prizes currently go to those willing to spend the most to get them. Weekly Epic Boss #1 damage. Weekly Arena #1. Guild Wars. Everything is built around "he who pays the most wins the best". I'm sorry you can't seem to grasp this concept.
But if what you say is true, that people like you are the majority of their income, why then haven't they redesigned the game to cater to the "masses" rather than "to ones who are spending the most money"? I'm not saying it to be rude. Honestly step back and look at how the game is designed. Re-read my first few statements. That is who the game is designed for. If it wasn't, those things wouldn't be in place. Please try to convince me otherwise.
And if fusing for an Epic was the only thing keeping you in this game, what did you do prior to the release of Epics? Everything was fine and dandy before that too right? You lived without them before, you can live without them now. Also, note the influx of newly fusable armors people are talking about. This is step one in bringing Epic fusion back. They are clearly upping the amount of fusable armors so they can return epics without a guaranteed fusion. Why? Because they clearly don't want everyone to have them. So calm down about it being a game breaker.
knights
09-21-2013, 12:34 PM
All I saw here was QQ, Whine, Cry, & QQ again.
Get rid of monster nests for armories? WTF DO I NEED ARMORIES FOR? Do I have to explain every single day that your gameplay does not equal my gameplay. I NEVER WOULD USE (1) armory if it weren't for these stupid beast events.
Your gameplay is not my gameplay... That is exactly right. So don't suggest features that enhances your gameplay and think it is fair or better for the game. It's not because other players play this differently from you. Peace.
Mr Spock
09-21-2013, 01:43 PM
The best prizes currently go to those willing to spend the most to get them. Weekly Epic Boss #1 damage. Weekly Arena #1. Guild Wars. Everything is built around "he who pays the most wins the best". I'm sorry you can't seem to grasp this concept.
But if what you say is true, that people like you are the majority of their income, why then haven't they redesigned the game to cater to the "masses" rather than "to ones who are spending the most money"? I'm not saying it to be rude. Honestly step back and look at how the game is designed. Re-read my first few statements. That is who the game is designed for. If it wasn't, those things wouldn't be in place. Please try to convince me otherwise.
And if fusing for an Epic was the only thing keeping you in this game, what did you do prior to the release of Epics? Everything was fine and dandy before that too right? You lived without them before, you can live without them now. Also, note the influx of newly fusable armors people are talking about. This is step one in bringing Epic fusion back. They are clearly upping the amount of fusable armors so they can return epics without a guaranteed fusion. Why? Because they clearly don't want everyone to have them. So calm down about it being a game breaker.
Everyone enjoys the Arena, guild wars, epic wars. I have never once played them thinking I was going to win one or do super well compared to everyone else. These parts of the game are designed for everyone's enjoyment which is why everyone plays them including me... Gree makes great money off of p2w players who strive to win and those willing to pay should win.. Again p2w players are a minority... Most of us play because we enjoy the process that Gree put together where u get out of it what u put into it... If I work really hard I can be mildly competitive.
I play and run a guild because it gives me a chance to do something with my grandson and all his friends that are in it...we are the majority.... a few old folks like me and a bunch of kids..I use this game as a forum to teach that working at something will bring rewards...
Buster u as a leader should recognize that it would be good to allow competition from us regular game players. I understand why the epic fusing was removed. Like u I think it will come back in a more manageable and realistic form...
U should soften up a little bit it is just a game...
Marco_
09-21-2013, 02:28 PM
All I saw here was QQ, Whine, Cry, & QQ again.
Get rid of monster nests for armories? WTF DO I NEED ARMORIES FOR? Do I have to explain every single day that your gameplay does not equal my gameplay. I NEVER WOULD USE (1) armory if it weren't for these stupid beast events.
Why are you complaining about this then?
Your gameplay is: gems -> chests -> armors, fusion armors, fusion stones
Other people's gameplay is: grindy special event -> fusion armors, fusion stones, chest keys
Different routes to the same results.
If you want them to only add content that fits your gameplay, take your cash over there and get them to make a "Eunuchorn's Knights & Dragons" fork/branch.
Whatever, I will just let it go... but there has been way too many assumptions in this topic, please don't make them if you aren't completly sure, you don't know my playstyle, I never suggested you selling your smiths, and gree has over $1M revenue monthly, just do the math and you will see you are not majority
I am no longer gonna reply to this topic as it has lost it's purposes, and I obviously agree with Mr spock
Have a good day
Marco_
09-21-2013, 02:54 PM
But if what you say is true, that people like you are the majority of their income, why then haven't they redesigned the game to cater to the "masses" rather than "to ones who are spending the most money"? I'm not saying it to be rude. Honestly step back and look at how the game is designed. Re-read my first few statements. That is who the game is designed for. If it wasn't, those things wouldn't be in place. Please try to convince me otherwise.
Android arena leaderboard: about 89K people (weird, I think that was way over 100K a few week ago...)
Android epic boss leaderboard: 103K people
How many do I estimate to know about the forum, wiki etc: very likely less than 5%.
In other words, the vast majority of the players and thus also the vast majority of the paying players are probably quite clueless about the mechanics of the top of the boss/arena leaderboards and top of guild wars.
They already have the clueless paying masses without much catering to them, while for the tip/top of the iceberg "catering" probably has much more of an influence on spending.
See it kind of like investing a sum of money where the bulk is put into an bank account with a fairly stable interest rate and a small portion is put into volatile stocks. The stocks might be flashy, but not where most of the money is stashed.
billiamwallace
09-22-2013, 05:18 PM
But if what you say is true, that people like you are the majority of their income, why then haven't they redesigned the game to cater to the "masses" rather than "to ones who are spending the most money"? I'm not saying it to be rude. Honestly step back and look at how the game is designed. Re-read my first few statements. That is who the game is designed for. If it wasn't, those things wouldn't be in place. Please try to convince me otherwise.
Imagine a company like Apple saying that 10 years ago. "Hey guys, we did pretty good with that iPod contraption, let's kick back and relax!" No new designs, no one playing K&D on their iPad/iPhone because Apple was content with what they had.
This quest is definitely not designed for hardcore spenders. Sure, they may spend gems to complete, but anyone else with enough time on their hands is capable of completing this without using gems.
There is no redesigning the game for the masses, since Gree has been catering to the masses since K&D's inception. Bosses have always been formulated so that average players can earn + versions of boss armor with just a few gems. Note the jumps from level 14 to 15 and from 42 to 43. That's an easy 10 gems for Gree. Giving 1000 players a new, competitive armor each week is about as close to 'catering to the masses' as you can get.
If Gree were only looking toward the best players for gems, the Arena would deliver this weeks Scourgestone Aegis to the top 1xxx players, instead slipping to just 2nd place in the arena awards you with Spectral Captain and other various EP items.
I'd say the player base can be divided with reasonable accuracy into three segments. Big spenders, borderline spenders, and casual players.
Big spenders are easy. Put up a new chest, and they will buy. Stage a war, and they will buy. You could reach a little and include a few low level players in this group looking to level fast.
Borederline spenders take the most work. They need a big incentives to spend. These customers are the reason free gems exist. Give them a taste, and hope they get hooked. The goal is to convert these players to big spenders. Boss events get them the gear, while arena/wars encourage the competition that leads to sales.
Casual players typically won't play much. They will enjoy the story-lines, graphics, and take note of events. Most people started here, and got sucked into the game as they leveled up. These people boost overall downloads of the product, help with word-of-mouth advertising, and hopefully lead to future spenders.
tl;dr: Gree does everything they can to cater to everyone, while doing there best to appear they are not catering to any one group.
busteroaf
09-22-2013, 06:42 PM
Imagine a company like Apple saying that 10 years ago. "Hey guys, we did pretty good with that iPod contraption, let's kick back and relax!" No new designs, no one playing K&D on their iPad/iPhone because Apple was content with what they had.
...
tl;dr: Gree does everything they can to cater to everyone, while doing there best to appear they are not catering to any one group.
A few comments... How much did the original iPod cost? How much do Apple product on average cost vs. comparable PC's and other devices? More. The elite level Apple products are only had by the top spending people. And how often do they come out with the "new" version and a "crap" version at the same time? Um, pretty much never. Only after a generation or right before a new item's release do they ever even discount stuff. To me, it seems they are still catering to one group more so than others. Yes, they've made the iPod mini and iPad mini and various other "cheaper" versions, but they are still considered fairly expensive compared to many competitor products. When Apple starts making burner phones that anyone can afford, then this comparison will be more accurate.
Marco_
09-22-2013, 06:58 PM
Arena: Yes, the rewards after 1st suck. But who brags about coming in 2nd? There isn't an achievement for that as far as I'm aware.
actually, there are achievements for black, gold, silver and bronze. ;) (oddly enough there are none for epic boss leaderboard)
busteroaf
09-22-2013, 07:02 PM
Android arena leaderboard: about 89K people (weird, I think that was way over 100K a few week ago...)
Android epic boss leaderboard: 103K people
How many do I estimate to know about the forum, wiki etc: very likely less than 5%.
In other words, the vast majority of the players and thus also the vast majority of the paying players are probably quite clueless about the mechanics of the top of the boss/arena leaderboards and top of guild wars.
They already have the clueless paying masses without much catering to them, while for the tip/top of the iceberg "catering" probably has much more of an influence on spending.
See it kind of like investing a sum of money where the bulk is put into an bank account with a fairly stable interest rate and a small portion is put into volatile stocks. The stocks might be flashy, but not where most of the money is stashed.
For people spending a few $$ here and there, they don't need to look at the forums. But they are also not typically going to be your people that are in super competitive guilds, or taking 1st place on the leaderboards for arena or boss damage, thus, why they don't need to be concerned with the mechanics of the boss/arena/guild war leaderboards. For anyone that is serious, I would wager that they've stumbled upon the forums. While the estimated #'s that know about the forum might be accurate, I feel like more of the people who spend money isn't. And yes, a few $$'s adds up, but I'd be willing to wager the top people competing for the black medal in arena each week outspend those that are spending some gems just to "try it out" and then once they've decided that they either can benefit from it, or not... they come to the forums, or not.
King Mark
09-22-2013, 07:56 PM
You choose gold over armor production. That's your plan. Others have 4 to 6 armorsmiths and they willl perform better than you in this new quest thingy but they get way less gold than you. It's give and take. I think its fair.
IMHO, the building warehousing feature is unfair. It means strong players like you can flip your castle's production priorities anytime giving you guys an even bigger and unfair edge than everyone else. Everyone has the same number of plots in their castle. Decide how to use them and stick to your guns :)
If you wanna do well, you could always burn down those monster nests and build smiths. I hope you can live with all those homeless cute cuddly monsters in your castle.
But...but...he's Eunutroll & thinks he's somebody in K&D, lmao!
Well said.
I can't agree more. This game, like many others of its type are all about choices.
Deal with it, dude.
Unfortunately, he couldn't since he's incapable of understanding many things.
All I saw here was QQ, Whine, Cry, & QQ again.
Get rid of monster nests for armories? WTF DO I NEED ARMORIES FOR? Do I have to explain every single day that your gameplay does not equal my gameplay. I NEVER WOULD USE (1) armory if it weren't for these stupid beast events.
All we saw from your posts are also just pure "whining & crying" for not catering to your "I want this, I want that, pathetic attitude." Irony isn't it? Lol! Who the hell cares about your gameplay anyway? You quit this game, Gree won't even bother. Put that in your head & come back to reality.
Your gameplay is not my gameplay... That is exactly right. So don't suggest features that enhances your gameplay and think it is fair or better for the game. It's not because other players play this differently from you. Peace.
Let me add to, his gameplay isn't my gameplay as well ^^
Why are you complaining about this then?
Your gameplay is: gems -> chests -> armors, fusion armors, fusion stones
Other people's gameplay is: grindy special event -> fusion armors, fusion stones, chest keys
Different routes to the same results.
If you want them to only add content that fits your gameplay, take your cash over there and get them to make a "Eunuchorn's Knights & Dragons" fork/branch.
Sometimes, it amazes me how he made some people believe he's made of $$$, when he isn't. He doesn't even have enough dough to buy any shares in Gree, let alone make a "Eunutroll K&D". He couldn't even compete in the arena for black medal, lol!
@All:
Just having fun throwing Eunutroll his style of insulting others in our K&D forums =)
Cheers!
billiamwallace
09-22-2013, 08:42 PM
A few comments... How much did the original iPod cost? How much do Apple product on average cost vs. comparable PC's and other devices? More. The elite level Apple products are only had by the top spending people. And how often do they come out with the "new" version and a "crap" version at the same time? Um, pretty much never. Only after a generation or right before a new item's release do they ever even discount stuff. To me, it seems they are still catering to one group more so than others. Yes, they've made the iPod mini and iPad mini and various other "cheaper" versions, but they are still considered fairly expensive compared to many competitor products. When Apple starts making burner phones that anyone can afford, then this comparison will be more accurate.
Just like K&D, just because someone sees their segment as the target audience, doesn't make it so. The iPhone had almost 75% market share for nearly a decade. The price? I dunno. Doesn't matter. The market set a price nearly everyone seeking a quality mp3 player was willing to buy. I believe the iPad has over 50% market share, as well. Hardly catering to the top spending people. Releasing a 'crap' version would have only reduced the value of the brand. It's like DPC keys in K&D. They give you nothing but junk, so everyone on the forums swears they will never buy one again! (right..) If they would release a chest for 300 gems, but guarantee an epic+ version, a lot of people would buy these. We would use that chest as the basis of comparison for everything, because it was so incredible. Not just the elite would buy, either. That would only lead Gree to releasing a 6* armor sooner to compensate for stat inflation.
Anyhow, my point was that Apple didn't quit at the iPod, but went on to create other successful devices such as the iPhone and iPad. I used this comparison, because Gree didn't stop their efforts after finding a moderate playing base. They found hardcore players, and exploit them for money as well.
Apple comes out with a new product -iPhone in this case- every year. They don't need to come out with a 'cheaper' version every year, because they rely on older models to support sales with thrifty customers. The new '5C' was a stupid idea for just that reason. Notice Apple stock is down from around 500 since word got out about the 5C. That said, it's something they had to do. Until circa iPhone 4, Apple didn't have a true competitor in the smartphone market. Now that Google is a strong contender on multiple devices, iPhone has introduced it's first larger screen, and now a cheaper version in order to keep up with manufacturers like Samsung. This is similar to Gree facing competition from other games. The Guild War would compare to the higher end iPhone, while the boss event could correlate to the 5C.
billiamwallace
09-22-2013, 08:51 PM
Sometimes, it amazes me how he made some people believe he's made of $$$, when he isn't. He doesn't even have enough dough to buy any shares in Gree, let alone make a "Eunutroll K&D". He couldn't even compete in the arena for black medal, lol!
Perhaps he invested in Gree, and that's why he is broke :D Stock is down some 50% for the rolling calendar year.
busteroaf
09-22-2013, 08:58 PM
The iPhone had almost 75% market share for nearly a decade. The price? I dunno. Doesn't matter. The market set a price nearly everyone seeking a quality mp3 player was willing to buy. I believe the iPad has over 50% market share, as well. Hardly catering to the top spending people. Releasing a 'crap' version would have only reduced the value of the brand. It's like DPC keys in K&D. They give you nothing but junk, so everyone on the forums swears they will never buy one again! (right..) If they would release a chest for 300 gems, but guarantee an epic+ version, a lot of people would buy these. We would use that chest as the basis of comparison for everything, because it was so incredible. Not just the elite would buy, either. That would only lead Gree to releasing a 6* armor sooner to compensate for stat inflation.
They had market share on what, smart phones? How many non-business people had a blackberry? Most of the general public was still walking around with Nokias and Razors and the like when the first iphones came out. That is what I'm saying. They had 75% (taking your word for it) marketshare of the "rich people" group. You say because of market share it wasn't the top spending people. How many of the general public had iPads when they first came out? How many other tablets were even out when the iPad came out? Who had access to them? Hell, what about laptops? New devices and technology like this comes out, and it ISN'T for the general public, at first. It is typically meant for business users. Companies with money. Rich people.
Let me try another way.
How long was it before iPods were sold in Walmart? At first they were only sold online or in high end electronic stores. As far as their competition, there were plenty of iPod clones that were much cheaper, and sold at places like Walmart.
That is MY point.
Anyhow, my point was that Apple didn't quit at the iPod, but went on to create other successful devices such as the iPhone and iPad. I used this comparison, because Gree didn't stop their efforts after finding a moderate playing base. They found hardcore players, and exploit them for money as well.
I think the game is less "they didn't stop at moderate and found hardcore players" and more "they built the game knowing they could attract hardcore players along with everyone else."
Apple comes out with a new product -iPhone in this case- every year. They don't need to come out with a 'cheaper' version every year, because they rely on older models to support sales with thrifty customers. The new '5C' was a stupid idea for just that reason. Notice Apple stock is down from around 500 since word got out about the 5C. That said, it's something they had to do. Until circa iPhone 4, Apple didn't have a true competitor in the smartphone market. Now that Google is a strong contender on multiple devices, iPhone has introduced it's first larger screen, and now a cheaper version in order to keep up with manufacturers like Samsung. This is similar to Gree facing competition from other games. The Guild War would compare to the higher end iPhone, while the boss event could correlate to the 5C.
That bold line. That didn't exist when the first generation came out. There WASN'T an option for thrifty customers.
As far as Gree facing competition in other games... dude, there are HUNDREDS if not thousands of similar games like this, with almost the exact same setup. A solo grind through a story mode, solo pvp/arena, group guild wars, bosses where you can call friends (weekly boss). They aren't introducing this to fend off competition. They are releasing these things to catch up with the what the others already do.
Eunuchorn
09-22-2013, 09:26 PM
Our thinking is too basic, gem spenders non gem spenders, Gree thinks in terms of "Players". This LTQ is brilliant because it targets very specific spending opportunities.
-SA: First SA didn't kill the boss? What's 1 gem?
-Knight HP: All your knights dead? What's 5 gems to full revive? Hopefully you use it on only 2 knights. Or better yet, spend 3 gems to full heal 1 knight when you're out of potions.
Add 5x potions for 2 gems to the store & they'll make a fortune.
Most importantly:
-Speed up Armor
I'm getting royally screwed on the latter, while Gree untightens his belt for a 2nd helping.
Everyone jumps all over Bride's most recent statements. Reread the original post & respond to that.
The warehouse isn't unfair at all, all the buildings can be level 2, & Gree will make a constant stream of gems from unlocking more & more out of it. This LTQ isn't as difficult as it seemed it would be. The Kandy devs have done a consistent job of slightly improving the model. Nonetheless, this whole thread was about adding a warehouse & everyone seems to think it was about me wanting something removed from the game?
King Mark
09-22-2013, 10:09 PM
Perhaps he invested in Gree, and that's why he is broke :D Stock is down some 50% for the rolling calendar year.
Lol! I doubt he has that much $$$ he likes to portray in K&D. He couldn't even compete with us in other Gree games where he suck big time playing & he couldn't even spend much there before. It's only here he talks so loud & insults people, coz RR happened to have other major gem spenders. Take them away and see it crumbles down & this guy throwing tantrums asking Gree to "change this, change that, I want this, I want that." It's an absurd cycle this troll makes in this forum. Then when he gets attacked, he's going to "appeal to emotion", by coming out with his suicidal dramas, calling out his kiss ass minions & alternate accounts to talk to himself, LMAO!!
Then000bster
09-22-2013, 11:47 PM
Where is the part in the poll which I call your OP BS and say get over it?! It's not my problem you only have one armory, sure it might be nice to swap out buildings, but you are given what you are given to work with. If they wanted you to have more buildings would it honestly been hard for them to program them in?
This would benefit everyone. You could keep one armory out while crafting boss armor and have all monster nests(Lv3) during the day so you can collect. Then when you want to go to sleep just change all your Monster Nests over to Training Fields for the night. It'd be a pain, but why bother? There have been a few other options employed by other games. One of the most consuming ones are the "boost" versions, where you can pay to have a % increase in the production. The other is our paid upgrades(which they have already)
If, and only if, they implemented a warehouse they would either 1, put a time limit in switching them out(not as bad as recrafting), 2 charge a fee for switching them out, or 3, both 1 and 2, costing you to switch them out and taking time(which then you can pay more to have it finished first) I highly doubt they would make such a convenient thing such as a warehouse.
Eunuchorn
09-23-2013, 12:31 AM
Where is the part in the poll which I call your OP BS and say get over it?! It's not my problem you only have one armory, sure it might be nice to swap out buildings, but you are given what you are given to work with. If they wanted you to have more buildings would it honestly been hard for them to program them in?
This would benefit everyone. You could keep one armory out while crafting boss armor and have all monster nests(Lv3) during the day so you can collect. Then when you want to go to sleep just change all your Monster Nests over to Training Fields for the night. It'd be a pain, but why bother? There have been a few other options employed by other games. One of the most consuming ones are the "boost" versions, where you can pay to have a % increase in the production. The other is our paid upgrades(which they have already)
If, and only if, they implemented a warehouse they would either 1, put a time limit in switching them out(not as bad as recrafting), 2 charge a fee for switching them out, or 3, both 1 and 2, costing you to switch them out and taking time(which then you can pay more to have it finished first) I highly doubt they would make such a convenient thing such as a warehouse.
wow, the blatant stupidity is baffling. If you think the warehouse idea is bad, you're a moron. Both your "If there was a warehouse they would have to do this etc" are flat out retarded. You pay gems for the warehouse & gems for additional slots, capped at X. This would require a ton of in house testing. Time limit? A gem every switch? Why would you see these as viable options whatsoever? It'd be a pain, why bother? Please someone, anyone else tell me how having a gameplay facet such as a warehouse for switching buildings based on your schedule that day would have a detrimental affect on gameplay?
Then000bster
09-23-2013, 01:41 AM
wow, the blatant stupidity is baffling. If you think the warehouse idea is bad, you're a moron. Both your "If there was a warehouse they would have to do this etc" are flat out retarded. You pay gems for the warehouse & gems for additional slots, capped at X. This would require a ton of in house testing. Time limit? A gem every switch? Why would you see these as viable options whatsoever? It'd be a pain, why bother? Please someone, anyone else tell me how having a gameplay facet such as a warehouse for switching buildings based on your schedule that day would have a detrimental affect on gameplay?
Yeah, It'd be retarded if what I said would come to light. I was more so saying them as other options gree might come out with. It was an "If and only if" statement, I hope you read that part. Sure it would be nice if there was what you said, A warehouse at a set gem price with a set amount of expansions. Just as with this warehouse, everything can be changed to be just "a little better". I've read your post about changing certain things, such as the speeding up button when fighting and how you would want to have it removed and the gameplay sped up. It would be helpful, just as this would be, so the same as a lot of other things. The original reason for this post is that your(Eunuchorn's) wife is going off making rainbows because they're all butthurt about this quest. If they are playing the game based on their way go ahead, butt don't complain because they got too greedy and only had one armorsmith.
Zrednic
09-23-2013, 07:15 AM
There is already a warehouse. It costs 40 gems and 150k gold per plot to activate. To stop overuse, you can only do it once per 24hours on any given place. Doesn't seem too unreasonable to me given your supposed spending patterns. (not that I would ever use it)
billiamwallace
09-23-2013, 09:48 AM
They had market share on what, smart phones? How many non-business people had a blackberry? Most of the general public was still walking around with Nokias and Razors and the like when the first iphones came out. That is what I'm saying.
How many people had an epic the after the first guild war? Not very many. Now? Seems like just about everyone has fused one. See the correlation?
Let me try another way.
How long was it before iPods were sold in Walmart? At first they were only sold online or in high end electronic stores. As far as their competition, there were plenty of iPod clones that were much cheaper, and sold at places like Walmart.
That is MY point.
How long was it before the typical player spent gems on this game? Sure hardcore players bought them right away (iPods@ electronics stores), but now that others are catching up, they are spending gems too (walmart shoppers). MY point is that Gree has to 'cater to the masses', because they must hope these players eventually become hardcore and spend more.
So to use another example, casual players would be those that buy feature phones in real life. Sometime-spenders relate to those who buy iPhones in real life. Hardcore players are those who had an iPhone, loved it and bought an iPad for the larger screen, iPod for the portability, then bought a macbook to hook them all in together. Having a dependable iPhone (good gamplay in K&D) made these high end buyers more likely to buy the macbook, iPad, etc...
As far as Gree facing competition in other games... dude, there are HUNDREDS if not thousands of similar games like this, with almost the exact same setup. A solo grind through a story mode, solo pvp/arena, group guild wars, bosses where you can call friends (weekly boss). They aren't introducing this to fend off competition. They are releasing these things to catch up with the what the others already do.
So players spending gems here doesn't fend off competition? Most players have a generally set amount of disposable income. The gems they spend here are gems that would have otherwise been spent on another game.
Our thinking is too basic, gem spenders non gem spenders, Gree thinks in terms of "Players". This LTQ is brilliant because it targets very specific spending opportunities.
-SA: First SA didn't kill the boss? What's 1 gem?
-Knight HP: All your knights dead? What's 5 gems to full revive? Hopefully you use it on only 2 knights. Or better yet, spend 3 gems to full heal 1 knight when you're out of potions.
Add 5x potions for 2 gems to the store & they'll make a fortune.
Most importantly:
-Speed up Armor
Eunuchorn is saying what I am trying to get across here. Gree doesn't focus on just one thing. Spending a gem for a successful kill on a special attack conditions players to spend more gems on other favorable events later.
Synovia
09-23-2013, 01:57 PM
Lol, this event will be another gem sink for gree. I really wish this was better worked out... If we have to farm and craft, why not put everything in the same quest? Would save us a lot of time and since there was no warning for this event many of us werent fully prepared. The warehouse is a great idea, I would buy it for sure.
Almost done with step 5, and haven't spent any gems yet. And no gold issues.
The warehouse is a terrible idea. The whole point of limited space is you have to make tough decisions.
Synovia
09-23-2013, 02:09 PM
Please someone, anyone else tell me how having a gameplay facet such as a warehouse for switching buildings based on your schedule that day would have a detrimental affect on gameplay?
Really? Do you not understand basic game design?
Games require choices to keep people engaged. You make a choice between several alternatives and see how things play out. I choose skill X over skill Y... which is more efficient.
Having a warehouse removes the entirety of building choice from the game. You don't choose between Nests and TGs. You just have both. There's no longer any sort of tradeoff there.
Originally TGs were the auto-choice. Gree actually did something right by upping the production on Nests so that more active players would get more from them, but at the expense of more frequent checking, or losing money overnight. There's a choice and a tradeoff. And you want to remove that.
Some of us want there to still be some game aspect left. We don't want this game to purely be a vending machine.
busteroaf
09-23-2013, 04:38 PM
Really? Do you not understand basic game design?
Games require choices to keep people engaged. You make a choice between several alternatives and see how things play out. I choose skill X over skill Y... which is more efficient.
Having a warehouse removes the entirety of building choice from the game. You don't choose between Nests and TGs. You just have both. There's no longer any sort of tradeoff there.
Originally TGs were the auto-choice. Gree actually did something right by upping the production on Nests so that more active players would get more from them, but at the expense of more frequent checking, or losing money overnight. There's a choice and a tradeoff. And you want to remove that.
Some of us want there to still be some game aspect left. We don't want this game to purely be a vending machine.
He's not saying that is how YOU have to play. It is another idea, based on the way he plays. Maybe I missed it but he didn't say it had to be the way everyone plays. You can implement the warehouse idea/option and people don't have to use it. Many games offer a "storage" option at a cost of in-game currency, either for more space, or to be able to put things in/take them out. If it is a paid service, you can effectively charge gems for someone having the ability to swap out nests/TF/Smiths. So what if they want to spend gems to do it? Just because it is there, doesn't mean it has to change the way YOU play.
Eunuchorn
09-23-2013, 08:14 PM
Almost done with step 5, and haven't spent any gems yet. And no gold issues.
The warehouse is a terrible idea. The whole point of limited space is you have to make tough decisions.
This is actually pure conjecture; conjecture promoting low self worth no less. The system worked wonders for you.
Eunuchorn
09-23-2013, 08:37 PM
Really? Do you not understand basic game design?
Pretty sure it's "make money". If their datamining shows that there are X gems being spent to destroy & rebuild new buildings, & they have Y, projected amount of gems spent to buy warehouse & additional slots, & X > Y, then ya, don't implement a warehouse.
Games require choices to keep people engaged. You make a choice between several alternatives and see how things play out. I choose skill X over skill Y... which is more efficient.
Having a warehouse removes the entirety of building choice from the game. You don't choose between Nests and TGs. You just have both. There's no longer any sort of tradeoff there.
I'm not sure what this view even really expresses. You like being forced into specific avenues or pay money as an alternative? Sell a 40 gem monster nest or 4 at 20k gold each & tell me that again.
I'm pretty sure most game developers would tell you the goal is to have enough options to cover as many play styles as possible (including how much or how little spare time is actually put into the game across a wide spectrum of players.)
It comes down to how they get you to spend gems, & I assure you, "limited space" is low on the list of best options.
Originally TGs were the auto-choice. Gree actually did something right by upping the production on Nests so that more active players would get more from them, but at the expense of more frequent checking, or losing money overnight. There's a choice and a tradeoff. And you want to remove that.
1st: There's math to prove that full Nests have always been > full TFs (with 2 or less armories)
2nd: They actually nerfed the nests production:time ratio with the most recent change. Though they are now more accessible to the average player.
3rd: please specify what I am "removing" from the game by IMPLENTING a warehouse?
Do you have the same schedule every day? Do you go to sleep at the same time & wake up on the dot *every* night? Do plans to go out or watch a tv marathon ever come up? Obviously, the list goes on. If you think allowing players to customize their castle to cater to their own personal schedules would be a negatively impacting game mechanic, well let me direct you to the nearest Fema camp.
Some of us want there to still be some game aspect left. We don't want this game to purely be a vending machine.
The thing is, Gree loves vending machines. Are you saying having to choose a TF, Nest, or a $20 destroy every time you want to go back & forth is "game aspect"?
Nephilim
09-24-2013, 01:50 AM
I finished this quest chain with epic boss armor crafting and still had/have well over 3 days left to complete the quests, I'm calling bull**** on this gem sink nonsense. What idiot only has 1 smith?
Eunuchorn
09-24-2013, 04:11 AM
Again, tell me what I need 2 Armorsmiths for?
greenwing
09-24-2013, 06:26 AM
I don't have time the next few days but I finished untill quest 4 and would easily be able to finish them all within 1 or 2 more days. I currently have 4 smiths and haven't spend a dime on this game. So even for free players you can make it if you spend some time. You do need some decent armour (I'd say at least the big 4) but anybody who is playing this game for a few months can/should have them.
Synovia
09-24-2013, 06:38 AM
Again, tell me what I need 2 Armorsmiths for?
Actually playing the game. Something you don't seem to be familiar with.
deathexe
09-24-2013, 06:41 AM
Actually playing the game. Something you don't seem to be familiar with.
It's just a different playstyle.
Eunuchorn
09-24-2013, 07:03 AM
They insist I'm not playing the game but can't give details. If they can't relate to the reasons I only have use for 1 smith then it must be the wrong way. Its a societal problem more than anything.
Synovia
09-24-2013, 08:34 AM
It's just a different playstyle.
That's like saying that paying to have the coffee shop moved closer to your house is a different driving style.
Eunochorn, what part of the game do you actually play? You've said you don't actually play the levels. You don't really participate in Arena. It seems to me that you just open chests. Which isn't really a game.
Unless you think Ebaying is also a game.
Then000bster
09-24-2013, 05:14 PM
They insist I'm not playing the game but can't give details. If they can't relate to the reasons I only have use for 1 smith then it must be the wrong way. Its a societal problem more than anything.
This is the same theory as playing the game and only using basic armor. If you complain that there is a "need" for something else because you are playing the game "your" way then I can just ROFL all day long. The game is designed to be played a certain way, it gives you options to have more than just basic armor because it is useful. The reason they give you the option to purchase more than one armory is because it's useful.
Wolfgangs246
09-24-2013, 05:35 PM
That's like saying that paying to have the coffee shop moved closer to your house is a different driving style.
Eunochorn, what part of the game do you actually play? You've said you don't actually play the levels. You don't really participate in Arena. It seems to me that you just open chests. Which isn't really a game.
Unless you think Ebaying is also a game.
The reason Eunuchorn may only need 1 armorsmith is because he could be spending gems to speed up the manufacturing process, so he doesn't need multiple armorsmiths. There is also nothing wrong with people spending their money on the game for whatever purpose they like. The more relevant question may be why does someone who spends gems have a problem with buying the gold-generating buildings over and over again since it's probably not a monetary issue.
Eunuchorn
09-24-2013, 05:57 PM
I wish there was a log of what buildings@lvl have been sold. I remember making a post months ago about what I had sold & rebought. Had 6 armories at one point (#6 costs 120 gems if I remember) I've had 2 or 3 sets of full TF with an armory or 2, & currently this is my second set of full nests. I still spent less than 80 gems to finish armor crafts for this LTQ, so wouldn't have been worth building a second armory just for LTQ. Just because I am willing to spend money to do such things doesn't mean I can't also feel a sense of loss when it's due to a looked over game mechanic.
Nonetheless, I posted about this armory thing long, long before this LTQ & if the trend now continues, they will only make more money off a Warehouse as most players would see the benefit of investing a few gems in it. It's also the type of thing that requires loads & loads of playtesting on top of development, & Gree bought Kandy from Iugo with a very specific & deliberate model of design to implement, of which we are finally seeing brought to life via LTQ/guild wars. There are quite a few underlying game mechanics that Iugo overlooked & is low on Grees priority list. Aka the friend timer thread.
Edit:
The main reason I don't need more than one armory is I have consistently been top 10/25 on boss leaderboard for so long that I couldn't tell you the last time I had to craft a non+ boss armor.
Wolfgangs246
09-24-2013, 06:11 PM
I wish there was a log of what buildings@lvl have been sold. I remember making a post months ago about what I had sold & rebought. Had 6 armories at one point (#6 costs 120 gems if I remember) I've had 2 or 3 sets of full TF with an armory or 2, & currently this is my second set of full nests. I still spent less than 80 gems to finish armor crafts for this LTQ, so wouldn't have been worth building a second armory just for LTQ. Just because I am willing to spend money to do such things doesn't mean I can't also feel a sense of loss when it's due to a looked over game mechanic.
Nonetheless, I posted about this armory thing long, long before this LTQ & if the trend now continues, they will only make more money off a Warehouse as most players would see the benefit of investing a few gems in it. It's also the type of thing that requires loads & loads of playtesting on top of development, & Gree bought Kandy from Iugo with a very specific & deliberate model of design to implement, of which we are finally seeing brought to life via LTQ/guild wars. There are quite a few underlying game mechanics that Iugo overlooked & is low on Grees priority list. Aka the friend timer thread.
Edit:
The main reason I don't need more than one armory is I have consistently been top 10/25 on boss leaderboard for so long that I couldn't tell you the last time I had to craft a non+ boss armor.
Thanks for the clarifications. :)
While I don't mind the idea, especially considering that it would enable me to finally complete that stupid building quest chain, I am not convinced that it should be implemented.
K and D is a very simplistic game, there Arnt really that many decisions that a player needs to make that affect their ability to succeed, especially during regular gameplay (guild wars are slightly different). The most obvious decision point is which armors to level, but apart from that there isn't really much to this game. The choice of buildings that you decide to erect is one of the few decisions available that can impact on your ability to do well. As such I think that removing it isn't the best idea. Having said that, if gree decide to make this game more complex than simply hitting the sword button occasionally then I think the idea has a lot more merit.
Eunuchorn
09-24-2013, 09:53 PM
If all the buildings were even mildly close in output I would agree with you. However, the "choose your buildings for better or worse" doesn't really exist. For 99% of players there's one option. 2-4 armories, the rest TF. It's boring & not so much intended game design as a lazy oversight.
Victortoise
09-24-2013, 10:34 PM
I actually very much agree.
The advert for the game states "BUILD AN EPIC KINGDOM!", but the need for maximising gold production doesn't allow you to do that.
It's a shame, customising your kingdom could be a very fun feature, and probably has the most potential for gameplay if they reconsider the concept beyond merely gold production (ie gems, keys, fusion stars).
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