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View Full Version : Suggestions for a better Crime City



Mack The Knife
09-16-2013, 08:28 PM
Post your requests for a better Crime City here.

Then a second thread of the top 4 or 5 suggestions will be made into a poll addressed to Gree. That way they can see where we'd like them to focus their energy.

I'll start with Big Money's request

Kindly address the auto scroll during battles issue for Android users

Personally I think they should implement a time lock during battles. The first half of battle people can be added and dropped as necessary during syndicate battles.

This may or may not work. but I think its worth a shot.



Updated with suggestions submitted.


Auto shake for building collection in one’s own hood (option in the settings menu: turn shake to collect on or off.)

Balance out the event schedule to allow for more downtime between events.

Limit declaring battle to officers only

Time Lock Syndicates during wars i.ie. a grace period before people can’t be booted

A general update thread re: what Gree is working on rolling out in the foreseeable future.

RP purchasable LTB’s

Have a Max hit option on PvP’s

Eliminate Auto scroll during battle for Android.

Keep any issued schedule fixed regardless of server issues or code problems.

A second Hood.

Winning a syndicate battle bestows an ip bonus

Buildings already robbed or collected shouldn't have the cash symbol

Better/different daily scratchers.

bigb4456
09-16-2013, 08:51 PM
Take off the ten percent when you bank your money...... allow othwr players to donate to other players. ..... and get better prizes on the sratcher.....

Juddalenko
09-16-2013, 08:57 PM
Take off the ten percent when you bank your money...... allow othwr players to donate to other players. ..... and get better prizes on the sratcher.....

Not to denigrate your post too much but......

- If they took off the 10% bank, what would be the incentive to hold on to money and what would be the point of the bank?

- Allowing player to player donations is fraught with abuse possibilities. Players would simply create feeder accounts.

- Agree on scratcher prizes.

Travers
09-16-2013, 09:05 PM
Take off the ten percent when you bank your money...... allow othwr players to donate to other players. ..... and get better prizes on the sratcher.....


Free deposits would be bad, no reason to hold on to money ever, if other players could donate to other players trying to save money for buildings and such wouldnt be fun. Agree on scratcher

candyson
09-16-2013, 09:07 PM
Get rid of hacking syndicates like GoTTi

HaywoodSlap
09-16-2013, 09:12 PM
Get rid of the doorknob(s) that make the incredibly poor decisions, i.e. extend the battle, don't extend the battle, change tiers at the last moment. I don't know who at Gree thinks these are "Good Ideas", but they need to go...

reesebutton
09-16-2013, 09:35 PM
I don't need newer events atm, I'd rather GREE clean up their cc act (technical and communications) before striving for newfangled events.

1. Prioritise elimination of hackers/cheats - backend & data should be able to support swifter investigations

2. Balanced event schedule - build in some 'downtime' between events. when this feels like a ratrace, players will dropout faster.

3. Better event management & comms - stick to schedule, communicate openly about fubars

4. Let people know what's in the works in the next release (bugfixes, improvements, etc) - be open, let people know things are improving.

bigb4456
09-16-2013, 10:51 PM
Ok I hear yeah about donating to other players... it would be kinda cool the 10% this I got from modern war cuz you don't do it there but come on the scratchers the prizes don't even effect my stats anymore

String-Girl
09-16-2013, 11:06 PM
The "Shake to Auto-Collect" your buildings when in your Hood option, now that would be great!

(just trying to be constructive, I completely understand why people might be a little....catty-whompus right now )

cubic
09-17-2013, 08:13 AM
* A schedule with less events but better and more info about them from start.

* Donate between players could work if it would cost something.
Iīd say make it possible and charge a fee of 20% to prevent "abuse". But do not implent any items with mods removing the fee.

* I would also like to be able to buy buildings with respect points instead of cash or gold only.

* The ability to attack other syndicates (outside events) and be able to win some of the vaulted cash from the other syndicate. Ofcourse this would require some serious thoughts on how to make it happen, otherwise it could be abused very much. But lets say the defending synd has to accept a 1-2 hour war and all def-buildings from the members at the defending synd would count. That way we wouldnīt have hade a superstrong synd attacking a rich but "weak" synd.
Maybe add that new tokens as rewards for the winning syndicate.
(the idea could be adjusted alot)

* Let us have bigger hideouts, or as already been suggested, a second hood. But with a second hood, only one hood woul dbe able to be defended by the player, (the charachter canīt really be at 2 places at the same time) the other would only have the def-buildings defending if it where to be robbed. Ofcourse you should be able to build and upgrade in both hoods at the same time.

TMI
09-17-2013, 08:16 AM
The "Shake to Auto-Collect" your buildings when in your Hood option, now that would be great!

(just trying to be constructive, I completely understand why people might be a little....catty-whompus right now )
+1 Auto-shake would be AWESOME!!

redinator
09-17-2013, 08:25 AM
During syndicate wars, make the win/loss relevant. Perhaps bonus points for the winning team?

GU7 F4WK3S
09-17-2013, 08:39 AM
Might be too late for this. Alot of players completely fed up wasting their time, money and hoping for improvements.

Would take more than hood shake and shiny new prizes to get me back playing like I was. I like the building IPH aspects but even that is going to inflate like crazy with the modifiers they're putting out.

The ability to rob a player and leave a decoration in their hood would be entertaining.
Also with the wonky building times and hood stalkers I wouldn't mind being able to buy immunity from robberies for about 8 hours while I sleep.

bald zeemer
09-17-2013, 08:41 AM
* Donate between players could work if it would cost something.
Iīd say make it possible and charge a fee of 20% to prevent "abuse". But do not implent any items with mods removing the fee.
That'd certainly be very handy for my L3, $4k iph camper. I could feed him $10m/hr comfortably, probably (definitely) a lot more, actually.


I would also like to be able to buy buildings with respect points instead of cash or gold only.
Yes!
This has been brought up on and off for the past year. RP is becoming increasingly pointless. Introduce a RP-purchased LTB. Perhaps tie it in with a PvP event to both encourage and reward PvP participation. While we're on it, fix the pvp scoring system and make at least the individual prizes somewhat worthwhile. I love PvP and will fight regardless, but spending a lot of hours getting 7th in PvP gave me a prize that barely makes my fight screen, whereas 20 minutes work on an LTQ gives me a high-end weapon in a tough category.



* Let us have bigger hideouts, or as already been suggested, a second hood. But with a second hood, only one hood woul dbe able to be defended by the player, (the charachter canīt really be at 2 places at the same time) the other would only have the def-buildings defending if it where to be robbed. Ofcourse you should be able to build and upgrade in both hoods at the same time
So, in other words, a hood that has no defense at all, but allows for parallel upgrades?

Interesting idea. It'd obviously send IPHs soaring (as it essentially is giving the 2nd most recent #1 prize to everyone, and doubling FC and Lui's current mod). It'd certainly create more day to day PvP activity.

I think a key issue to be sorted would be moving buildings between the two hoods. If you allow it, then obviously people would just stack their undefended hood with weak blds and/or buildings that can always be collected, plus use it as an upgrade farm. However if you didn't allow it then it introduces an odd 'frozen in time' moment. In reality the end result would be delete/rebuild of a lot of buildings to get them in the right hoods.

bigb4456
09-17-2013, 11:16 AM
I have no idea how I am losing to guys with with 100k less stats than me.... what's up with that

Mack The Knife
09-17-2013, 11:17 AM
Here's the shortlist so far. I intend to create a poll this evening. so if you have any additional ideas please submit.

Auto shake for building collection in one’s own hood

Balance out the event schedule to allow for more downtime between events.

Limit declaring battle to officers only

Time Lock Syndicates during wars i.ie. a grace period before people can’t be booted

A general update thread re: what Gree is working on rolling out in the foreseeable future.

RP purchasable LTB’s

Have a Max hit option on PvP’s

Eliminate Auto scroll during battle for Android.

Keep any issued schedule fixed regardless of server issues or code problems.

A second Hood.

Winning a syndicate battle bestows an ip bonus

Buildings already robbed or collected shouldn't have the cash symbol

kingofwale
09-17-2013, 11:20 AM
not sure if it's suggested already or not

DO NOT give experience point as "reward"... make negative experience point as reward if possible

jmeijer
09-17-2013, 11:20 AM
It would be nice if I didn't have to zoom out every time I visit a new hood.

Brendan
09-17-2013, 11:29 AM
Stop introducing these ltb's if we aren't allowed to expand our hoods anymore. Eventually my hood will just be full of these buildings with stupid collection times.

Green Drake
09-17-2013, 11:34 AM
I would be happy if the next time I robbed a building it didn't either say $1 or already robbed.
Can't imagine that it is a hard fix.

Blaggard
09-17-2013, 11:35 AM
Being able to view potential recruits' stats before you accept/reject them would get my vote.

MrMarshmallow
09-17-2013, 11:37 AM
Have a syndicate hood! Buildings and upgrades cost 5x more but the whole syndicate receives the benefits... More gold and cash will be spent so its in gree's favour. Lower level players will have a better iph so its easier to improve.

Also... Add a choice of mods to the final prize in case events. Have an option of 3 mods which you can select each case event!

the_dude
09-17-2013, 11:38 AM
+1 Auto-shake would be AWESOME!!

I'd rather auto collect be a button or something. Accidently moving your device would collect everything. What if you wanted to just collect some of your buildings and leave others to sync things up. They could make it an option in the settings menu: turn shake to collect on or off.

Cagey Caminiti
09-17-2013, 11:48 AM
They should give us an option to upgrade two buildings at once. Especially two IDENTICAL buildings. We should be able to upgrade them simultaneously, with it only counting as ONE upgrade, if an expansion is also purchased.

Ice Cream Man
09-17-2013, 01:26 PM
1. Option to collect all buildings at once.
2. Donate between players. (Fixed amount that can only be done once or as another said put some kinda fee on it).
3. Two accounts on the same device, some way to sign in and out.
4. More time between events, starting to get burned out on this constant grind.
5. Rewards within the syndicate, given by the Leader. How the syndicate places in Syndicate battles could determine what reward is available for the leader to give.

MrMarshmallow
09-17-2013, 01:28 PM
Give officers more responsibility like the ability to kick players and buy hideouts...

Dipstik
09-17-2013, 01:44 PM
Silly thread asking for things that have already been rejected long ago. There are two syndicates in the top 25 who should have their characters wiped and banned. Secure the game from cheaters, then worry about new content. Ignore these noobs.

TigrisCauda
09-17-2013, 01:51 PM
Silly thread asking for things that have already been rejected long ago. There are two syndicates in the top 25 who should have their characters wiped and banned. Secure the game from cheaters, then worry about new content. Ignore these noobs.

You're always the voice of reason, Dippy! +1

Mack The Knife
09-17-2013, 02:12 PM
The android scrolling issue is something I think a lot of us would like fixed now not at some distant point in the future after all cheaters have been dealt with.

My point is there are immediate concerns that I think people would like Gree feedback on. There's a lot of negativity in this forum as a result of frustrations. This is an attempt to be proactive and it beats choosing between acrimony and apathy.

Dirty Larry
09-17-2013, 02:19 PM
Maybe a contest on which syndicate could make the best Macaroni drawings. Just need a plate, macaroni, glitter, and some glue.

Dipstik
09-17-2013, 02:35 PM
Maybe a contest on which syndicate could make the best Macaroni drawings. Just need a plate, macaroni, glitter, and some glue.

OMG HTC Blue would OWN you at macaroni art! Bring it on!

python81
09-17-2013, 03:20 PM
i agree on the scratcher. switch out the prizes monthly for different ones.

give everyone that bought gold in the last battle a free modifier for 10-25% off either building cost or upgrade cost

give us the options to buy older ltb buildings.

add some new buildings to the regular building list

add some better modifiers to the syndicate bonus menu

agree on the auto collect button option,

also would like the option to sync all buildings of same hour time. example....if your night clubs are off sync and once collects in 5hrs and the other in 3 hours. give the option to sync the one with 3 hours left to the one with 5 hours left.

apotheosis
09-17-2013, 06:06 PM
1. Better scratchier items would be great.

2. Make it so that the chance of successfully robbing someone is proportional to the difference of attack to defenders defense. Example: if attacker has about 110k attack and defender has 200k defense then there would be 10% chance of successful attack, if 150k attack to 200k defense then there is a 50% chance of successful attack, if 190k attack to 200k defense there is 90% chance of successful attack. Anthing below 50% of the ratio will be unsuccessful like it is now.

3. Make it so that successful attacking a player gives out a percentage of what they have in their pocket. Make it a random percentage (like 1% to 10%). The more money they win the more xp gain there is. Also make it so that both robbing and attacking the same player consecutively will compound the xp gains. By doing this helps protect campers from being harassed a lot by the same players, but also provides lots of money to poor players with high stats. If they want easy quick money than it should be at the expense of xp. From my experience nobody ever attacks and wins, but i get many robbers that win. 2 reasons for this: 1. More money from buildings with very little xp gain. 2. It is way easier to rob than to attack high stat players when defense from items is halved.

4. XP reduction items for them camper lovers. Make some very rare (2 or 3 times a year) items you can buy with gold or earned in events that reduce xp gains; either across the board xp reduction or individual xp gains like robbing or attacking or pve.

bigb4456
09-19-2013, 01:24 PM
I thim k there should be more of a reasonaable time frame to finish events for non gold users like the ltb should be a full month the ltqs should be at least 6 days boss events 5 days and crate events 5 days

Kockie
09-19-2013, 04:04 PM
give us the options to buy older ltb buildings.

LTB = Limited Time Building

Keyword (in case this wasn't clear): Limited Time

Kegz1
09-19-2013, 04:20 PM
How about fixing this bogus gap in stats when being robbed and attacked. The more you spend to get stronger to be better than people the bigger the gap of who can beat you. I am getting raided and attacked by people with almost 300k less stats than me. Its insane. Thats beyond the absurd random factor excuse we have been fed forever. Please fix this.

Also we have real lives...give us a grace period on buildings to be collected. Either do it by collection time or amt collection.

Nope1
10-10-2013, 05:58 AM
I think they should change the xp prize for LTQ's to a negative xp prize. I don't know anyone that feels more xp is a good prize its just a hurdle to get to the next real prize.

reticlover
10-10-2013, 06:25 AM
here is an idea, give us the opertunity to buy buildings like in Modern War that increase stats.
somehting like this

A Garage that increases either car attack or defense,
police department that increases gun attack
military surplus store that increases gun defense
FBI building that increases armor attack or defense
a cutlery store that increases melee attack or defense

give us something along theselines

ablankone
10-10-2013, 06:52 AM
These might work:

1. Buy a wife feature. More Gold gets a better wife. Whilst we're sleeping or watching football she can be automatically sent out to do robberies, handle all SLTQs and do our ironing. She could also be rented out.
2. Integrate with KA game so we can buy lots of castles and walk about in green stockings.
3. Introduce a collect cocaine hunt across all maps. Collect all cocaine and win a trip to the moon. Or some other desolate place like a Gree employee's mind.
4. Add a feature where our avatars can walk through our buildings as if by magic... oh, we have that feature already
5. Give us a few extra decorations that are 1-pixel in size but when we see them in the menu they look massive. Like earth worms and dog muck. Make them neon so we can see them if we wanna shuffle them about on our hoods.
6. Add a series of advertising hoardings that can be clicked on and redirect us to porn sites or other games that we enjoy playing more cos they're better managed (eg. Pretty Pet Salon 2 and Scrabble)

geminiking01
10-10-2013, 07:53 AM
1 event a week, 1 war and 1 pvp a month was fine with me. Now it's just too much with all these side quests. It's a ploy to spend more gold. They want every dime they can squeeze out of you. I can no longer be part of it.

sister morphine
10-10-2013, 08:02 AM
The "Shake to Auto-Collect" your buildings when in your Hood option, now that would be great!
Would it be so popular if they added "shake to rob" as well? ;)

Nighteg
10-10-2013, 08:14 AM
1) The ability for lvl 250s to purchase gold with money.

2) Increase the bonus tiers for syndicates. Most top 150 syns already done most of the upgrades, and donations became useless. Increase the bonuses up to lvl 10 will keep us occupied for a long time!

3) Have the ability for syns to give something back to individual players. Some sort of craft systems maybe.

SemoreButtz
10-10-2013, 08:17 AM
I like the idea to be able to drop players during wars...if you get a mole or saboteur you could 86 him before to much damage is done

Nighteg
10-10-2013, 08:18 AM
Also, if we have defense buildings, why not make attack buildings?
And maybe it's time to fix that "no use in upgrading def buildings to 10"? And make the def buildings actually useful?

reticlover
10-10-2013, 08:19 AM
1 event a week, 1 war and 1 pvp a month was fine with me. Now it's just too much with all these side quests. It's a ploy to spend more gold. They want every dime they can squeeze out of you. I can no longer be part of it.

nobody told u that u have to spend gold, play the game for free or stop whining about it

SemoreButtz
10-10-2013, 08:24 AM
The level increase to 300 and new respect point items that I have heard about would be bangin about now

Go4Seven
10-10-2013, 08:59 AM
Ability to bank your gold; to prevent accidental gold spend. Leave it in the bank until you are ready to use it.

There was a recent thread about having a confirm button before spending gold. I'd like to prevent accidental spend, but the confirm button would disrupt game play too much. This would be much cleaner.

CCforum
10-10-2013, 09:22 AM
I'd like to see the syndicate forum separated into two logs/forums, one a donations log and the other for chat. I'd also like the chat to have an option to post to chat board only or to all team member's walls (Officer's only).

The Toe
10-10-2013, 09:32 AM
Boy with all these big time changes I'm almost embarrassed to say one thing that has bugged me since I started play on the Android (works fine on IOS) is when you click on a building to Rob is says Loft - RobSmourf's Loft, can we just get a space after the Rob ????

ant1greeny2
10-10-2013, 10:06 AM
-Buildings bought with respect & pay out cash
-Personal bonuses (like Syndicate bonuses)
-LTB's are always available, but the prizes for constructing & upgrading are only during the normal limited time
-Increase level cap/no level cap
-Syndicate hood (only leader can edit it, but everyone can view it & everyone gets their fair share of the cash)
-New tier in war (top 2500: 4000-1500 is a huger tier, my Syndicate ranked 2000-1800 last 2 wars & only benefit from 1 useless prize!)
-Side quests in PvP Showdown (win x number of fights in a row)

Laelia
10-10-2013, 03:24 PM
the leader board during the syndicate wars:
faster more frequent refresh
show more detail between intervals (like in the pvp tournament leaderboard)

Rebels
10-10-2013, 03:33 PM
Take off the ten percent when you bank your money...... allow othwr players to donate to other players

Not to be blunt but these are probably right up there with the worst ideas I have ever come across for CC.

None stop begging for money!
Everyone would have amazing hoods!
What would be the point of attacking people if they had all their money banked always!?

Dipstik
10-10-2013, 03:34 PM
To be honest, 30k isn't worth a stamina point anyway.

Hodgy83
10-10-2013, 03:40 PM
Aside from being able to sort your inventory. Show the stats of your items with the modifiers applied. Would be cool to see that on the fight screens.

wetwebster
10-10-2013, 04:14 PM
New to the forum but have played since the beginning. As a daily player it is obvious who cheats and who is spending gold. Out with the cheaters and we can all play a better game

HavingFun
10-11-2013, 05:43 AM
Eliminate gold bonus program completely. That would make things more fair and benefit 99% of people who play this game. So many players buy one vault per month (myself included) which probably adds up more than a few folks (at the top) that buy a huge chunk once every 3 months like Vito suggested. That also drives up the total gold needed to finish events which again hurts 99% of folks who play this game. Also, can someone please get all those quitting threads off page one please. They do nothing to improve the morale and gameplay for the best phone game ever!!! CC isn't a dying game lol 'big spenders' need to come back down to earth where 'us' pheasants reside.

bigb4456
10-15-2013, 08:10 AM
I think that you should be able to See opponents stats from the rival page without having to go to their hood it would save time

Dat Guy
10-15-2013, 09:03 AM
Fix the Android display issues. I am tired of trying to guess what the opponents stats are so I can report back to my syndicate during wars. I can never tell what the stats are on an item when I go back to my inventory. For instance when I go to my inventory and look at my Klout's Nerve Toxin shows up as 8 Attack and 80 Defense.
And if I can only have 500 mafia members why do I need 5000 weapons. Give us the option to sell off old useless inventory items.
Thank you.

panty sniffer
10-15-2013, 09:08 AM
I think that you should be able to See opponents stats from the rival page without having to go to their hood it would save time

Definitely!.. That would be a HUGE time saver especially during PVP. It would help players a lot who have a difficult time finding good rivals. IE. High stats

Phillip99
10-15-2013, 02:45 PM
-Give stats of weapons when given as prizes
-organize inventory( by stats, or alphabetically, or by order obtained, something, just not totally random)

dangas
10-16-2013, 05:54 AM
Being able to see syndicate members hoods from the syndicate members section would be better than scrolling thru 100's of mafia to find them. Makes trying to help new players with their hoods easier.

CCKallDAY
10-16-2013, 06:04 AM
Community Events

bravo 6 vk
10-16-2013, 06:23 AM
Community Events
This was made a sticky in the modern war section!

reticlover
10-16-2013, 07:06 AM
give us the ability to have personal bonuses that we can purchase just like syndicate bonuses

Yanis
10-16-2013, 08:29 AM
*RP purchasable LTB’s and other buildings.

*Have a syndicate hood where all the members can go and where the officers can buy buildings and upgrate them with the money of the syndicate bank...and the other members collect the buildings and do other actions.

Bartolo
10-16-2013, 08:51 AM
syn events that give rewards to syndicates, not individuals.

jbnadtc
10-16-2013, 09:01 AM
Make the PVP rewards better! They're currently a joke, especially the syndicate ones.

Nighteg
10-16-2013, 09:04 AM
*RP purchasable LTB’s and other buildings.

We're suppose to guess what RP means?

[FwD] J1M H3N50N
10-16-2013, 09:49 AM
We're suppose to guess what RP means?

You must be new here.......

Yanis
10-16-2013, 10:08 AM
lol RP=Respect Roints

Dipstik
10-16-2013, 10:09 AM
J1M H3N50N;1032144']You must be new here.......

He joined a year and a half ago.

Ripable
10-16-2013, 12:19 PM
{x} - Definitely make the option to declare war Officers an above only.
{x} - Give an explanation on the PVP wars/LTQ/LTB in depth when a player joins the game.
{x} - and ffs someone make a key terms & tips page for the new players!

Ripable
10-16-2013, 12:21 PM
We're suppose to guess what RP means?

How's about we stop being ****s and be helpful for once!
RP stands for Respect points, which, as of now, are useless in CC.
Also if you didn't know LTB stands for Limited Time Buildings, as seen in the events.

is1j
10-16-2013, 03:10 PM
Fully agree with need to expand officers' responsibilities to include purchasing hideouts and kicking out people (maybe 2 officers should agree to be able to kick someone out). One personal request that I think most syndicate leaders would support - ability to purchase level 10 hideouts. Cannot think of anything more supid or boring than purchasing and upgrading 50 hideouts before each battle!

Mack The Knife
10-16-2013, 07:23 PM
I was thinking there isn't much incentive to be an officer of your syndicate. if you're doing it well its a lot of work but the same rewards as the members.

Im thinking they should get an extra prize or the same prizes but with a modest additional modifier of 1-2%. Perhaps with the proviso that they don't get any extra prizes if their syndicate falls below the previous war's tier level.

AU Zubby
10-16-2013, 07:45 PM
AGREED, I got 1 admitting it recently... Posted ticket, but they still playing.......

Yanis
10-18-2013, 06:53 PM
Syndicate HOODS

Dat Guy
10-18-2013, 08:27 PM
FFS could you fix another Android display issue. On the syndicate goal list it only displays four people as fulfilling the goal over and over again. WTF? Why are there so many Android display issues? How can you expect us to keep spending money on such a broken product?

CCKallDAY
10-18-2013, 08:45 PM
{x} - Definitely make the option to declare war Officers an above only.
{x} - Give an explanation on the PVP wars/LTQ/LTB in depth when a player joins the game.
{x} - and ffs someone make a key terms & tips page for the new players!The search button is your friend! Some of the forum terms, and outdated terms :p http://www.funzio.com/forum/showthread.php?40719-Crime-City-Forums-Beginners-Glossary/page2&highlight=Crime+City+Beginners+Glossary

J4CK D4N13L N0 7
10-19-2013, 06:00 AM
i'd actually apprciate a break from limited time buildings, as all my "standard" buildings are stuck at low levels because there is always a limited building upgrading!
just not having one after the next war will be a welcome break

CCKallDAY
10-19-2013, 06:13 AM
i'd actually apprciate a break from limited time buildings, as all my "standard" buildings are stuck at low levels because there is always a limited building upgrading!
just not having one after the next war will be a welcome breakMe too... I wanna upgrade my pagoda and casino but I'll be missing out on n item

ploop
10-19-2013, 01:02 PM
Me too... I wanna upgrade my pagoda and casino but I'll be missing out on n item

just wait until you can't upgrade it anymore or if you can't afford an ltb

k0de
10-19-2013, 05:31 PM
i'd actually apprciate a break from limited time buildings, as all my "standard" buildings are stuck at low levels because there is always a limited building upgrading!
just not having one after the next war will be a welcome break
I can appreciate that point of view, but realistically if you're at the point where you can afford to have an LTB upgrading all the time, then cash is likely worthless for the most part anyway, save for upgrading LTBs or syndicate donations if required. Cash weapons are about as much use as their equivalent value in decorations. Though it should be noted that stat inflation has not diminished the value of Fountains, Subway Entrances or Bus Stops, and while Sarin Gas Grenades may still offer a minimal increase to your attack score, the Quarter Pipe is slightly cheaper, has a resale value and is non-consumable so I'd say they're about even.

On the subject of in-game cash though, and I suppose Respect as well, it would be nice to see some value reintroduced into these commodities. When I started playing two years ago there were 3 goals- collect Respect, grow your economy and farm the M4A1. LTQs have revived the map missions for players who had taken their quota of M4s, ECBs, UWVs and TLCs. It would be interesting to see cash and respect regain some significance within the game. It'd be a way of adding a new mechanic to the game instead of simply squeezing another two events into the week.
Eventually, every syndicate will have maxed every available bonus and will require no further cash donations. I have no idea of the numbers but perhaps anywhere from 75-150 or so groups are at this point or within one or two bonuses from there. My proposal is to add a new class of weapons available to be purchased- either for cash, respect, or both- by syndicates for use in battles. These weapons would not offer the usual increase in stats, but would work only as a modifier of some element- +10% Explosive attack or Melee defence, opponents use 3 fewer mafia in battle, +50% Hideout health etc. Further, they would expire after one event. Or perhaps even one battle similar to how hideouts work (sorry I haven't really thought about the details at length- the idea literally came to me when I was responding to the post above). Maybe you could only choose one to buy before each event and the price would be fixed at a percentage of the groups income. A syndicate would have to decide between a bonus for attack or defence, and applied either to the total or to a single weapons class (eg 5% attack increase or 25% gun attack increase) or an IP% increase. Another option would be to make the items cheap enough for a group to buy 20 or 30 or 100 of them, enough to use one per battle, but each item would be limited to ten per group. By the start of the event, a team might have +5% on attack and defence across all weapons classes, various IP% increases, modifiers for hideout health and damage and something that would recover battle health 50% or 100% faster or start a battle with twice as much. Applying bonuses could happen either by choosing one when declaring a battle, or having them selected at random each time. As I said, I didn't think much on the finer details, but there are definitely a few ideas there which could make for some very interesting play were they to be developed further. It would also allow for more strategic play, with groups deciding on a different strategy each battle depending on which modifier was in use. You might come up against a weak syndicate while using the 50% hideout damage modifier and have to decide whether to unload some gold now or wait for another time when the 5%IP increase is in effect instead. If you had 2x battle health, do you assign more people to look for targets this time, or use the extra hits and settle for the ones you have?

The biggest problem with the proposal above is that by design it does not allow for a gold option. The stated aim is to restore the value of cash/respect. This may even serve to open up more paths and objectives, and see players faced with decisions such as whether to upgrade a Casino or Pagoda (as in the post above) for the benefit of your economy, or to buy and upgrade an LTB where you are guaranteed prizes but perhaps only a small financial gain (as in the case of the Big Top Burlesque or some future building with a 9.5 hour collection cycle). However, I realise that without providing some facility to directly generate revenue, no concept- no matter how stimulating it may be to gameplay- is likely to be implemented. I can't be critical of the company for that because I understand there needs to be something to justify any investment of time and resources. Business is business and the developers, designers, artists, engineers etc. won't work for free just because the game is a fun yet challenging with diverse gameplay and interesting mechanics.

It'd still be kinda cool though.

Max Power
10-19-2013, 07:54 PM
Well thought out Kode.We should have a different thread for improvements the Gree would actually consider investing in. They arent going to invest in programming nightmares unless they can monetize it. Love em or hate em, they do know what ROI is.

J4CK D4N13L N0 7
10-20-2013, 05:26 AM
thats a great response kode,
Im in no means swimming with cash, its a case of getting enough for the ltb and a couple of upgrades, then saving up for the next ltb (especially when they were 75m 125m etc). Just means all the normal buildings get forgotten about because you need to save incase the next LTB is massive.
As you say you wouldn't need to spend gold but surely they get enough from wars, battles, syndicate goals, 100 level bosses etc,.

Master_Blaster
10-20-2013, 08:06 AM
I would like to be able to transfer my account between devices without putting in a customer support ticket and then have to wait forever for something to be done about it.

Thumbs up for auto shake collections.

hellfirecc
11-21-2013, 06:21 AM
The syndicate forum isn't the right place to show up messages for donations. Member chat get loose if all these system alerts. It would be nice, if you seperate the log for system alerts in an extra location. The best place would be under donate.

This really would help to improve the syndicate chat forum.