View Full Version : Possible Changes: We'd Like To Hear From You!
Web323
09-19-2013, 07:38 AM
Change the 28 days of loyalty to a random box based on tiers for the number of days. Example would be first 10 days a common prize, next 15 days an uncommon prize and the final three days a rare prize. This will at least spark some interest in the prize since they will not be known.
Joe Op
09-19-2013, 11:35 AM
I wonder how the black marked should work. Trade for what? Other units? Gold? Cash? Crates? Concretes? Ammo/health/xp?
I prefer only increase lvl to 300.
Please Gree; the other suggestions are only good for you, not for the players. Be true.
But i got other ideas;
- update 2 buildings at once
- building to decrease upgrade time
- more water buildings (defense as well)
- building to decrease waiting time for crates
- building for health bonus
- buildings for almost every bonus! Lvl10 for max 5%-20%
Awesome, isnt it?
Cheers and thanks for letting us participate!
Joe
Joe Op
09-19-2013, 11:37 AM
Ou! I forgot! Pls bring back the daily scratchers as well. Was more fun than knowing what you will get. Specially since the 28 day regards just started over..
General_Anesthesia
09-19-2013, 04:46 PM
Players should be able to put some of our commodities to better use.
First off, CONCRETE: my faction has more concrete then we will ever use. Let factions sell surplus concrete for faction cash. Better yet, let individual players donate concrete to their faction OR use concrete for themselves to reduce building upgrade time (isn't that what concrete is for? Buildings???). Or both! Perhaps concrete for gold???
Unopened chests: give players a cash buy-back for the 50 to 100 unopened chests we have at the end of an event!
In other words, allow active players to benefit from surplus gains instead of having them go to waste.
London Town
09-20-2013, 07:40 AM
Hey all,
The developers have been discussing potential additions/changes to the game, and we would love to hear your feedback on these potential features/additions:
-Add a more robust inventory system and give out energy/stamina/health refills as prizes
-Reduce Max Army Size from 2000 to 1000
-Limited time bonuses that only work for certain events
-Increase Army Size from 2000 to 2500
-Increase influence of Attack and Defense Skill
-Creating a Black Market where players can trade units
-Increase Level Cap to 300
-Create bonus spots in the Guild that can only be filled by new players
-Add more epic boss levels
-Add a Guild Bonus that hides the X weakest players in Guild during World Domination.
Let us know your thoughts!
Just an answer to th below thread would suffice for now.
http://www.funzio.com/forum/showthread.php?64146-Gree-can-you-explain-the-WD-points-system/page19
TYR_Rune
09-20-2013, 11:44 AM
Allow us to SELL/DELETE/TRANSFER unused obsolete units.. PLEASE!
Jahnkman
09-20-2013, 04:56 PM
I think it would be really neat if you could view your inventory and be able to see which units are on your roster and which ones are on deck. Maybe change the background color to blue or red? It would also be cool to see a quick text indicating how you achieved the indestructible units. Just a thought.
Thumpr
09-20-2013, 05:01 PM
CHALLENGE MESSAGE ON HURRY VAULT UPGRADE!!!!! CHALLENGE MESSAGE ON HURRY VAULT UPGRADE!!!!! CHALLENGE MESSAGE ON HURRY VAULT UPGRADE!!!!! CHALLENGE MESSAGE ON HURRY VAULT UPGRADE!!!!! CHALLENGE MESSAGE ON HURRY VAULT UPGRADE!!!!!
Went to put my building collections in the vault....and accidentally rushed the upgrade on my vault. Poof, 1300 gold...gone. Sigh.
War Dog
09-20-2013, 07:54 PM
Hey all,
The developers have been discussing potential additions/changes to the game, and we would love to hear your feedback on these potential features/additions:
-Add a more robust inventory system and give out energy/stamina/health refills as prizes
-Reduce Max Army Size from 2000 to 1000
-Limited time bonuses that only work for certain events
-Increase Army Size from 2000 to 2500
-Increase influence of Attack and Defense Skill
-Creating a Black Market where players can trade units
-Increase Level Cap to 300
-Create bonus spots in the Guild that can only be filled by new players
-Add more epic boss levels
-Add a Guild Bonus that hides the X weakest players in Guild during World Domination.
Let us know your thoughts!
-Add a more robust inventory system and give out energy/stamina/health refills as prizes
This sounds interesting
-Reduce Max Army Size from 2000 to 1000
Don't like it
-Limited time bonuses that only work for certain events
More is more, good idea
-Increase Army Size from 2000 to 2500
Yes, this isa good idea. Our armies are huge. Take advantage of this.
-Increase influence of Attack and Defense Skill
Without a doubt, it has to mean more.
-Creating a Black Market where players can trade units
Sounds really sketchy, but I love this idea. Need to make sure the hackers cannot manipulate.
-Increase Level Cap to 300
Long over due. Great idea
-Create bonus spots in the Guild that can only be filled by new players
Why not...
-Add more epic boss levels
Like it...
-Add a Guild Bonus that hides the X weakest players in Guild during World Domination.
A strategic idea, like it also
Let us know your thoughts!
i like what I am reading here.
"SUP dog" level 238 Attack and Defense about 6,000,000 each.
RedRoom
09-21-2013, 07:36 AM
Faction War Nuclear Attack. Each faction war, a lottery of some sort gives 3 factions a nuclear attack capability. Base the lottery on prizes during events. A player who wins it, wins it for the faction, with a cool unit as well. This option limits opponents to 200k attack and Defense, and can be used 5 to 10 times. Factions who scored in top 10 from last campaign cannot not be eligible. I think it would increase interest in faction war and maybe get some new blood into the top 25. It would certainly increase interest in the events...
ShawnBB
09-21-2013, 10:08 AM
Gree, All I want is be responsible to all your customers!
Don't fraud like what happened in CC boss event, Don't lose the basic game ethics.
Adm.J
09-21-2013, 11:53 AM
In light of this weekends plea for help, again we ask that you allow us to limit who can declare war!
Vault upgrade
Inventory organisation
Only officers can declare war
Set able level of wd points to receive prizes
Raise level to 500 or whatever
Make wd points as stable as battle points and stop punishing hlps
Reduce gold prices or get more for your money
Energy or stamina refills your bar not 50 and 1000
Make cash units worth buying
Valour from attacks or raids should be say 40 not 4
Sort out the matching times in wd
Sort the game out on android!!
General_Anesthesia
09-21-2013, 02:24 PM
I like many of the possible suggestions for new game features, but if you really want to improve the game for us ALL, QUIT TWEAKING THE BATTLE ALGORITHMS!!! There are already too many bugs!
Rivals show a certain defense level, and then their defense changes the next time you check the stats. I'm not talking about the random variation from attack to attack. I go to a rival base and check their STATIC stats. I attack or raid once and check again only to find that their reported defense is 200,000 higher than the first time I checked!
Also, this World Domination campaign has been so unbalanced. Our faction has been matched against factions with players capped at level 250 with over 2 million defense value! Totally unrealistic!
Again, the added features are nice. The time limited events are useful. But there is absolutely no point in ANYONE trying to develop any World Domination strategies or tactics, because the PvP dynamics never stay the same. The only winning "strategy" is to buy (or hack) GOLD from GREE-D!
Clean up the bugs in the software and get rid of the hacks!
Huckleberry658
09-21-2013, 04:12 PM
Here's an idea, if I've been with gree for a long time, and have multiple teams, and send in a ticket that 350 disappeared from my gold, don't assume I'm a liar like Amy. If I'm going to butt stuff you, it won't be for 350 gold.
Badass action man
09-21-2013, 08:32 PM
bring the scratchies back, this daily log on is BORING
Charge to change skill point distribution. For every 15 points reallocated, charge 50 gold.
Stellaman
09-22-2013, 12:12 AM
Here's something gree could change, customer service skills..
Crowe77
09-22-2013, 07:13 AM
Please fix the invisible buildings! All of my LT buildings, starting from the absolute towers can not be seen, moved or upgraded. It's been what, three months now?
Sir fisher
09-22-2013, 10:04 AM
Get rid of all hackers plain and simple
ploop
09-22-2013, 10:54 AM
Possible Changes: We'd Like To Hear From You!
Hey all,
The developers have been discussing potential additions/changes to the game, and we would love to hear your feedback on these potential features/additions:
-Add a more robust inventory system and give out energy/stamina/health refills as prizes
yes please
-Reduce Max Army Size from 2000 to 1000
no.
-Limited time bonuses that only work for certain events
yes that would be interesting
-Increase Army Size from 2000 to 2500
yes, but only if there is something to go with it
-Increase influence of Attack and Defense Skill
NO no NO no
-Creating a Black Market where players can trade units
yes but only if there will be no hackers
-Increase Level Cap to 300
yes ye yes
-Create bonus spots in the Guild that can only be filled by new players
more space instead of 60/60 it should be up to 75
-Add more epic boss levels.
yes only if the health lowers
-Add a Guild Bonus that hides the X weakest players in Guild during World Domination.
]no so players that arent as strong cant find anyone to hit
Let us know your thoughts!
Sgt Sticks
09-22-2013, 11:12 AM
I dont know if anyone has said it but the communication within the faction could be greatly improved. You should have the ability to post to the wall of all or some faction members simultaneously. An indicator of who is online would help in the chat room.
Area51z
09-22-2013, 04:16 PM
Triple amen to that. Why should we be supplying our info to chat room apps to sell,in order to communicate more efficiently!
I dont know if anyone has said it but the communication within the faction could be greatly improved. You should have the ability to post to the wall of all or some faction members simultaneously. An indicator of who is online would help in the chat room.
getreadytolive
09-22-2013, 10:40 PM
Lets us sell our crappy units for money! If you arent going to add an inventory management system, I'd like to sell off the units that dont make my army. Hell, I'll give em back for free...
How about changing your world domination instructions.
You say that your faction will be matched up with a similar faction. Well with the streak prizes in WD it is complete bs when you match up a top 1000 faction with 30 members with a top 50 faction that has over 50 members.
We had 5/6 in the streak just needed one more win. We had 500k WD points and get matched with the faction Santa's Little Helpers who had 3,200,000 WD points.
Our faction is the Couch Raiders. Feel free to send us the unit for 6/6 streak for not matching factions of similar attack like It says on the instructions.
trmpt4him
09-23-2013, 05:28 AM
What happened to the bonus gold that Gree gave every so often as a appreciation? Also, why did the do away with the 40% off Gold? This made it affordable for poorer :) people like me. Just wondering. Also, I heard a rumor that Gree offeres bonus gold to big spenders is that try and fair???? Last question off subject. Why does the android free gold for watching the video not work? My son has a ipod and it gives him videos at least 20-25 times a day. I am lucky if I get 1 video a day to watch?? how fair is that? Thanks
Brizzol
09-23-2013, 07:45 AM
-Add a more robust inventory system and give out energy/stamina/health refills as prizes - This would be great, also better units in the LTE would be great as the XP gained>Attack/Def gained doesn't work and still benefits players greatly to camp.
-Reduce Max Army Size from 2000 to 1000 - No, this would anger players who have already spent/worked hard to gain 2000 decent troops to get the best possible army they can.
-Limited time bonuses that only work for certain events - Sure so long as these are obtainable by the majority of players/factions and not only the SUP.
-Increase Army Size from 2000 to 2500 No harm in doing this, gives people a reason to level up.
-Increase influence of Attack and Defense Skill - Another good addition, but also give us an idea on what you change so we know what we are up against also an option to reset these points would be nice even if a gold price was introduced (similar to name change)
-Creating a Black Market where players can trade units - No as others have said this will affect balance in the game hackers could distribute hacked units to alliance members etc and it would affect Gree income if your units became available on eBay for a faction of the gold price.
-Increase Level Cap to 300 - Sure nothing Wrong with that.
-Create bonus spots in the Guild that can only be filled by new players - Initially sounds good but Factions such as SUP could fill up these spots with alt accounts and these stats would inflate drastically during WD with these huge troops you do now and that would be unfair to the players around them in my opinion.
-Add more epic boss levels - This would be great for those who defeat all 50 already.
-Add a Guild Bonus that hides the X weakest players in Guild during World Domination. - No as sometimes your only way to attack a Faction you have been matched against is to attack their weaker players, sometimes matchups are unfair and most enemy members can be a lot higher than your own which would leave one option to hit CC and with the latest addition for win streaks etc it would be unfair to hide the weaker players as that could be the difference in winning and losing. All members should be in the same boat as eachother and not be blanketed under any circumstances.
Also recycle health regen units so us newer players can contribute as much as players who have them already, don't allow the bonus to be stacked for players who already have them though. One last addition would be a better chat feature, devs need to take a look at "Kingdoms of Camelot: Battle for the north" The ingame communication there is great and there is even a Global chat for players from all factions to communicate/banter with each other hope you add some of these changes though some good ideas P.S 40% off gold back please :).
Rapg635
09-23-2013, 01:15 PM
How about allowing ONLY officers and leaders the ability to declare war. And while your at it, how about the ability for leaders to "block" rogue players, those who do nothing but declare war constantly and do not even battle. The "block" would disallow the player from doing anything, including attacks. So a leader would need a very good reason to block a player. If not, allow the leader to at least be allowed to remove a player during WD, and not to accept any new players.
I'm sure at one time or another every faction has experienced this.
honest Abe
09-23-2013, 01:49 PM
How about rethinking the top 3 prizes in Mexico as they are garbage. My prediction, spending goes down substantially from those teams.
And when you do the fvf add one or two digits to the prizes because we won't go all out for a 360/350 faction unit FFS and put more levels in 1000,750,500,250 150 etc,you know, like you do in wd doh
Myst01
09-23-2013, 06:24 PM
1. Leaders and selected officers control/ability to declare war.
2. Enhance team communication/chat with team broadcasts
3. 3 or 4 indicators or colored dots defining selected team members online
4. Leaders have the ability/control to drop/remove members during an active event
5. Normalize battles between factions by adjust/modify larger factions by randomly
selecting from their members list to equal the small faction member count
Wambo
09-23-2013, 08:08 PM
This should help... my favourite is the silver currency building, read on.
http://www.funzio.com/forum/showthread.php?45235-Just-An-Idea-Add-Yours-To-Help-Gree-To-Help-Evolve-Gameplay-For-The-Future.
Mjm78mjm
09-24-2013, 04:36 AM
Please dont increase the influence of this.....if anything, get rid of it. There's nothing more frustrating the being 100k over another player and losing a fight. It's black magic, and it's b.s.
Mjm78mjm
09-24-2013, 04:45 AM
Why does the android free gold for watching the video not work? My son has a ipod and it gives him videos at least 20-25 times a day. I am lucky if I get 1 video a day to watch?? how fair is that? Thanks
THANK YOU!!!!!! I also experience this and have been emailing and emailing Tapjoy and Gree but all I get are canned responses because they have incompetent offshore help responding to emails. PLEASE FIX THIS GREE/TAPJOY!!!
Nice2cu274
09-24-2013, 06:42 AM
some people have dummy accounts where the get into the faction to sabotage during the wd event. one example is keep hitting declare war even when faction is waiting to re gen health. Please give leaders the option to kick players out during an event too.
Hey all,
The developers have been discussing potential additions/changes to the game, and we would love to hear your feedback on these potential features/additions:
-Add a more robust inventory system and give out energy/stamina/health refills as prizes
-Reduce Max Army Size from 2000 to 1000
-Limited time bonuses that only work for certain events
-Increase Army Size from 2000 to 2500
-Increase influence of Attack and Defense Skill
-Creating a Black Market where players can trade units
-Increase Level Cap to 300
-Create bonus spots in the Guild that can only be filled by new players
-Add more epic boss levels
-Add a Guild Bonus that hides the X weakest players in Guild during World Domination.
Let us know your thoughts!
Hawkwind
09-24-2013, 08:33 AM
The guy that declares war that's not suppose to and keeps doing it even after being told not to, is a big issue. So Gree could program it so only officers declare and that would most likely solve that issue except for more rare issues (an officer gets disgruntled mid-war) or accidents yes even with the are your sure button. This has been on the suggestion list for a long time. I've read a few variations of this like being able to assign roles, but lets start with the basics. Create privileges and give officers the ability to declare war and remove that privileges for non-officers. (leader is an officer)
This is especially important now that wins and more importantly, wins-in-a-row, have become important not just points!!! Declare at the wrong time and poof - there goes your 6+ winning streak! That's not fair to the rest of the faction and is far from bring a fun game when it happens.
PoundDawg
09-24-2013, 11:27 AM
yes to raising level cap. my gold spending is down because i cant get points. make ltq harder and then add a bonus unit.
or add a bonus unit but not give the bonus till event is over so people will continue to do the ltq events. people stop after knowing the bonus
frettlessibanez
09-24-2013, 12:54 PM
Let us boot inactives during war! I'm sick of players not participating, or even declaring war in the middle of the night, and not being able to do a thing about it. We have been screwed out of advancement in the past few events because of things like this. Please change the faction lockdown that screws my team.
General Gamble
09-24-2013, 01:05 PM
How about increasing the number of hits a player has during World Domination. 4 hits is just too little and to refill with gold at 25 gold bars is a little steep.
Wambo
09-24-2013, 02:20 PM
Sell land or re-position is a must since the Gree guys are so damn lazy to doing it for you... Also, use the money you make out of the game to improve costumer service.
RMSwarrior
09-24-2013, 04:30 PM
A money building for faster energy regeneration!!!
Donkstar
09-24-2013, 04:39 PM
How about better reward for moving up in Battle Points. Going from Colonel to General unlocks a pretty crappy unit.
Put gold on sale twice a month. You have so many events going on that if you want to encourage more gold buying, have two sales instead of one long one. Imagine if there wasn't a sale towards the end of the war and factions were trying to get more points. They would likely buy at full price. So if you only want to sell gold on a discount for four days, then make it two days during an LTQ an two days at the beginning of the war.
Drakhoan
09-24-2013, 08:34 PM
Possible Changes: We'd Like To Hear From You!
Hey all,
The developers have been discussing potential additions/changes to the game, and we would love to hear your feedback on these potential features/additions:
-Add a more robust inventory system and give out energy/stamina/health refills as prizes
YES, prefer to have both alpha and stat sort, but anything is better than nothing.
-Reduce Max Army Size from 2000 to 1000
NO
-Limited time bonuses that only work for certain events
SURE
-Increase Army Size from 2000 to 2500
ONLY with level cap increase.
-Increase influence of Attack and Defense Skill
ABSOLUTELY
-Creating a Black Market where players can trade units
NEVER!!!
-Increase Level Cap to 300
YES
-Create bonus spots in the Guild that can only be filled by new players
NO, would like to see rewards for member participation in each faction.
-Add more epic boss levels
NO
-Add a Guild Bonus that hides the X weakest players in Guild during World Domination.
NO
Let us know your thoughts!
The Pharoah
09-25-2013, 04:42 AM
The developers have been discussing potential additions/changes to the game, and we would love to hear your feedback on these potential features/additions:
-Add a more robust inventory system and give out energy/stamina/health refills as prizes
-Yes please.
-Reduce Max Army Size from 2000 to 1000
- No. Are you insane?
-Limited time bonuses that only work for certain events
- No strong opinion, but it seems like there are better things you could do instead.
-Increase Army Size from 2000 to 2500
- Why not just allow the army size to continue increasing with each level-up?
-Increase influence of Attack and Defense Skill
- Yes please.
-Creating a Black Market where players can trade units
- Maybe. But I'd like to be able to sell the units I don't use any more, even if it I only got 10% of their original price. I have OCD over multiples of 100 and sometimes the count goes awry while I'm purchasing and I end up with too many, and they never get killed in combat. I hate that.
-Increase Level Cap to 300
- Scrap the level cap to prevent stagnation at level 100+
-Create bonus spots in the Guild that can only be filled by new players
- How about a quota that sets X number of players in the brackets 1-25, 25-50, 50-75, 75-100, 100-200, so you eliminate superfactions?
-Add more epic boss levels
- No thanks.
-Add a Guild Bonus that hides the X weakest players in Guild during World Domination.
- Not bothered.
Bruceb72
09-25-2013, 05:26 AM
Hey all,
The developers have been discussing potential additions/changes to the game, and we would love to hear your feedback on these potential features/additions:
-Add a more robust inventory system and give out energy/stamina/health refills as prizes
-Reduce Max Army Size from 2000 to 1000
-Limited time bonuses that only work for certain events
-Increase Army Size from 2000 to 2500
-Increase influence of Attack and Defense Skill
-Creating a Black Market where players can trade units
-Increase Level Cap to 300
-Create bonus spots in the Guild that can only be filled by new players
-Add more epic boss levels
-Add a Guild Bonus that hides the X weakest players in Guild during World Domination.
Let us know your thoughts!
Anything that improves and increases the role of factions is a good thing for the game. For example,
* at the end of each war you could force an election for a new leader - create greater engagement and a give everyone a say;
* a majority vote of members should be able to kick out a player during an event;
I think you need to remove the penalty associated with higher levels - you are effectively penalising your most engaged players. You could use attack and skill points to do this. For example, if you attack points are at your level then you score points as if you were a level 1 player with no skill points in WD events.
I like the idea of a guild bonus that would hide the weakest players - this encourages bringing up lower stat but active players
The other suggestions look interesting but feel less fundamental than the issues above.
Thanks for asking!
Intrance
09-25-2013, 07:46 AM
I think there should be rewards for being top 10 or top 5 faction members during war time. It would foster competition within faction, give incentive and reward to those that participate and sacrifice more for the team
mumoira01
09-25-2013, 08:16 AM
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Brizzol
09-25-2013, 08:51 AM
Base WD points on being close to the opponents attack/def as well as level and make them more consistent like BP a high level player shouldn't automatically give high WD points it's just crap.
No more freezes during last hour of WD events this is unfair and a dirty strategy for you to con your customers/players.
Change the Funzio account Login so that once you link an email to the account it doesn't need to be done again and convert the players profile to work on both platforms, nobody will ever be locked out of the game it will bring down the tickets you receive due to lost accounts, make players feel more secure and best of all give the devs more time to work on the things that matter.
mikeb1975
09-25-2013, 10:42 AM
YES to the ability to reallocate skill points
I would love to see a way to order inventory units so that I don't have to search through my entire inventory to find my newly acquired unit. Or perhaps make it so that new units are added to the end of the list. ANYTHING would be better than it is now...
Zachio
09-25-2013, 11:35 AM
Search allies list
Sort options for inventory
Alphabetical
Recently added
Attack/Defense
PoundDawg
09-25-2013, 11:56 AM
Black Market yes. I could help my new recruits out
General Steakfries
09-25-2013, 01:55 PM
There are always suggestions on how to make something better, but not on how to implement them. I think it might just be time to have Gree sell the game to a newer company with fewer games to deal with, or at least take on a partner. That would allow the game to get better and live longer. We might even see a lot of mysterious programming errors vanish...
DaHoosier
09-25-2013, 02:23 PM
Inventory sort of some sort. even as simple as Low to high.
I think you implemented this in KA already so I know you know how to do it.
Better Rivals list logic, Maybe something more along the lines of players with more similar stats and rank. Right now It seems like majority of my rivals list is inactive players with stats 10% of mine. It is just so tedious to find players worth raiding either for BP or loot.
Sir josh
09-25-2013, 04:27 PM
Inventory sort of some sort. even as simple as Low to high.
I think you implemented this in KA already so I know you know how to do it.
Better Rivals list logic, Maybe something more along the lines of players with more similar stats and rank. Right now It seems like majority of my rivals list is inactive players with stats 10% of mine. It is just so tedious to find players worth raiding either for BP or loot.
I totally agree. Put the inventory in a mechanism that can be sorted. Either alphabetical, in order of strength, or most recent awarded. It is a pain digging through to see what the stats on the unit you just won or whether you even got it.
stephen2013
09-25-2013, 04:48 PM
YES!!!
-Add a more robust inventory system. (This is BY FAR the number one priority, IMO.)
-Give out energy/stamina/health refills as prizes. (Sure! Health, Energy, then Stamina last.)
-Creating a Black Market where players can trade units (This one sounds pretty interesting: would need some close observation and monitoring for balance issues.)
-Limited time bonuses that only work for certain events. (Sounds interesting!)
-Increase Level Cap to 300. (Why not.)
-Increase Army Size from 2000 to 2500 (All this will do is boost everyone's stats...I don't care to see this too much but it couldn't hurt since everyone will feel the boost.)
NO!!!
-Reduce Max Army Size from 2000 to 1000
-Create bonus spots in the Guild that can only be filled by new players. (More details on these "bonus spots" needed)
-Increase influence of Attack and Defense Skill. (I never invested in them. I think they're fine and add a bit of guessing/mystery to attacking, which is in a good place right now.)
-Add more epic boss levels
-Add a Guild Bonus that hides the X weakest players in Guild during World Domination. (Maybe on this one. However, I don't feel that the weakest player should be rewarded with immunity...)
Badass action man
09-25-2013, 07:57 PM
Give a different unit for each Lvl 10 building completed. Say u finish a ground building give a ground unit, sea building sea unit, cash building the more expensive the building the better the unit. A lil incentive to upgrade ur buildings to Lvl 10. Make it apart of the goals challenges so everyone who already has Lvl 10 buildings get the units too
nkeywithdnb
09-25-2013, 11:40 PM
Now that you are help LLP achieve large stats, maybe take a look at WD Points scoring system. Instead of having lower level players getting more points for hitting higher level player, Give bigger points to those who dare to target higher stats rather than higher level. If you take the hitting a higher level player out of the equation, you eliminate the need for campers and in return GREE makes more money. Probably gonna get a lot of campers hating on this one. Bring it.
Trebor
09-26-2013, 02:06 AM
You have Killed the game with these units and the inflated values of them. The rich are to rich and it's over nothing else you can do because you have ruined a fun game
Arizona
09-26-2013, 04:17 AM
A reward of Energy Points for attacks and raids, similar to the awarding of valor. This will encourage players to raid and attack to get those points up and complete LTQ goals. A variation on this; make the rival give up energy points unless they have an energy vault (see below).
On the same theme, create a building to store that energy, and up to a set limit, dependent on the level the building is at; (an energy store that's raid-able if over vaulted). We have enough money buildings for now, so this is a great way to add a different type of unit building and add some variation to game play.
Gree, you will still get your gold spend, as players will use up stamina to raid energy. Detractors might say, why not just buy the energy as it is now? Well you still can, but this is a variation on that and adds another dimension to game play.
☆Awol☆
09-26-2013, 06:07 AM
1. How about a couple buildings that make gold...1 building produces a gold bar every 24 hs and upgrading it knocks an 1hr off the time it takes to produce it. 2nd building produces 2 bars of gold every 48 hrs and upgrading reduces time as well.
2. Also would like to see some type of storage area for buildings, that way when I rearrange my base I don't have to sell off buildings that I have already purchased and upgraded.
3. This one might be far fetched, but I'll throw it out there. How about a incognito option, so when I'm asleep, on vacation or lose internet conection I don't get raided to death.
4. Last, but not least. If you could make available the option to donte money & gold to other allies. I have a couple friends on here I'd like to help out with money donations and in a WD event I could spot them some gold if their getting better points than me. I believe it would make the game a little more interactive and fun for most, especially the newer players coming up.
Commander Vador
09-26-2013, 08:13 AM
I would suggest a system that would enable unit upgrade. Also to add a new section in inventory for boost items (health pack, energy cells, gold chest,....) that could only be used once. The players could hoard these items to get stronger in one event or quest. These items would be obtain as rewards for completing a mission or quest and could also be bought using gold or MW cash.
lemonhaze
09-26-2013, 08:33 AM
come on gree u have done increased the boss from 35 to 50 and even updated health on them and now u want to add more levels so we spend even more time and money trying to beat it..and the black market thing NO..i can trade with ppl that are quiting the game or not even trade with someone quitting we can just build a super strong character with alot of energy and HR bonus..these 2 ideals are the dumbest ever i know u all can come up with something better then this..organise armys like in KA yes..and if u gonna let us hide the weakest players then why cant we hide the highest lvl players to then..jsut because u are weak dont mean u should get immunituy from attacks...if u are gonna do that then u need to make a option so we can hude the HLP to
Thief
09-26-2013, 08:43 AM
This should help... my favourite is the silver currency building, read on.
http://www.funzio.com/forum/showthread.php?45235-Just-An-Idea-Add-Yours-To-Help-Gree-To-Help-Evolve-Gameplay-For-The-Future.
Hehehe i keep waiting Wambo. Its been over a year and they still haven't implemented it. It would make the game so much fun right now to add that in.
http://www.funzio.com/forum/showthread.php?45235-Just-An-Idea-Add-Yours-To-Help-Gree-To-Help-Evolve-Gameplay-For-The-Future.&p=583301&viewfull=1#post583301
Ph4ntom Stranger
09-26-2013, 10:05 AM
A lot of high stats players who played for a long time have low stats gold units that do not make their armies anymore. Can GREE by them back at very low price and compensate with gold or some other bonuses or incentives?
I like this^
Ok let's see:
Increase max level - yes (and move the whale zone up)
Increase army size - yes
Black market - No
Skill point effect - Yes (assuming you have rid game of all skill point hacks)
Boss Level Increase - No
Things you didn't mention but need be done:
Huge increase on stats of cash units while lowering costs of all cash units
Huge stat (high casualty rate) loot drops on maps
I agree with all these points as well^^^
Tyrant
09-26-2013, 04:36 PM
Create a Stats highscore board
hood1976
09-26-2013, 07:26 PM
would you guys please consider factions the opportunity to buy bonuses the add to energy per minute and lessen the amount of time for stamina to build
Skywise42
09-26-2013, 09:46 PM
Love the tiretiongame if gong with emph his n both individual and group effort and the opportunity to comment on the development of the game.
1) inventory management is a must.
2). Experience doesn't really have any benefit so increasing it doesn't have any benefit unless additinalmodiferg or units kick in at greater tiers. Otherwise let it float to 500 because a all gold army or indescrtible army only early mattes during wd events.
3) hiding players is silly. Just drop them the point of war is to find the weak spot.
4) any limited bonus or unit is always cool permanent ones are cooler
5) any stamina health etc refill ideas are awesome
6) epic boss levels would be fun but I've never finished a boss level past 35 so doesn't do mic forms
7) trading units cool idea but could get out of hand maybe limit within guild or allied guilds?
Excuse typos. I'm on an iPhone
Bonus spots for new players would just encourage multiple accounts not actually get new pages
I'd recommend tightening up programming. This game sucks bandwidth memory and space on tht iPhone. It is coming close to unplayable.
RMSwarrior
09-27-2013, 07:37 AM
After my energy building suggestion, maybe an type of event called, showdown, can be created..showdown is a mini event ie. every Wednesday evening (cet please) in this event you can call out another faction by your choice. Before starting this battle the leaders should agree a bet and form a team. faction coins can be the stake. Winning the mini battle gives coins.. These coins can be redeemed in, the black market to purchase showdown prices, and or units buildings, bonuses.
Showdown.. The new event!
Pm for more details ;-)
RMSwarrior
09-27-2013, 10:16 AM
Another idea... All buildings are upgradeable until lvl 10... Why not 15 or 20.. Ie the concrete factory.. Upgrade times are so long.. With a lvl20 cement it will be bearable
kippptyyy
09-27-2013, 10:27 AM
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somaahmed
09-27-2013, 07:22 PM
I liked all the changes that you've made, it's really great
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Col Matt
09-28-2013, 09:14 AM
I think there should be a ranking system as well. Rather than leader and officer. Something similar to war of nations.
RMSwarrior
09-28-2013, 01:33 PM
I plead for a in faction gold bank. Were we can store our gold separate from your own This goldbank is accessible for leaders and officers. So our lower level players can also score some extra points
Farzin
09-28-2013, 04:27 PM
I am all for the idea of a black market where players can trade units or buy another player's unit for X amount of cash.
Deedle77
09-28-2013, 10:24 PM
So much valor with nothing to spend it on....
If you guys are gonna pass out so much valor during the faction ltqs then you guys really need to either unlock the exisiting valor units or add new ones that are actually reasonable and don't take a year to unlock. Its common sense to me. We can't sit here and buy 2000 experimental soldiers. The average joe doesn't have the time or the money to acquire a zillion battle points to unlock a new unit.
Matt Thornton
09-28-2013, 11:54 PM
alphabetize my units. it will make finding a new unit much easier.
rmodernwar
09-30-2013, 10:54 AM
I am a faction leader and what woud really help me is being able to promote one of my officers to a higher positition. A position that would allow this person to make all of the same changes to the faction as I am able to. Dropping members and buying fortifications & bonuses.
Excellent idea. We ended up in a bad position last WD when that update took out our leaders account for about 20 hours and had to lay off battles to conserve walls.
Wufnu
09-30-2013, 02:48 PM
I would like to 2nd, 3rd, 4th, etc. the idea of having our units in some sort of order. There is no rhyme or reason to the way they're added to inventory and I'm sick and tired or scrolling through them over and over to see if my latest unit has been added.
So PLEASE Gree come up with some system that makes sense how units are categorized.
Drew OWP
09-30-2013, 03:27 PM
Would love to know quickly # of indestructible units and in alphabetical order.
Trebor
09-30-2013, 04:10 PM
Stop killing the game with monster units only the elite can get
baylortex
09-30-2013, 04:30 PM
faction bonus :UPGRADE REDUCTION TIME
not sure if that was mentioned
Farcor
10-01-2013, 09:45 AM
sorting of loot/units
a way to message other faction members about the loot you won.
bonus cache units that you can gift to allies to get them to come over to your faction with limits on how long you have to stay in the faction or risk loosing the gifts. :-)
Starling
10-01-2013, 02:19 PM
A Concrete producing building.
Kara T
10-01-2013, 05:50 PM
Please give a setting to disable the Air Raid Siren!....or at least only have it go off when attacked only....I like the other sound effects, but have to turn them off due to that annoying siren going off every 5 seconds....uggh
J Dunn
10-01-2013, 10:38 PM
After doing this boss event, gree seriously needs to add a 151-200 tier. I'm level 177 n setting an impossibly high boss health for guys at 250 to have difficulty, makes it a daunting challenge for someone of my stature. Seems only fair to your consumers to have all tiers be of 50.
Skoalrulz
10-02-2013, 08:56 PM
Stop people from jumping factions during the ltq to help another faction to complete the ltq.
honest Abe
10-02-2013, 09:22 PM
How about letting others see your base decorations???
Bholmes
10-02-2013, 10:31 PM
What about faction name change option (only for leader)?
Shauny
10-02-2013, 11:08 PM
I think a fun idea would be to able collect faction mates buildings for them but 50/50 split for faction and their bank
Bholmes
10-03-2013, 10:55 AM
Notifications on the faction forum when someone has joined or left the faction.
Thief
10-03-2013, 10:58 AM
After doing this boss event, gree seriously needs to add a 151-200 tier. I'm level 177 n setting an impossibly high boss health for guys at 250 to have difficulty, makes it a daunting challenge for someone of my stature. Seems only fair to your consumers to have all tiers be of 50.
I have been making that argument for quite some time:
Now that the level cap has been increased to 300 we should see 3 different Tiers for those over 150.
151-200
201-250
251-300.
At this point i would reccomend that you submit a ticket with that suggestion and hope that they implement as frankly those at 151 or even 200 are not in the same strenth as those at 251+ right now.
Wambo
10-03-2013, 01:12 PM
Took the words straight from my mouth! Why don't you concentrate on fixing the rest of the game first, before adding more to the game?
How about letting others see your base decorations???
4thstooge
10-03-2013, 10:01 PM
There are a few things that are necessary to keep us involved. I'm not the heaviest gold spender but I did drop four vaults during the last big event to get the +4 energy helicopter. That said, I don't like that you're now adding these mega items that only the big spenders will be able to get. This means that you end up with more of a tiered system of those who have and have not that's broader than it is today.
A few suggestions including thoughts on your suggestions:
Keep this in mind. You may get a lot of money from a few guys but if you cap what they can gain in an event and then nickel and dime everybody else, you'll make more money. People have to feel like they can compete and when some dude with 5 million attack rolls all over me, that sucks the fun out of my game because I know I'm not going to be able to spend the money it would take to compete with him.
Inventory Management
I seriously don't know why this hasn't happened before. Nickel and dime us again. We should be able to see what our bottom units are that will be used in battle so we can target replacing them with something slightly more powerful. Nickel and dime us. If our lower is 42/50, we'll spend a little for each unit to pick up 60/70 units. A lot of people will do this if we know that the next guy isn't going to pick up some 125K attack unit because he dropped $500 on the event. Wrigley made millions of dollars selling cheap sticks of gum over and over. We'll buy the gum if you make it tasty.
Quit screwing with us
I spent a lot of time and effort in staging the new personnel units you added to the game and you just removed some of those units. That really sucks and makes me want to retire. There are other things I could waste my time and money on and this kind of thing makes me want to find a new game.
Make free gold attainable
Not asking for huge amounts. Even the 10 blocks we get for prizes now still suck. My faction has more blocks than we'll ever use. Give me 3 or 5 gold. It's not much but we look at it as money and it's great. It's like crack. Give us a taste and we'll keep buying it. You gave away gold a few times and I never spent money on gold before that. Give us a little taste.
Killer units for cash - Indestructible for big money
Somebody else mentioned this and it's a great idea. Nobody really buys cash units unless they have to have them to attack something. They're worthless. You'll sell cash for real money if people can buy indestructible units. Put a timer on it to level the playing field so that you can only buy one every 24 hours. You could offer a boost unit to reduce that time by 15 minutes. It gives us something attainable but doesn't give a huge benefit to people who spend huge money. Nickel and dime us but make things attainable.
Cash for Gold
Limit us to how much we can get in a day but it gives us a reason to upgrade buildings because we have a need for the cash. Again, keep the playing field level.
Limited time bonus items as prizes
What if I had an item that I could use for only 5 minutes but it increased my attack by 150k? You know that a person with this event would buy gold and spend it as fast as he could for that 5 minutes. Cool for us and it'll pay off for you. Same thing, make me invincible for 15 minutes with a unit. There are lots of things we could do. Make building upgrade half price with the use of one prize item. It adds some fun randomness to the game that people will like. Limit the use to one or two a day.
Scroll through all allies
So your friend Bob is an ally and has been for a long time but he's at the bottom of the list and it takes forever to find him. Let us scroll through the whole list. Cache it locally on our machines if you have to.
Fix the stacking
Several of us were screwed by mistakes in the past with non stacking units. We spent real money to get them. In once case, we got 300 gold back but we spent more than that to get them. In the end, we spent a LOT more gold because we didn't have their benefit so we got screwed. We have a long memory and we hate being burned. I know it was an honest mistake but it sucks. It makes me not want to spend money.
In game notifications that are meaningful
If something is going to be delayed, send it as an in game message. I rarely come to this forum except to see the walk-through of an event. Send it to us like any other message we get with our news.
Hacker alert tag
Easy to manage. If you see somebody that's a hacker, give us the ability to tag the hacker. You don't have to track them all down. Use basic statistical analysis. You know higher ranked players will be tagged most often so they will have a higher standard of deviation. Higher than normal reports of a player with a score based on the deviation and report rate will give you the culprits and we'll report fast. You should provide objects that you will only ever use one time and periodically scan inventories and somebody who has more than one is a hacker worth investigating. With a little tuning, you'll have hackers pop up statistically with the reports regularly. If you have some high ranked guys who spend lots of money that you've investigated and you know he's legit, just tag him in your system as not being a hacker and he falls off the radar
Increase Vaults
I produce over $150 million a day now. A $90 million vault is a joke that doesn't really do anything for me. I don't actually use it now. I know I'm going to lose about $15 million a day in attacks. It's just a tax for me. You should let us increase our vaults and trigger it with income per hour rates. Give us something to work toward. If you're letting us get gold with cash, give us alternate things to spend cash on so we have to use strategy. That's more fun! It'll force us to make decisions and spend real money on gold sometimes.
Throttle the big spenders some
Seriously, it's taking the fun out of it. I'm level 215 now with 1.5 million attack and 2.2 defense. I get rolled over by some guy who takes $30 million from my base because I had a meeting and couldn't pick up my stuff. Let's limit the number of base hits on an attack. It spreads the wealth. Penalize me for not picking my stuff up but don't let one dude clean up. Same with weapon increases. There's this sudden inflation in the game where it took a long time to pick up 1000 attack before and now I can do it almost instantly. It lessens the value of anything when you increase inflation. You're getting short term benefits but the long term economics of this are that you cheapen the game and we sell our stuff off, donate the cash to our faction, and abandon the base. I see a lot more abandoned bases these days. Gree is the cause of most of this. Again, nickel and dime all of us, don't try to clean up on the elite big spender. You'll make more money in the long run getting $20 to $50 each out of us instead of going for $300 out of very few. Gucci sells some expensive watches to a few fat cats but Timex makes a LOT more money.
More on-screen information
Ever go to Vegas and play one of those digital slot machines that give you all of the pay tables? Do that for things. You're not giving away secrets. We're all guys that spend money on this game so we're above average to have the dough to spend. Some of us a pretty smart. We do in-depth analysis of the game and build a strategy. Give us the information on a base unit and what the upgrade and pay tables are based on boosted and unboosted values. Give us lots of information and we'll develop plans on how we want to build our bases. We like this kind of stuff and it keeps us interested. Feed numbers to the dorks. We'll respond with our money.
Multiple building upgrades
Would be a killer one time use bonus item. Let me upgrade a second item. Think of it as Community Chest in Monopoly. Who doesn't like getting something random. Maybe it's $1 million, maybe it's 20 gold, maybe it's a unit that gives me mega power for a few minutes and maybe it's one time use card that lets me upgrade another building while the first is upgrading or maybe it lets me complete construction. Put your minds together and there are lots of things you could come up with and it would be fun.
I could go on. In the end, you're trying to knock one into the bleachers with every swing. A few will keep dropping a few hundred bucks every month for mammoth prizes but the inflation will drive the rest of us away. Throttle it back, put limits on growth and give weaker guys a chance. Give us reasonable little tastes of gold and things we can do with it and more people will spend. A kid can get away with dropping $9.99 on a game because his aunt gave him a gift card. Better yet, work up what tax would be and drop it based on gift card sizes so he doesn't have to beg mom to spend real money on tax. Be smart about it and make it easy for people to spend little bits to get little things and we'll keep spending for a long time.
Thanks,
Fourth Stooge
The Darkness
Introduce more destructible units. Make unit boosts only available as part of WD prizes. Make the WD event the most meaningful one by lowering the units of the other events.
Woody1082
10-04-2013, 04:08 AM
How about a bigger vault!!!!!!
Woody1082
10-04-2013, 04:09 AM
How about a bigger vault!!!!!!:)
Powerbang
10-04-2013, 05:00 AM
How about a bigger vault!!!!!!:)
This is a terrible idea. Please don't listen.
SparkyZee
10-04-2013, 06:01 AM
Gree should have an event where they sell old LE buildings, just put them on sale for 24 hours or so! A lot of people missed out!
-SparkyZee
Join MCSO! the last faction you'll ever need! Consistently Top 100, fun and serious players with no expectation of breaking the bank! We even have a social and game room for members to share life from around the world. Really fun group with great camaraderie!
Apply today 655601216
SparkyZee
10-04-2013, 06:02 AM
Bigger Vault!!!!!
-SparkyZee
Join MCSO! the last faction you'll ever need! Consistently Top 100, fun and serious players with no expectation of breaking the bank! We even have a social and game room for members to share life from around the world. Really fun group with great camaraderie!
Apply today 655601216
How about a bigger vault!!!!!!:)
Yes please,so players other than the very strongest can upgrade le buildings past level 3,I've tried being over vault,it lasts about 20 mins and I'm not a weakling either
How about if they don't want you upgrading two cash buildings at once,being able to upgrade a cash building and a unit/boost/defence building at the same time,because by the the time I get anywhere near level ten everything il be dead lol
Oh and can you alter the zoom out on android to at least match my ipad,it's far too close even on max zoom out!
crazyman1
10-04-2013, 07:28 AM
fixxing free videos on android watch tons and no credit
I don't even get them to watch bud.
LosKevanos
10-04-2013, 12:54 PM
That this post will ever be read by Gree and taken into serious consideration is beyond my expectations... I am a very low stat player who utilizes a very small amount of gold when compared to the masses of players above me on the totem pole. In the past my gold allowance was spent in getting my very weak and humble faction to the higher tiers of faction placement in the WD events in order to have any chance of receiving collective trophy awards and bonuses that would get my apathetic associates encouraged and enthusiastic about progressing as an individual which in the end strengthens our chances of placement without gold. This was done to the excess of personally obtaining 526,462 WD points in Canada to obtain top 750... and again personally obtaining 687,738 WD points in India, which with our increased activity and stat progression from our collective members secured us the top 400 and included for the first time, nine other gold users.
India was a very good event for us because it was the commencement of the coinciding faction WD event LTQ's and we were able to win a large amount of battles which yielded a great many collective trophies and increased our overall stat strength by a large margin... To the point that the WD event placement and trophies were of no significance any longer. This was further manifested by the commencement of the first faction LTQ event held shortly after India ended whereby I immediately realized that it was in the best opportunity for our faction as a whole to improve collectively and I went ahead and spent my entire France gold allotment on securing us as many trophies as was possible in that event while attempting to guide my faction members through the learning curve of the new strategy.
Come France, our focus was no longer on top placement at all... We could care less... WD event placement doesn't matter anymore... We were focused on the WD event faction LTQ trophies for winning the individual battles... We employed the same strategies that other factions did... Level 10 walls a must, pacing WD point total the first few days to be matched with weaker lower stat factions to ensure consecutive wins, and utilizing any gold towards the last few minutes of battle to ensure victory... We had no intention of spending any large amount of gold, we were saving it for the future faction LTQ's after France and spent our energy prepping the new map targets that appeared after update 3.8.4. Despite all this and a very minimal amount of gold utilized by our members in the fashion described, we placed in the top 750 by choice because the trophy for that spot was more desirable than the top 500 and top 400. We really wanted the top 250 trophy with the energy bonus, but the math didn't pan out... We would get (and did get) a better stat yield from the multiple faction LTQ trophies with our gold than if we had invested in trying to secure the top 250.
I again spent my entire gold allowance on the faction LTQ events following France and ensured that every member received each and every trophy and supertrophy... My members are now regularly doing the same, we are up to 20 gold users and every member has increased over 500k stats since India as a result... Our faction had a minimum stat recruitment requirement of 50k stats prior to India... We have just raised it to a minimum 500k.
Lets talk about Mexico... We honestly don't really care about WD events anymore or where we place... The WD event trophies for Mexico are all sub par to what we have been receiving... It's essentially a waste of time and faction energy... With the advent of Level 15 walls, the inflation of stats, everyone utilizing gold to win battles... It's pretty much pointless to hope that we'll be able to succeed... And for what?
That's my point... The World Domination Event Finale has been so inflated stat wise and deflated trophy wise, that what used to be the greatest achievement and reason for getting stronger and working together as a faction to try and improve has become obsolete. Instead of trying to get into a top placing faction... Recruitment efforts are being advertised and solicited as to how well they did in the faction LTQ missions and events... Everyone is jumping factions to get to where they can get all the faction LTQ trophies... I'm very thankful we have a full membership since India and that recruitment hasn't been required.
You want ideas for the WD event trophies? Well... Lets for starters inflate them to god trophies... When you give a high five digit stat Trench Sub with a +30% ground defense bonus as top prize for completing a faction LTQ in prestige and then try to dangle a measly low three digit stat WD trophy with low single digit bonus... I mean come on... This isn't rocket science, it's human nature. When you give six duplicate high four digit stat tanks with cumulative low digit ground defense bonuses over a six day period just for being online during the start of a 24 hour window that shuts an hour after it opens due to rapid success of that days requirement and then want us to be excited about the WD event sub par trophies that added together don't even equal that of the six duplicate totals... I mean top placement faction who cares, lol... Did you get the French Nuclear Option?... That's what I want to know now if I we're looking to jump ship. How many reading this just said what the hades is the French Nuclear Option... Trust me, probably best that you don't have any clue what I'm referring to... It's further proof of exactly what I mean... It's seven times the attack stat of the top unit offered for Mexico!
Besides substantial increased stat strength... The WD event trophies need to be wild card trophies... Where starting at the top 4000 your faction leader has the choice to choose what that particular trophy bonus is from a drop down menu in the faction screen... There all the available bonuses are listed and depending on the placement of the trophy, that determines the particular numerical percentage of the bonus that is eventually assigned... Hence, for top 4000 placement, the bonus would be a simple +1% modifier... This modifier would increase with each top placement trophy... And each top placement trophy would be a wild card option as previously described... To where it behooves a faction once again to try and get the best placement in the WD events to get the most of these coveted wild card trophies which of course would all be designated by each individual faction according to their needs and strategy.
The wild card options could be limited in the lower placements and increase in options with the higher placements... Thereby again increasing the economic value and demand for these WD trophies and WD event. It's simple economics folks... And your long term business success depends on satisfying your customers at all levels, not just at the top. You have entered a laugher curve graphing module and your economic demise is inevitable if you don't thwart it now. Already you have so drastically changed the nature and strategy of the game that it has essentially turned away many of your lower stat beginning clientele before they even got hooked. Only a matter of time before there is no real objective to meet and we all see this is about gold sales.
The nature of the game isn't to become the best player through your efforts... It has changed to where you need to spend gold in order to stay on top of inflation or be demised to the lower class and outcasted.
Respectfully and humbly submitted for your sincerest consideration so that I may continue to keep enjoying the game with the hope of one day becoming more than I am now... 1 million stats used to mean something... Now it's your common 20 dollar bill that buys you hardly anything... I'm just that much further away from being why I played the game on a daily basis in the first place.
LosKevanos
Captnmorgan
10-04-2013, 01:14 PM
I'm still waiting to watch videos on droid.
DILL3NGER
10-04-2013, 01:42 PM
Here's a change I'd like to see.
Some ****ing fair play and communication from you lot. What you have just done with the new LTQ targets was out if order. If you weren't going to use them remove them straight away.
MODERNWAR.COMMANDER
10-04-2013, 01:57 PM
How about not slapping your customers in the face? Possibly a warning of changes?
How hard is it to say "Hey. We will be moving the faction limited time event targets around so there will be no pre-staging."?
The way you did it though allows for gold spent working to pre-stage AND reaping the benefits of no pre-staging.
LosKevanos
10-04-2013, 02:42 PM
Consumer satisfaction is key to any business model and without it, an epidemic of bad morale and reputation ensues and mass exodus to competing businesses that have superior customer satisfaction is the result, ending in decreased revenue and eventual ruin. The pattern of poor communication and fateful decisions on the part of GREE that has repeatedly decreased consumer satisfaction, has established a precedent with its loyal and devoted following that has already begun to unravel its future success with this product... It's as though they are purposefully attempting to destroy everything they have created and shows the immaturity of business experience in their administration that has focused solely on functional product means to try and increase profit instead of fostering the means to ensure consumer satisfaction whereby the entire profits are earned. If current events continue, this will not end well for GREE. The question is whether or not you will continue to support their poor business habits of late thereby enabling and sustaining them to continue doing such... Or will you take action and send them the ultimate message... No more... You cannot continue doing this and expect my custom in time and money.
Bobar
10-04-2013, 02:46 PM
i have a really important point: try to keep your customers satisfied.
seems you dont know this one...
RMSwarrior
10-04-2013, 03:08 PM
Consumer satisfaction is key to any business model and without it, an epidemic of bad morale and reputation ensues and mass exodus to competing businesses that have superior customer satisfaction is the result, ending in decreased revenue and eventual ruin. The pattern of poor communication and fateful decisions on the part of GREE that has repeatedly decreased consumer satisfaction, has established a precedent with its loyal and devoted following that has already begun to unravel its future success with this product... It's as though they are purposefully attempting to destroy everything they have created and shows the immaturity of business experience in their administration that has focused solely on functional product means to try and increase profit instead of fostering the means to ensure consumer satisfaction whereby the entire profits are earned. If current events continue, this will not end well for GREE. The question is whether or not you will continue to support their poor business habits of late thereby enabling and sustaining them to continue doing such... Or will you take action and send them the ultimate message... No more... You cannot continue doing this and expect my custom in time and money.
Stop spamming.. Im warming you!
Well that's made my mind up,no prestaging = no gold buying!well done gree in pissing off a very large portion of your market!if you are trying to drive us all into another game!this is for sure!it won't be one if yours!!!!
poopda pants
10-04-2013, 05:08 PM
Alphabetize inventories
How about timely feedback? You pushed new targets bc you knew people would likely have prestaged. I'm sure you have the ability to see this kind of activity too. So it boggles my mind as to why you couldn't just leave a post after the event stating that it was one time only. I don't care what IT limitations you have, as you could have just posted and could have avoided so many unhappy responses. Now that you've eliminated prestaging, I would hope the energy requirements have been reduced. It's a positive sign that you've begun to catch up with player behavior, but you need to up your game on how to respond in game but also in the forums.
Pcdan29
10-05-2013, 07:46 AM
Would having a building that improves unit attack be useful now all theses heavy hitting units are out.. Just a thought.
Badass action man
10-05-2013, 09:09 AM
Fire all of ur executives. They r driving ur loyal customer base crazy
IlliniFan1
10-05-2013, 02:26 PM
Please increase the influence of ATTACK points only. The presence of defensive points is already strong. I have almost 170 attack points and they seem to mean nothing.
LosKevanos
10-05-2013, 03:19 PM
Event super buildings that are water based instead of land would be something different and add a twist.
Love the idea of a gold bonus building like the composite factory, but all-unit attack stat bonus increase instead.
LosKevanos
10-05-2013, 03:40 PM
Oh yes... Another vote from me and my faction for buildings that increase health regeneration time, stamina regeneration time, energy regeneration time... Maybe a dam project that borders land and sea, a dining hall/kitchen facility, water based fusion plant.
Like the idea of somehow incorporating a way to upgrade two and three buildings at a time... Maybe an architect office/general's quarters/strategy tent style building that combines as upgrades shortening the upgrade and building times and how many buildings can be built at the same time.
If you have bonus buildings such as a bank and stock market, that'd be a creative way to increase vault size from the current max of 90 millions.
Have a gym/ training hall/recruitment style building that generates valor every 24 hours to help restock valor units lost in battles back to par levels in addition to the valor system already in place which is useful for increasing valor units... Vice versa.
Can have a architect or post office building that is required to build these advanced buildings which is only available to higher level/stat players, each upgrade of the building unlocks the ability to build one of the buildings listed
Lots of land out there... Plenty of advanced building ideas to continue a reason for progressing, expanding, building, and upgrading giving the game further longevity and objective.
I am not the first to say it but players like to know the stats for a unit they have just been awarded so you should consider making them easier to find in the inventory. However, I would prefer it if the stats simply showed up in the popup that displays as a unit is won in order to avoid the inventory hunt altogether.
Thank you.
LosKevanos
10-05-2013, 04:48 PM
Yes... That is very frustrating and time consuming... To try and remember what it looked like and what it was named as you roll through an inventory that is not organized in any fashion, is never the same, and it's rare to find it on the first time through... I mean do I actually have to write it down just to find it in my inventory so I can see what the stats are? Very inconvenient... The whole concept of a tablet/smartphone device is to not have to need to have a pen and notepad handy,lol...
Catalogued by alphabetical order would be grand... If we can push a button and have it organized numica by attack stats and then push another button defense stats...oh the beauty of efficiency, and organization, and tidiness!
Ever try to find a new unit amongst 18,571 other units ? Mmmhmm... Not so fun... Especially when it's placed in the wrong category... Love it when an air unit ends up in the sea category... Why didnt I think of that, lol
So yes... Just post the stats when you tell us we received the unit... That would be a really quick fix to make people scream with delight as you a developing the quest... Then work on the harder request of organizing the inventory for a future upgrade and communicate with people that you have heard them and loud and clear... It will make a very great many of us anticipating the update!
4thstooge
10-05-2013, 06:11 PM
Well that's made my mind up,no prestaging = no gold buying!well done gree in pissing off a very large portion of your market!if you are trying to drive us all into another game!this is for sure!it won't be one if yours!!!!
How many of us prestaged only to have the units we staged disappear? A complete and total waste. Makes me want to uninstall the game and find something new to do with my time and money.
Tyrant
10-05-2013, 08:49 PM
Increase the guild size of factions to 120, this will make wars more competitive, therefore making them for fun and people more gold from you guys, so everyone wins.
General Raub
10-05-2013, 09:01 PM
Gree,
1-Can we please get rid of the animation when attempting to defeat a target? Atleast get rid of the air and ground animation! It takes to long to complete these task just waiting for the animation. It slows the game down.
1.5- Give us an option to turn off animation like u give us an option to turn off sound, music, or tap on target once to complete !
2- If your going to add units to each map to prevent prestaging, thats fine! Just get rid of all the moving targets.. Less is more ! its def a cluster duck on each map with all these moving targets!
Thanks!
LosKevanos
10-05-2013, 10:25 PM
I want a tab in the world domination menu/screen that opens the factions chat forum to where I don't have to constantly switch out of one screen and back into the next... No more back and forth... Just have a tab next to rewards linked to display the forum... Just have to tap adjacent tabs to communicate for us smaller newer factions that still use it instead of a third party chat app.
Boston George
10-05-2013, 10:26 PM
You have a count down timer for WD, you have a count down timer for event ending,
so why not have a count down timer for event starting!
This would help players and factions in their planning, and it is annoying missing the
Start of an event.
Thanks
Seal Team Six
Strikers United Empire
LosKevanos
10-05-2013, 10:29 PM
I like the idea of having a faction button on the main display situated in the same permanent location for ease of access and efficiency.
Gen CheeBye
10-05-2013, 11:31 PM
There are a few things that are necessary to keep us involved. I'm not the heaviest gold spender but I did drop four vaults during the last big event to get the +4 energy helicopter. That said, I don't like that you're now adding these mega items that only the big spenders will be able to get. This means that you end up with more of a tiered system of those who have and have not that's broader than it is today.
A few suggestions including thoughts on your suggestions:
Keep this in mind. You may get a lot of money from a few guys but if you cap what they can gain in an event and then nickel and dime everybody else, you'll make more money. People have to feel like they can compete and when some dude with 5 million attack rolls all over me, that sucks the fun out of my game because I know I'm not going to be able to spend the money it would take to compete with him.
Inventory Management
I seriously don't know why this hasn't happened before. Nickel and dime us again. We should be able to see what our bottom units are that will be used in battle so we can target replacing them with something slightly more powerful. Nickel and dime us. If our lower is 42/50, we'll spend a little for each unit to pick up 60/70 units. A lot of people will do this if we know that the next guy isn't going to pick up some 125K attack unit because he dropped $500 on the event. Wrigley made millions of dollars selling cheap sticks of gum over and over. We'll buy the gum if you make it tasty.
Quit screwing with us
I spent a lot of time and effort in staging the new personnel units you added to the game and you just removed some of those units. That really sucks and makes me want to retire. There are other things I could waste my time and money on and this kind of thing makes me want to find a new game.
Make free gold attainable
Not asking for huge amounts. Even the 10 blocks we get for prizes now still suck. My faction has more blocks than we'll ever use. Give me 3 or 5 gold. It's not much but we look at it as money and it's great. It's like crack. Give us a taste and we'll keep buying it. You gave away gold a few times and I never spent money on gold before that. Give us a little taste.
Killer units for cash - Indestructible for big money
Somebody else mentioned this and it's a great idea. Nobody really buys cash units unless they have to have them to attack something. They're worthless. You'll sell cash for real money if people can buy indestructible units. Put a timer on it to level the playing field so that you can only buy one every 24 hours. You could offer a boost unit to reduce that time by 15 minutes. It gives us something attainable but doesn't give a huge benefit to people who spend huge money. Nickel and dime us but make things attainable.
Cash for Gold
Limit us to how much we can get in a day but it gives us a reason to upgrade buildings because we have a need for the cash. Again, keep the playing field level.
Limited time bonus items as prizes
What if I had an item that I could use for only 5 minutes but it increased my attack by 150k? You know that a person with this event would buy gold and spend it as fast as he could for that 5 minutes. Cool for us and it'll pay off for you. Same thing, make me invincible for 15 minutes with a unit. There are lots of things we could do. Make building upgrade half price with the use of one prize item. It adds some fun randomness to the game that people will like. Limit the use to one or two a day.
Scroll through all allies
So your friend Bob is an ally and has been for a long time but he's at the bottom of the list and it takes forever to find him. Let us scroll through the whole list. Cache it locally on our machines if you have to.
Fix the stacking
Several of us were screwed by mistakes in the past with non stacking units. We spent real money to get them. In once case, we got 300 gold back but we spent more than that to get them. In the end, we spent a LOT more gold because we didn't have their benefit so we got screwed. We have a long memory and we hate being burned. I know it was an honest mistake but it sucks. It makes me not want to spend money.
In game notifications that are meaningful
If something is going to be delayed, send it as an in game message. I rarely come to this forum except to see the walk-through of an event. Send it to us like any other message we get with our news.
Hacker alert tag
Easy to manage. If you see somebody that's a hacker, give us the ability to tag the hacker. You don't have to track them all down. Use basic statistical analysis. You know higher ranked players will be tagged most often so they will have a higher standard of deviation. Higher than normal reports of a player with a score based on the deviation and report rate will give you the culprits and we'll report fast. You should provide objects that you will only ever use one time and periodically scan inventories and somebody who has more than one is a hacker worth investigating. With a little tuning, you'll have hackers pop up statistically with the reports regularly. If you have some high ranked guys who spend lots of money that you've investigated and you know he's legit, just tag him in your system as not being a hacker and he falls off the radar
Increase Vaults
I produce over $150 million a day now. A $90 million vault is a joke that doesn't really do anything for me. I don't actually use it now. I know I'm going to lose about $15 million a day in attacks. It's just a tax for me. You should let us increase our vaults and trigger it with income per hour rates. Give us something to work toward. If you're letting us get gold with cash, give us alternate things to spend cash on so we have to use strategy. That's more fun! It'll force us to make decisions and spend real money on gold sometimes.
Throttle the big spenders some
Seriously, it's taking the fun out of it. I'm level 215 now with 1.5 million attack and 2.2 defense. I get rolled over by some guy who takes $30 million from my base because I had a meeting and couldn't pick up my stuff. Let's limit the number of base hits on an attack. It spreads the wealth. Penalize me for not picking my stuff up but don't let one dude clean up. Same with weapon increases. There's this sudden inflation in the game where it took a long time to pick up 1000 attack before and now I can do it almost instantly. It lessens the value of anything when you increase inflation. You're getting short term benefits but the long term economics of this are that you cheapen the game and we sell our stuff off, donate the cash to our faction, and abandon the base. I see a lot more abandoned bases these days. Gree is the cause of most of this. Again, nickel and dime all of us, don't try to clean up on the elite big spender. You'll make more money in the long run getting $20 to $50 each out of us instead of going for $300 out of very few. Gucci sells some expensive watches to a few fat cats but Timex makes a LOT more money.
More on-screen information
Ever go to Vegas and play one of those digital slot machines that give you all of the pay tables? Do that for things. You're not giving away secrets. We're all guys that spend money on this game so we're above average to have the dough to spend. Some of us a pretty smart. We do in-depth analysis of the game and build a strategy. Give us the information on a base unit and what the upgrade and pay tables are based on boosted and unboosted values. Give us lots of information and we'll develop plans on how we want to build our bases. We like this kind of stuff and it keeps us interested. Feed numbers to the dorks. We'll respond with our money.
Multiple building upgrades
Would be a killer one time use bonus item. Let me upgrade a second item. Think of it as Community Chest in Monopoly. Who doesn't like getting something random. Maybe it's $1 million, maybe it's 20 gold, maybe it's a unit that gives me mega power for a few minutes and maybe it's one time use card that lets me upgrade another building while the first is upgrading or maybe it lets me complete construction. Put your minds together and there are lots of things you could come up with and it would be fun.
I could go on. In the end, you're trying to knock one into the bleachers with every swing. A few will keep dropping a few hundred bucks every month for mammoth prizes but the inflation will drive the rest of us away. Throttle it back, put limits on growth and give weaker guys a chance. Give us reasonable little tastes of gold and things we can do with it and more people will spend. A kid can get away with dropping $9.99 on a game because his aunt gave him a gift card. Better yet, work up what tax would be and drop it based on gift card sizes so he doesn't have to beg mom to spend real money on tax. Be smart about it and make it easy for people to spend little bits to get little things and we'll keep spending for a long time.
Thanks,
Fourth Stooge
The Darkness
The best suggestions in MW forum that I've read in ages! +1 on all the points listed above. Bump!
MiniGun
10-06-2013, 12:02 AM
Hello Modern War Family,
It is time for some changes to be made, I don't know about you but it seems like regardless of how much money they earn, the only changes being made are benefiting them. WE are what make them successful and WE are the reason they make so much money.
With that being said, WE have more power then most think. I am not all about revolting to get our way because no one will win. I love this game and spend thousands of dollars each month to be successful. I think for one $100 1500 gold is a joke. In War of Nations $100 gets you 15,000 bars!!! Since Gree is making more events equaling more gold, we should receive more gold per vault. I think with changes being made in the game, $100 should be worth about 5,000 gold. Now I know you think it will raise scores in War but who cares, that's more gold we have for events and if Gree wants to keep getting money, this is the best way.
Let me hear your views and if we really want to make a difference, now is this time.
Tyrant
10-06-2013, 07:31 AM
A search bar for faction names would make finding factions so much easier.
Increasing faction size to 120 would make events more competitive because more factions would merge
A valor percentage bonus in factions
More units with stamina time decreasing bonuses
More Faction rankings and having the ability to select a new leader of your faction through a vote
CCKallDAY
10-06-2013, 08:20 AM
A search bar for faction names would make finding factions so much easier.
Increasing faction size to 120 would make events more competitive because more factions would merge
A valor percentage bonus in factions
Best ideas, IMO.
Socks
10-06-2013, 08:34 AM
TL;DR
Increased vault size. Again.
Ability to one touch sort my units.
Additional ability to use our water space.
Back end switch to a game center based game, so I can transfer games as easily as I can with War of Nations.
Bring back scratchers, but make them like legit lottery tickets. There are all sorts of boosts in War of Nations that we don't have here- bring some of them here, found only on scratchers. Sometimes you get nothing, sometimes you get a reduction in upgrade time.
Automatically provide immunity to faction members if we aren't allies. I attacked someone with a very generic name, not knowing I was attacking a fellow faction member until he told me.
I have other ideas, but I have a headache right now and it's killing me to think of them.
frettlessibanez
10-06-2013, 11:51 AM
Let members be removed during battle events! I'm sick of players sabotaging the war effort of the team and not being able to do a thing about it. I'm positive that I'm not alone on this! In actual combat defectors are dealt with harshly. What are our options in this game? ...none!
GENERAL MARV
10-06-2013, 02:22 PM
Making changes sounds great, but there are many things still wrong with current game. Can't you divert some of that man power to fixing problems. For example, the last month of play I have not been able to keep any cash from PvP,PVE,raids, or missions. What good are more events if I have no money to participate in them. I've contacted tech support several times and issue still not fixed.
Zoomer75
10-06-2013, 11:25 PM
Higher caps would be great. Also fix it so that only the Leader and Officers and declare war.
RMSwarrior
10-07-2013, 01:00 AM
A anniversary building which produce goldbars 1 every 12 hours or gives a boost.. Costs 250.000 valor
Bigpapi
12-29-2013, 03:32 PM
Add the feature of searching for factions or players by name.
Smoke96
12-29-2013, 05:17 PM
I never post on here but ive played for years.. ive seen people reccomend being able to sell back our gold units.. heres an idea. During wd events/ltq/wars make all the prizes have a gold value (ex top 100: unit A: 5000 D:5000 gold value 700) .. when people win the prizes they have a choice to keep the item or sell it back to you guys for 60% of its gold value. This way people dont need to spend a ton on refills they can just sell there prize units to get gold, to complete missions or help out their faction.. just my opinion.. thxs
Farticus
12-29-2013, 08:10 PM
I am opposed to any new changes while there are blatant problems in the app that still exist. For instance, I purchased 2 mad scientist labs (not even sure how long ago that was - 4 months?) and they have yet to appear on my map and I have yet to be able to collect from them. I was told that developers were fixing this problem but apparently they were too busy looking at how to implement new features.
The app closes on me randomly and requires almost 15 restarts every morning before it will completely load without closing.
IN SUMMARY - FIX THE GAMES PROBLEMS BEFORE YOU VOTE ON NEW ITEMS THAT WILL CREATE NEW PROBLEMS.
ChiefWill
12-29-2013, 08:15 PM
Control of who can declare war needs to be established. To many hoppers and terrorist floating into Factions and causing problems, this would be one leash.
Sooners
12-29-2013, 09:01 PM
To weaken these super factions such as Sup 1 and Sup 2 also to make events cater to non gold users and less focus on these super factions
John 719166364
12-30-2013, 03:24 AM
Get it is about generating money, you need to make enhancements to the game that will cater to the majority of your players, i.e. match up factions based on size not just rank and A/D sum. This will make it more fun for all. I'm in a top 750 faction and we use to have 6 gold spenders, we now only have two and that may go away as well. If the masses quit there will be no one for the top 10 to feed off of.
rmodernwar
12-30-2013, 12:50 PM
A list:
*Sorting feature for units; name, attack, defense, acquired date, boost, etc
*Additional designee for purchasing walls; in the event of leader device failure.
*Limit War declaration to Officers/Leader
*Concrete generating building
*Make defense buildings relevant or get rid of them entirely
*Ability to reallocate skill points
*A collect ALL buildings feature/button
*Confirmation of all gold purchase outside of WD and/or on/off feature
*Expedited Wall purchase feature with double confirmation and a deconstruct wall feature.
Thank you for opening up the doors!
Cmdr_Vessery
12-30-2013, 12:56 PM
How about something as trivial as making the game stable across all platforms. There is plenty of money generated from MW to clean up some of these "glitches" and server blackouts (like today at the end of Cuba BfC, last 7-10 minutes most or all android players were unable to connect to MW servers)...
Trying to stay constructive with my suggestion. In case you hadn't notice there are still A LOT of people that want to play this game and have fun... Just making it operate better.
Thanks,
A very frustrated player.
Trebor
12-30-2013, 01:29 PM
Stop trying add new twists and events and maybe just fix what allready isn't working
Now that's an idea
Ninnylala1
12-30-2013, 01:45 PM
Hire more help. It is evident you are in over your heads.
BIG DH
12-30-2013, 01:55 PM
Hire the angry birds developers, I've never had a problem with that game.
ice68
12-30-2013, 02:09 PM
in this past war we were matched with a faction and attacked all members of there faction once.....guess what there was not one player that our strongest player could beat....personally I attacked player with 128 allies lvl 82. His att/def was over 3million , not saying he cheated but how does a faction with our att/def. Avg 1.1 million get matched with them there lowest was 2.5 million???
We left this one open for further ideas, but since the current use seems to be complaints for which there are already dedicated threads, this thread is now locked.
Thanks to everyone who gave feedback on the items, or further suggestions.
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