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View Full Version : CC Health Regen units and boosts for boss and syndicate wars...



STRIDER 1
08-24-2013, 06:27 PM
My current health regen time is 25 mins. I am assuming that everyone else in CC is the same.

I have yet to see anything that has a health regen boost or bonus attached to any weapon, armor, melee, explosive, or vehicles. And not even in any of the units awarded in the syndicate wars.

I also play MW and KA and my health regen is -45% for MW and -50% for KA.

Is there a reason why this idea has not yet to make its way into CC? You would think it should.

CC has the same events and will benefit both boss battles and syndicate wars but for whatever reason it does not exist to my knowledge.

Does someone know of such a health boost or bonus unit that I am not aware of?

Hupernikomen
08-24-2013, 06:37 PM
Cc really needs this.

BigMoney
08-24-2013, 06:52 PM
Yeah, but did MW also have hackers with -99% health regen time? I'm fine with not opening that can of worms.

Gingeasian
08-24-2013, 08:49 PM
Yeah, but did MW also have hackers with -99% health regen time? I'm fine with not opening that can of worms.
+1 although I would help free players a lot it would be a huge advantage to those who exploit and hack it.

BigMoney
08-24-2013, 10:15 PM
+1 although I would help free players a lot it would be a huge advantage to those who exploit and hack it.

I'm pretty sure everyone could guess the newest Top 10 team in that case. :rolleyes:

Gingeasian
08-24-2013, 10:22 PM
I'm pretty sure everyone could guess the newest Top 10 team in that case. :rolleyes:
I don't know I think they could make top 3 at least. I mean they have shown they can get away with it

BigMoney
08-24-2013, 10:39 PM
I don't know I think they could make top 3 at least. I mean they have shown they can get away with it

They are currently limited by the fact that they all have garbage stats. I'm pretty sure they're already hacking gold, and a large number of them suddenly have a large number of limited gold items and the limited sets (with not a single gold item prior to that). They still aren't able to push that high because if they matched FC/SAS/RG/SC/etc every match, 59/60 of them don't have a single target no matter how much they hack.

cave man kid
08-25-2013, 06:36 AM
I think cc will not do it because people are spending more good without it anything that cuts into gree's profits will not be done to make the free players like me happy

MichelleEvelyncc
08-25-2013, 07:03 AM
This would indeed be a terrible idea because of the hacks. They are not really handled even though official word is they are. One of those nightmares who sold all his buildings after being outed beat the last boss about 100 times; they are improving on methods and this would play right into their hands.

dispohero
08-25-2013, 09:13 AM
utterly pathetic that we all think they shouldn't implement something positive because it will get hacked

Floridascuba
08-25-2013, 09:25 AM
they do. Its called gold. Amazing the amount of gold that gets paid when in battle and you see a high level person with almost no defense. People buy gold buy the bunches to attack them.

Floridascuba
08-25-2013, 09:26 AM
I mean amount of gold that is bought during battle. Not paid

MattThomas08
08-25-2013, 10:44 AM
I'm pretty sure everyone could guess the newest Top 10 team in that case. :rolleyes:

SAS10?

Character

TMI
08-25-2013, 01:04 PM
lol, i think he meant the GoTTi's

Stooboot
08-25-2013, 09:57 PM
utterly pathetic that we all think they shouldn't implement something positive because it will get hacked
Deff not cause it will get hacked its cause once u put out health regen out it messes with the battle and cuts into grees money. The only way they should do health regen is in syndicate bonus. Even if ppl can hack money its better than just giving it to fight club or the top 3 like the +1 upgrade to buildings that they didnt need at all

dispohero
08-26-2013, 09:53 AM
snipped

...its cause once u put out health regen out it messes with the battle and cuts into grees money...
they do just fine in MW/KA with individual and group health regen mods

STRIDER 1
08-26-2013, 04:27 PM
snipped

they do just fine in MW/KA with individual and group health regen mods


Exactly my point. KA and MW is fine with it. Fear of health hackers should not be a reason to discard health bonuses.

BTW... everyone only commented on syndicate wars, but nobody mentioned the value of health bonuses to boss battles.

Guisseppe17
08-26-2013, 05:08 PM
Here's my two cents...if MW and KA have it and like it, why shouldn't CC? Updated login rewards, LTQ ideas, health bonus regen modifiers...how come CC doesn't have any of this? If they bothered to put it in two other top games, then they can do it here (and it would most likely be welcomed most warmly).