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Ziploc
08-07-2013, 07:33 PM
Available in app store! What has everyone noticed that changed in this update??

Revelate
08-07-2013, 07:59 PM
Other than wondering what on earth Gree is smoking, the rest is pretty irrelevant.

Look at the stats for guild leadership: it's a massive bonus. The rest of us aren't going to be competitive in any facet of the game and this is going to drive the larger guilds to split into multiple, there's really no choice: boss armors increased by 300 points in both atk / def in some cases (Jack+). This may not be a bad thing necessarily on the game because there's limited social interactions inside the game itself; however, if they were trying to do that, why not simply reduce the size of the guilds unilaterally.

Basically at this point it's being reduced to the best guilds are going to be X actual players, where X is the sum of GL, GC, GS, and any HC's, and every commander role is filled by a gold alt.

Good show Gree.

Corey86
08-07-2013, 08:00 PM
Knights stats increased and guild screen is different

Revelate
08-07-2013, 08:16 PM
So I engaged a GL of a level 40 guild in a friend battle:

Previously his maxxed Jack+ and my maxxed SS+ hit each other exactly identically (vagaries of element bonuses on my side when I attack him).

The white damage disparity is now 48 points: mix of my SS hitting lower (believe it used to be 146, and his hitting harder from the same value... Same elements so element advantage doesn't play a factor. That's a relative increase of 1.39x or 39%, just for being the leader of a guild.

This elevates any 51ish boss killer to 60 potentially, and any non-leader may as well forget about maintaining arena ranking short of the stupid matchup tricks that exist in their ladder system.

If this change was somehow for the benefit of Guild Wars, please make the bonuses simply apply there. It's too astonishing of a detriment to not be in a leadership role now in a guild if one actually wants to excel at any facet of the game.

Quite possibly the least thought out change I've ever seen in my two decades of gaming.

Bresson
08-07-2013, 08:20 PM
Yeah while I like my increase in stats, not sure its fair for the non leadership players and I'm pretty sure it will lead to guild frictions pr smaller guilds like Revelate is saying.

Not sure how this will play out, doesnt look to good. Maybe this bonus should be just for guild wars, that would make more sense sonce the rewards are shared.

Bresson
08-07-2013, 08:35 PM
At least something positive:

The enhancimg sortimg order makes more sense now, the basic and uncommon show first and when selecting an armor to enhance it puts not fully upgraded armors first.

Revelate
08-07-2013, 08:38 PM
The GL bonus appears to be 20% on top of (multiplicative) the guild element bonuses.

Someone brighter than I pointed out in a LINE chat, that as a result of this it's better to be the GL of your own guild than it is a commander in someone elses... and this is for members in the highest guilds based on guild level and element bonus level.

For the average lower ranked guilds, you're better off being a GL in your own guild than you are Guild Champion or Sentinel in someone elses... and the High commander math is even uglier.

My doomsday prediction didn't even cover this, this is going to decimate the vast majority of guilds once it's well publicized.

geo81
08-07-2013, 09:11 PM
Can someone tell me what happened to the 'guild search' option? I actually liked looking at other people's guilds when there was nothing to do. Well, I cannot find it with this new update! Tell me these f***ers didn't get rid of it!?

Gabzor89
08-07-2013, 09:21 PM
Hi, just wondering if anyone else has encountered a "No Network Connection" problem right after this update. Error Code: 100007. Am using an iphone, version 6.1.3. Strangely the ipad works fine though.

Angel of Death
08-07-2013, 09:23 PM
Holla knights, make your own guild to enjoy additional damage and defence bonuses hahahahha. . Just kidding! Argh!! Now it's more difficult to maintain my guild :(

Bearsuo
08-07-2013, 09:31 PM
Previously, there was no reason to not join a mega guild. From a pure economic standpoint, everyone's best move was to try and get into Rainbow Room. This will be a snowball effect - say they get 15% bonuses across the board. Maybe a handful of other guilds will ever compete with that as a draw. People will attrition out, solidifying that lead.

Now there's two competing incentives.

Alexa
08-07-2013, 09:38 PM
Hi, just wondering if anyone else has encountered a "No Network Connection" problem right after this update. Error Code: 100007. Am using an iphone, version 6.1.3. Strangely the ipad works fine though.

I got the same problem as well... Help, anyone?

Revelate
08-07-2013, 09:47 PM
Previously, there was no reason to not join a mega guild. From a pure economic standpoint, everyone's best move was to try and get into Rainbow Room. This will be a snowball effect - say they get 15% bonuses across the board. Maybe a handful of other guilds will ever compete with that as a draw. People will attrition out, solidifying that lead.

Now there's two competing incentives.

Bear :)

The issue applies to your guild every bit as much as the Rainbow coalition. Your commanders would be better, day 1, by forming their own guild than remaining in yours. For high commanders and GC/GS, the math works a little differently depending on rank and element bonuses of the guild.

That said, it's not that terribly difficult to get 5% bonus in a guild; compare that to the roughly 8% bonuses for Rainbow guilds and most other guilds aren't at that level.

And really, for a power guild vis a vis Rainbow that already has communication outside of game, what's to simply stop their fracturing into 10 or 12 different guilds instead of the 5 current ones? Everybody's a high commander or better, and now there's room to leave the gold and questing alts tagged directly instead of the logistical dance that occurs now with temporarily removals and additions for contributions of various types.

It's not going to redress the balance, and if anything, the Rainbow guilds have more collective cohesion than the vast majority of ones in game, and they have more resources too: fact is, they're better setup to weather this insane change.

The rest of the player base will either splinter or simply quit, this change is simply too bloody sweeping. Not sure why I figured it was going to be something manageable like 1/2/3%, I didn't think any developer would ever undermine their game mechanics in such a fashion.

We spend weeks and months chasing 200 point stat upgrades on our armors, with something like 5 taps, some typing, and I believe less than a day's worth of gold, any commander could get a combined 600 point increase (ok call it 400-500 after losing the guild element bonuses of an established guild) to their boss+ level armors.

That is simply absurd.

Gabzor89
08-07-2013, 11:26 PM
I got the same problem as well... Help, anyone?

Hey Alexa, what I did was to restore my iphone to a previous backup. I was lucky I had a previous back up about 12hours ago. I was able to load the un-updated versino of KnD. Hope this helps you for now, until someone solves the actual problem.

KidKable
08-07-2013, 11:41 PM
Hi, just wondering if anyone else has encountered a "No Network Connection" problem right after this update. Error Code: 100007. Am using an iphone, version 6.1.3. Strangely the ipad works fine though.

Yes I am getting this same error ever since the update and have not been able to log in at all.

Ziploc
08-07-2013, 11:55 PM
I'm loving the slight changes to the enhancement menu. :) It's a lot more difficult to fuse legendary armor! Also, everything feels a lot faster for me so far.

I still can't figure out how to view other guilds though. :( That was my fave past time!

The One Taste
08-08-2013, 01:15 AM
Well done GREE!! Now I cant access my guild menu anymore... Again...
Game crashes like a month ago or so...

DAMN!!!!!!!!!
I m playing on ipod touch.

Bearsuo
08-08-2013, 01:42 AM
The issue applies to your guild every bit as much as the Rainbow coalition. Your commanders would be better, day 1, by forming their own guild than remaining in yours. For high commanders and GC/GS, the math works a little differently depending on rank and element bonuses of the guild.

Right, but something that's important to note is that there are an awful lot of HCs. So that keeps it from killing the guild, but it does make having everyone we could have in it unlikely. IOW, two competing incentives.


And really, for a power guild vis a vis Rainbow that already has communication outside of game, what's to simply stop their fracturing into 10 or 12 different guilds instead of the 5 current ones?

If the point is to have more actors (guilds) in guild wars, then it doesn't matter that the coalition restructures into 12 guilds instead of 5, goal achieved. If guild wars are pretty much like arena, where being active and bullying the easiest target is rewarded, then that the coalition is a coalition of 12 guilds doesn't really change anything, again. It wasn't really formulated in my post (phone typing does make me lazy that way), but my point wasn't to suggest RR is or should be bandied about - rather, they, conversationally, represent the top distribution on a curve that should be ignored when it comes to design (ie., if no one except the top 0.1% of players can do X, and design don't want X done, but X isn't game breaking, they have achieved their design goal).

Hjon
08-08-2013, 02:38 AM
I am a giuld master and i think its realy unfair for the None leadership players :(( maybe they will my giuld now :((

Eldaran
08-08-2013, 04:07 AM
Look at the stats for guild leadership: it's a massive bonus.
Good show Gree.

Does anyone know what the percentages per GL position actually are? (As always) I find nothing in guild help or update description.

Lii
08-08-2013, 04:24 AM
Does anyone know what the percentages per GL position actually are? (As always) I find nothing in guild help or update description.

The leadership bonus in my guild is 10% for HC and 20% for GM. I have not verified the sentinel and champion yet, but my guess is that they get 15%. As far as I understand the bonuses are the same regardless of guild level.

FibonKylix
08-08-2013, 05:03 AM
Available in app store! What has everyone noticed that changed in this update??


I've noticed that I can't even play the game anymore... Pretty good update huh?

Eldaran
08-08-2013, 05:04 AM
The leadership bonus in my guild is 10% for HC and 20% for GM. I have not verified the sentinel and champion yet, but my guess is that they get 15%. As far as I understand the bonuses are the same regardless of guild level.

Thanks, Lii.

This is definitely changing the game.

KayOrzz
08-08-2013, 05:12 AM
INCOMING!

all the QQ from android users

Hildigam
08-08-2013, 05:39 AM
INCOMING!

all the QQ from android users

Lets be honest, it isnt just android users, but the other majority of Ios Players as well. We all want more pew pew and less QQ but it aint gonna happen

Lii
08-08-2013, 05:41 AM
Thanks, Lii.

This is definitely changing the game.

Sure is, I have already noticed a difference in the arena.
Worth nothing though is that the bonuses does not apply when you hire your friends to fight for you. I.e. they still have the old attack and defence values regardless of their and your guild position.

Musketeer
08-08-2013, 06:42 AM
The GL bonus appears to be 20% on top of (multiplicative) the guild element bonuses.


As a Sentinel I'm seeing 16% att/def boost on my main knight equipped in Pyromancer+. I calculated this by taking a screen shot of my knights before and after the boost was applied. Our guild Bonuses are 8% fire, 7% the rest. From this it seems that the boost may be related to your Guild's bonuses, e.g. it could be double the top Bonus.

While I'm enjoying my new big numbers, I think it's too much and too elitist, and needs a rethink. The game is now totally unbalanced in favor of the Guild Leaders.

Does this boost apply to High Commanders?

Approximately 1/3 of Guild members can be officers, but that still leaves 2/3 contributing gold for others to enjoy bigger benefits. If I were not in a leadership role I'd probably quit my Guild now to see how I could do with a new one, or at the very least freeze contributions until the situation is clarified.

Baobaoboo
08-08-2013, 06:48 AM
As a Sentinel I'm seeing 16% att/def boost on my main knight equipped in Pyromancer+. I calculated this by taking a screen shot of my knights before and after the boost was applied. Our guild Bonuses are 8% fire, 7% the rest. From this it seems that the boost may be related to your Guild's bonuses, e.g. it could be double the top Bonus.

While I'm enjoying my new big numbers, I think it's too much and too elitist, and needs a rethink. The game is now totally unbalanced in favor of the Guild Leaders.

Does this boost apply to High Commanders?

Approximately 1/3 of Guild members can be officers, but that still leaves 2/3 contributing gold for others to enjoy bigger benefits. If I were not in a leadership role I'd probably quit my Guild now to see how I could do with a new one, or at the very least freeze contributions until the situation is clarified.

As a GM myself I have to concur with this. Maybe restrict it to just war purposes? Or simply lowering the bonuses...20% is way too much.

GooberOT
08-08-2013, 07:33 AM
I have a iPhone 5 and yes, after I updated the game from the App Store I now also can not play the game due to the 100007 error code. Sent in a ticket and not heard anything back yet.



Hi, just wondering if anyone else has encountered a "No Network Connection" problem right after this update. Error Code: 100007. Am using an iphone, version 6.1.3. Strangely the ipad works fine though.

KhaosReignsGuildmaster
08-08-2013, 08:38 AM
all is as it should be food show gree! almost makes totally up for the BKAL + incident!!!

KhaosReignsGuildmaster
08-08-2013, 08:38 AM
good, sorry

Revelate
08-08-2013, 11:20 AM
Right, but something that's important to note is that there are an awful lot of HCs. So that keeps it from killing the guild, but it does make having everyone we could have in it unlikely. IOW, two competing incentives.



If the point is to have more actors (guilds) in guild wars, then it doesn't matter that the coalition restructures into 12 guilds instead of 5, goal achieved. If guild wars are pretty much like arena, where being active and bullying the easiest target is rewarded, then that the coalition is a coalition of 12 guilds doesn't really change anything, again. It wasn't really formulated in my post (phone typing does make me lazy that way), but my point wasn't to suggest RR is or should be bandied about - rather, they, conversationally, represent the top distribution on a curve that should be ignored when it comes to design (ie., if no one except the top 0.1% of players can do X, and design don't want X done, but X isn't game breaking, they have achieved their design goal).

I don't disagree with your point at all regarding making more content accessible to more people. In my estimation from a business perspective that makes sense.

What doesn't make any sense, is stratifying the player base.

Games have done the former before, including massive ones: EQ, WoW, others, and by and large it's been a useful update. That would've been easy, simply increase everyone 20%, problem solved, no egalitarian issues in the game design. Sure the elite will whine a little bit but at the end of the day I've seen it's good for virtually any game.

This change though, directly rewards some players fantastically more than others for doing, well, not much. That, is breathtakingly stupid in any game design in my estimation.

You're right, if the goal was to obtain more actors in guild wars fine, but it would've been smarter to simply make every leadership spot equal, since reducing the size of the guilds likely would've created even more complaints than there already is.

Now though, you can opt for (maybe) one of two things: Guildwar competitiveness (this is the maybe, we don't know enough at this point to determine what's optimum for guild size and distribution), or epic bosses and arena, in which being a GL is substantially superior to other choices for the overwhelming majority of the player base.

Edit: for a direct and observable impact: I am a commander in a guild, and prior to this particular change I was floating right around rank 50 in arena winning on the order of 4/5 of the aggregate matches I was presented. Now targets that I previously beat, I'm losing to (and no changes in their order, they're just hitting harder and I'm hitting softer across the board), and I'm hearing stories of people simply pressing DD with impunity now and no thought to selection: between element bonuses and guild leadership bonuses on attack, it's a foregone conclusion.

As a result I'm watching my rank slide roughly 5 per 2 hours. I still have my friend list pop waiting, but I can't compete with the DD strings without spending moderately absurd numbers of gems to maintain the ranking.

For a certain fact I won't be arenaing with any seriousness either while this update is in effect or while I'm a commander in a guild when 50% of the player base has a massive advantage that I don't... so I'm stuck either forming my own guild, or simply quitting, and I suspect it's more likely the latter than the former as any credibility that Gree had previously has been shot with this update.

I know I'm only one customer, and in the grand scheme of things I don't rate; however, I'm almost assuredly not the only one that'll wind up voting with their pocketbook on this one: I'll go find some other entertaining game to spend my time and money on.

Varza
08-08-2013, 01:41 PM
Let me start by saying, I am in complete agreement with Revelate about this. I think it is a terrible idea to apply guild leadership bonuses outside of guild wars, especially large bonuses such as these. I am guilty of not paying attention to what was right in front of me, as I should have reacted back when it was posted that "leadership bonuses will apply to all aspects of the game". That was my fail.

Now, let's break this down:

Guild leader bonuses - they are incredibly unfair. There's no way around that and this is the simplest way to put it: UNFAIR. Before you ask, yes, I am a HC in my guild and I would gladly trade that with a fellow guild member if it kept them happy and kept them from leaving the guild/game. However, that does not even begin to solve the problem.

Look at it this way: if you care about arena - only guild leaders can be competitive there now! Non-leader players have absolutely no chance against a 20% bonus.
If you care about defeating the epic boss, maybe your goal is to get as high as possible for the rewards. Well, guess what? Guild leaders are now likely to get there without breaking a sweat, while you are stuck scrimping and scraping, budgeting your time and your friend slots and probably buying energy.

So how can this be a good thing? I strongly believe that it cannot. Chaos will ensue, and people will leave guilds to start their own just to get the bonuses. By the numbers, it makes more sense to be alone in a guild you've just created than a mere Commander in one of the top guilds! At the very least, this move by Gree has destroyed guilds. Imagine guild wars with a whole bunch of tiny guilds floating around! Unfun.

As I see it, the solution is simple: apply the leadership bonuses ONLY in guild wars. This would make sense, as follows: taking down guild leaders will get the guild more points, so it stands to reason that these guild leaders would be hard to take down. It also would mean that the leaders will be more likely to go after each other, while the rank and file will engage in their own melee. That would all be well and good (unless I'm missing something again).

But as it stands, this will probably ruin the game for me and many others. I am planning to stay the week because I like the looks of this boss armour. But if nothing is done by then to rectify the situation, this will be my last epic boss. Or I will just become a guildless hermit and fight the boss on my own. But that's less likely, as it would be far less fun.

As for the other changes: not being able to search for guilds anymore - annoying. We used that feature to add friends and such.

The font changes - some people find them to be an eyesore, but I don't particularly mind them.

Not charging SA when fighting the boss or in the arena - mildly annoying, but I'll just rethink my micromanagement strategies there and will be over it in no time.

Bottom line: leader bonuses applied to every aspect of the game are unfair and are ruining the experience (for me at least - if anyone even cares).

Ardulus
08-08-2013, 02:11 PM
The bonus's applied to all aspects of the game make no sense from a game health or financial aspect.

Power is exponentially siphoned into the top players in the top guilds, as each event becomes easier for them to get farther on. This severely diminishes the competitive environment of the game, one already strained to fragility by the ability to buy power. Applying these changes ONLY to guild wars and making the rewards from guild wars scale based on personal rank would strongly incentivize breaking large guilds into groups of smaller ones by promising more players a bonus to improve their personal ranking without breaking game balance between players outside of the guild wars environment.

Financially speaking, siphoning power like this is suicidal for the company. Your top spenders now have no reason to spend, as their power boost on top of their already significant power leaves them with little to no challenge in game. Barring differences in activity level, if things stay the way they are, I expect to see the top 3-4 guild leaders ranked 1-4 every arena from now on. The players outside that group will now have the disincentive of having to spend huge amounts of gems to make up the power gap in every aspect of the game.

Because I am a moderate gem spender that is not a high commander or higher, of these changes are not reverted, I will be quitting the game due to the lack of competitiveness. I never aspired to be #1 because I don't spend enough money, but my ability to break top 100 is now zero.

P.S.: Gree, if you want to not make fully retarded choices like this in the future feel free to hire me.

KhaosReignsGuildmaster
08-08-2013, 02:19 PM
all of u just quit and delete k and d now...u r all just dogfood for us anyways. or u can start ur own guild like gree wants u to and try to run with the big dogs.

Angel of Death
08-08-2013, 02:48 PM
all of u just quit and delete k and d now...u r all just dogfood for us anyways. or u can start ur own guild like gree wants u to and try to run with the big dogs.

Hahahaha that is so mean of you. Well I think that GREE just made the game more like what happens in real life. People with money are the ones who gains power. But you know what outwitting them just makes the sense of achievement/satisfaction so much greater... Peace out yo!

KhaosReignsGuildmaster
08-08-2013, 02:51 PM
touche i have some friend room if u wanna add me XBC-CXF-MXZ

Lord Ash
08-08-2013, 03:00 PM
My update won't install so I'm sh*t outta luck lol

FibonKylix
08-08-2013, 03:43 PM
For those who can't play due to the 100007 error, what I did to fix it was turn off automatic settings for date and time and manually set it and it seemed to fix the problem for me, so give that a go. If you already do yours manually try setting it to automatic and see if it resolves the issue as well.

D3athShade
08-08-2013, 07:08 PM
So this is why my stats suddenly jumped up so much o.O i'm the guild leader of my guild, we aren't much (only 6-7) but this change can't bring much good.

Eunuchorn
08-08-2013, 09:16 PM
So this is why my stats suddenly jumped up so much o.O i'm the guild leader of my guild, we aren't much (only 6-7) but this change can't bring much good.

Contradictory much?

gardibolt
08-09-2013, 06:38 AM
Great. I left my old guild because it was pretty inactive except for me, but I was an officer. Now I am just a Commander in a bigger guild and kind of feel worthless now. Thanks Gree for nothing.