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View Full Version : Constant garbage match-ups Gree; raising the Flag



TRAZ
08-03-2013, 05:15 AM
Constant match ups with top 3, 10 or even 25 is straight garbage when you're a top 100 team. This is unacceptable. First the no player matches, 7 player matches then this. Beyond broken Gree.

The below criteria you guys have set up doesn't even apply so yeah, Garbage is what it is. That or you need to take the AI out back and have some wall to wall counseling with it.


The system looks at the following to determine an appropriate foe:

1: The overall strength of your syndicate : The sum of your syndicate's power will be compared to the sum of the other syndicate's power when looking for potential match-ups.

2: The Syndicate's Battle Rank: This is based on how well you are doing in the contest.

3: How many match-ups you have had with the syndicate during the event.

The system will spend 20 minutes looking for a match-up. As this time goes on, the parameters will relax slightly. If a match-up is not found in 20 minutes, your syndicate will have to declare battle again and the system will start looking again.

Transmitter
08-03-2013, 05:17 AM
Same with us, we are just a starting syndicate and are matched with 100k+ people. I know it isn't much, but we can't do much when our attack is much less than the opponent

TZora
08-03-2013, 05:22 AM
gold sale messed up ... battles messed up ... each weekend, forums taken over by spammers ... i wonder what's next ... i've never seen so many problems associated with a product. one word to sum it all up: horrible

lucky83
08-03-2013, 05:24 AM
Tzora,

The one word to sum it all up should really be: refund!

MattThomas08
08-03-2013, 05:30 AM
If only there were some way you could decide on whether or not you pay for the services you receive...

mysteryliner
08-03-2013, 07:39 AM
anyone else having problems with the number of influence points during this battle?

i have attacked low-high levels and low-high defense.... but i don't think i have gotten more then 100 influence points on a hit.

normally i can go as high as 500
i'm level 22x something with 21x.xxx attack 24x.xxx defense

Gingeasian
08-03-2013, 07:42 AM
anyone else having problems with the number of influence points during this battle?

i have attacked low-high levels and low-high defense.... but i don't think i have gotten more then 100 influence points on a hit.

normally i can go as high as 500
i'm level 22x something with 21x.xxx attack 24x.xxx defense
Nothing wrong the most ive gotten this war is 555 IP. The amount scored if related to the level differnce. scroll down and read the table
http://www.funzio.com/forum/showthread.php?56000-Official-Crime-City-Syndicate-Battle-Guide&highlight=syndicate+guide

MattThomas08
08-03-2013, 07:43 AM
It probably has something do with the fact that your syndicate only has 5% influence bonus.

TRAZ
08-03-2013, 07:45 AM
Nothing wrong the most ive gotten this war is 555 IP. The amount scored if related to the level differnce. scroll down and read the table
http://www.funzio.com/forum/showthread.php?56000-Official-Crime-City-Syndicate-Battle-Guide&highlight=syndicate+guide

Educated guesses sure, but averaging less than 300 constantly for high level players with a 25% bonus is a joke.

Gingeasian
08-03-2013, 07:47 AM
Educated guesses sure, but averaging less than 300 constantly for high level players with a 25% bonus is a joke.
But it only seems right seeing how this entire war has been a joke

TRAZ
08-03-2013, 07:48 AM
If only there were some way you could decide on whether or not you pay for the services you receive...

Haven't paid gree for months now and still no change, only closed tickets with a vague response or just blatantly incorrect with no resolution.

bald zeemer
08-03-2013, 08:11 AM
Since he's near L250, and his stats are in the 200s w/a small IP bonus I'm not at all surprised he's getting lousy payouts.

TRAZ
08-03-2013, 08:14 AM
But it only seems right seeing how this entire war has been a joke

true...just have to keep laughing I guess....goodness.

Gingeasian
08-03-2013, 08:16 AM
Think of it as Gree trying to save you money

Sandukan
08-03-2013, 08:18 AM
I would take some garbage match ups right now.
Over 10 hours....................

Death Wish
08-03-2013, 08:20 AM
Agreed!! Completely jacked up!!

OBAMASMAMA
08-03-2013, 08:31 AM
My points are jacked up. Same tier one level difference from last war (91-92) and an extra IP bonus. Hit level 220's to a total average of 349 points. Last war it was 424. Oh well, thank god I'm near beating the game anyways

InglouriousBastard
08-03-2013, 10:32 AM
this is not fun anymore! we are a top250 team and get matched up with top50 teams!
4 times in a row now! **** that

Goldvalue=0
08-03-2013, 10:55 AM
The points are crap(intire syndi's averaging 40-50 points lower), being teamed against syndi's that are ranked 150 - 200 higher. Gree has been throwing so many dang events out that their quality control has pretty much been 0. Not that it was all that great to begin with. When are they going to fix what's wrong instead of beating us to death with broken events????

InglouriousBastard
08-03-2013, 11:04 AM
i guess my cc-life ends before they even start fixing anything

Bandit_
08-03-2013, 12:31 PM
I really cant complain about the matchups we've had. We are currently ranked between 25-30. We started off the war with a huge win, in the neighborhood of 838,000 - 3800, we actually were ranked 3 for a hot minute. We have fought mostly syndicates ranked 15 -50. Almost all our battles are tough. This afternoon we went up against Silent Assassins and lost to them with a score somewhere around 875,000 - 3300. Were we mad, no we laughed about it. We scouted them and their weakest link is like 450k att/def. I think we had two players that had stats for them to score decent points off of. Some battles you have to just lay low, scout, find the weak link and pound it for points. You cant have every battle against a syndicate that you can out right pummlel.

Lurker
08-03-2013, 03:14 PM
Top 25 team here, currently ranking between 25-50. We had 5 match ups with Top 10 teams in a row yesterday. A mix of teams will be welcome - getting too many tough match ups in a row.

Hey, at least, we weren't getting 1 person opponents unlike DFA, FC, etc.

TRAZ
08-03-2013, 03:15 PM
I really cant complain about the matchups we've had. We are currently ranked between 25-30. We started off the war with a huge win, in the neighborhood of 838,000 - 3800, we actually were ranked 3 for a hot minute. We have fought mostly syndicates ranked 15 -50. Almost all our battles are tough. This afternoon we went up against Silent Assassins and lost to them with a score somewhere around 875,000 - 3300. Were we mad, no we laughed about it. We scouted them and their weakest link is like 450k att/def. I think we had two players that had stats for them to score decent points off of. Some battles you have to just lay low, scout, find the weak link and pound it for points. You cant have every battle against a syndicate that you can out right pummlel.

At your current ranking, you should be paired with the top teams, at least top 25. Top 100 with top 3, not even remotely. I could see if we move up into top 25 then sure. Until then, no.

Brahmin
08-03-2013, 05:26 PM
Constant match ups with top 3, 10 or even 25 is straight garbage when you're a top 100 team.



Try being a top 1000 team matched with a top 10, now that's absurd.

Lurker
08-03-2013, 09:38 PM
There's a whole lot of truth to this statement.


Think of it as Gree trying to save you money

Lurker
08-03-2013, 09:38 PM
Wait a minute - aren't you a pretty consistent top 50 team?


At your current ranking, you should be paired with the top teams, at least top 25. Top 100 with top 3, not even remotely. I could see if we move up into top 25 then sure. Until then, no.

BigMoney
08-03-2013, 11:48 PM
Wait a minute - aren't you a pretty consistent top 50 team?

I think they may have eased of the gold usage, but they still have quite a few players with strong stats, which helps explain why they would get high ranked opponents.

candyson
08-04-2013, 12:04 AM
I'm in a top 150 syndicate and our first match was against a top 1000 team.

mysteryliner
08-04-2013, 03:07 AM
okay, so what you're saying is i'm basicly getting low points because my stat's are lousy??
my stat's have gone up the last months while i have tried to keep my level the same...
...our syndicate now has 10% influence bonus... just forgot to change the picture :)

so why am i getting lower score's during this war then during previous?

last war i was mostly getting 320-420 points for attacking level 197-2xx players.
but during this war my best score has been somewhere in 190-230 range with using the exact same tactics.

and we are also have other problems like the once obamamsmama, inglouriousB, goldvalue are talking about.

BigMoney
08-04-2013, 03:16 AM
okay, so what you're saying is i'm basicly getting low points because my stat's are lousy??
my stat's have gone up the last months while i have tried to keep my level the same...
...our syndicate now has 10% influence bonus... just forgot to change the picture :)

so why am i getting lower score's during this war then during previous?

last war i was mostly getting 320-420 points for attacking level 197-2xx players.
but during this war my best score has been somewhere in 190-230 range with using the exact same tactics.

and we are also have other problems like the once obamamsmama, inglouriousB, goldvalue are talking about.

Stats don't matter for IP, only the level difference between the players do. You're getting lower points this war because you are a higher level player attacking lower level players than you did in previous wars. The higher the level player you can safely beat, the better to hit.

BigNick
08-04-2013, 03:55 AM
40+ levels above you seems to get biggest points, I think it caps off there so 50 or 60 levels is no different to attacking someone 40 levels above you

mysteryliner
08-04-2013, 04:06 AM
yes, i know. I said that in respons to someone else saying "you get sh|tty point for your sh|tty stat's/
:rolleyes:
like i said before... I try to attack minimum level 197 up to 2xx (as high as i can find)
my point is that when i attack a level 222 player or a level 232, or higher player...

i used to get 320-420 or more.
but during this battle i have trouble to even earn 190-230 influence points
If i dare to attack players level 200-215 it can even drop to 50-100points

TRAZ
08-04-2013, 04:52 AM
I think they may have eased of the gold usage, but they still have quite a few players with strong stats, which helps explain why they would get high ranked opponents.

Not in the least. 4 or 5 higher ranked players out of 60 should get us higher matchups closer to top 25 when sitting at or below the top 50 line, but those should be the exception, not top 10 consistently. Matching is hosed no matter which way. Think we were only matched with teams near our ranking twice yesterday. We're also seeing matched with top 1000 teams as well which doesn't do any team justice.

The system is just broke and needs to get fixed.

BigMoney
08-04-2013, 05:56 AM
Not in the least. 4 or 5 higher ranked players out of 60 should get us higher matchups closer to top 25 when sitting at or below the top 50 line, but those should be the exception, not top 10 consistently. Matching is hosed no matter which way. Think we were only matched with teams near our ranking twice yesterday. We're also seeing matched with top 1000 teams as well which doesn't do any team justice.

The system is just broke and needs to get fixed.

I'm not saying it's fair, I'm just saying that's why. DFA gets the same thing, constantly matching top 10s because we have a lot of high level, high stat players. We got FC/SAS/RG/IN a combined 12 times last war, but luckily they tweaked the matching a bit and we haven't seen any of them this war. The FC/SAS/RG/IN matchups are the ones where we only have 4-5 people strong enough to get their points in.




Edit: Although I'm not sure I agree with your assessment of the situation. Take a look at these two teams' stats:

Team A

L250 - 903k
L250 - 736k
L240 - 870k
L232 - 688k
L231 - 562k
L230 - 560k
L225 - 559k
L224 - 516k
L213 - 436k



Team B


L250 - 536k
L247 - 629k
L247 - 377k
L234 - 328k
L232 - 601k
L224 - 494k
L216 - 532k
L209 - 507k
L203 - 467k


Where do you think Team A and Team B are currently ranked?

Bandit_
08-04-2013, 02:39 PM
yes, i know. I said that in respons to someone else saying "you get sh|tty point for your sh|tty stat's/
:rolleyes:
like i said before... I try to attack minimum level 197 up to 2xx (as high as i can find)
my point is that when i attack a level 222 player or a level 232, or higher player...

i used to get 320-420 or more.
but during this battle i have trouble to even earn 190-230 influence points
If i dare to attack players level 200-215 it can even drop to 50-100points

Your at level 222, you're only going to get big points from people close to level 250. Previously you must have been at a lower level, so you probably were able to find more targets. If you attack people around your level or below you wont get great points. As someone stated earlier, the points are based on the difference of your level versus the level of your opponent.

jayrok
08-04-2013, 02:45 PM
One word for crybabies....quit!

Goldvalue=0
08-04-2013, 04:20 PM
Your at level 222, you're only going to get big points from people close to level 250. Previously you must have been at a lower level, so you probably were able to find more targets. If you attack people around your level or below you wont get great points. As someone stated earlier, the points are based on the difference of your level versus the level of your opponent.

Up until this battle I would've agreed with that. I have a 330-340 average right now when in all the previous battles I had a 380-390 average. I'm getting the same points from people at -10 my level (181) as i am from people (59) above at 250 (59) and the difference in IP varies very little from high or low stats. My lvl is 191 and my stats are 498/531. Stat wise I almost double the next highest player in my syndi and we have constantly finishes in the 200 to 250 range every battle, yet this time 75% of our battles have been top 100's sprinkled with some top 75's. where as before it was about 25% of our battles.

I for one believe that Gree needs to stop pushing all these dang events and fix what they have before adding new. Their quality control is almost nil lately.

TRAZ
08-04-2013, 04:50 PM
I'm not saying it's fair, I'm just saying that's why. DFA gets the same thing, constantly matching top 10s because we have a lot of high level, high stat players. We got FC/SAS/RG/IN a combined 12 times last war, but luckily they tweaked the matching a bit and we haven't seen any of them this war. The FC/SAS/RG/IN matchups are the ones where we only have 4-5 people strong enough to get their points in.




Edit: Although I'm not sure I agree with your assessment of the situation. Take a look at these two teams' stats:

Team A



Team B


Where do you think Team A and Team B are currently ranked?

Yesterday when the post was made we were top 100. then we were sitting on the fence at top 50, but just barely. today within top 50. So today we actually matched at least 6 matches to our own level and ranking and matching stat teams and we're higher on the leaderboard, but still top 50. Not a single top 3 or top 10 rolled through on the battlefield as well as not a single top 1000, 500, 250 or 100. Top 50 ranked teams with stats similars to ours is what we faced today as it should be.

In your example 10 players have high stats out of 60. Top 3 teams we saw yesterday had 1m stats for each player as a minimum for the most part or at least 900m. Not even remotely close to us.

So what changed between yesterday and today Gree?

bald zeemer
08-04-2013, 05:41 PM
Simple: The top 3 teams aren't declaring anywhere near as often anymore. :)

BigMoney
08-04-2013, 06:01 PM
In your example 10 players have high stats out of 60. Top 3 teams we saw yesterday had 1m stats for each player as a minimum for the most part or at least 900m. Not even remotely close to us.


10/60 players is quite a lot, and I was just posting players above 200 (we don't typically scout players well below 200). But it's still unreasonable of you to expect matchups where everyone has a target in every single match. Everyone gets matchups where they have few players who are able to hit the other team-- e.g. any time a top 25 team matches FC/SAS/RG/IN-- we fought those teams a combined 12 times last war. It's ridiculous to expect that you should only teams within your own syndicate's ranking, as such a matchup system would easily be prone to abuse/manipulation (e.g. it would be far more beneficial to drop outside a ranking if it were to guarantee a softer matchup). Take a look at the teams who were able to match real teams in the beginning of the war. I think TCM was in 2nd or 3rd with 900k+, a total I highly doubt they normally put up in matches against other top 25s.

You never answered my question about where you thought those teams were ranked. It's okay, I'll take the fact that you were unable to answer where teams with those kind of stats should be ranked as proof enough. :rolleyes:


Edit: I might have one small detail wrong-- I thought I saw TCM in the Top 3 for the first battle, but I could be confusing them with Godfathers.

Rexantexan
08-04-2013, 11:33 PM
The game has taken its turn for the worst ... So many events , so many Gree screw ups , its totally become so time consuming ... Match ups outta wack , people dropped from syndicates and losing pvp awards , tickets unanswered , when will it stop. ? I really hope another developer makes a similar game with half the drama and crap , because i would jump in a second . Not only has CC become a rip off but everything that interested you in the game initially has vanished .... Cheaters cheat , Gree screws everything up and all the advantages are seemingly gone ... I hope one day a boycott does goes down , because Gree needs a b*tch slap in the face ... BTW congrats to FC on another awesome victory , lmfao ..... Crime City is a joke

Gingeasian
08-05-2013, 01:04 AM
Still having match up issues. We are ranked 88 and are fighting a team that was ranked 1222 last war, not that were complaining about the easy points

BigMoney
08-05-2013, 02:18 AM
Still having match up issues. We are ranked 88 and are fighting a team that was ranked 1222 last war, not that were complaining about the easy points

I'm like 95% sure that someone is going to get screwed over by the faulty matchups... maybe a team in 8th place, or 23rd, or whatever, unable to hold on for the final push because they get a syndicate like this:

http://i.imgur.com/PRs1NE1.png


This is why my team is currently building a sizable lead over what we think the top 25 mark will be.

Gingeasian
08-05-2013, 02:37 AM
I'm like 95% sure that someone is going to get screwed over by the faulty matchups... maybe a team in 8th place, or 23rd, or whatever, unable to hold on for the final push because they get a syndicate like this:

http://i.imgur.com/PRs1NE1.png


This is why my team is currently building a sizable lead over what we think the top 25 mark will be.
For us the match up screw ups have been helpful except when we got matched with a top 25

Dipstik
08-05-2013, 03:37 AM
I'm sure that only happened the first time, bm... But I just thought of something: who declared for them?

BigMoney
08-05-2013, 03:45 AM
I'm sure that only happened the first time, bm... But I just thought of something: who declared for them?

I know the matchups were screwy at the start, but FC did get that 1-man syndicate with the level 112 much later than that. They made a big topic about it, though GREE probably deleted it by now. I've had some weirdness happening throughout the war, which I think is all related to the syndicate screwup GREE had before the war. For example, in that TEAM LOC match, I was doing ~4000 damage to the wall, which is absurdly low, especially for my attack. 3-4 wars ago, when my attack was 272k, I did 4900+ wall damage. Last war I did about 5300-5700 damage to wall (+38% hideout damage modifier).

So although our matchups have been good since then, I did have a problem with wall damage-- it seems my hideout modifier wasn't being applied. People in my syndicate with weaker attacks than me were doing 5000+ damage, and I was doing 4000. This last battle, however, I did 5520 damage-- which is, probably not coincidentally, 4000 + 38% = 5520.

This is why I have a feeling that the "weirdness" isn't over. Everyone will be battling last minute, something something servers, something something just like the PvP and stuff breaks.

And no idea who declared for them. There was an icon of a lady on the main screen, though (where they show the leader). But if there was any one there, they didn't score any points, as that battle finished 10k to nothing.

genaks
08-05-2013, 04:21 AM
We are a top 250 team and were matched to a top 50 team a few hours ago. But wouldn't complain much coz we were also matched to a pretty weak team right after. So we made up for the points we missed out on by retreating against the top 50 team.

TRAZ
08-05-2013, 05:06 AM
10/60 players is quite a lot, and I was just posting players above 200 (we don't typically scout players well below 200). But it's still unreasonable of you to expect matchups where everyone has a target in every single match. Everyone gets matchups where they have few players who are able to hit the other team-- e.g. any time a top 25 team matches FC/SAS/RG/IN-- we fought those teams a combined 12 times last war. It's ridiculous to expect that you should only teams within your own syndicate's ranking, as such a matchup system would easily be prone to abuse/manipulation (e.g. it would be far more beneficial to drop outside a ranking if it were to guarantee a softer matchup). Take a look at the teams who were able to match real teams in the beginning of the war. I think TCM was in 2nd or 3rd with 900k+, a total I highly doubt they normally put up in matches against other top 25s.

You never answered my question about where you thought those teams were ranked. It's okay, I'll take the fact that you were unable to answer where teams with those kind of stats should be ranked as proof enough. :rolleyes:


Edit: I might have one small detail wrong-- I thought I saw TCM in the Top 3 for the first battle, but I could be confusing them with Godfathers.

No need to answer since I've plainly stated where we are the entire time of this thread. Match ups are still broken and that's the point to this whole thread and something Gree needs to fix.

Again, not about targets, but about matching criteria as to how the opponent is supposedly picked. It's just not accurate, but yet we get the same response when questioning Gree about it. A top 50 team should never be paired with a top 1000 team.

Ultimately it's just Gree's way to try and force more gold out of players.

Sandukan
08-05-2013, 05:11 AM
I'm like 95% sure that someone is going to get screwed over by the faulty matchups... maybe a team in 8th place, or 23rd, or whatever, unable to hold on for the final push because they get a syndicate like this:

This is why my team is currently building a sizable lead over what we think the top 25 mark will be.

Funny you should say this when people accuse a certain team of running the score up for no reason.
Don't you fear being chastised as well?

Dipstik
08-05-2013, 06:02 AM
Funny you should say this when people accuse a certain team of running the score up for no reason.
Don't you fear being chastised as well?

I have no idea what your point here is supposed to be.

Sandukan
08-05-2013, 06:07 AM
I have no idea what your point here is supposed to be.

I knew it was only a matter of time before I could successfully tier my post to target specific comprehension levels.

Butt Futter
08-05-2013, 06:21 AM
I knew it was only a matter of time before I could successfully tier my post to target specific comprehension levels.

Unfortunately Dippy is right. Your post means absolutely nothing. No one has ever complaing about running up the score here since you have to run up the score to place.

Sandukan
08-05-2013, 06:28 AM
Unfortunately Dippy is right. Your post means absolutely nothing. No one has ever complaing about running up the score here since you have to run up the score to place.
Tier system holding.......

Dipstik
08-05-2013, 06:33 AM
I knew it was only a matter of time before I could successfully tier my post to target specific comprehension levels.

When someone calmly points out that your post is indecipherable, you might consider rewording it or explaining instead of trying to insult me. Just a thought.

bald zeemer
08-05-2013, 07:01 AM
He's referring to the fact that in the past some people have complained about excessive leads by FC in wars, and by #1 placeholders in leaderboard events.

BigMoney
08-05-2013, 07:15 AM
That's obviously different than what we're doing. FC builds huge leads to discourage those behind them from even making a run at 1st. That's obviously quite different than scoring the necessary IP for 25th a few hours earlier.

Sandukan
08-05-2013, 07:23 AM
That's obviously different than what we're doing. FC builds huge leads to discourage those behind them from even making a run at 1st. That's obviously quite different than scoring the necessary IP for 25th a few hours earlier.

Different you say?
Same objective.
To secure the intended position. No one wants to spend more than they have to.

Big Money even when I disagree with your post I usually can see where you are coming from.
Please don't begin flirting with hypocrisy.

TRAZ
08-05-2013, 05:10 PM
After reviewing this more, was the below listed info actually true for teams that didn't get a match within 20 minutes? We came close, but never had to wait more than 20.

"The system will spend 20 minutes looking for a match-up. As this time goes on, the parameters will relax slightly. If a match-up is not found in 20 minutes, your syndicate will have to declare battle again and the system will start looking again."

Bandit_
08-05-2013, 06:16 PM
The one person syndicate that BigMoney pointed out is a problem that definetly needs to be corrected by matching teams by rank and number of syndicate members. Make the breakdown 40-60 members, 20-40 members 1-20 members, this well also help in having more even pairings. a team ranked 1000 generally has no more them 35 players and this would avoid matchups with top teams.

My syndicate battled almost every top team, we were at 23 for most of the war and slipped down to 29. This was out last matchup:
http://i40.tinypic.com/r2sqop.jpg

No grumbling from us, thats just they way the ball bounces.