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person123
07-15-2013, 04:39 PM
New ltq started

LordIndy
07-15-2013, 04:53 PM
Does anyone know if the guild has to proceed together to have the individual quest kills count toward the guild one

Berneburg
07-15-2013, 05:14 PM
I only just started individual but my guildies progressed a little through the guild portion. I can't seem to find commonality among mobs yet, so not sure myself.

Bluedood
07-15-2013, 05:17 PM
Does anyone know if the guild has to proceed together to have the individual quest kills count toward the guild one

I just tested out, did a few ahead on individual. Cleared a guild one, new guild does not show defeated enemies from the individual. Does not count for guild quest unless done together it seems.

Reppas
07-15-2013, 05:17 PM
There are common mobs. I've found that if you get ahead of the guild portion on the individual quest, you don't get credit on the guild side when it comes up.

Ratma2001
07-15-2013, 05:19 PM
Individual is 25 levels and thenn the Guild quest , but need to complete all parts for end unit, lots of energy required for this if you want both units. good luck

LordIndy
07-15-2013, 05:43 PM
Individual is 25 levels and thenn the Guild quest , but need to complete all parts for end unit, lots of energy required for this if you want both units. good luck

The obvious strategy seems to work with the guildies together.

DinoMight
07-15-2013, 05:46 PM
i did the guild one first, and it didnt count for individual when it caught up

General Soviet
07-15-2013, 05:50 PM
Guild top prize is better than the last one, 11k attack and 9k defense. Sorry no picture yet.

Klassenr@hotmail.com
07-15-2013, 06:03 PM
Does anyone know at which stages the two quests sync?

Valid or
07-15-2013, 06:24 PM
Anyone started a spreadsheet update for the new ltq?
Although I would expect people to take a break after the war, I can hope someone had time to do this.

person123
07-15-2013, 06:34 PM
I have a picure for the guild priz but not the individual.

person123
07-15-2013, 06:35 PM
http://i1313.photobucket.com/albums/t551/Person123onphoto/image_zps8d3af955.jpg[/URL]

McLovin
07-15-2013, 06:52 PM
"Bonus text goes here Can run long" lol@Gree

The Bonus for the Song Siren is +5% Health Regen if anyone was wondering.

War Eagle
07-15-2013, 06:55 PM
"Bonus text goes here Can run long" lol@Gree

The Bonus for the Song Siren is +5% Health Regen if anyone was wondering.

Sweet. Yes, I was wondering. Thanks.

ELVIS2K13
07-15-2013, 07:08 PM
they teased us with strong rewards last time

steve_r
07-15-2013, 07:23 PM
So, the bonus isnt an ED treatment?

E-I
07-15-2013, 07:48 PM
No, but you could go again 1.5 minutes sooner now!

ELVIS2K13
07-15-2013, 07:53 PM
"Bonus text goes here Can run long" lol@Gree

The Bonus for the Song Siren is +5% Health Regen if anyone was wondering.

is there a confirmation on this

person123
07-15-2013, 08:18 PM
Here is the other reward
http://i1313.photobucket.com/albums/t551/Person123onphoto/image_zps3e99fcb7.jpg[/URL]

ELVIS2K13
07-15-2013, 08:28 PM
you have perfected posting pics on the forums im so proud of you

Mango70
07-15-2013, 10:10 PM
This time, it's the other way around... Go first for individual quest, they merge at act II.

person123
07-15-2013, 10:14 PM
So when you get to act 2 your guild helps?

Mango70
07-15-2013, 10:41 PM
The 1st level of act II is linked to the guild quest. Common mobs.

Shinazueli
07-15-2013, 10:45 PM
They start synching around act II nicely. Just got the splash screens. 5% health regen for the GQ and slightly better weapon for be iLTQ 120/115. Haven't gotten the overall splash screen yet.

Edit wow no bonus for the overall, yeah that just saved me some money.

ELVIS2K13
07-15-2013, 11:50 PM
They start synching around act II nicely. Just got the splash screens. 5% health regen for the GQ and slightly better weapon for be iLTQ 120/115. Haven't gotten the overall splash screen yet.

Edit wow no bonus for the overall, yeah that just saved me some money.

ive seen a player with a Soul Breaker 120/110 and new armor Legend Guard 69/129

LordIndy
07-16-2013, 04:28 AM
The 1st level of act II is linked to the guild quest. Common mobs.

Actually the second level of the first quest was linked to the guild quest. What I am trying to figure out is if a person progresses faster through the individual quest does it reduce the number of mobs needed to be hit to complete the guild quest without offering the magical "guild points" which seemingly mean nothing. I am waiting for the guild quest spreadsheet which I wholeheartedly adore Tempus et al. for doing. They are almost like a KA bible.

I only say this because we are seeing weird numbers for the number of mobs instead of the usual 25,50, 10000... We are getting numbers like 41, 39, 23.

Shinazueli
07-16-2013, 08:55 AM
Actually the second level of the first quest was linked to the guild quest. What I am trying to figure out is if a person progresses faster through the individual quest does it reduce the number of mobs needed to be hit to complete the guild quest without offering the magical "guild points" which seemingly mean nothing. I am waiting for the guild quest spreadsheet which I wholeheartedly adore Tempus et al. for doing. They are almost like a KA bible.

I only say this because we are seeing weird numbers for the number of mobs instead of the usual 25,50, 10000... We are getting numbers like 41, 39, 23.

Those are the same numbers we are getting. No credit for going ahead.