Eunuchorn
07-11-2013, 02:40 PM
Here's the 4 square tile:
--
--
Swap doesn't work if I have an item perpendicular.
||
So I STILL have to delete a level 2 armory just to move things around...
Sigh.
Here's an empty box:
---
| |
---
I remember my 9th grade computer programming class. The very first thing we did was create an empty GUI (see box above) & move things into it, such as Buildings. Then we took them out & moved them into a new spot.
Difficult, amirite?
This thread has long since closed, so I copy/pasted it. I have yet to re-read it, lets donut together & see what can come off the list!
ATTN: K&D Moderator - Would it be possible to get an introduction & possible future patch notes?
Suggestion Notes:
--REMOVE THE SPEED UP ARROW!---
Increase base speed to a bit less than speed up arrow; or
Make it click-activate arrow (versus holding down) to adjust speed.
The game requires too much attention. Base attack speed & item pickup is going to drive away many new players.
---Display knight HP during battle // Display XP---
Give each knight personal XP &/or add level reqs. to armor
Before the *enormous* mistake of ++ is forced upon us, give max+ armors an xp bar & a new 0/100 actual xp leveling.
This would make which knight you use & armor switching much more prevalent.
---Balance Gold Buildings---
Increase gold output on all buildings; possibly nerf training grounds. ex.Monster Nest is totally wasted during sleep, should be able to hold up to 100k
Crystal Conservatory: 600 gold cap @ level 2 is ridiculous considering the amount of gems. I dont even make 200k a day.
---PVP---
More bonus points from Revenge, Bonus points from SA finishes, Bonus points from higher win-streak shutdowns, Points based on your current win streak.
---Create an "Armor Archive"---
Show every armor we have crafted & the highest level we achieved on it. Allow viewable by other players.
---Allow gold theft via PvP.---
---Allow the "de-evolution" of armors visually---
i.e. my 70/70 Dark Prince has the 1/70 graphic
*70/70 armors need a unique graphic*
---Mapping---
Add bonus to treasure chest sprite, allow to be removable from map, Lose Bonus
Create a Blank GUI to hold buildings to allow castle customization!
Allow Arena to be removed.
Allow purchasable Land expansion!
The space is already there! Please don't make me choose between being gimped or having an ugly castle flooded w/ training grounds
IMPLEMENTED
---Loot from buildings/monsters---
Auto-add to stash, REMOVE manual gold pickup
Make Knights unclickable.
---Create inventory screen for materials.---
IMPLEMENTED
--
--
Swap doesn't work if I have an item perpendicular.
||
So I STILL have to delete a level 2 armory just to move things around...
Sigh.
Here's an empty box:
---
| |
---
I remember my 9th grade computer programming class. The very first thing we did was create an empty GUI (see box above) & move things into it, such as Buildings. Then we took them out & moved them into a new spot.
Difficult, amirite?
This thread has long since closed, so I copy/pasted it. I have yet to re-read it, lets donut together & see what can come off the list!
ATTN: K&D Moderator - Would it be possible to get an introduction & possible future patch notes?
Suggestion Notes:
--REMOVE THE SPEED UP ARROW!---
Increase base speed to a bit less than speed up arrow; or
Make it click-activate arrow (versus holding down) to adjust speed.
The game requires too much attention. Base attack speed & item pickup is going to drive away many new players.
---Display knight HP during battle // Display XP---
Give each knight personal XP &/or add level reqs. to armor
Before the *enormous* mistake of ++ is forced upon us, give max+ armors an xp bar & a new 0/100 actual xp leveling.
This would make which knight you use & armor switching much more prevalent.
---Balance Gold Buildings---
Increase gold output on all buildings; possibly nerf training grounds. ex.Monster Nest is totally wasted during sleep, should be able to hold up to 100k
Crystal Conservatory: 600 gold cap @ level 2 is ridiculous considering the amount of gems. I dont even make 200k a day.
---PVP---
More bonus points from Revenge, Bonus points from SA finishes, Bonus points from higher win-streak shutdowns, Points based on your current win streak.
---Create an "Armor Archive"---
Show every armor we have crafted & the highest level we achieved on it. Allow viewable by other players.
---Allow gold theft via PvP.---
---Allow the "de-evolution" of armors visually---
i.e. my 70/70 Dark Prince has the 1/70 graphic
*70/70 armors need a unique graphic*
---Mapping---
Add bonus to treasure chest sprite, allow to be removable from map, Lose Bonus
Create a Blank GUI to hold buildings to allow castle customization!
Allow Arena to be removed.
Allow purchasable Land expansion!
The space is already there! Please don't make me choose between being gimped or having an ugly castle flooded w/ training grounds
IMPLEMENTED
---Loot from buildings/monsters---
Auto-add to stash, REMOVE manual gold pickup
Make Knights unclickable.
---Create inventory screen for materials.---
IMPLEMENTED