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View Full Version : what about this old glitch (android stats)? Will it be fixed?



daniel pena
07-10-2013, 08:41 PM
GREE,

when you will fix android stats glitch? Will you ever fix this?
this is my stats viewed through faction in an IPhone:
http://imageshack.us/a/img839/2648/jw87.jpg

this is my stats viewed through faction in my android
http://imageshack.us/a/img33/4665/b9ff.png

this is my stats viewed through my profile in my android
http://imageshack.us/a/img401/5243/ea97.png

this is two attacks made... my attacks always stay between 75k and 99k
http://imageshack.us/a/img542/5235/8egj.png
http://imageshack.us/a/img27/7446/6yp.png

What will you do to fix this???

my phone is motorola razr I xt890 with android 4.1.2
both phones (iphone and motorola) has
MW_20130710_2
build: 61
version: 3.7.1


edit:
update!!
I just made an inventory of ALL my units in excel and guess what
IPhone show the exact sum of all my units att and def, without any boost: 2848 units with 91366/83775

maybe in Android, the code is trying to sum only my 1600 better units and apply the boost, whitch is obvious an bad logic code


PS.: today I bought some valor units so my excel shows:

UNITS ATTACK DEFENSE
2879 93194 86412
here an updated screenshot:
http://img189.imageshack.us/img189/333/yaco.jpg


final edit:
I figured it out
in IPhone, the stats is just the sum of ALL my units, independent of my allies number

In Android, the stats IS (confirmed) sum of ALL units, independent of allies number INCLUDED boosts! (some difference in attack, but in defense its too close)
I have these boosts:
ground attack: +2%
Air Attack: +14%
Infantry Attack: +2%
Sea Attack: +4%
Allieance Attack: +3%
so, for attack, i imagine that alliance attack sum 3% to all my attack type... so, 5%, 19%, 5%, 7%

Infantry Defense: +17%
Ground defense: +12%
Air Defense: +19%
Sea Defense: +14%
Building Defense: +15%
same for building defense... 32%, 27%, 34% and 29%
so adding each one to its type, and summing all:


ATTACK DEFENSE
18289 17816
5% 32%
19203 23517

27629 23831
5% 27%
29010 30265

28740 25565
17% 34%
33626 34257

18536 19200
7% 29%
19834 24768

total:
93194 86412
101673 112807


finishing, gree needs to fix this... its a simple code...

ffp
07-10-2013, 08:53 PM
I see the same thing and I also want to know when this will be fixed.

dbznumber1
07-10-2013, 10:53 PM
Could you also look and see why someone who I have as an ally can attack me and why I have allies on my enemy's list. I have been attacked twice lately by people who are supposed to be my allies. It's getting really frustrating.

09231982
07-10-2013, 11:07 PM
Yup and the higher you get your stats the bigger your swing is I have a 300 k swing ing stats

deaddan
07-11-2013, 04:38 AM
300k swings!?! wow... i was going to complain about my 70K attack swings against the same player (that are about 50k less then my profile claims i can do) but 300k !? that's more attack then a lot of us even have. ,but yes i would love to see this fixed also :confused:

Prvt. Parts
07-11-2013, 06:37 AM
Also on Android when you look at a rival's profile more than once, the stats get mutliplied by about 10 each time you view.

I still agree with the OP that the most pressing issue is that Android players should be able to see the same stats that iOS users see. iOS users have a clear advantage over Android in being able to see something that is at least close to what their own stats, their rivals' stats, and their faction members' stats will be in battle.

And to take care of the canned response everyone always seems to think this is:
1) This is NOT about not seeing rivals' bonuses. Rival profiles in my experience display stats about 50% or more HIGHER than they end up being in battle.
2) This does NOT have to do with "skill points." This happens with every single rival and also happens to every single Android player I've talked to. And if it was "skill points" then why wouldn't iOS users be seeing the same thing?
3) Different Android phones are most likely NOT going to behave differently. They are different phones running the same operating system.

YourPastLife
07-11-2013, 06:52 AM
Same with me my llp on droid constantly check rivals stats for high BP targets, find people showing 125-150K def attack them and their defense is actually 35-45K on top of having no clue what my real stats are. Really makes these new faction events worthless because I waste so many attacks finding someone who will give at least 200 bp.

SNC is hackers
07-11-2013, 07:16 AM
skynetcommand faction are hackers

generalpain
07-11-2013, 08:04 AM
skynetcommand faction are hackers

Please show/share some form of proof for the accusation....ie a screenshot with a rediculous amount of gold units, or a new player in a new faction with maxed bonuses. While they may be hackers, you need to sho cause.

Tito89
07-11-2013, 08:27 AM
skynetcommand faction are hackers

10 charcterssss

http://www.memecreator.org/static/images/memes/1488106.jpg

Dutchie
07-11-2013, 04:08 PM
10 charctersssshttp://www.memecreator.org/static/images/memes/1488106.jpg http://i42.tinypic.com/rwrrlj.jpg

daniel pena
07-12-2013, 08:27 AM
update!!
I just made an inventory of ALL my units in excel and guess what
IPhone show the exact sum of all my units att and def, without any boost: 2848 units with 91366/83775

maybe in Android, the code is trying to sum only my 1600 better units and apply the boost, whitch is obvious an bad logic code


PS.: today I bought some valor units so my excel shows:

UNITS ATTACK DEFENSE
2879 93194 86412
here an updated screenshot:
http://img189.imageshack.us/img189/333/yaco.jpg

YourPastLife
07-12-2013, 09:41 AM
update!!
I just made an inventory of ALL my units in excel and guess what
IPhone show the exact sum of all my units att and def, without any boost: 2848 units with 91366/83775

maybe in Android, the code is trying to sum only my 1600 better units and apply the boost, whitch is obvious an bad logic code


PS.: today I bought some valor units so my excel shows:

UNITS ATTACK DEFENSE
2879 93194 86412
here an updated screenshot:
http://img189.imageshack.us/img189/333/yaco.jpg

Something is still wrong because you can only take a max of 2000 units at 500 allies and level 100, so your stats should not show the units you can not use. At your 400 allies your stats should be for your top 1600 units.

daniel pena
07-12-2013, 10:12 AM
I figured it out
in IPhone, the stats is just the sum of ALL my units, independent of my allies number

In Android, the stats IS (confirmed) sum of ALL units, independent of allies number INCLUDED boosts! (some difference in attack, but in defense its too close)
I have these boosts:
ground attack: +2%
Air Attack: +14%
Infantry Attack: +2%
Sea Attack: +4%
Allieance Attack: +3%
so, for attack, i imagine that alliance attack sum 3% to all my attack type... so, 5%, 19%, 5%, 7%

Infantry Defense: +17%
Ground defense: +12%
Air Defense: +19%
Sea Defense: +14%
Building Defense: +15%
same for building defense... 32%, 27%, 34% and 29%
so adding each one to its type, and summing all:


ATTACK DEFENSE
18289 17816
5% 32%
19203 23517

27629 23831
5% 27%
29010 30265

28740 25565
17% 34%
33626 34257

18536 19200
7% 29%
19834 24768

total:
93194 86412
101673 112807


finishing, gree needs to fix this... its a simple code...

daniel pena
07-30-2013, 01:48 PM
apparently, gree has fixed IOS...
it is 99% correct now when you look at your stats and then attack other players...

Androids still the same glitch