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View Full Version : The ONLY Solution to WD and Gold Spending



Ericinico
05-31-2013, 08:23 PM
I've been reading a helluva lot of posts on gold and hackers. Hackers are GREEs problems, and there is little us players can do about it. The customer service sucks, but I've spent hours on the phone with other companies so I'm used to being treated like **** by now.

There are two solutions to solving the WD and Gold crisis,

The first way is simple. Make the WD events use stamina. Free players might buy gold because they get fifty hits per refill. People can play the game rather than spending throughout the entire event. GREE will still make money because people will buy gold still for refills.

The second way will revolutionize WD. Change the bracketing system to be point-based and not rank-based. Basically, instead of top 10,25,50,75, etc., change the brackets to 50million,40million,30million,15million,10million, 7.5million, or something to that effect.

This is just my two cents :)

Ericinico
05-31-2013, 08:54 PM
Bump. Keep voting guys!

Sirius
05-31-2013, 11:30 PM
Awesome feedback Ericinico, thanks for sharing this. I made a vote out of personal opinion.

~Sirius

I am a cow
05-31-2013, 11:46 PM
but maybe not 50 million though not that high lol. Maybe just 25 million and down wards 10 million 5 million etc

HGF69
05-31-2013, 11:51 PM
Not the right solution IMO
Something needs to change but not this
Start with tackling inflated prices and although u mention we can do nothing about it, hacking is the issue that needs to change first, that's why admin are pumping your idea

I am a cow
05-31-2013, 11:52 PM
maybe change how much a vault of gold costs

CAF
05-31-2013, 11:53 PM
I do like the Stamina for hits, it would give another element to how you should spend your skill points

sraghav42
05-31-2013, 11:58 PM
Maybe we should wait for new faction vs faction events , as stated in the android update

megaants
06-01-2013, 04:31 AM
NO. if you use stamina... there will be a new hack out there for it, if you set the limit to 50 mil, 10 mil etc, we all know gree will be setting impossible to achieve goal (as with current LTQ)

the best way is stick to the current system, and keep closing all those loop hole/hack that are discovered.

Mcdoc
06-01-2013, 04:38 AM
I'm impressed! A set goal versus a competition for the prize tiers. That's thinking outside the Bun!

2nd Sea Raiders
06-01-2013, 04:53 AM
I've been reading a helluva lot of posts on gold and hackers. Hackers are GREEs problems, and there is little us players can do about it. The customer service sucks, but I've spent hours on the phone with other companies so I'm used to being treated like **** by now.

There are two solutions to solving the WD and Gold crisis,

The first way is simple. Make the WD events use stamina. Free players might buy gold because they get fifty hits per refill. People can play the game rather than spending throughout the entire event. GREE will still make money because people will buy gold still for refills.

The second way will revolutionize WD. Change the bracketing system to be point-based and not rank-based. Basically, instead of top 10,25,50,75, etc., change the brackets to 50million,40million,30million,15million,10million, 7.5million, or something to that effect.

This is just my two cents :)

I like the bracket system Idea a lot. Just not the Stamina Idea.

Zulfiqaar
06-01-2013, 05:07 AM
Very good idea, this seems a lot like the pvp ltqs..if we dont get any more of those im all for changing the wd system

ppownage
06-01-2013, 05:13 AM
like the point system :) the wd is just way to stressful for factions that are around borders. the point system would make the game a lot more relaxing

Sumiala
06-01-2013, 05:37 AM
like the point system :) the wd is just way to stressful for factions that are around borders. the point system would make the game a lot more relaxing

But isn't the competition what it's all about?
If you do the point system, it is all about "how far can your faction walk?". Kind of like an LTQ.
If it is ranked, then it is about "did you perform better than the other factions?". Kin of like war/competition.

And what about the matching-up? How is that done then?
I'm not so sure about the new tier/rank proposal...

Oh, and the difference between those who are stressing in the last hours (as we did in Colombia) vs those who are more or less sure of their position during the Sunday... Well, the rank is still made based on WD points and (leaving hackers out of the equation), everyone still has the same choices: buy gold to refill health or not. And that decision is based on whether you have the (real) money or not and if you want to spend that money or not. Kind of like real life.

(CCK) Cam
06-01-2013, 06:34 AM
I chose all of them.

Kill0r
06-01-2013, 06:44 AM
In general: Hacking etc. should be taken care of, but not by changing game mechanics.
But on topic: I see no advantage in taking stamina. More fights, more advantage to high level players and the way somebody distributed his skill points, especially for gold players. At the moment, free playing is more about activity, whereas the stamina pool will have a lot of influence if you change that, because guys with large pools can afford skipping quite a lot of battles.
It's the same reason LTQs are a bit unfair too, also bc the ability to respec is missing in the game.


I like the bracket system Idea a lot. Just not the Stamina Idea.
Full quote and a footer with insane height. Your post takes up a whole screen at 1200 px vertical resolution. For one line of new information.

IlliniFan1
06-01-2013, 06:54 AM
This is an awesome idea. I fully support this.

PITA4PRES
06-01-2013, 07:29 AM
I know it probably won't be a popular idea as many people have gotten to know their fellow faction members, but Gree could just disband all factions and do it bracket style like they do for March Madness. They would determine how many teams they wanted to use to battle and randomly assign players to teams. They could have set battle times throughout the day using a standardized schedule e.g. every 2 hrs, 4 hrs, etc.(based off GMT) depending on the number of teams they choose to have. This way teams would know when they are supposed to battle and don't have to wait around for a match-up after declaring war. This would also allow teams time to regen their health between battles. There would be a lot more players on each team, so there should always be people ready to battle regardless even if you went right from one battle to another. If you win, you advance to the next round and the players receive some sort of prize--maybe cash or a unit of some sort. Units with boosts could be reserved for the later rounds. They could also choose to do a losers bracket as well where the winnings would be lesser amounts for cash or units with lower att/def. The teams could be reset each time there is a new battle so the top team(s) aren't getting all the top prizes. If there are players who find ways to exploit the game, they will most likely be spread out across the teams and may minimize any gains that team received making it a more level playing field for all. Players can still choose to use gold to regen health if they choose. As it stands now many people are stating that they will not purchase gold due to players exploiting the game which forced people to spend more money to try to keep their ranking or improve on their ranking from previous battles. This could be a way for Gree to remedy the situation and may get people willing to purchase gold again.

sir elmo
06-01-2013, 08:37 AM
I hate to inform you of this but doing it with stamina will not work. Why? There is already a hack out there for it. I have seen fhe programs and what hacks they offer. There are hack programs out there already for gold, cash, health, energy and stamina which are the 5 we use the most in this game. Unitl.controls are put in the game to help combat these, hardly anything will work.

Mr. Pink
06-01-2013, 08:51 AM
Have WD prizes paid out on both points and ranking milestones.

a4194394
06-01-2013, 11:35 AM
Stamina idea is good, this is actually in some extent to give HLP a greater advantage than LLP in WD.

Arj
06-01-2013, 11:44 AM
The stamina idea is interesting, could be a possibility but im not sure if its possible to hack stamina or that its harder to do? If it is possible and is easier then the idea wouldn't really work imo.

The point rank system isn't a solution imo, sure a hacker wouldnt be able to take any prize off another player with this system but they would easily rank in the top bracket themselves and get the best prizes. The value of working hard/spending gold to receive a prize in a point system would be diminished because all the hackers would get the best prize for doing nothing really.

The reason i hate hackers is because they diminish everyones hard work/gold spending on this game, they make it less worth doing.

Raw Sushi
06-01-2013, 11:53 AM
We need more frequent world domination events, 1 a month will take us forever. 3 a month will be ideal for everyone who plays this game.

Philly982
06-01-2013, 12:10 PM
Lots of good suggestions on this thread. Nice to read a constructive thread for a change, though some of the threads over the last couple of days were warranted. Anyways, I do not think stamina is a good idea if the WD events remain ranked based, but do think that it could work if the WD was tiered by points.

Part of the fun of the WD events was the competitiveness of the ranking system, so in a way I like the current system and support Kill0r's point in that the mechanics of the game should not have to change due to the "situation". Instead the "situation" should be remedied if at all possible. I understand that it is difficult due to the whack-a-mole type cheaters and that whatever system comes out the cheaters will work to find a way to cheat that system. However, I would support a change to the game mechanics if it will enhance the overall enjoyment and gaming experience of the overall Modern War community. Perhaps they could alternate WD events between the ranking system and the tiered point system kind of like they alternate between 10 crate events and auction crate events. Perhaps that could prevent the WD events from stagnating. Just an opinion.

Either way communication is key. If they were to change the game mechanics to allow stamina, then this should be communicated to the MW community well in advance so that players could have the chance to shift their focus on future skill point allocations. Everyone has the same amount of health, of course they can earn bonuses through their game play to health, but to me that is a more even playing field if the game remains ranked based. Many players based their skill point allocations based upon their game style and the current game situation. As an Android player, there was no need to have a significant amount of stamina points. The game force closes so often when travelling to rival bases or even while raiding rival bases that there was no need for it. By the time I could re-log in and successfully travel to a rival base, my stamina would have already refilled several points. I am not trying to complain as this is something that I have come to terms with, but I know of many other Android players that do not focus on increasing their stamina for the same reason. This would put many Android players and many other players that did not focus on stamina skill point allocations at a significant disadvantage.

mgriss
06-01-2013, 01:12 PM
Take a look at the polling results... a forum moderator voted in favor of "Topic 2: 50M points, 40M points, etc." for faction rank and rewards.... promising? Or just a personal opinion?

Ericinico
06-01-2013, 08:40 PM
I'm just bumping this to give everyone a chance to vote. I also thought that maybe a PVP event where the prize was a 3 million WD point bonus would be a good idea too.

BurnNotice69
06-01-2013, 09:51 PM
Why can't some of the prizes include gold with a unit? Such as: Delta Operative, 1200 att/1200 def, +10% Health Regen, 75 Gold - GREE, if you use this, I expect one for free, as this is my idea/suggestion.

I'd like to see the scratch off tickets come up with some better prizes and odds, as well. I've got about a couple hundred of the Scouter Aircraft and I haven't seen the $10M prize amount but once since the scratch offs started!!

If the hackers all have a program for every thing element we use, until such time the hackers or their loopholes are eliminated, I agree with the health for hit option. I'm not a high level player and most low level players use their skill points towards increasing their health to be able to do more missions anyway. I, personally, spread my points around, which has made the LTQ events a little challenging, but I can see the benefit to making it a health for hit event, as gold would still be spent/purchased to increase the health for more hits. We already use health for the LTQ events anyway, so why not?

SHANESTER
06-02-2013, 01:36 AM
I agree with killor. If you use stamina then that hurts low level players who haven't received as many skill points. The health program helps keep faction members diverse. It allows all levels to be useful. Maybe increase the health regen for everybody so the outcome will be less based on health and more so on the other elements.
if you cant eliminate the hacking the only way to eliminate the direct affect is to eliminate the competition based rewards. With LTqs, crates, and bosses the hackers progress doesn't really consern most. But they aren't as fun as the WD event and I think that's because of the competition. I say if you can't live with the hacker fact then just stop spending your money because gree made it clear that its a never ending battle.

Flash0810
07-14-2014, 04:15 AM
Not the right solution IMO
Something needs to change but not this
Start with tackling inflated prices and although u mention we can do nothing about it, hacking is the issue that needs to change first, that's why admin are pumping your idea

One of the main issues for the hacking is the inflated gold requirements to finish events. Look at it this way. it's a case of supply and demand. And I think you have the right idea here. If the cost of spending were to drop, it wouldn't necessarily solve the hacking issue but would see a drop in it. Add the fact that if GREE were to lower the gold cost and requirements on the events, you would see players who don't normally spend gold start spending.

SimplyminiMW
07-14-2014, 04:43 AM
One of the main issues for the hacking is the inflated gold requirements to finish events. Look at it this way. it's a case of supply and demand. And I think you have the right idea here. If the cost of spending were to drop, it wouldn't necessarily solve the hacking issue but would see a drop in it. Add the fact that if GREE were to lower the gold cost and requirements on the events, you would see players who don't normally spend gold start spending.


And it might lower people's need to necro year old threads........