DanL
05-27-2013, 09:52 PM
I'm sure I'm not the only one who has thought about this as a reward. I've been doing wars for a while now, and I don't think there's been a cash bonus unit rewarded beyond the top 75-100 factions. I'm not saying make it bejesus good, but just 5% would be nice.
Playing War now makes me feel that you're not interested in factions that rank outside the top 100. I see some outrageous boosts coming from units in those tiers. Just this month you're going to give 20% more sea power to the top faction. And I believe 25% defense to sea for the top 3?
While I'm throwing out an idea here, is it possible to change the mechanics of gathering WD points please? Right now people who like to progress through the missions are getting the shaft because its raising their level. I have a faction member who is 230 and is subjected to smashing the wall. He could spend gold, but why when he averages 130 points compared to me at 250-300?
I have no soluiable answer as to what to replace it with, but I'm sure some suggestions have already arised. Perhaps a mixture of the 3 components; Level, Stats, and finally Allies? Or how about you take off the level difference and just make it based on level entirely so that my fellow 230 teammate can get the same points as my 120 when we both attack the level 160?
Hopefully you all enjoy the thread. I've been sitting in bed sick as a dog today, and I'm waiting for my health to regen for the boss fight. Haha.
Have a good night, my friends.
Dan
Playing War now makes me feel that you're not interested in factions that rank outside the top 100. I see some outrageous boosts coming from units in those tiers. Just this month you're going to give 20% more sea power to the top faction. And I believe 25% defense to sea for the top 3?
While I'm throwing out an idea here, is it possible to change the mechanics of gathering WD points please? Right now people who like to progress through the missions are getting the shaft because its raising their level. I have a faction member who is 230 and is subjected to smashing the wall. He could spend gold, but why when he averages 130 points compared to me at 250-300?
I have no soluiable answer as to what to replace it with, but I'm sure some suggestions have already arised. Perhaps a mixture of the 3 components; Level, Stats, and finally Allies? Or how about you take off the level difference and just make it based on level entirely so that my fellow 230 teammate can get the same points as my 120 when we both attack the level 160?
Hopefully you all enjoy the thread. I've been sitting in bed sick as a dog today, and I'm waiting for my health to regen for the boss fight. Haha.
Have a good night, my friends.
Dan