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View Full Version : What is the "player to weak to attack" algorithm



Kaoslos
04-26-2013, 02:41 PM
I thought until yesterday that you could only be attacked 12 times in an 8 hour period... but when I decided to test it this happend:

First I got a "friend" from my battlepool to attack me once - I won - and went to sleep well overvaullt so somebody would attack (maximum 11 times was my initial thought)...
about 4 hours later another opponent attacked and won 12 times - he won 110.207 - so must be 12 times. (is there some bonus that allows more than 9.900 to be takin in on hit?).
And then within the next hour - a guy attacked me from blind once and lost...

Thats 14 attacks within 6 hours... given you have to loose 12 times to be "to weak to attack" the last attack should not have been able to take place - so whats the current state of this algorithm? - can all players attack you 12 times now? (if so, then good bye to the dream of ever comming close to lvl 10 manors for anybody weaker than absolutly top players...)

Mr Painite
04-26-2013, 02:49 PM
We just had this thread:
http://www.funzio.com/forum/showthread.php?51578-So-whatever-happened-to-being-quot-too-weak-to-fight-quot-...

You really expect to be invincible for 8 hours after being attacked 12 times total by all players?

Kaoslos
04-26-2013, 03:03 PM
We just had this thread:
http://www.funzio.com/forum/showthread.php?51578-So-whatever-happened-to-being-quot-too-weak-to-fight-quot-...

You really expect to be invincible for 8 hours after being attacked 12 times total by all players?

Thats what I heard - but surely don't think so anymore :).

Shinazueli
04-26-2013, 11:16 PM
They've been messing with it too much to tell. I just wouldn't go overvault unless you absolutely have to til they stop tinkering with it. Assume you can lose it all until this dies down.