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View Full Version : NO-NO vs. YES-YES; the big thing?



PIRATE JUSTICE
04-04-2013, 12:24 PM
People have said many, many things about glitches, the NO-NO, and the YES-YES.

Gree has seen all of the posts.

Well, they see the many posts, and probably have read a few.

We get it.

Gree gets it.

In all seriousness, it is what it is.

Funzio did something way back then.

Gree did something recently.

Whining about it, bragging about it, complaining about it, or complimenting it; won't change it.

At the end of the day, you make an assessment.

People said they'd stop playing when the NO-NO arrived, a few did, most didn't.

People now say they'll stop playing because the YES-YES has arrived.

Some will stop, most will go right on playing.

The more things change, the more they stay the same.

Like it, leave it, or lump it; its all been said, now you wait and see what Gree does.

BriantheOG
04-04-2013, 12:30 PM
Are you affiliated with Jake and the Neverland Pirates?

PIRATE JUSTICE
04-04-2013, 12:33 PM
Are you affiliated with Jake and the Neverland Pirates?


I'm whatever you need me to be, darling.

Alex Hunter
04-04-2013, 12:34 PM
Gree will do the same thing they did yesterday.

aether100
04-04-2013, 12:37 PM
I cant fight anyone in the Modern war game without losing so I might as well pick a fight in here and lose some time

BeardedBubba
04-04-2013, 01:00 PM
I cant fight anyone in the Modern war game without losing so I might as well pick a fight in here and lose some time
No man don't do it. Everything is all good just drink up, you'll be fine once you see things with GREE glasses on.

Some Random Clown
04-04-2013, 02:04 PM
I've obviously spent too much time at the bar already because this all makes perfect sense. I'm still LLP on both my accounts compared to you all and I know a few tricks to keep my casualties low. I have no stake in the No-No Yes-Yes but I do know I like a fair fight even if Im getting my butt kicked.

#1GREEFAN
04-04-2013, 03:10 PM
No man don't do it. Everything is all good just drink up, you'll be fine once you see things with GREE glasses on.


Thats the spirit! Just keep your head down and keep drinking the kool-aid.

Drama Llama
04-04-2013, 03:12 PM
http://i48.tinypic.com/eg47xf.jpg

Poor Nono getting all this hate. Personally I think he's innocent and it was really R2D2's fault.

Jaebee
04-04-2013, 04:25 PM
If common sense is used here (and yes, I know, it's not very common anymore), since WD events started (and the factions) there have been many bonuses to add to the Hospitals there were already there. So besides the baseline of the hospital reductions, then the faction casualty reduction bonuses, as well as several units that have a casualty reduction associated with them, we SHOULD be seeing those rates drop over time. I know the Golden Army guys (read: PUN), want to keep bringing up the "olden days" and how it used to be, etc, etc

Well, that's kind of like being mad that you bought a ford in 1986 and now all these 2013 models have better options.

Yes, the game has evolved, these things do that, but if you think about it rates shouldn't be climbing, they should b dropping (if you have all the aforementioned bonuses).

Personally, my rates aren't doing anything different. Do I ever have casualties, of course, but I always have, and i try to be careful of who/what I attack/raid. However the sheer number of complaints (not only people within my faction, but people posting here on funzio), points to an obvious problem. And no matter how many times PJ or anyone else says "these aren't the droids you're looking for", doesn't make it true.

Ranger4Life
04-04-2013, 04:43 PM
I honestly think that Gree changed the cas rate across the board in an effort to kill off the energy hackers units. This is an extremely horrible way of doing this, but what else do you expect from Gree.

I have always had the YES-YES glitch on all of my accounts so this isn't a big deal to me (especially with my all golden account); however, I know that this glitch will eventually kill the game!

Fix yo sh!+ Gree!

Jd-fors
04-04-2013, 04:57 PM
It is what it is.do you really need valor units to make your army.valor units are fools gold.valor is poison.brigands are worthless and transports only look good.i regret the day I started spending valor to inflate my stats.fight on people,the units you are losing are worthless anyway!

TEG
04-04-2013, 05:46 PM
It is easy for the heavy gold spenders to say that the other players should start losing their non gold units.

But eventually they may get bored on top of the mountain with no one left to challenge them.

chbranch
04-04-2013, 06:08 PM
What the hell is the "Yes Yes" glitch?

BigD@wg
04-04-2013, 06:20 PM
What the hell is the "Yes Yes" glitch?

Replied to your PM.

rey87
04-04-2013, 07:39 PM
I would like to know too.


Replied to your PM.

OwainCymro
04-04-2013, 07:53 PM
I would like to know too.
As would I, anyone else?

Speed ump
04-04-2013, 08:04 PM
Ranger, i wish i had a buck for everything that was going to kill the game. This one wont either. Ive been listening to predictions of the games demise here almost from the time it began, because something wasnt the way some players wanted.there have been many things done that i did not like. I did not think it would end the game, whether or ot i continued on. The world turns, yes, even without my presence.
TEG, do you think the none gold players currently give us real competition? Actually if we took everone out of the game but the gold players, it would be so much easier to find the soecific targets i am looking for. I have found the gold players also tend to have the best bases for incomes to take their cash.
The yes yes, is actually not a glitch, its the natural game state. The higher loses , as have been shown by poop in another thread date way back, and did not change until gree changed the code to allow certain players to have lower, or no losses. I cant speculate as to why they introduced this to just a certain portion of the players. I just know it is., or was done. Yu might say they make changes, so that we have to learn to adapt, and keeps the game from getting too boring. You might say its so people will spend more to keep up with the players building free indestructable armies. Some have speculated it was originaly to ty to combat the growing strength of PUN. Maybe its a combination of all the above, or none of the above. I have a total of six games i play. Some are all gold, some are all free, some are mixed. Every one of those games has always lost units in a big way. Even my biggest one with all the reduced caualty units and bonuses i, and my faction have recieved, loses high value loot units very quickly. I had 10 lead soldiers, which I lost all in five minutes or less attacking on just one base. This was before the current changes. I have learned how to compensate for this in my free and mixed games. I have always been an attacker, so had very high loss rates. I never cried about it, just learned how to cope. I dont feel sorry for anyone who loses units in a war game, because cinditions changed. This is the nature of warfare. You dont adapt to this, you die. Here, you just lose pixels. My gold games will not change their methods, and my free games will continue taking their lumps, and growing despite it. I ask for no quarter, and i give none.

BigD@wg
04-04-2013, 08:08 PM
According to a post by Gree Admin in the "rivals list exploded thread" the no-no and the yes-yes are both going bye-bye.

Poopenshire
04-04-2013, 08:12 PM
Nope the server reset just gave them all back the No No. I just hit several who were bleedling Units heavily. Not a single unit dropped in 53 hits. before they were losing a unit per hit. Guess Gree has made their stand. The No No lives, but only for the choosen few.

You made your choice Product Manager, I hope your prepared to give everyone the No No. that integer you have set for them specifically can easily be modified server side, thats how you did it previously for them.

BigD@wg
04-04-2013, 08:14 PM
The part that really sucks though is they closed that thread when it originally had nothing to do with casualty rates. People got off-topic so the rivals list change still didnt get a response. Guess its time to start a new thread on that topic.

Poopenshire
04-04-2013, 08:17 PM
The part that really sucks though is they closed that thread when it originally had nothing to do with casualty rates. People got off-topic so the rivals list change still didnt get a response. Guess its time to start a new thread on that topic.

It was done intentionally. They don't want us questioning the new rivals list even though we have countless people requesting that to change. when your afriad of being accountable you hide behind secrecy and slight of hand.

Pay no attention to the man behind the curtain. Be good little sheeples.

Its a shame I really loved this game for a long time. It WAS the best war game I had playing in a long time.

Ranger4Life
04-04-2013, 09:17 PM
Ranger, i wish i had a buck for everything that was going to kill the game. This one wont either. Ive been listening to predictions of the games demise here almost from the time it began, because something wasnt the way some players wanted.there have been many things done that i did not like. I did not think it would end the game, whether or ot i continued on. The world turns, yes, even without my presence.
TEG, do you think the none gold players currently give us real competition? Actually if we took everone out of the game but the gold players, it would be so much easier to find the soecific targets i am looking for. I have found the gold players also tend to have the best bases for incomes to take their cash.
The yes yes, is actually not a glitch, its the natural game state. The higher loses , as have been shown by poop in another thread date way back, and did not change until gree changed the code to allow certain players to have lower, or no losses. I cant speculate as to why they introduced this to just a certain portion of the players. I just know it is., or was done. Yu might say they make changes, so that we have to learn to adapt, and keeps the game from getting too boring. You might say its so people will spend more to keep up with the players building free indestructable armies. Some have speculated it was originaly to ty to combat the growing strength of PUN. Maybe its a combination of all the above, or none of the above. I have a total of six games i play. Some are all gold, some are all free, some are mixed. Every one of those games has always lost units in a big way. Even my biggest one with all the reduced caualty units and bonuses i, and my faction have recieved, loses high value loot units very quickly. I had 10 lead soldiers, which I lost all in five minutes or less attacking on just one base. This was before the current changes. I have learned how to compensate for this in my free and mixed games. I have always been an attacker, so had very high loss rates. I never cried about it, just learned how to cope. I dont feel sorry for anyone who loses units in a war game, because cinditions changed. This is the nature of warfare. You dont adapt to this, you die. Here, you just lose pixels. My gold games will not change their methods, and my free games will continue taking their lumps, and growing despite it. I ask for no quarter, and i give none.

You're probably right speed. MW is like a cockroach, it'll survive anything. Haha

Ranger4Life
04-04-2013, 09:24 PM
Oh, and my YES-YES glitch is still there in my two free accounts. Too bad I couldn't luck out and get the NO-NO.

Speed ump
04-04-2013, 09:45 PM
It seems, if you had the yes-yes once, you are always destined to have it. Six games, and no no-no. Seems gree knows I will spend, ha, I got them. I have two free games.lol. ( this all makes sense, right? )